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Miners / Indy playground is getting bad for my opinion.

First post
Author
J'Poll
School of Applied Knowledge
Caldari State
#81 - 2016-03-20 18:49:30 UTC
Calvari Sertan wrote:
Iria Ahrens wrote:
All ships got a hull resist boost. So your mining ship just got a bit tougher.


You know that skiff is pretty tough, If it is fitted for mining not pvp. It really dosn´t matter if it´s tackled. So bigger hull is only delayed death.


Bigger hull is more time for your friends to help safe you.

If you don't have any friends or you don't trust them...that's your own damn fault.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

J'Poll
School of Applied Knowledge
Caldari State
#82 - 2016-03-20 18:56:46 UTC
Calvari Sertan wrote:
Kiddoomer wrote:
Capsuleers are remote-controlled actually, so it makes sense in a way that we could intercept the signal between the operator and the capsuleer. Now it's like the signal is crypted and need agreement on both parts to be able to distinguish the signal from random noises.

To stay on topic, I would like some drone bonuses on the Mack and Hulk too, there's no reason they should be both squishy and defenseless, a 25% role bonus to damage and yield to drones would not be too much, maybe keep the 25% HP drone bonus to the Skiff, giving to mack and hulk a 75m3 drone bay could be something too.


I agreed, one extra HS for gun not lasers on all exchumers and maybe one medium slot for mack and haulk. Since all the pvpers agree that killing miners is fun. Then let´s balance the pvp side, between miners and pvper´s


It's already balanced, it's called Friends



Friendship = Best ship.





I was a miner many many moons ago, and when ever I needed help with some "trouble" (be it rats or players, be it in high/low/null). I just called out on TS3 to my corp/alliance, and within minutes I had a nice group of guys in big ass ships with even bigger ass guns shooting the "trouble".

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Kiandoshia
Pator Tech School
Minmatar Republic
#83 - 2016-03-20 19:01:14 UTC
Really all I have to say in response to the OP is that your corp seems quite **** and you should find a better one.
W33b3l
The Scope
Gallente Federation
#84 - 2016-03-20 20:09:53 UTC
Giaus Felix wrote:
W33b3l wrote:
I have shot at them. The point is that there really isn't any reprocution against a gank fleet other then tanking the damage before Concorde shows up and possibly whoring in on a conkordokken mail if someone is with you that has guns or vice versa. You can't do enough counter dps to matter in that time since there are so many of them.
Oh come on...

The easiest way to not get ganked is to not make yourself a target, a friend with a web is a powerful tool for freighter jockeys and extremely effective, actually being at the keyboard also helps. In the case of miners using D-scan is extremely helpful, as is not fitting for maximum isk per hour.

Gankers bring their friends, why don't you? I'm pretty sure that an organised group of people in something like 'nados could put a serious dent in a gankfleets DPS in a 0.5 like Uedama during the window of opportunity available to gankers before Concord hotdrop them, or at least distract them.

Quote:
They are always alts in there own corp and log in just long enough to gang **** something. There really isn't any drawback for the people doing it since they do the math and know they will come out ahead.
The maths work both ways, they know what to bring to kill a freighter, it shouldn't be too hard to figure out what you need to bring to kill them before they can do so.

Quote:
That's been a mechanic in EVE that I've always felt was overly one sided. It's also lame as hell to be honest.
It's a balance to other mechanics, like NPC corps, courier contracts, wardec evasion etc. Gankers usually hit the dumb, the AFK and the greedy, without them people like that would run rife.

Quote:
It would be fun if you could screw them over back. Only way now would be to watch them forever and try to figure out who there mains are. Considering that they scoop with good standing alts... It's almost impossible to do.

So I get what he's saying.
You can, you just haven't figured it out yet. The merc corps have ways and means of screwing the gankers, they just choose not to do so, unless they're getting paid and even then they sometimes don't, because watching people cry about ganking in local and on the forums is much more entertaining.



All valid points. Only thing is most people don't have the time, friends, or resources to counterattack like that. Idk, I've just never been a fan of highsec ganking so I feel the vibe the person who brought it up is feeling lol. As for people attacking miners. I sat next to a complete strangers hulk in a fleet issue hurricane just because someone was trolling a belt once. Had nothing better to do Lol. No one had the balls to try when they saw the sebo's glowing and scanned me lol. So ya there's ways around it.
baltec1
Bat Country
Pandemic Horde
#85 - 2016-03-20 20:49:31 UTC
Miner ganking isn't what it used to beSad
Cam Me'Leone
The Scope
Gallente Federation
#86 - 2016-03-21 16:46:16 UTC
Kiddoomer wrote:
Aurelius Oshidashi wrote:
I'm rookie to Eve and not familiar with almost all game mechanics discussed here. I Pve, mine and research, and in a few months I want to set out for pvp.

While taking a **** in my hotel room I lost my bloody mining ship in a 0.8 system where I thought I was safe. I was so angry and despite its over a month ago I still want to let the ones who did it suffer. I do enjoy being scared shitless wherever I fly now, but I want to fight back.

I asked in my NPC Corp chat channel if there are any corps dedicated to hunt down the losers that go for easy kills and everybody told me there isn't a Corp like that. To me it sounds like an appealing idea, why not all team up in a Corp and make a plan to secure a bunch of systems and let everyone that tries to f u c k with us pay dearly? Is that possible in Eve? Can we get together with a good group of people to strike fear into the teenagers that hunt in high for easy kills?

I'm thinking we rookies and care bears need to be in a Corp with folks dedicated to pvp fighting while we train our skills, do industry and do whatever our fighters need to support them in revenging us.

Or can someone give me a better idea as how to take revenge as well as securing a few systems where we can carebear?


Not really possible in highsec, your best bet to prevent miners from getting ganked are repping them 24/7 with a logi ship, while reds will appear kill and die to concord in a few seconds/minutes lapse time, too short for a response, and since they log after their alt tacklers/scout and then after die by concord, there's no real way to kill them before or after they act.

The only real way to not having to deal with HS gankers is to go off the beaten path systems, like really far away from any trade hub.



Yep. If you want to mine, you just have to go and hide.

EVE has zero risk for HiSec suicide gankers. They go into it knowing they will lose their ship and also knowing that even if they hit a soft target with no particularly valuable cargo, they will still scavenge enough to compensate them for their loss. The miners, on the other hand, assume all the risk and all of the losses when getting ganked in HiSec. There aren't even any lasting effects to the pirates at all. They are out and ganking again within just a few minutes (if they stop for a sandwich along the way).
Jonah Gravenstein
Machiavellian Space Bastards
#87 - 2016-03-21 17:15:23 UTC  |  Edited by: Jonah Gravenstein
Cam Me'Leone wrote:

EVE has zero risk for HiSec suicide gankers.
Incorrect, there's plenty of potential risks involved and it is up to other players to provide some of those risks. Gankers have accepted the risks applicable to them and carry on, just as someone who climbs mountains accepts the risk of falling off and dying in a broken heap, yet still climbs mountains.

Quote:
They go into it knowing they will lose their ship and also knowing that even if they hit a soft target with no particularly valuable cargo, they will still scavenge enough to compensate them for their loss.
You've never met the loot fairy have you?

Quote:
The miners, on the other hand, assume all the risk and all of the losses when getting ganked in HiSec.
Yet most of them refuse to accept or even see the risks applicable to their playstyle and plan around them; I mine in hisec, most of the miners I see getting ganked haven't even considered that hisec may not be a safe place to leave their ship unattended while they do something else.

Quote:
There aren't even any lasting effects to the pirates at all.
Apart from being effectively shoot on sight, chased around by the faction popo or Concord everytime they undock and the humungous amounts of hatemail they get making real life threats?

Quote:
They are out and ganking again within just a few minutes (if they stop for a sandwich along the way).
15 is not a few, you're off by a factor of about 5.

In the beginning there was nothing, which exploded.

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Black Pedro
Mine.
#88 - 2016-03-21 17:24:06 UTC  |  Edited by: Black Pedro
Cam Me'Leone wrote:
EVE has zero risk for HiSec suicide gankers. They go into it knowing they will lose their ship and also knowing that even if they hit a soft target with no particularly valuable cargo, they will still scavenge enough to compensate them for their loss. The miners, on the other hand, assume all the risk and all of the losses when getting ganked in HiSec. There aren't even any lasting effects to the pirates at all. They are out and ganking again within just a few minutes (if they stop for a sandwich along the way).
Why do you think there should be risk for suicide gankers? I mean there is of course, but they are not generating income or resources into the economy, only moving it around. It is the miner who is getting a benefit that diminishes the value of the wealth of the rest of us, so it is they which has to assume the risk. Your mining makes me relatively poorer, so it is you, the miner, which has to assume the risk of attack. That is just how the game is designed.

CCP buffed the Skiff and Procurer to the point it is nowhere close to being profitable to gank. In fact, unless you pimp out the other barges/exhumers with deadspace or faction mods, there is no real profit in exploding them anymore either although you can at least break even if you recover your own fittings. But just flying a Skiff or Procurer makes you unprofitable to gank and thus prevent a ganker from covering their losses reducing the probability of you being attacked to essentially zero. It is that trivial to make yourself economically immune from suicide ganking.

Suicide ganking is a source of wealth destruction, and the last remaining source of risk to (NPC corp) miners in highsec and thus the only thing remaining that allows highsec mining to be called a profession. It separates the prudent and attentive, from the careless and lazy, and makes fitting and behaviour choices meaningful. Without it, everyone would just AFK max-yield hulks because any other choice would be sub-optimal.

That is the game. Complaining about how unfair it is not only unseemly, is very unlikely to make CCP change a age-old game mechanic they have repeatedly confirmed is working as they want it to.
Kraxalious
Domini Caedis
#89 - 2016-03-21 17:59:13 UTC
Calvari Sertan wrote:

1. Most of pvper´s really don´t give a **** about miners, whether they are in corp with them or not. And for me mining and building for last 2,5 years, I´ve never put trust in my corp mates or others to help me out if tackled.


PVPers don't bother helping miners if tackled because if they are tackled they are dead anyway.

Heres what usually happens:

Miner screams on comms / intel "help im tackled they are killing me" with no indication about where they are or what's engaging them. They then die seconds later and complain "why didn't you help me" when A) they didn't give the PVPers enough information to help them, and B) they didn't help themselves in the first place by paying attention.
Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#90 - 2016-03-21 18:21:54 UTC
You forgot the part where they're not even on comms and type all this in alliance chat LOOOOOL
Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#91 - 2016-03-21 18:25:02 UTC
Cam Me'Leone wrote:
The miners, on the other hand, assume all the risk and all of the losses when getting ganked in HiSec


Procurer buy cost: 30 mil.
Procurer, platinum insurance: 30 mil.

What "losses" are we talking about? 2300m3 veldspar?
Kiddoomer
The Red Sequence
#92 - 2016-03-21 19:11:06 UTC
Wait, this thread is still on ? longest thread relative to mining in GD in a long time I believe.

But it doesn't seem to be relevant to the first post from a good bunch of posts, first it was supposed to talk about the lack of anything done in the "things to do when doing the mining thing" if I'm not mistaken, not about how to safe of ganking and why/why not.
But about that, I'll wait until we get the numbers for the Orca and Rorqual for the citadel expansion, we already got the harvester drone on sisi but need to know what ship will get which bonuses for them. And the destroyer command variant for miners too, I'm very curious about this one.

One thing not really talked about here about ganking and others, I started recently using one little awesome thing that I manage to forgot about : the Mobile depot. It's awesome to be able to and have the best yield possible and at the "same time" best tank (and dps) possible on our ship, minus the rigs. And it can be used everywhere and doesn't cost much.

In the name of Jirai 'Fatal' Laitanen : “Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.”

Caleb Seremshur
Commando Guri
Guristas Pirates
#93 - 2016-03-22 02:12:53 UTC
Ibutho Inkosi wrote:
lol "....this is an MMORPG, it's not supposed to be played solo...." lol

Just the kind of response I'd expect, unless it's a Roll


Obviously you feel some sense of entitlement.

But I don't see no silver spoon.
Elinarien
Doomheim
#94 - 2016-03-22 09:23:51 UTC
Plenty of systems in the game where one can mine without any real danger. Killboards & DOTLAN are your friends, as well as keeping an eye on local.
Salt Foambreaker
Greedy Pirates
#95 - 2016-03-22 15:29:45 UTC
"So I log into this game, and everyone wants to kill me!"

Big smile
Khergit Deserters
Crom's Angels
#96 - 2016-03-22 18:07:42 UTC
Aurelius Oshidashi wrote:
I'm rookie to Eve and not familiar with almost all game mechanics discussed here. I Pve, mine and research, and in a few months I want to set out for pvp.

While taking a **** in my hotel room I lost my bloody mining ship in a 0.8 system where I thought I was safe. I was so angry and despite its over a month ago I still want to let the ones who did it suffer. I do enjoy being scared shitless wherever I fly now, but I want to fight back.

I asked in my NPC Corp chat channel if there are any corps dedicated to hunt down the losers that go for easy kills and everybody told me there isn't a Corp like that. To me it sounds like an appealing idea, why not all team up in a Corp and make a plan to secure a bunch of systems and let everyone that tries to f u c k with us pay dearly? Is that possible in Eve? Can we get together with a good group of people to strike fear into the teenagers that hunt in high for easy kills?

I'm thinking we rookies and care bears need to be in a Corp with folks dedicated to pvp fighting while we train our skills, do industry and do whatever our fighters need to support them in revenging us.

Or can someone give me a better idea as how to take revenge as well as securing a few systems where we can carebear?

Check out the Anti-Ganking ingame chat channel. Many people there dedicated to countering miner-freighter gankers. It's been around a while, you tactics, fits, intel-sharing, etc. are pretty well-developed.