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March release - General feedback

First post
Author
Amarisen Gream
Pleasant Peninsula Productions
Order of Allied Knights
#421 - 2016-03-12 19:13:37 UTC
Vol Arm'OOO wrote:
OMG! the ship kill animation is awful. Please make it so it can be turned off. It is like a bad 80's videogame.

On a side night why do you guys keep tinkering with things that were not broken? And if you feel that it is absolutely necessary to mess around with things that work - at least dont make them measurably worse in every respect.


at least the gong in gone.

I do like the fact that CCP is trying to make little change here and there. but, I fear the issue is, most players have gotten used to the way things are, and the changes are to . . . BOOM UNICON FARTS AND RAINBOWS AND LOUD NOISES BOOM.

The gong, is dead. - the small tone we had for death of locked targets just needed a little increase.

The death animation - I like the way it like blinks off like an old TV. don't know if i like the X yet, but I can live with that. The gong was the issue - every rat, wreck, can that i consumed or destroyed or salvaged went DONG DONG DONG DONG.

I do a lot of ratting, and salvage up lots of loot. And when your popping frigate rats like an old man popping viagra - there is bound to be problems. P

"The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1

#NPCLivesMatter #Freetheboobs

SportBilly
GHOSTS OF THE FIRST AND ONLY
#422 - 2016-03-12 21:58:53 UTC
Please give us the option of removing the X flash when a can, ship or wreck disappears, explodes.
Previously you reduced all ship icons to a multitude of white squiggles, these are typically 2mm across on a screen.
i don't play with a tracking camera, i zoom out to see all around me and have a great 3d perception of things, so when a can gets salvaged this icon at nearly 30mm across is a huge distraction and annoyance, and again unnecessary.

Didn't like the loss of the individual ECCM initially but the replacement combined sensor boost/ECCM adds versatility.
Kibitt Kallinikov
Crimson Serpent Syndicate
#423 - 2016-03-12 23:32:33 UTC
Cap batteries are way better, but they have some old and new issues:

1. Small cap boosters take less PG to fit than a small cap battery. That's like spending MORE to do LESS. Medium and especially large cap boosters all take more PG to fit than a battery of the same size.

2. You may want to shave some GJ off of their potency and add it back in a % bonus form. This would reduce silly things like dualrep Sacrilege running capstable off of a large cap battery with MWD running "just because". It would also give larger ships more reason to fit a smaller cap battery, so be careful with how far you take that.
LJoker Marliac
Arroz de Polvo
#424 - 2016-03-13 10:16:28 UTC
Buddy list = bad update.

If I want to talk to my friends I can simply see them online on chat/corp channels.
There is no use to have them added in friends list.
More then that. If someone"adds me, NOW I AM FORCED to add them back or they will always see me offline.

Why give "terrible standing" and "bad standing" or whatever standings to friends. Useless!

How can I now know my enemies are online?!?
Eric de'Locke
Rapid Withdrawal
Pen Is Out
#425 - 2016-03-13 15:42:41 UTC  |  Edited by: Eric de'Locke
Hi

It's been a few days since the March release and while I haven't tested everything I've had a look at and compared some of the modules and thought it was time to comment.

First off, module tiericide, this is a step in the right direction as balance is always a good thing, but getting it right is hard. Before the tiericide you could follow a clear sign of progression via Meta Levels trading cost for effectiveness. This is now no longer the case as like modules seems to be giving the same functionality with higher costs and all being the same Meta Level. And using filters to search for modules via Meta Levels has now been made moot, losing a very powerful feature of your inventory tools. And the different CPU costs, hmmmmph!!! Back to the drawing board on this one guys.

I have disabled the new camera is I find that it doesn't enhance game play at the same level the current camera does, but will have a look at it again as and when it matures. Remember, once we get used to something it's very hard for us to change as most of your players have been playing for years.

Project discovery needs a boost to rewards as it is time consuming for what it offers.

Now to the Buddy List: This makes no sense at all. We can generally see when our friends are online via corp, chat channels or on Teamspeak, etc. If you really want to separate the names just rename then to Contact Watchlist and Fleet Watchlist respectively. Pilots generally only Watchlist enemies or other pilots they deem dangerous.

Other than that you guys are doing a great job. My only suggestion is this: while I can understand you want to bring out new features every month or so to entice new players to join, you should start focussing on fixing what's wrong with the game and enhancing current game play before new features are added.

Just my two cents worth.
ergherhdfgh
Imperial Academy
Amarr Empire
#426 - 2016-03-13 15:49:54 UTC
So I spend a decent amount of my time helping new players from the NC Q&A. This is a forum alt for me as I try to keep my main's identity separate from my forum posting.

Often new players will ask for a lot of help. More help than can easily be given on the forum at least not in any decent kind of time frame. So what I have done in the past is watch list them on my main. Then when I see them log on I log over to my forum alt and convo the player. I've helped several new players this way and you just took this option away.

CCP you are the ones that forced huge super cap battles into the headlines because you liked the out of game attention that you got from post real world dollar amounts converted from ship losses in huge super cap battles. Then when people started hunting super caps, which is the logical conclusion to those actions, you get all pissy and have to fuxor watchlist for everyone.

Super cap hunters are a direct result of the choice of frame that CCP has chosen for it's marketing propaganda. So then CCP you decide to punish everyone else for your own karma. Thanks CCP for once again being clueless.

Want to talk? Join Cara's channel in game: House Forelli

Tahhatunga
Behemoth Constructions
#427 - 2016-03-13 20:02:37 UTC
I see you are determined to keep this awful animation, well at least make it look as if it belongs in EVE. You are trying (yeah indeed) to design and deliver a sci-fi computer game to your customers. Usually sci-fi goes well with futuristic and believe me this giant red circle and the X is not something you want to see in a sci-fi game. Perhaps in some web based games few decades ago (oh but wait - there were no web based games at that time...). And you probably are going to be shocked but darkening the screen while you rename your stuff or using cyan to colour all interface is merely enough to get the impression you are playing a sci-fi game. Not being too hopeful though - looking how much it took you to get this shield effects animations going in the right direction is depressive... The least you can do is watch some sci-fi movies ffs...

Aaaand - I don't know how the other players feel but I think you have to reconsider rolling back to 2 expansions per year. I will leave you guess why, that is in case you can't figure it out for your selves.
Baldour Ngarr
Aliastra
Gallente Federation
#428 - 2016-03-13 22:31:18 UTC
Tahhatunga wrote:
I see you are determined to keep this awful animation



I still can't play then? I take it that there are no laws in Iceland to prevent disabled people being discriminated against. Oh well.
Anhenka
Native Freshfood
Minmatar Republic
#429 - 2016-03-13 22:41:10 UTC
Baldour Ngarr wrote:
Tahhatunga wrote:
I see you are determined to keep this awful animation



I still can't play then? I take it that there are no laws in Iceland to prevent disabled people being discriminated against. Oh well.


While having issues with a flashing light in game is unfortunate and can hopefully be changed so it doesn't cause an issue, I'm 99.99% sure your problem no more falls under anti-discrimination laws than a pogo-stick manufacturer is intentionally discriminating against everyone in a wheelchair.
Baldour Ngarr
Aliastra
Gallente Federation
#430 - 2016-03-13 23:02:58 UTC
Anhenka wrote:
Baldour Ngarr wrote:
Tahhatunga wrote:
I see you are determined to keep this awful animation



I still can't play then? I take it that there are no laws in Iceland to prevent disabled people being discriminated against. Oh well.


While having issues with a flashing light in game is unfortunate and can hopefully be changed so it doesn't cause an issue, I'm 99.99% sure your problem no more falls under anti-discrimination laws than a pogo-stick manufacturer is intentionally discriminating against everyone in a wheelchair.


My issue is only migraines, but you're wrong. Companies HAVE been prosecuted for not allowing epileptic players to turn off the flashing lights.
Oraac Ensor
#431 - 2016-03-14 00:45:29 UTC
ergherhdfgh wrote:
Often new players will ask for a lot of help. More help than can easily be given on the forum at least not in any decent kind of time frame. So what I have done in the past is watch list them on my main. Then when I see them log on I log over to my forum alt and convo the player. I've helped several new players this way and you just took this option away.

>>>

Thanks CCP for once again being clueless.

^^^This.^^^

Helping newbies in game was also one of my main uses of the Watchlist facility.
Elwha Lynx
Revenent Defence Corperation
Ishuk-Raata Enforcement Directive
#432 - 2016-03-14 03:32:55 UTC
Appreciate getting rid of the dong.

Awaiting kill and salvage animation still seems to delay switching targets and the visible lag makes the game seem amateurish.

Oftentimes, projectile guns annoyingly fail to reload on their own (haven't' tried other types).


Greybuilt
Halliburton Heavy Industries
Sixth Empire
#433 - 2016-03-14 06:54:38 UTC
Can we pretty, pretty, pretty please remove that god-awful X animation?
What is the purpose anyway, seriously. You did a good job making an assploded target blink. Let it go, move on to something else. please...
SilverDagger Hyacinthus
Holesale
Holesale Operations
#434 - 2016-03-14 11:00:22 UTC
Please for the love of Bob: CCP, please quit making half-made changes to game mechanics such as the watchlist. I mean at least you didn't flat out remove it; but you did basically remove the majority of its functionality.
If you guys are hard set on this change, consider these ideas:
1. Allow various stages of setting for allowing people to watchlist yourself, such as in-alliance, in-corp, blue (+10/+5), not red (-5/-10), at least something. Also I have 9 chars and really making a spiderweb of 'buddies' is annoying.
2. Consider certain additional mechanics which give more power to small-scale HS wardeccers and the like. I can't really make a suggestion on this but like, you know, maybe lisyen to them?
3. Goes with my initial statement: quit sort-of botching changes like this; actually make new systems robust ratger than seeing how things go and then making whatever you changed how it should be; listen to people beforehand.
4. Also, add a way for locator agents to discern between online/offline pilots (actually could help my #2 suggestion); maybe not so powerful as knowing immediately (like you can with WH dwellers (please keep that)), but possibly when a locate finishes it tells you if they are online or not.

Now as far as bugs, please we've been dealing with fitting issues for a long time now. I'd like to be able to see all my modules on the fitting window, and not get popups that require interaction when an issue is detected (usually a false positive). Maybe make that popup not a popup window but a banner.

The gong, I mean it's gone so whatever. Teircide breaking a lot of fits, I mean it happens but you really screwed with a lot of stuff and having to replace modules that no longer fit the way they should sucks a lot.
Mortlake
Somalian Coast Guard Authority
#435 - 2016-03-14 11:06:24 UTC
I want the gong back. I kinda liked it.

Sometimes you hit the bar and sometimes the bar hits you...

Sergey Hawk
The Sith Syndicate
REFORD
#436 - 2016-03-14 13:17:39 UTC
Another day, another downtime and no update that would remove annoying X animation, another day without EVE Sad

Aura: "You need to be within range to execute this function."

Kimi Räikkönen: “Leave me alone, I know what I’m doing.”

Skipper Riddles
Ivory Vanguard
#437 - 2016-03-14 15:19:09 UTC  |  Edited by: Skipper Riddles
Injectors:



Way to go CCP
Skipper Riddles
Ivory Vanguard
#438 - 2016-03-14 15:50:15 UTC  |  Edited by: Skipper Riddles
Skipper Riddles wrote:
Injectors:

I removed my post because I was too angry to make sense. Appreciation means something totally different in Iceland.

No pilot a month old should be able to max every skill to lvl 5

Way to go CCP


while they are Injecting, I am Ejecting..., POD THIS !
Oraac Ensor
#439 - 2016-03-14 15:59:50 UTC
Skipper Riddles wrote:
Skipper Riddles wrote:
Injectors:

I removed my post because I was too angry to make sense. Appreciation means something totally different in Iceland.

No pilot a month old should be able to max every skill to lvl 5

Way to go CCP


while they are Injecting, I am Ejecting..., POD THIS !

Your post made perfect sense.

I think you should reinstate it.
Skipper Riddles
Ivory Vanguard
#440 - 2016-03-14 16:18:26 UTC
Oraac Ensor wrote:
Skipper Riddles wrote:
Skipper Riddles wrote:
Injectors:

I removed my post because I was too angry to make sense. Appreciation means something totally different in Iceland.

No pilot a month old should be able to max every skill to lvl 5

Way to go CCP


while they are Injecting, I am Ejecting..., POD THIS !

Your post made perfect sense.

I think you should reinstate it.


Okay then as per your request...

Injectors:

When I first saw a pilot who only has been in the game for 14 days flying a Charon, I was sort of able to shrug it off. THEN, I was offered this piece of intel-

I have a screen shot of the information freely posted on his bio, so I don't believe it will be too wrong to post it here.

Pilot start date: 2016.02.11 on the bio it reads http://eveboard.com/pilot/IronBank
^^^ DEAL WITH IT ?

for those who do not follow the link, let me tell you what it says for a pilot in the game for 3 days longer than a month.

Every skill, I mean EVERY SKILL is level 5.

Now for those who feel you have just been kicked in the face by CCP, consider the long term affects of how we do thing in New Eden. Meanwhile; a large number of players pay for the game with '"ISK" and even more are using real hard earned cash. EvE is officially a pay to win game yet offers free to play for heavy ISK holders, then opens this injector BS. I understand changes in time. But this is not a good change by any means. I think the idea of playing free for those with the ISK could be modified and the injectors should be considered CCP's way of eliminating the dedicated pilots who put in the REAL time.

You always talk about your appreciation to your dedicated pilots, but you certainly have one hell-of-a way of showing it. I realize you the reader of this may need to try to bridge the gap in my words here, but honestly I am so angry, I'm luck to even be able to type at all. INJECT THIS, while you eject me. 1 month in the game and ALL skills to level 5. Are you freaking kidding me. Appreciation must mean something totally different in Iceland than it does in every other country.

Way to go CCP