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The end of Hybrid buff

Author
mecubed
The Scope
Gallente Federation
#481 - 2012-01-30 18:59:05 UTC
ElCholo wrote:
Sizeof Void wrote:

As I suggested in a previous post, the fix needs to include a nerf to projectile weapons, which are horribly unbalanced right now. Combine this with some new web drones and I think you'll end up with a more balanced, and more interesting game.


Projectile weapons are not unbalanced. Tracking enhancers falloff could be reduced a little and there are a couple Minmatar ships that could have their falloff bonus changed to a tracking bonus or something similar, however, to nerf projectiles would be to relegate Minmatar back to the days where they were considered "Eve on hard mode" because of their massively low dps and inability to apply any dps without getting into web/scram range which everyone knows = death to Minmatar against any other race out there.

They are made to fight in falloff and have the speed to keep them there. As it is now, falloff is a bit out of hand. Not projectile weapons. Flat nerf to a weapon system when people complain about a couple ships is just idiotic. Even more so when half of those ships aren't even Minmatar, but are a pirate race that uses the Minmatar weapon system.



No of course not, Arties with the largest alpha damage by almost double and dps that is not far from other races.. Autos with amazing dps and obscene range. Not to mention some of the best tracking in game, on ships that can fit great tanks, are the fastest of all races, having the smallest sig radius as well.

No of course not, its not unbalanced at all !! So with the huge numbers of Minnie ships being used in game and are more common than all the other races ships combine, theres no way them being balanced is why you see them everywhere.

They call it winmatar for a reason. Your just in denial because you dont want the nerf bat, which is not only needed but its long over due.
Liang Nuren
No Salvation
Divine Damnation
#482 - 2012-01-30 19:02:25 UTC  |  Edited by: Liang Nuren
mecubed wrote:

No of course not, Arties with the largest alpha damage by almost double and dps that is not far from other races.. Autos with amazing dps and obscene range. Not to mention some of the best tracking in game, on ships that can fit great tanks, are the fastest of all races, having the smallest sig radius as well.

No of course not, its not unbalanced at all !! So with the huge numbers of Minnie ships being used in game and are more common than all the other races ships combine, theres no way them being balanced is why you see them everywhere.

They call it winmatar for a reason. Your just in denial because you dont want the nerf bat, which is not only needed but its long over due.


And how do you explain me saying that projectiles aren't OP: http://kbarmy.heretic-army.biz/?a=pilot_detail&plt_ext_id=835925604&view=ships_weapons

And just in case you think I can't fly Minmatar: http://eveboard.com/pilot/Liang_Nuren

-Liang

I'm an idiot, don't mind me.

Kingwood
I N E X T R E M I S
Tactical Narcotics Team
#483 - 2012-01-30 19:06:52 UTC
eveess wrote:
Onictus wrote:
eveess wrote:
Fade Azura wrote:
kingwood stfu your killboard is complete crap ... mine is way better ,,, you lost 50 ships in like 2-3 months bro ... just because i dont play eve everyday and have a real life instead of being a tool like you who get their ass kicked daily in low sec. ... gtfo noob .... come and challenge me anyday an ill put my boot in your ass



i would like to step up here as his ceo and say sorry for any offence he may have caused this is not the way my corp is run however fade your are required to attend this fight since you asked for this. any further questions please do contact me in game

god FML i cant spell today



I wanna watch lol.

Kings has something or a reputation for some reason.



5m isk a ticket :D



Liang linked me this. Cheers, Cheese. Wrote Fade a mail.

Also, my reputation stems entirely from forum whoring as I'm a rather average PvP'er.

heh (if you want to see me doing some average flying in non-spectacular fights and burning out modules)
Liang Nuren
No Salvation
Divine Damnation
#484 - 2012-01-30 19:21:08 UTC
Kingwood wrote:

Liang linked me this. Cheers, Cheese. Wrote Fade a mail.

Also, my reputation stems entirely from forum whoring as I'm a rather average PvP'er.

heh (if you want to see me doing some average flying in non-spectacular fights and burning out modules)


Awesome, I'll try to take a look at that video... but first I'd like to point out that everyone makes mistakes - even the best PVPers I know. And when you go back and look at fraps you see them all too clearly. Try not to be too hard on yourself. :)

-Liang

I'm an idiot, don't mind me.

Garr Earthbender
Imperial Shipment
Amarr Empire
#485 - 2012-01-30 19:49:39 UTC
I've seen a lot more Gallente ships flying about, that's for sure. Especially after this last buff. I think we're at the tail end of the 'Winmatar' era.

-Scissors is overpowered, rock is fine. -Paper

Dabid Slave
Doomheim
#486 - 2012-01-30 23:45:43 UTC  |  Edited by: Dabid Slave
Garr Earthbender wrote:
I've seen a lot more Gallente ships flying about, that's for sure. Especially after this last buff. I think we're at the tail end of the 'Winmatar' era.


Hurricane is still the most common ship I run across whenever I get outside my wormhole, but I suspect that will give way to a lot more talos in the coming days. Should be interesting to see where caldari and amarr end up with gallente making some headway and the drake about to undergo a role-switch to a more offensive platform.

Also, min/gal recons with t2 skirmish links are definitely the most absurd thing in the game atm.
Liang Nuren
No Salvation
Divine Damnation
#487 - 2012-01-30 23:49:40 UTC
Dabid Slave wrote:
Also, min/gal recons with t2 skirmish links are definitely the most absurd thing in the game atm.


Gal recons with T2 skirmish links are pretty hilarious. I think its pretty obvious that CCP wanted to buff tackle so that more ships die. But they didn't want to buff it across the board (web range +5 for example) because they'd have to rework so much.

-Liang

I'm an idiot, don't mind me.

Dabid Slave
Doomheim
#488 - 2012-01-31 01:15:44 UTC
Liang Nuren wrote:
Dabid Slave wrote:
Also, min/gal recons with t2 skirmish links are definitely the most absurd thing in the game atm.


Gal recons with T2 skirmish links are pretty hilarious. I think its pretty obvious that CCP wanted to buff tackle so that more ships die. But they didn't want to buff it across the board (web range +5 for example) because they'd have to rework so much.

-Liang


Because of lach....

I hope that doesn't catch on.
Onictus
Federal Navy Academy
Gallente Federation
#489 - 2012-01-31 01:31:08 UTC
Kingwood wrote:
eveess wrote:
Onictus wrote:
eveess wrote:
Fade Azura wrote:
kingwood stfu your killboard is complete crap ... mine is way better ,,, you lost 50 ships in like 2-3 months bro ... just because i dont play eve everyday and have a real life instead of being a tool like you who get their ass kicked daily in low sec. ... gtfo noob .... come and challenge me anyday an ill put my boot in your ass



i would like to step up here as his ceo and say sorry for any offence he may have caused this is not the way my corp is run however fade your are required to attend this fight since you asked for this. any further questions please do contact me in game

god FML i cant spell today



I wanna watch lol.

Kings has something or a reputation for some reason.



5m isk a ticket :D



Liang linked me this. Cheers, Cheese. Wrote Fade a mail.

Also, my reputation stems entirely from forum whoring as I'm a rather average PvP'er.

heh (if you want to see me doing some average flying in non-spectacular fights and burning out modules)


I thought burning out all of your mids, running a camp and coming back into station with pretty colors trailing your ship was half the fun.
NightmareX
Pandemic Horde High Sec Division
#490 - 2012-02-01 00:44:00 UTC  |  Edited by: NightmareX
Ejit wrote:
NightmareX wrote:
Goose99 wrote:
Oh, btw, blasters suck.Lol

Suck as much as your skills to Lol?

I have every of my Blaster skills maxed and i have been using them for some time now. And even before the Blasters was boosted now i still found them to be awesome in close range.

You can see my skills here if you want to see that i'm not a newb.


Awfully nice of the previous owner to train all those skills for you!

Ehh, you clearly don't know me at all with that comment Lol

Sorry for late answer. I have been very busy with RL lately so.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Liang Nuren
No Salvation
Divine Damnation
#491 - 2012-02-01 00:48:34 UTC
NightmareX wrote:
Ejit wrote:
NightmareX wrote:
Goose99 wrote:
Oh, btw, blasters suck.Lol

Suck as much as your skills to Lol?

I have every of my Blaster skills maxed and i have been using them for some time now. And even before the Blasters was boosted now i still found them to be awesome in close range.

You can see my skills here if you want to see that i'm not a newb.


Awfully nice of the previous owner to train all those skills for you!

Ehh, you clearly don't know me at all with that comment Lol

Sorry for late answer. I have been very busy with RL lately so.


Tell me about our most famous argument? :)

-Liang

Ed: For bonus points, point out the hilarious irony in my most recent positions.

I'm an idiot, don't mind me.

Herr Wilkus
Aggressive Salvage Services LLC
#492 - 2012-02-01 01:39:35 UTC
Hybrids do not need any more buffing. They are now 'good enough' without being 'better' than the other weapon systems.

Evidence? I'm training them.

Ridiculous 1650 DPS Orca-busting Talos is too sexy to ignore.
Hrett
The Scope
Gallente Federation
#493 - 2012-02-01 07:38:17 UTC
Herr Wilkus wrote:
Hybrids do not need any more buffing. They are now 'good enough' without being 'better' than the other weapon systems.

Evidence? I'm training them.

Ridiculous 1650 DPS Orca-busting Talos is too sexy to ignore.


Paper DPS, or dps against large stationary targets has never been a problem for Gallente - even before patch.

I havent been able to play in a few days, so I still need to run some tests with some corpies, but I am pretty sure blasters still have tracking issues in orbit inside optimal. I seem to be getting a lot of scratches and light hits lately.

spaceship, Spaceship, SPACESHIP!

Herr Wilkus
Aggressive Salvage Services LLC
#494 - 2012-02-01 08:10:14 UTC
Hrett wrote:
Herr Wilkus wrote:
Hybrids do not need any more buffing. They are now 'good enough' without being 'better' than the other weapon systems.

Evidence? I'm training them.

Ridiculous 1650 DPS Orca-busting Talos is too sexy to ignore.


Paper DPS, or dps against large stationary targets has never been a problem for Gallente - even before patch.

I havent been able to play in a few days, so I still need to run some tests with some corpies, but I am pretty sure blasters still have tracking issues in orbit inside optimal. I seem to be getting a lot of scratches and light hits lately.


Well, popping Orcas in high sec, OFC.

What else would you possibly want to use them for?

VS Orcas, I imagine you would actually be doing far more than 1650 DPS though - what with all the excellent/well aimed shots vs a huge-ass target.
Smabs
State War Academy
Caldari State
#495 - 2012-02-01 09:33:19 UTC  |  Edited by: Smabs
Quote:
blasters still have tracking issues in orbit inside optimal


as a general rule you want to be either aligning or using 'keep at range' with most blaster ships, including the small ones in a frigate vs frigate fight. Otherwise you're not really taking advantage of the huge dps numbers. This is for when you're taking on a ship that's in the same class. Obviously with a frigate vs cruiser or cruiser vs battleship you'd want to be orbiting.

Blasters really don't need further buffing imo. Medium rails are still kinda rubbish so that could probably use some attention.
March rabbit
Aliastra
Gallente Federation
#496 - 2012-02-01 12:38:29 UTC
Biced wrote:
its a browler that does close to 1k dps. Twisted
when it gets you at point blank he is the on laughing.
though its no my play style and i dont like the ship at all.

problem is: this monster needs 1000+ fleet to get someone into "point blank" range.

The Mittani: "the inappropriate drunked joke"

Garr Earthbender
Imperial Shipment
Amarr Empire
#497 - 2012-02-01 14:44:11 UTC
March rabbit wrote:
Biced wrote:
its a browler that does close to 1k dps. Twisted
when it gets you at point blank he is the on laughing.
though its no my play style and i dont like the ship at all.

problem is: this monster needs 1000+ fleet to get someone into "point blank" range.


Or a gate camp.

-Scissors is overpowered, rock is fine. -Paper

Hrett
The Scope
Gallente Federation
#498 - 2012-02-01 15:55:03 UTC
Smabs wrote:
Quote:
blasters still have tracking issues in orbit inside optimal


as a general rule you want to be either aligning or using 'keep at range' with most blaster ships, including the small ones in a frigate vs frigate fight. Otherwise you're not really taking advantage of the huge dps numbers. This is for when you're taking on a ship that's in the same class. Obviously with a frigate vs cruiser or cruiser vs battleship you'd want to be orbiting.

Blasters really don't need further buffing imo. Medium rails are still kinda rubbish so that could probably use some attention.


Sadly, they dont work well in orbit against even larger ships. Last week I was orbiting a BC in my Thorax and using void and electrons. 90+% of my hits were "light." I know void has an effect, and I didnt have a web, but electrons should have balanced that out...

Blasters are designed to be used in close range and in orbit. If they cant hit properly in orbit against a bigger ship, something is wrong. Again - I need to do some more complete testing with some corpmates, but something appears wonky.

spaceship, Spaceship, SPACESHIP!

Liang Nuren
No Salvation
Divine Damnation
#499 - 2012-02-01 17:39:16 UTC
Hrett wrote:
Smabs wrote:
Quote:
blasters still have tracking issues in orbit inside optimal


as a general rule you want to be either aligning or using 'keep at range' with most blaster ships, including the small ones in a frigate vs frigate fight. Otherwise you're not really taking advantage of the huge dps numbers. This is for when you're taking on a ship that's in the same class. Obviously with a frigate vs cruiser or cruiser vs battleship you'd want to be orbiting.

Blasters really don't need further buffing imo. Medium rails are still kinda rubbish so that could probably use some attention.


Sadly, they dont work well in orbit against even larger ships. Last week I was orbiting a BC in my Thorax and using void and electrons. 90+% of my hits were "light." I know void has an effect, and I didnt have a web, but electrons should have balanced that out...

Blasters are designed to be used in close range and in orbit. If they cant hit properly in orbit against a bigger ship, something is wrong. Again - I need to do some more complete testing with some corpmates, but something appears wonky.


You were too far out. Electron optimal is too low to be really effective.

-Liang

I'm an idiot, don't mind me.

Hrett
The Scope
Gallente Federation
#500 - 2012-02-01 19:45:47 UTC  |  Edited by: Hrett
Its possible, but I dont think so. Optimal range for Heavy Electrons with my skills is 2,250. I was well inside that range - I was humping his leg for at least half of the fight. I was getting light hits the whole time.

I do realize it is a possibility, which is why I said I needed to do further testing - but I dont think that was the case.

spaceship, Spaceship, SPACESHIP!