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State of the Nerf?

Author
Avid Bumhumper
Beekeepers Anonymous
#1 - 2011-12-16 20:37:05 UTC
Well, After reviewing killboards, it seems lack there is a real lack of supercap battles in 0.0. Is this a surprise to anyone?
Looks like the only supercap kills to be had are the highly intelligent ratters who like overkill. Oops
Since the Supercap nerf, no one will put their privately owned expensive ships out on the field unless they know they will get them off, so they never get brought in in the first place.
I congratulate CCP for giving into the whiners who complained about them being too powerful, now you have a situation in 0.0 of no major fighting, endless Moongoo and too much isk in the system. Has CCP decided to support RMT for the 0.0 leadership?

My Tinfoil hat has been sugically implanted, so no,it is not for sale.....

Pavel Bidermann
Aliastra
Gallente Federation
#2 - 2011-12-16 20:44:05 UTC
first, you're welcome.
Second, fighting had already stopped before the nerf.
Last, The alliances have long ago declared their support for botting and such. They don't even need CCP to okay it. The CSM is the 0.0 leadership so if you think corruption will be dealt with, think again.
Avid Bumhumper
Beekeepers Anonymous
#3 - 2011-12-16 21:03:39 UTC
Pavel Bidermann wrote:
first, you're welcome.
Second, fighting had already stopped before the nerf.
Last, The alliances have long ago declared their support for botting and such. They don't even need CCP to okay it. The CSM is the 0.0 leadership so if you think corruption will be dealt with, think again.


No, I have no hope that the corruption will stop, people are way to greedy and predictable for that...Lol
Was just bored at work and noticed the complete lact of real fighting going on...Cry

My Tinfoil hat has been sugically implanted, so no,it is not for sale.....

Xolve
GoonWaffe
Goonswarm Federation
#4 - 2011-12-16 21:07:31 UTC
I heard there were buy one, get one free sales promotions for SuperCarries now.
Pavel Bidermann
Aliastra
Gallente Federation
#5 - 2011-12-16 21:21:24 UTC
there has been no real combat since The Great Null Sec Peace Accord (for better botting and moongoo) put into place right after NC was wiped out for doing exactly the same thing that's going on now.

Now high sec ganking of unarmed ships is the new *awesome*. How far we have fallen. I guess ratting got too hard?
Krios Ahzek
Royal Amarr Institute
Amarr Empire
#6 - 2011-12-16 21:23:11 UTC
But if 0.0 is the RMT botters
And 0.0 is the only real high stakes players

Then who is buy RMT?

 Though All Men Do Despise Us

Ranger 1
Ranger Corp
Vae. Victis.
#7 - 2011-12-16 21:24:19 UTC
Fear of losing Super Caps is not why there is little confict going on at the moment.

Fear of losing Super Caps IS why they are not being used in stupidly lopsided hot drops at the moment.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Pinaculus
Aliastra
Gallente Federation
#8 - 2011-12-16 21:44:59 UTC
Krios Ahzek wrote:
But if 0.0 is the RMT botters
And 0.0 is the only real high stakes players

Then who is buy RMT?


I've wondered this too. There are so many very easy ways to either earn or buy ISK in this game w/out handing a credit card to some strange black-market web site. Who the heck is keeping the RMT people in business?

I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs.

rodyas
Tie Fighters Inc
#9 - 2011-12-16 22:03:51 UTC
Expensive items and loss to suicide ganks bring people to RMT money.

Signature removed for inappropriate language - CCP Eterne

Jack bubu
Caldari Provisions
Caldari State
#10 - 2011-12-16 22:19:21 UTC
rodyas wrote:
Expensive items and loss to suicide ganks bring people to RMT money.

Suicide gankers are also all 0.0 player alts

THE CIRCLE CLOSES
Krios Ahzek
Royal Amarr Institute
Amarr Empire
#11 - 2011-12-16 22:20:05 UTC
rodyas wrote:
Expensive items and loss to suicide ganks bring people to RMT money.


And then those expensive items are used to... grind more ISK?

What

 Though All Men Do Despise Us

Takseen
Federal Defense Union
Gallente Federation
#12 - 2011-12-16 22:39:52 UTC
Pinaculus wrote:
Krios Ahzek wrote:
But if 0.0 is the RMT botters
And 0.0 is the only real high stakes players

Then who is buy RMT?


I've wondered this too. There are so many very easy ways to either earn or buy ISK in this game w/out handing a credit card to some strange black-market web site. Who the heck is keeping the RMT people in business?


Pvpers, I would assume.
Rixiu
PonyTek
#13 - 2011-12-16 22:46:23 UTC
You say that like it's a bad thing. Personally I think it's a good thing that a stupid game-mechanic got changed so it makes sense (log-off mechanic).
Nephilius
Deep Core Mining Inc.
Caldari State
#14 - 2011-12-16 23:04:12 UTC
Well as far as the nerf, I don't know...I guess since people can't log off to avoid losing their toys, all of a sudden these toys mean a little more. That's a good thing. But, like the others, I wouldn't call the nerf the reason that SC losses are dropping faster than flies. It lies with this big ol hearty handshake the almost the entirety of Nul has got going on.

It's funny, I keep seeing all this garbage about setting New Eden on fire, letting it burn, blah blah blah. But let's face it, Hisec is between 25-35% of New Eden, so it's more about burning the suburbs down while the ghettos and Iran and North Korea sit around not getting the bad touch. A lot of those Nulsec corps and alliances are too busy spreading cheek for one another while rattling their sabers at the crowd that minds its own business. It's the equivalent of Al-Quaeda, Hezbollah, and the Taliban declaring open war on Canada because they're just not causing enough of a ruckus.

As a pyromaniac, where is this fire? Bring it all down, ffs. Otherwise, it's just a bunch of impotent rhetoric while some of the biggest groups just sit back and stockpile. I've played Risk, and when you let the big boys take everything while you sit back, someday you aren't going to be able to stop them when they are finally ready to wipe the board clean.

The result is more boring than Hisec is now.
"If."
Vallek Arkonnis
Viziam
Amarr Empire
#15 - 2011-12-16 23:11:45 UTC
So from this I can assume that before there were supercaps there was no fighting in 0.0? Roll
Xolve
GoonWaffe
Goonswarm Federation
#16 - 2011-12-16 23:34:01 UTC
Vallek Arkonnis wrote:
So from this I can assume that before there were supercaps there was no fighting in 0.0? Roll


Actually, null was dominated by frigs and cruisers at one point, believe it or not; simply because BS's were fkn expensive, and few people had them. Ask the old Goons how they took Delve the first time.
Shizuken
Venerated Stars
#17 - 2011-12-16 23:34:55 UTC
They will bring them out when they need to. Sure no one wants to make a stupid move with them now, but once some alliance figures they can beat another one, the invaded group will have to deploy them to protect themselves. Then they will start getting blown up. There should not be as many of them in circulation as there are anyway.
Reverand Pastor
Caldari Provisions
Caldari State
#18 - 2011-12-16 23:46:34 UTC
Nobody in Null wants there sandcastle kicked over so it has more to do with the stagnant state of pvp out that way. roughly 4 years ago null sec was burning with dozens of conflicts. irc v atlas insurgency v NC BOB v Goons just to name a few. Fastforward to 2012 and it has deevolved into what you see before you.
Kalle Demos
Ironic Corp Name
#19 - 2011-12-16 23:58:19 UTC
0.0 is about RMT, the only supercarriers you will see are the ones that are getting transported via third party services to clients who buy with $$, either that or people in 0.0 are so generous or sick of supercarriers that they have decided to give them away for free.

Based on the ISK produced in these 0.0 empires, assuming they 'carefully' sold enough ISK they probably wouldnt make 'decent' RL money, sure it would be enough to have fun with, maybe buy a few lower class things that the average professional gets anyway but all in all RMT is really no different than RL drug dealing, the difference is the guy top of drug cartel in RL is using making a lot.

Judging by what these 'elites' reveal, I would say RMT is a very poor job, but I guess it is better than being on the dole, shame it will take a while to get that sealine you have wet dreams about ;)
Herzog Wolfhammer
Sigma Special Tactics Group
#20 - 2011-12-17 00:14:46 UTC
Avid Bumhumper wrote:
Well, After reviewing killboards, it seems lack there is a real lack of supercap battles in 0.0. Is this a surprise to anyone?
Looks like the only supercap kills to be had are the highly intelligent ratters who like overkill. Oops
Since the Supercap nerf, no one will put their privately owned expensive ships out on the field unless they know they will get them off, so they never get brought in in the first place.
I congratulate CCP for giving into the whiners who complained about them being too powerful, now you have a situation in 0.0 of no major fighting, endless Moongoo and too much isk in the system. Has CCP decided to support RMT for the 0.0 leadership?




Actually the removal of SC capability to be the super PWNmobile was smart. As for the after effect of them not being fielded without support, this is closer to real warfare.

The best weapons are the ones that do not need to be used, because most warfare is intimidation. Any combat simulation we see without these elements shows an unrealistic "God Mode". Supers were this mode. But not any more.

In the days of olde, for example, the heavy warhorse was one of the most formidable battlefield weapons. The Germans with their Greatswords and the Scottish variant known as the Claymore (they were essentially German blades) made fielding of warhorses VERY expensive.

Now let's think of this. You ever seen a real Shire horse up close? They weigh a ton. You would be hard pressed to kill one with a sword, especially with a rider trying to kill you, and footmen trying to do likewise.

Hence that scene from "Braveheart" where William Wallace cut the forelegs off a warhorse with a 12th century Claymore was, in the real battles, a rare scene indeed because ground SUPPORT elements made it hard to get within range

BUT

the damage potential of just one Claymore in the field, even if it could not kill the horse, could remove a very expensive to breed, feed, and train animal from service.

Expense.

All warfare is economic warfare where victory is concerned.

So you see, they didn't put knights on these 1 ton shire horses and let them run about the fields slaying their foes because there were weapons that, even is lacking the total destructive power, could render a lot of invested time and money useless.

Hence the need to nerf the SC while adding BCs that can field BS weaponry.

Just because something is big and expensive, does not mean it's the God Mode. It's perfectly intended and a good result that SC owners become afraid to field them without some expectation that they have a chance to get away if things go south.

It's much like the reason why people don't go to 0.0: they don't expect to get their ship back out or even field one without some reasonable expectation that they have some chance of survival.

Therefore we are seeing SC owners behaving like high sec carebears and proving that once more, there are bears and there are nullbears.


Carry on.

Bring back DEEEEP Space!

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