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Pros and Cons of Suicide ganking.

Author
Atticus Fynch
#1 - 2011-12-16 21:05:11 UTC
After reading the thread on why people suicide gank, the obvious answer..."because they can"...doesnt really address the question.

Apparently there are advantages and disadvantages involved in doing so.

The question here is, currently with present day EVE mechanics, do the advantages outweigh the disadvantages? And if so how can it be better balanced so as to discourage it.


Your thoughts/ideas?

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Ninyania alCladdyth
McLuvin AstroDynamics
#2 - 2011-12-16 21:06:18 UTC
Why do you feel it needs to be discouraged?
Atticus Fynch
#3 - 2011-12-16 21:08:29 UTC
Ninyania alCladdyth wrote:
Why do you feel it needs to be discouraged?


Good point. But it does bring up the question is it normal gameplay or just CCP sanctioned griefing?

I guess it depends who you talk to and what your idea of "game" is.

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Feligast
Brutor Tribe
Minmatar Republic
#4 - 2011-12-16 21:08:43 UTC
Edit: Why do you feel it's griefing?
Minister of Death
Doomheim
#5 - 2011-12-16 21:10:55 UTC
Atticus Fynch wrote:
the obvious answer..."because they can"...doesnt really address the question.


how does "because they can" not address the question?

are you daft?
Ninyania alCladdyth
McLuvin AstroDynamics
#6 - 2011-12-16 21:12:38 UTC
IMO, outlaws (-5 sec & lower) should be freely pod-killable with no repercussions from Concord. While this won't "fix the problem", the constant stream of high-ISK-value clone losses and/or SP losses might discourage the behavior... assuming one of us "carebears" has the balls to lock & shoot a pod.

FuryX1013
DYNAMIC INTERVENTION
ORPHANS OF EVE
#7 - 2011-12-16 21:13:58 UTC
While I do not condone it or condemn it .

The answer to your question is this is a sandbox where your choices and actions have consequences.
Ninyania alCladdyth
McLuvin AstroDynamics
#8 - 2011-12-16 21:14:11 UTC
Minister of Death wrote:
Atticus Fynch wrote:
the obvious answer..."because they can"...doesnt really address the question.


how does "because they can" not address the question?

are you daft?


They don't do it "because they can" - they do it because of the chance of a lol-worthy killmail they can share with their peers for bragging rights.
Pavel Bidermann
Aliastra
Gallente Federation
#9 - 2011-12-16 21:15:42 UTC
more importantly, why is there a need to continue to discuss this? Not sigling you out on this, I too am just asking. High sec has always had gankers, griefers, pirates and war decs. Not to forget the ever-present new guy who doesn't understand the rules of engagment and just randomly attacks somebody and then starts whining about why the po-po shot his ship. No matter how badly null sec wants to show that they are *awesome*, high sec has more challenges, game style options and more ships killed on a daily basis than null sec. As I keep pointing out though, that's the players' own fault.

Now that the null sec wars are over, there is little to do in EVE. At least that true for null sec pilots anyway. This is how they pass the time. This, and wondering why people don't think they're cool. What?

I guess the real question would be.....Is there a reason to log in? Probably not.
Atticus Fynch
#10 - 2011-12-16 21:23:24 UTC
Ninyania alCladdyth wrote:
Minister of Death wrote:
Atticus Fynch wrote:
the obvious answer..."because they can"...doesnt really address the question.


how does "because they can" not address the question?

are you daft?


They don't do it "because they can" - they do it because of the chance of a lol-worthy killmail they can share with their peers for bragging rights.



So there is an out of game advantage that being "bragging rights" even if it costs you sec status, isk and a ship. Not much of an in-game advantage though.

I like you idea about pod killing outlaws. I would like to see that implemented sometime.

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Tribalic One
Sebiestor Tribe
Minmatar Republic
#11 - 2011-12-16 21:25:11 UTC  |  Edited by: Tribalic One
Smell tears, I do.Twisted

I honestly don't understand why this is such a debate... It's not as if there are massive gank squadrons flying around ganking every hulk or freighter on undock. We are all playing the same game right?! Every ship I undock I know is at risk of being lost.

"Don't fly it, if you can't lose it."

- Some EvE Guy
Krios Ahzek
Royal Amarr Institute
Amarr Empire
#12 - 2011-12-16 21:26:12 UTC
Atticus Fynch wrote:
After reading the thread on why people suicide gank, the obvious answer..."because they can"...doesnt really address the question.

Apparently there are advantages and disadvantages involved in doing so.

The question here is, currently with present day EVE mechanics, do the advantages outweigh the disadvantages? And if so how can it be better balanced so as to discourage it.


Your thoughts/ideas?



Pro: You gank someone.
Con: Your ship is destroyed

 Though All Men Do Despise Us

Doc Fury
Furious Enterprises
#13 - 2011-12-16 21:34:04 UTC
A housewife from Encino
Whose husband's on the golf course
With his book of rules
Breaks and makes a 'U' and idles back, To take a second look at you
You flex your rod
Fish takes the hook
Sweet vodka and tobacco in her breath
Another number in your little black book


There's a million angry citizens looking down their tubes..at me.

Jenn Makanen
Doomheim
#14 - 2011-12-16 21:40:05 UTC
Believe it or not, there are plenty of people who suicide gank for profit. Good enough reason?

It's risky, due to the drop rate, and not quite as profitable now as it used to be, due to the concord insurance change, but it's still worth it.
Minister of Death
Doomheim
#15 - 2011-12-16 21:42:54 UTC
Ninyania alCladdyth wrote:
Minister of Death wrote:
Atticus Fynch wrote:
the obvious answer..."because they can"...doesnt really address the question.


how does "because they can" not address the question?

are you daft?


They don't do it "because they can" - they do it because of the chance of a lol-worthy killmail they can share with their peers for bragging rights.


1. i think you are wrong
2. i think you cannot prove that in any way, shape, or form
3. i cannot fathom how you can even make this assertion
IGNATIUS HOOD
Viziam
Amarr Empire
#16 - 2011-12-16 21:50:55 UTC
Motivation is where you find it. Never underestimate the lengths that a man will go to to punish someone he deems worthy of the treatment. This stands +100% in EVE.

For EVE is a harsh mistress, and for most death is the ultimate teacher. Thankfully its just a game and we can learn from our mistakes.
"Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats."   --H.L. Mencken
Atticus Fynch
#17 - 2011-12-16 21:51:57 UTC
Well, I read a lot about "carebear tears" yet there is nothing to incite "pirate tears" in EVE. Seems kind'a one-sided. You are either predator or prey in EVE and the predators have the upper hand.

I think that is were the balance is lacking.

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Opertone
State War Academy
Caldari State
#18 - 2011-12-16 21:57:58 UTC
IMHO sec status can not be gained by killing NPCs.

Sec status regain - mining in a correctional facility. You'll love care and bears, you'll adapt to society better. Work brings mind in order. People may only volunteer to enter corfac to repay debts to society. Otherwise they never get sec status back.

This post sums up why the 'best' work with DCM inc.

WARP DRIVE makes eve boring

really - add warping align time 300% on gun aggression and eve becomes great again

Atticus Fynch
#19 - 2011-12-16 22:00:11 UTC
Opertone wrote:
IMHO sec status can not be gained by killing NPCs.

Sec status regain - mining in a correctional facility. You'll love care and bears, you'll adapt to society better. Work brings mind in order. People may only volunteer to enter corfac to repay debts to society. Otherwise they never get sec status back.


EVE JAIL!!!

Love it!!Big smile

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ACE McFACE
Dirt 'n' Glitter
Local Is Primary
#20 - 2011-12-16 22:04:07 UTC
Atticus Fynch wrote:
Well, I read a lot about "carebear tears" yet there is nothing to incite "pirate tears" in EVE. Seems kind'a one-sided. You are either predator or prey in EVE and the predators have the upper hand.

I think that is were the balance is lacking.


The 'prey' could always tank their hulks, or not cart around 1b of stuff in a T1 Industrial, and there have been plenty of pirate tears threads. For example: Whaa Whaa why don't I get insurance from my ship being destroyed by Concord anymore!?!?

Assuming by pirate tears you mean ganker tears

Now, more than ever, we need a dislike button.

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