These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

What happened with war decs?

Author
Noragen Neirfallas
Emotional Net Loss
#281 - 2016-03-19 07:57:19 UTC
Zakks wrote:
You dangle a lure and everyone bites the hook at the bottom...Roll

ADD a SIMPLE COMBAT mechanic to those already available.

no asking for duels required
no corp required
no friends required
no baiting required
no standings/sec loss
no fees
no worries (except your losses)

Anyone can do it.
Any time they want.

just hit the button and go shoot anyone who did the same.

Runescape is <------that way

Member and Judge of the Court of Crime and Punishment

Noragens basically the Chribba of C&P - Zimmy Zeta

Confirming that we all play in Noragen's eve. - BeBopAReBop

ISD Buldath favorite ISD

'"****station games" - Sun Tzu' - Ralph King Griffin

Noragen Neirfallas
Emotional Net Loss
#282 - 2016-03-19 08:03:47 UTC  |  Edited by: Noragen Neirfallas
Trolling aside FAC warfare needs to be added to high sec. Something something navy.

I'll tell you what would happen if you added a flag system your way. Naughty horrible people not unlike myself would park ALTs and friends not far away non flagged and wait for one of us to pick up a fight then we would dumpster the poor sod by flagging for PvP. Unflag and repeat

Member and Judge of the Court of Crime and Punishment

Noragens basically the Chribba of C&P - Zimmy Zeta

Confirming that we all play in Noragen's eve. - BeBopAReBop

ISD Buldath favorite ISD

'"****station games" - Sun Tzu' - Ralph King Griffin

Shae Tadaruwa
Science and Trade Institute
Caldari State
#283 - 2016-03-19 08:06:56 UTC
Noragen Neirfallas wrote:
Trolling aside FAC warfare needs to be added to high sec. Something something navy.

I'll tell you what would happen if you added a flag system your way. Naughty horrible people not unlike myself would park ALTs and friends not far away non flagged and wait for one of us to pick up a fight then we would dumpster the poor sod by flagging for PvP. Unflag and repeat

Can't people in FW shoot each other anywhere already, highsec included?

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Geronimo McVain
The Scope
Gallente Federation
#284 - 2016-03-19 08:17:37 UTC
Zakks wrote:
Agreed.

But why should there be multiple consequences for something so fundamental to the game?
And limited options available to everyone?

If more people (like me) did combat, more people would feel prepared to leave Highsec.
And learn to accept losses without fear.

More combat options should NEVER be a bad thing for Eve.

Why should there be no consequences for fighting EVERYWHERE in EVE? Everything that the fighters want is in Null. Except the freighters of the non PVP corps with all their valuable goods. If you want fights why attack a freighter that can't shoot back?

Simple truth: You don't understand EVE's economic! Without all these shiny freighters and the carebear miners how will you get your ships/modules etc? If they stop to mine ore worth trillions of Isk each month you will have to do it yourself while some other guy is polishing his laser because now YOU are a shiny target. Try to mine your own Mercoxit without getting shot.

This is not WOW or any other game where the items are created by the computer but by players that you want to kill. If you want to have an impression what you are asking for try to mine for 2 days in Non-Sov Null and post the results. Doesn't matter if you mine just veldspar but the number of lost ships. And then tell us if you think that this would be fun for anyone who will pay money to mine the ore for your new machariel. Because otherwise you will have to do it yourself.......have fun!
Shae Tadaruwa
Science and Trade Institute
Caldari State
#285 - 2016-03-19 08:44:36 UTC  |  Edited by: Shae Tadaruwa
Geronimo McVain wrote:
Simple truth: You don't understand EVE's economic! Without all these shiny freighters and the carebear miners how will you get your ships/modules etc? If they stop to mine ore worth trillions of Isk each month you will have to do it yourself while some other guy is polishing his laser because now YOU are a shiny target. Try to mine your own Mercoxit without getting shot.

This is not WOW or any other game where the items are created by the computer but by players that you want to kill. If you want to have an impression what you are asking for try to mine for 2 days in Non-Sov Null and post the results. Doesn't matter if you mine just veldspar but the number of lost ships. And then tell us if you think that this would be fun for anyone who will pay money to mine the ore for your new machariel. Because otherwise you will have to do it yourself.......have fun!

Your simple truth is lacking.

Without pvp, there is little need for PvE. The economy is equally dependent on both styles of play.

As for mining in NPC null, it's quite easy and safe with the right precautions. That's how I get most of my minerals for manufacturing and there is nothing difficult about mining in null.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Starrakatt
Empire Assault Corp
Dead Terrorists
#286 - 2016-03-19 08:46:24 UTC  |  Edited by: Starrakatt
Geronimo McVain wrote:
Stuff... Because otherwise you will have to do it yourself.......have fun!

Can I has your stuff?

I'd like to start Lowsec mining and am wondering if you could supply me with an Orca and Hulk.

Then you an start sharpening your lasers.

Your's,

an aspirant miner.
Shae Tadaruwa wrote:
With the pvp, there is little need for PvE. The economy is equally dependent on both styles of play.

Astro mining in NPC null, it's quite easy and safe with the right precautions. That show I get most of my minerals for manufacturing and there is nothing difficult about mining in null.
I mined myself 2 carriers, a dread and a freighter when I was in nul, semi afk, while ratting or roaming with the crew. Yep.
Cara Forelli
State War Academy
Caldari State
#287 - 2016-03-19 08:56:40 UTC
Shae Tadaruwa wrote:
Noragen Neirfallas wrote:
Trolling aside FAC warfare needs to be added to high sec. Something something navy.

I'll tell you what would happen if you added a flag system your way. Naughty horrible people not unlike myself would park ALTs and friends not far away non flagged and wait for one of us to pick up a fight then we would dumpster the poor sod by flagging for PvP. Unflag and repeat

Can't people in FW shoot each other anywhere already, highsec included?

Yes, but it's pretty one sided when the navy comes and dunks you. Same problem with low sec status engagements. NPCS ruining player content in a sandbox is really annoying.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Zakks
CSR NAVY
Citizen's Star Republic
#288 - 2016-03-19 09:13:01 UTC  |  Edited by: Zakks
Noragen Neirfallas wrote:

I'll tell you what would happen if you added a flag system your way. Naughty horrible people not unlike myself would park ALTs and friends not far away non flagged and wait for one of us to pick up a fight then we would dumpster the poor sod by flagging for PvP. Unflag and repeat


Sounds okay to me, I volunteered to PvP. I can do the same to you.
Nobody said combat is fairBlink

edit. This combat option just makes it much less convoluted to pew.
And way easier to find a willing opponent.
Zakks
CSR NAVY
Citizen's Star Republic
#289 - 2016-03-19 09:19:11 UTC
Noragen Neirfallas wrote:
Zakks wrote:
You dangle a lure and everyone bites the hook at the bottom...Roll

ADD a SIMPLE COMBAT mechanic to those already available.

no asking for duels required
no corp required
no friends required
no baiting required
no standings/sec loss
no fees
no worries (except your losses)

Anyone can do it.
Any time they want.

just hit the button and go shoot anyone who did the same.

Runescape is <------that way


Willing combatants are
<---> either way
Geronimo McVain
The Scope
Gallente Federation
#290 - 2016-03-19 11:04:10 UTC  |  Edited by: Geronimo McVain
The question stands: why do you want to fight people that don't want to? I've just got shot out of my ship in Null with my loot. Made a mistake, will learn from it. I accept it! But why do you want to battle people that can't or don't want to shoot back? You have Nullsec, why do you need High-Sec too?

It's not for the fight because these people can't give you a good fight. So it is either for the loot or the fun in grieving other players. In Null you have thousands of players willing to fight you but you want these thousands that don't want to: why?
Eve is still there after 10+ years because it has contend for everyone. From the miner, PvE ratter to PVP players. Do you really think eve would survive only with PvP players making it just another space shooter? Or does just the mixture of all these playstyles make EVE the fun game it is?
Geronimo McVain
The Scope
Gallente Federation
#291 - 2016-03-19 11:07:40 UTC
Shae Tadaruwa wrote:
Without pvp, there is little need for PvE. The economy is equally dependent on both styles of play.

As for mining in NPC null, it's quite easy and safe with the right precautions. That's how I get most of my minerals for manufacturing and there is nothing difficult about mining in null.
I never said anything else: that's why there is Null. And that's why there is High too. I will try mining in Null sometimes myself, at the moment I have problems staying alife in a cloaky.
Gavascon
need more power inc.
#292 - 2016-03-19 11:07:54 UTC  |  Edited by: Gavascon
well, after reading several pages of gripes and suggestions i have come to a serious rationalization.

all of you are attempting to seek a balance, or level of fairness, to the war dec system.

point 1) EVE IS NOT FAIR. never has been, never will be. please embrace this concept with open arms.

point 2) Eve is a game of wealth and power.
most of the posts here relate to a few pilots's concerns about being "powerless" against larger corporations or mercs.
welcome to eve. you are jealous about a corporation, or alliance, being able to accomplish their goals and realizing it is now more difficult to accomplish yours. they have what you don't have.....wealth and power. as such, many want to restrict/limit this imbalance in an attempt to make things equal. please see point 1. all of you have the ability to have as much, if not more, power by working hard to accomplishing your in-game goals. after all, the "big guy" was once a "little guy".
however, the game provides "the little guy" with tools to become "the big guy". that's called the ally system.

point 3) in a feeble attempt to "make things fair", there have been suggestions about skill based war dec queues.
seriously? if anyone trained every skill available it would take over 20 years to accomplish. you want to add another one?
in real life the over abundance of law creates bureaucratic red tape which delays things getting done. wouldn't a new skill delay what needs to be done? yes, it would.

point 3) what makes eve so good is the lack of "rules". let's try to keep it that way.

end rationalization.
Smitty Uitra
Smitty's FUC n' Hauling
#293 - 2016-03-19 12:08:33 UTC
Gavascon wrote:
well, after reading several pages of gripes and suggestions i have come to a serious rationalization.


point 3) in a feeble attempt to "make things fair", there have been suggestions about skill based war dec queues.
seriously? if anyone trained every skill available it would take over 20 years to accomplish. you want to add another one?

end rationalization.



Not that I agree or disagree with your points as a whole, I would like to ask when the last time you logged into Eve was. The reason I ask is because with the addition of skill injectors it would only take a minute to train all of the skills in the game, if someone wanted to do so. When someone is talking and they make a highly false claim I just stop listening\reading.
Gavascon
need more power inc.
#294 - 2016-03-19 12:34:35 UTC
Smitty Uitra wrote:
Gavascon wrote:
well, after reading several pages of gripes and suggestions i have come to a serious rationalization.


point 3) in a feeble attempt to "make things fair", there have been suggestions about skill based war dec queues.
seriously? if anyone trained every skill available it would take over 20 years to accomplish. you want to add another one?

end rationalization.



Not that I agree or disagree with your points as a whole, I would like to ask when the last time you logged into Eve was. The reason I ask is because with the addition of skill injectors it would only take a minute to train all of the skills in the game, if someone wanted to do so. When someone is talking and they make a highly false claim I just stop listening\reading.



Was on before downtime. Yes, there are skill injectors. But skills aren't the problem.
The issue is how players won't find solutions to their in-game problems. They want "government" to do that for them.
There are many solutions available to players before war comes their way & after war arrives.
Smitty Uitra
Smitty's FUC n' Hauling
#295 - 2016-03-19 12:49:41 UTC
Gavascon wrote:
Smitty Uitra wrote:
Gavascon wrote:
well, after reading several pages of gripes and suggestions i have come to a serious rationalization.


point 3) in a feeble attempt to "make things fair", there have been suggestions about skill based war dec queues.
seriously? if anyone trained every skill available it would take over 20 years to accomplish. you want to add another one?

end rationalization.



Not that I agree or disagree with your points as a whole, I would like to ask when the last time you logged into Eve was. The reason I ask is because with the addition of skill injectors it would only take a minute to train all of the skills in the game, if someone wanted to do so. When someone is talking and they make a highly false claim I just stop listening\reading.



Was on before downtime. Yes, there are skill injectors. But skills aren't the problem.
The issue is how players won't find solutions to their in-game problems. They want "government" to do that for them.
There are many solutions available to players before war comes their way & after war arrives.



You said it would take 20 years to train all of the skills ingame. It would only take minutes with skill injectors. If you didn't think that skills were the problem then why was it in your argument?
Noragen Neirfallas
Emotional Net Loss
#296 - 2016-03-19 13:00:07 UTC
Shae Tadaruwa wrote:
Noragen Neirfallas wrote:
Trolling aside FAC warfare needs to be added to high sec. Something something navy.

I'll tell you what would happen if you added a flag system your way. Naughty horrible people not unlike myself would park ALTs and friends not far away non flagged and wait for one of us to pick up a fight then we would dumpster the poor sod by flagging for PvP. Unflag and repeat

Can't people in FW shoot each other anywhere already, highsec included?

Sadly no. The navy intervene meaning you have to be in ship capable of tanking navy as well. Limits fw to low-sec or station games in high-sec

Member and Judge of the Court of Crime and Punishment

Noragens basically the Chribba of C&P - Zimmy Zeta

Confirming that we all play in Noragen's eve. - BeBopAReBop

ISD Buldath favorite ISD

'"****station games" - Sun Tzu' - Ralph King Griffin

Starrakatt
Empire Assault Corp
Dead Terrorists
#297 - 2016-03-19 16:44:20 UTC
Noragen Neirfallas wrote:
Shae Tadaruwa wrote:
Noragen Neirfallas wrote:
Trolling aside FAC warfare needs to be added to high sec. Something something navy.

I'll tell you what would happen if you added a flag system your way. Naughty horrible people not unlike myself would park ALTs and friends not far away non flagged and wait for one of us to pick up a fight then we would dumpster the poor sod by flagging for PvP. Unflag and repeat

Can't people in FW shoot each other anywhere already, highsec included?

Sadly no. The navy intervene meaning you have to be in ship capable of tanking navy as well. Limits fw to low-sec or station games in high-sec

I personally know a man who specialize in roaming Hisec FW space in a Tempest or Mach (with scout and maybe neutral logi), flew around a few tomes with him, and the trick is never stay still, warp around (navy won't catch you if you don't linger on gates) and catch unsuspecting FW targets on gates.

Alternatively, dock up in enemy space and use scouts to see them coming: Undock, catch on gate, kill. Rince & Repeat. You'd be surprised at how many FW players think they are safe when in their own Empire and fly indies or PVE ships.

Also, you can catch many in 'neutral' Concord space in the middle of Gallente space for exemple.
Noragen Neirfallas
Emotional Net Loss
#298 - 2016-03-19 17:05:41 UTC
Starrakatt wrote:
Noragen Neirfallas wrote:
Shae Tadaruwa wrote:
Noragen Neirfallas wrote:
Trolling aside FAC warfare needs to be added to high sec. Something something navy.

I'll tell you what would happen if you added a flag system your way. Naughty horrible people not unlike myself would park ALTs and friends not far away non flagged and wait for one of us to pick up a fight then we would dumpster the poor sod by flagging for PvP. Unflag and repeat

Can't people in FW shoot each other anywhere already, highsec included?

Sadly no. The navy intervene meaning you have to be in ship capable of tanking navy as well. Limits fw to low-sec or station games in high-sec

I personally know a man who specialize in roaming Hisec FW space in a Tempest or Mach (with scout and maybe neutral logi), flew around a few tomes with him, and the trick is never stay still, warp around (navy won't catch you if you don't linger on gates) and catch unsuspecting FW targets on gates.

Alternatively, dock up in enemy space and use scouts to see them coming: Undock, catch on gate, kill. Rince & Repeat. You'd be surprised at how many FW players think they are safe when in their own Empire and fly indies or PVE ships.

Also, you can catch many in 'neutral' Concord space in the middle of Gallente space for exemple.

For sure you can avoid/tank the navy but it really doesn't promote a very random player vs random player experience like you get in lowsec FW areas. RvB is actually a great spot to do something similar tho and I hear they are making a comeback?

Member and Judge of the Court of Crime and Punishment

Noragens basically the Chribba of C&P - Zimmy Zeta

Confirming that we all play in Noragen's eve. - BeBopAReBop

ISD Buldath favorite ISD

'"****station games" - Sun Tzu' - Ralph King Griffin

Gavascon
need more power inc.
#299 - 2016-03-19 17:54:47 UTC
To clarify:

Some people were discussing the limitation of outstanding war decs a corp/alliance can have.

A skill for this was suggested.

As no one has this skill, there's nothing to extract. Nothing to inject.
The skill would have to be trained. That takes time.
Cara Forelli
State War Academy
Caldari State
#300 - 2016-03-19 18:40:03 UTC
Gavascon wrote:
As no one has this skill, there's nothing to extract. Nothing to inject.
The skill would have to be trained. That takes time.

Err...that's not how injectors work. But it was a dumb idea so I do agree with you there.

Want to talk? Join my channel in game: House Forelli

Titan's Lament