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Dust allows fighting over player run Outposts...an interesting tweet

First post
Author
Scatim Helicon
State War Academy
Caldari State
#61 - 2011-12-16 23:06:17 UTC
CCP Navigator wrote:
Hello everyone,

I just wanted to jump in here and clarify that Dust 514 has its own player-run structures called Outposts, which CCP_CmdrWang is referring to in that very short tweet. Hope this clears up any speculation at this point Smile

This is going to cause so much confusion Lol

Every time you post a WiS thread, Hilmar strangles a kitten.

Krios Ahzek
Royal Amarr Institute
Amarr Empire
#62 - 2011-12-16 23:27:24 UTC
cBOLTSON wrote:
CCP Navigator wrote:
Hello everyone,

I just wanted to jump in here and clarify that Dust 514 has its own player-run structures called Outposts, which CCP_CmdrWang is referring to in that very short tweet. Hope this clears up any speculation at this point Smile


I just hope you guys realise your entering a VERY competitive market with the FPS dust.

I honestly hope it goes great for you, I just urge you to get as much help, support and ideas from your eve players as possible.

Im very intrigued to see how you guys are comming along with DUST. Any sneak peaks for your loyal eve minions? Im guessing Fanfest will have such information?



I didn't know that the ''MMOFPS which ties into an established sci-fi MMO'' market was flooded and very competitive.

 Though All Men Do Despise Us

Jack Cavanaugh
Caldari Provisions
Caldari State
#63 - 2011-12-16 23:31:27 UTC
Tiffiah wrote:
Logan LaMort wrote:
I'm actually looking forward to DUST since I have a mostly useless PS3 gathering... dust (lol). This would be pretty cool but what would be even cooler as an EVE player is if we could blow up structures the mercs are fighting in...

EVE Corp 'Our contract is ended'
DUST Corp 'But we've almost taken over the station!'
EVE Corp 'Not quite...'
*BOOM*

Big smile



How will we talk to the PS3 people?


Make primitive grunting noises?
Krios Ahzek
Royal Amarr Institute
Amarr Empire
#64 - 2011-12-16 23:46:05 UTC
Jack Cavanaugh wrote:
Tiffiah wrote:
Logan LaMort wrote:
I'm actually looking forward to DUST since I have a mostly useless PS3 gathering... dust (lol). This would be pretty cool but what would be even cooler as an EVE player is if we could blow up structures the mercs are fighting in...

EVE Corp 'Our contract is ended'
DUST Corp 'But we've almost taken over the station!'
EVE Corp 'Not quite...'
*BOOM*

Big smile



How will we talk to the PS3 people?


Make primitive grunting noises?



I don't even have a PS3 but I'll make sure to buy one at a pawn shop just because of how you guys are dumb elitists.

Are you a viral marketer?

 Though All Men Do Despise Us

J Kunjeh
#65 - 2011-12-16 23:49:00 UTC
Dust is going to kick it...can't wait for the release. I might even let my Eve sub lapse because I find myself so busy shooting you guys in the face on my PS3.

"The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5) 

Hans Jagerblitzen
Ice Fire Warriors
#66 - 2011-12-17 00:03:08 UTC
Olleybear wrote:
It is amazing the amount of comments people are posting who think Dust is going to kill Eve.

First thing the na-sayers need to hear is what has been posted on this forum countless times before.

Adapt or Die.

This game can use another aspect to it. Dust is a natural extension to our space environment and If done right, Dust will add more complexity to war. That is a good thing.

I may not buy a PS3 to play Dust myself, but that doesnt mean I wont enjoy hiring Dust mercs to take out someones PI facilities who are mouthing of in local and getting on my nerves. That right there makes me smile inside.

Now on to the business side of things.

The business people at CCP know that Eve may not last forever. They constantly need to innovate with Eve to keep subscribers paying, but there may come a day when the masses get tired of space MMO's the same way they seem to be getting tired of Kill the Dragon MMO's.

Keeping the changes fresh, bringing in more RL money via Dust, is only going to help the entire Eve community.

So I can only say:

Adapt to the change or Die crying about it.


QFT.

Everyone's been demanding nullsec sov changes, and lowsec sov changes (FW improvements) and Dust provides a known, guaranteed addition to the level of depth and strategy needed to fight and hold sovereignty.

Point is, Dust is coming, its NOT coming to PC (time for that argument is long past), and yes, we'll all need to rely on Dust mercs to hold nullsec Sov. Either time to start making some friends that own consoles, or suffer the consequences.

All these arguments about comparisons to Call of Duty and Halo are pointless. Dust 514 is not meant to compete with these. - it will no doubt start with a small following and grow with time, just as EvE has. People expecting quick 5 minute matches and instant unlimited respawns will be sorely disappointed. And thats perfectly ok, because Dust 514 is not designed for them. It is designed for all of us who are sick of those recycled garbage games and thirst for something deeper.

CCP already has the isk and support system they need to make Dust happen - simply put, it doesnt need to compete and win against other shooter blockbusters. That is the beauty of being funded by another, ongoing, profitable venture. All Dust has to do to survive is gradually build a core player base just as EvE has. CCP can afford to take their time, and they most certainly will.

CPM0 Chairman / CSM7 Vice Secretary

Logan LaMort
Screaming Hayabusa
#67 - 2011-12-17 01:11:36 UTC
Krios Ahzek wrote:
Jack Cavanaugh wrote:
Tiffiah wrote:
Logan LaMort wrote:
I'm actually looking forward to DUST since I have a mostly useless PS3 gathering... dust (lol). This would be pretty cool but what would be even cooler as an EVE player is if we could blow up structures the mercs are fighting in...

EVE Corp 'Our contract is ended'
DUST Corp 'But we've almost taken over the station!'
EVE Corp 'Not quite...'
*BOOM*

Big smile



How will we talk to the PS3 people?


Make primitive grunting noises?



I don't even have a PS3 but I'll make sure to buy one at a pawn shop just because of how you guys are dumb elitists.

Are you a viral marketer?



To give a serious answer, pretty much every USB keyboard will work on a PS3, so chat channels are no problem and their are many cheap headsets available, so I can imagine EVE voice being supported too.


Lord Zim
Gallente Federation
#68 - 2011-12-17 01:14:53 UTC
Messoroz wrote:
In before next mass protest and unsubscription wave from null seccers.

Over a console game which'll die a fiery death within weeks of launch?

Ok. Better give me a script for how I should whine, because that'll take a fuckload of acting to pull off.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

DarkAegix
Center for Advanced Studies
Gallente Federation
#69 - 2011-12-17 01:36:43 UTC
Anything is better than spending hours firing at stationary structures.
Professor Alphane
Les Corsaires Diable
#70 - 2011-12-17 01:40:37 UTC
Olleybear wrote:


Adapt to the change or Die crying about it.



My adaptality is not in question here nor is my mortal excistance thanks. Whether this is really a good move by CCP is..

As for building a playerbase slowly and working from there as you would in an MMO, unfortunatly console based games aren't under financial control the way a subscription game is. CCP have always charged about the same for a subscription and can continue to do so, when a console game tanks it ends up dumped in the bargain bin at the local game shop and retailers don't bulk purchase copies. Income stops dead, theres no half measures. So unfortunatly ( unfortunatly because this is most likely where DUST will fail ) it WILL be in direct competion with big name FPS's, and not just that but any other BIG release for the PS3.

A bold project don't get me wrong but if it really is 18 months away as someone suggest, given the law of the bigger the hype the bigger the flop, I think CCP have bitten of more than they can chew here myself.

[center]YOU MUST THINK FIRST....[/center] [center]"I sit with the broken angels clutching at straws and nursing our scars.." - Marillion [/center] [center]The wise man watches the rise and fall of fools from afar[/center]

Lord Zim
Gallente Federation
#71 - 2011-12-17 01:40:40 UTC
DarkAegix wrote:
Anything is better than spending hours firing at stationary structures.

No, shooting structures would be vastly preferable to playing competitive multiplayer FPSes on consoles.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

J Kunjeh
#72 - 2011-12-17 01:50:52 UTC  |  Edited by: J Kunjeh
Professor Alphane wrote:
Olleybear wrote:


Adapt to the change or Die crying about it.



My adaptality is not in question here nor is my mortal excistance thanks. Whether this is really a good move by CCP is..

As for building a playerbase slowly and working from there as you would in an MMO, unfortunatly console based games aren't under financial control the way a subscription game is. CCP have always charged about the same for a subscription and can continue to do so, when a console game tanks it ends up dumped in the bargain bin at the local game shop and retailers don't bulk purchase copies. Income stops dead, theres no half measures. So unfortunatly ( unfortunatly because this is most likely where DUST will fail ) it WILL be in direct competion with big name FPS's, and not just that but any other BIG release for the PS3.

A bold project don't get me wrong but if it really is 18 months away as someone suggest, given the law of the bigger the hype the bigger the flop, I think CCP have bitten of more than they can chew here myself.


So like, check this out: it's going to be downloadable from the PSN (though they are toying with the idea of a retail copy...collector edition only?). They're relying on microtransactions NOT retail sales to make their cash on Dust. From all I've seen, they're on the right track, working closely with Sony and others who know the console FPS market. Dust is going to do just as they predict, you'll see....

And no, it's not 18 months away...summer of 2012, booya!

"The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5) 

DarkAegix
Center for Advanced Studies
Gallente Federation
#73 - 2011-12-17 01:55:21 UTC
Lord Zim wrote:
DarkAegix wrote:
Anything is better than spending hours firing at stationary structures.

No, shooting structures would be vastly preferable to playing competitive multiplayer FPSes on consoles.

I'm sorry, but did I miss the news announcement stating that EVE players had to play DUST? That EVE players can't simply hire DUST players?

What's that? You're wrong?
Ok.
Lord Zim
Gallente Federation
#74 - 2011-12-17 02:01:53 UTC
DarkAegix wrote:
Lord Zim wrote:
DarkAegix wrote:
Anything is better than spending hours firing at stationary structures.

No, shooting structures would be vastly preferable to playing competitive multiplayer FPSes on consoles.

I'm sorry, but did I miss the news announcement stating that EVE players had to play DUST? That EVE players can't simply hire DUST players?

What's that? You're wrong?
Ok.

Hi. This was me talking about how much I'd slit my wrist rather than play a multiplayer FPS console game.

But if we're going to talk about the viability of DUST itself, let's add the fact that at most, DUST is going to be a brief flash of activity, until the next shiny comes along and makes ADD console players go "ooh". And shooting structures'd still be more fun than playing DUST.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Hecatonis
Imperial Shipment
Amarr Empire
#75 - 2011-12-17 02:04:29 UTC
Professor Alphane wrote:
Olleybear wrote:


Adapt to the change or Die crying about it.



My adaptality is not in question here nor is my mortal excistance thanks. Whether this is really a good move by CCP is..

As for building a playerbase slowly and working from there as you would in an MMO, unfortunatly console based games aren't under financial control the way a subscription game is. CCP have always charged about the same for a subscription and can continue to do so, when a console game tanks it ends up dumped in the bargain bin at the local game shop and retailers don't bulk purchase copies. Income stops dead, theres no half measures. So unfortunatly ( unfortunatly because this is most likely where DUST will fail ) it WILL be in direct competion with big name FPS's, and not just that but any other BIG release for the PS3.

A bold project don't get me wrong but if it really is 18 months away as someone suggest, given the law of the bigger the hype the bigger the flop, I think CCP have bitten of more than they can chew here myself.


there was a lot of talk about how league of legend was nothing more then a rip off of dota and how F2P competitive games are doomed to die from the start. it seems to work out very well for riot.

this is not a question on if its a good move for CCP at all, infact this topic started off as can dust bunnies take out outposts, because in the end dust 514 is coming, and the fact that some players dont like it matters not. its coming, flop or fairy tale ending. and i for one am looking forwards to it.

i just wish we knew more about it.
DarkAegix
Center for Advanced Studies
Gallente Federation
#76 - 2011-12-17 02:25:20 UTC
Lord Zim wrote:
DarkAegix wrote:
Lord Zim wrote:
DarkAegix wrote:
Anything is better than spending hours firing at stationary structures.

No, shooting structures would be vastly preferable to playing competitive multiplayer FPSes on consoles.

I'm sorry, but did I miss the news announcement stating that EVE players had to play DUST? That EVE players can't simply hire DUST players?

What's that? You're wrong?
Ok.

Hi. This was me talking about how much I'd slit my wrist rather than play a multiplayer FPS console game.

Greetings Lord Zim,
You need not play DUST.
Your mentally superior friend,
DarkAegix
Lord Zim
Gallente Federation
#77 - 2011-12-17 02:27:47 UTC
DarkAegix wrote:
Greetings Lord Zim,
You need not play DUST.
Your mentally superior friend,
DarkAegix

DarkAegix, missing the point one post at a time.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Ranger 1
Ranger Corp
Vae. Victis.
#78 - 2011-12-17 02:29:29 UTC
Lord Zim wrote:
DarkAegix wrote:
Lord Zim wrote:
DarkAegix wrote:
Anything is better than spending hours firing at stationary structures.

No, shooting structures would be vastly preferable to playing competitive multiplayer FPSes on consoles.

I'm sorry, but did I miss the news announcement stating that EVE players had to play DUST? That EVE players can't simply hire DUST players?

What's that? You're wrong?
Ok.

Hi. This was me talking about how much I'd slit my wrist rather than play a multiplayer FPS console game.

But if we're going to talk about the viability of DUST itself, let's add the fact that at most, DUST is going to be a brief flash of activity, until the next shiny comes along and makes ADD console players go "ooh". And shooting structures'd still be more fun than playing DUST.



Considering that DUST won't be dependent on instant, first month profits to determine its success as other titles are...

considering that DUST doesn't have the large number of leaches on it's profits that most console titles do...

considering that millions of people apparently vastly prefer fps game play to sitting static shooting a space house....

.... I'm gonna have to go out on a limb and disagree with your assessment. Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Lord Zim
Gallente Federation
#79 - 2011-12-17 02:40:53 UTC
Ranger 1 wrote:
considering that millions of people apparently vastly prefer fps game play to sitting static shooting a space house....

.... I'm gonna have to go out on a limb and disagree with your assessment. Smile

While there are "millions of people" who vastly prefer FPS games, what makes you think they'll even know what this thing called "eve" is? Or even care, because all their friends are playing MW3 or BF3 so they'll be the uncool kid in the group?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Professor Alphane
Les Corsaires Diable
#80 - 2011-12-17 02:43:05 UTC
J Kunjeh wrote:
Professor Alphane wrote:
Olleybear wrote:


Adapt to the change or Die crying about it.



My adaptality is not in question here nor is my mortal excistance thanks. Whether this is really a good move by CCP is..

As for building a playerbase slowly and working from there as you would in an MMO, unfortunatly console based games aren't under financial control the way a subscription game is. CCP have always charged about the same for a subscription and can continue to do so, when a console game tanks it ends up dumped in the bargain bin at the local game shop and retailers don't bulk purchase copies. Income stops dead, theres no half measures. So unfortunatly ( unfortunatly because this is most likely where DUST will fail ) it WILL be in direct competion with big name FPS's, and not just that but any other BIG release for the PS3.

A bold project don't get me wrong but if it really is 18 months away as someone suggest, given the law of the bigger the hype the bigger the flop, I think CCP have bitten of more than they can chew here myself.


So like, check this out: it's going to be downloadable from the PSN (though they are toying with the idea of a retail copy...collector edition only?). They're relying on microtransactions NOT retail sales to make their cash on Dust. From all I've seen, they're on the right track, working closely with Sony and others who know the console FPS market. Dust is going to do just as they predict, you'll see....

And no, it's not 18 months away...summer of 2012, booya!



So

1/ CCP are developing in a new genre for them
2/ On a new platform for them
3/ In a new market for them
3/ Using a new business model for that market

Go out on a limb much.....

Don't get me wrong I hope it works out for them, but to me it looks very much like a long odds bet.

[center]YOU MUST THINK FIRST....[/center] [center]"I sit with the broken angels clutching at straws and nursing our scars.." - Marillion [/center] [center]The wise man watches the rise and fall of fools from afar[/center]