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Dust allows fighting over player run Outposts...an interesting tweet

First post
Author
DarkAegix
Center for Advanced Studies
Gallente Federation
#81 - 2011-12-17 02:54:23 UTC
Lord Zim wrote:
DarkAegix, missing the point one post at a time.

Your point is that you don't want to play DUST, because you don't like first person shooters.
My point is that you don't need to play DUST.

Therefore, your point is irrelevant.

Lord Zim, not knowing his own point one post at a time.

P.S. You're a terrible poster and should abandon thread ASAP.
Jenshae Chiroptera
#82 - 2011-12-17 02:58:17 UTC  |  Edited by: Jenshae Chiroptera
Oh it would be great if you could launch a shuttle full of Dust players at another ship then they run through the corridors of that ship shooting other Dust players to finally take it over or be killed.

Dust players working as infections or immune systems for and against stations, outposts ships and planets. Twisted
(Hacking skill and tools required to get them into a station or outpost's vulnerable points and you have to remain there opening doors for them. Die and they are trapped!)
So that it isn't boring for them, you can recruit them then allocate them to a few places, such as one ship and one planet. You can swop them between either for attack or defence.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Hecatonis
Imperial Shipment
Amarr Empire
#83 - 2011-12-17 03:00:41 UTC
Lord Zim wrote:
Ranger 1 wrote:
considering that millions of people apparently vastly prefer fps game play to sitting static shooting a space house....

.... I'm gonna have to go out on a limb and disagree with your assessment. Smile

While there are "millions of people" who vastly prefer FPS games, what makes you think they'll even know what this thing called "eve" is? Or even care, because all their friends are playing MW3 or BF3 so they'll be the uncool kid in the group?


what makes you think they wont?
Jenshae Chiroptera
#84 - 2011-12-17 03:02:14 UTC
Hecatonis wrote:


what makes you think they wont?


Captain's Quarters. If the FPS is anything like that, it will be a complete failure.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Krios Ahzek
Royal Amarr Institute
Amarr Empire
#85 - 2011-12-17 03:07:32 UTC
Lord Zim wrote:
Ranger 1 wrote:
considering that millions of people apparently vastly prefer fps game play to sitting static shooting a space house....

.... I'm gonna have to go out on a limb and disagree with your assessment. Smile

While there are "millions of people" who vastly prefer FPS games, what makes you think they'll even know what this thing called "eve" is? Or even care, because all their friends are playing MW3 or BF3 so they'll be the uncool kid in the group?


Yo seriously Zim I like you, but you're not making sense right now.

People WILL play Dust, and if they don't, people who play EVE will play Dust to easily gain ingame advantages as long as it exists. It'll be the land based equivalent of multiboxing. Which means that there will be people to shoot.

There's also not a CHANCE that Dust doesn't attract at least a niche group of players.
Maybe it won't be mainstream like Halo, but even if there are only 5000 players online at once, that's still a successful FPS.

And that's not even counting the thousands of people on Reddit and SA who don't play EVE because it's a bad game but will fall victim to the CFC propaganda and join the ground-based division.

Also MW3 and BF3 don't have lasting consequences. Persistent worlds with harsh PVP are awesome.

 Though All Men Do Despise Us

Ranger 1
Ranger Corp
Vae. Victis.
#86 - 2011-12-17 03:11:13 UTC
Lord Zim wrote:
Ranger 1 wrote:
considering that millions of people apparently vastly prefer fps game play to sitting static shooting a space house....

.... I'm gonna have to go out on a limb and disagree with your assessment. Smile

While there are "millions of people" who vastly prefer FPS games, what makes you think they'll even know what this thing called "eve" is? Or even care, because all their friends are playing MW3 or BF3 so they'll be the uncool kid in the group?


The development of DUST is causing quite a stir in the console gaming industry, that is always a good thing.
It is causing a stir because it is a revolutionary concept finally seen through to completion, tied to an 8 year old established universe of rich content.

It is being viewed by many as not just the "next new game", but rather the "next step in console games" period. This in an industry where many fans are fading away currently because they are getting tired of the MW3 or BF3 clones that are literally nothing more than the same tired game with a new $60 paint job.

This is the sort of thing that redefines who the "cool kids" are.

The cool kids will be playing a game where when they win, or when they lose, it matters to a lot of people.
The cool kids will be playing a game that gets free updates on a regular basis, and has a fresh shelf life of years.
The cool kids will be playing a game that doesn't require them to save up to buy the next years version of the same old same old.
The cool kids will be playing a game that allows them to make a name for themselves (if they are good enough) that will be recognized by thousands (if not hundreds of thousands) of people.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Crumplecorn
Eve Cluster Explorations
#87 - 2011-12-17 03:11:27 UTC
Krios Ahzek wrote:
Persistent worlds with harsh PVP are awesome.
Know of any good ones?

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Not Liking this post hurts my RL feelings and will be considered harassment

Crumplecorn
Eve Cluster Explorations
#88 - 2011-12-17 03:15:54 UTC
Ranger 1 wrote:
The development of DUST is causing quite a stir in the console gaming industry, that is always a good thing.
It is causing a stir because it is a revolutionary concept finally seen through to completion, tied to an 8 year old established universe of rich content.
LOL. It's an MMOFPS. It may be the first on a console, I don't know, but since console FPSes are by definition terribad knockoffs aimed at casuals and children, who cares anyway?

Ranger 1 wrote:
It is being viewed by many as not just the "next new game", but rather the "next step in console games" period. This in an industry where many fans are fading away currently because they are getting tired of the MW3 or BF3 clones that are literally nothing more than the same tired game with a new $60 paint job.
I very much doubt the whole gaming world is going to become MMOs. Console games are continuing to advance just fine, and whether or not DUST replaces the current FPSes as the casual's tripe of choice is really irrelevant to any actual advances which take place, just as FPSes have been and will continue to be irrelevant to actual console games.

Witty Image - Stream

Not Liking this post hurts my RL feelings and will be considered harassment

Krios Ahzek
Royal Amarr Institute
Amarr Empire
#89 - 2011-12-17 03:18:16 UTC
Crumplecorn wrote:
Krios Ahzek wrote:
Persistent worlds with harsh PVP are awesome.
Know of any good ones?


I actually LARP in one. It's a warhammer inspired wargame with 2000 players and a year-round Risk-like strategy game that's played by mail. The persistent world aspect is what makes it stand out from simple foam sword tag. It's quite the same thing for FPSes and spaceship games IMHO.

 Though All Men Do Despise Us

Ranger 1
Ranger Corp
Vae. Victis.
#90 - 2011-12-17 03:21:15 UTC
Professor Alphane wrote:
J Kunjeh wrote:
Professor Alphane wrote:
Olleybear wrote:


Adapt to the change or Die crying about it.



My adaptality is not in question here nor is my mortal excistance thanks. Whether this is really a good move by CCP is..

As for building a playerbase slowly and working from there as you would in an MMO, unfortunatly console based games aren't under financial control the way a subscription game is. CCP have always charged about the same for a subscription and can continue to do so, when a console game tanks it ends up dumped in the bargain bin at the local game shop and retailers don't bulk purchase copies. Income stops dead, theres no half measures. So unfortunatly ( unfortunatly because this is most likely where DUST will fail ) it WILL be in direct competion with big name FPS's, and not just that but any other BIG release for the PS3.

A bold project don't get me wrong but if it really is 18 months away as someone suggest, given the law of the bigger the hype the bigger the flop, I think CCP have bitten of more than they can chew here myself.


So like, check this out: it's going to be downloadable from the PSN (though they are toying with the idea of a retail copy...collector edition only?). They're relying on microtransactions NOT retail sales to make their cash on Dust. From all I've seen, they're on the right track, working closely with Sony and others who know the console FPS market. Dust is going to do just as they predict, you'll see....

And no, it's not 18 months away...summer of 2012, booya!



So

1/ CCP are developing in a new genre for them
2/ On a new platform for them
3/ In a new market for them
3/ Using a new business model for that market

Go out on a limb much.....

Don't get me wrong I hope it works out for them, but to me it looks very much like a long odds bet.


I know you aren't trying to be overly negative, and are simply skeptical, but I will say that most of your comments are very familiar to me.

They are very, very similar to the comments that circulated when EVE was in Beta. Popular opinion was that it would crash and burn within the first few months because:

It was too radical.
It's technology was unproven.
The company had little experience in the gaming industry.
Combat of the scale proposed was totally impossible.
There was no content, and no end game.
A player driven economy would never work.
It would not be able to compete with existing SciFi franchises like Star Wars or Star Trek, nobody could relate to it.

Yes, things could go south. You never know in the gaming industry.

But if anyone can pull it off, it's CCP.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ranger 1
Ranger Corp
Vae. Victis.
#91 - 2011-12-17 03:26:52 UTC
Crumplecorn wrote:
Ranger 1 wrote:
The development of DUST is causing quite a stir in the console gaming industry, that is always a good thing.
It is causing a stir because it is a revolutionary concept finally seen through to completion, tied to an 8 year old established universe of rich content.
LOL. It's an MMOFPS. It may be the first on a console, I don't know, but since console FPSes are by definition terribad knockoffs aimed at casuals and children, who cares anyway?

Ranger 1 wrote:
It is being viewed by many as not just the "next new game", but rather the "next step in console games" period. This in an industry where many fans are fading away currently because they are getting tired of the MW3 or BF3 clones that are literally nothing more than the same tired game with a new $60 paint job.
I very much doubt the whole gaming world is going to become MMOs. Console games are continuing to advance just fine, and whether or not DUST replaces the current FPSes as the casual's tripe of choice is really irrelevant to any actual advances which take place, just as FPSes have been and will continue to be irrelevant to actual console games.


Greetings Crumple, good to see you again.

To touch on a few of your points:

Actually, it's quite a bit more than an MMOFPS. It has other elements including RTS... among others.

Dust isn't aimed at casuals and children.

The console industry has been in decline for the last several years.

FPS are far from irrelevant to the console gaming industry.

Always good to see you posting though.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Crumplecorn
Eve Cluster Explorations
#92 - 2011-12-17 03:33:30 UTC
Ranger 1 wrote:
Actually, it's quite a bit more than an MMOFPS. It has other elements including RTS... among others.

Dust isn't aimed at casuals and children.
Fair points, but it still falls basically in the console FPS genre, and so does not represent an interesting advancement IMO.

Ranger 1 wrote:
The console industry has been in decline for the last several years. FPS are far from irrelevant to the console gaming industry.
I actually couldn't have said it better myself. I just moved the statements together for you :D


Good to see you are still around too, yours is one of the few names I actually remember.

Witty Image - Stream

Not Liking this post hurts my RL feelings and will be considered harassment

Lord Zim
Gallente Federation
#93 - 2011-12-17 03:35:38 UTC
DarkAegix wrote:
Your point is that you don't want to play DUST, because you don't like first person shooters.

I love FPSes. I hate FPSes on consoles. There's a difference.

I would play Dust on a PC.

DarkAegix wrote:
My point is that you don't need to play DUST.

And my point is that consoles are a terrible media for FPSes, to the point where shooting structures is vastly preferable.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Ranger 1
Ranger Corp
Vae. Victis.
#94 - 2011-12-17 03:37:44 UTC
Crumplecorn wrote:
Ranger 1 wrote:
Actually, it's quite a bit more than an MMOFPS. It has other elements including RTS... among others.

Dust isn't aimed at casuals and children.
Fair points, but it still falls basically in the console FPS genre, and so does not represent an interesting advancement IMO.

Ranger 1 wrote:
The console industry has been in decline for the last several years. FPS are far from irrelevant to the console gaming industry.
I actually couldn't have said it better myself. I just moved the statements together for you :D


Good to see you are still around too, yours is one of the few names I actually remember.


Smile

Fair points. Whatever our individual preferences and predictions, I think it's safe to say that whether this thing burns like the Hindenburg... or starts a console game revolution... either way it should be interesting to watch (and in some small way been a part of).

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Asuri Kinnes
Perkone
Caldari State
#95 - 2011-12-17 03:37:56 UTC
Can't see how CCP will make it work - unless they are going to forbid gravity from working...

Personally, I intend to grief the **** out of the dust bunnies...

Bob is the god of Wormholes.

That's all you need to know.

Krios Ahzek
Royal Amarr Institute
Amarr Empire
#96 - 2011-12-17 03:44:41 UTC
Lord Zim wrote:


I would play Dust on a PC.


Yeah that's a given

 Though All Men Do Despise Us

Crumplecorn
Eve Cluster Explorations
#97 - 2011-12-17 03:45:20 UTC
Ranger 1 wrote:
Fair points. Whatever our individual preferences and predictions, I think it's safe to say that whether this thing burns like the Hindenburg... or starts a console game revolution... either way it should be interesting to watch (and in some small way been a part of).
Yup, I'm getting it regardless, even though I object to console FPSes and microtransations. Just to see what happens with it.

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Not Liking this post hurts my RL feelings and will be considered harassment

Federigo Mondial
Science and Trade Institute
Caldari State
#98 - 2011-12-17 03:46:36 UTC
Mercs on the ground ?
Press F1.
Asuri Kinnes
Perkone
Caldari State
#99 - 2011-12-17 03:53:14 UTC
They've gotta let us nuke'em from orbit... right? Lol

Bob is the god of Wormholes.

That's all you need to know.

Crumplecorn
Eve Cluster Explorations
#100 - 2011-12-17 03:54:52 UTC
Asuri Kinnes wrote:
They've gotta let us nuke'em from orbit... right? Lol
Of course, but remember you are talking about captial ship guns trying to hit a target orders of magnitude smaller than a frigate. Enjoy missing every time.

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