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Bye bye watch lists

Author
Syri Taneka
NOVA-CAINE
#161 - 2016-03-09 20:35:56 UTC
Primary This Rifter wrote:
You can see wardeccers in system, why do you need to know if they're online?

Need to move to another system? Use a scout. Hell, a T1 frigate should suffice, you are in highsec after all.


For the record, a t1 frigate is not good enough.

Though it comes down to chance at that point, Interceptors and Cloakies can and will be caught by highsec Warcampers.

Ultimately, if you live anywhere except Nullsec, a wardec means you either do nothing for a week (staying docked) or do nothing for a week (keeping the wardeccers docked).

Unless you have alts outside your corp/alliance who aren't subject to a Wardec.
Commander Spurty
#162 - 2016-03-09 20:48:31 UTC
Next up, removal of locator agents.

CCP - Making SPACE FRICKEN HUGE again ~2016 (I forget the Star-date. I'll hand in my Nerd-card to the next Star Trekker I see LARPing around Kendal Square)

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

FloppieTheBanjoClown
Arcana Imperii Ltd.
#163 - 2016-03-09 20:56:42 UTC
Isaac Armer wrote:
HS is supposed to be a bit safer, and a bit harder to PvP in.


And it is. Unless you know a good way to put together a gang and roam around fighting everything you see in highsec.

Isaac Armer wrote:
Wardeccing carebear corps is just a risk averse way to PvP, and wardeccers aversion to leave HS because of this change simply solidifies this fact.


Roll Another one of these. Look, we understand. You don't grasp the lifestyle and think it's easy mode or risk averse because it's not how you do it. You don't get some of the core motivations behind it, yet you've decided that we all think a certain way.

Founding member of the Belligerent Undesirables movement.

Leeluvv
Caldari Provisions
Caldari State
#164 - 2016-03-09 21:01:59 UTC
Primary This Rifter wrote:
Leeluvv wrote:
Wormholes have 2 forms of Intel, as there is no local:


Watching players in a POS
Contact watch lists

Oh, bugger...

Did you know there's this thing called a directional scanner? It shows you all ships that aren't cloaked or combat recons at a distance of up to 14.3 AU within a conical section of 5, 15, 30, 60, 90, 180, or 360 degrees.


Wow, I didn't realise that it would also tell who is docked in a Citadel. Thanks for the excellent advice.
Leeluvv
Caldari Provisions
Caldari State
#165 - 2016-03-09 21:03:07 UTC
Cristl wrote:
Leeluvv wrote:
Wormholes have 2 forms of Intel, as there is no local:


Watching players in a POS
Contact watch lists

Oh, bugger...

On a phone so making links is annoying. Google "eve uni d-scan".

You're welcome.


And another one that thinks DScan can see inside a Citadel.
Isaac Armer
The Soup Kitchen
#166 - 2016-03-09 21:03:31 UTC
FloppieTheBanjoClown wrote:
Isaac Armer wrote:
HS is supposed to be a bit safer, and a bit harder to PvP in.


And it is. Unless you know a good way to put together a gang and roam around fighting everything you see in highsec.


Sure, you wardec 200+ corps and simply fight anyone you see.

Quote:
Roll Another one of these. Look, we understand. You don't grasp the lifestyle and think it's easy mode or risk averse because it's not how you do it. You don't get some of the core motivations behind it, yet you've decided that we all think a certain way.


I do grasp the lifestyle. I tried it for a bit. It's incredibly boring. There is virtually zero risk behind it, given 95% of your targets aren't prepared to fight back. It's almost as risk averse as mining or ganking.

The core motivation from what I've seen is to make easy ISK with drops and keep inflated KB stats up. Not to have any sort of real challenge when playing.
Lulu Lunette
Savage Moon Society
#167 - 2016-03-09 21:09:51 UTC
The more nerfs to highsec, the better.

@lunettelulu7

Bear Templar
TEMPLAR.
The Initiative.
#168 - 2016-03-09 21:10:15 UTC
Finding out someone you've known for years didn't have you on their watchlist....

Sad

If a fish weighs 1 Kilogram plus half its own weight, how much does it weigh? (It's not 1.5kg btw)

Frostys Virpio
State War Academy
Caldari State
#169 - 2016-03-09 21:17:34 UTC
Leeluvv wrote:
Cristl wrote:
Leeluvv wrote:
Wormholes have 2 forms of Intel, as there is no local:


Watching players in a POS
Contact watch lists

Oh, bugger...

On a phone so making links is annoying. Google "eve uni d-scan".

You're welcome.


And another one that thinks DScan can see inside a Citadel.


Watchlist could tell me if a player I never even met in space or elsewhere if he is online. Why should I be granted that kind of intel without even needing to be ONCE in the same system as he was? Why was I able to run a script to create contact of every single member of a corp and WL them without having to do any work to collect any of that intel?

The fact that is was good and usefull does not mean it was not also broken and stupid at the same time. I could see it being defended if it had at least a medicum of requirement to use but it wasn't even that. You could WL anyone at will which granted you his status and he had no counter play at all beside not logging in that character but even that is only low counter play because he does not even know he is on a WL.

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#170 - 2016-03-09 21:21:18 UTC
inb4 rage threads because of the increase of cloaky alts \o/

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

FloppieTheBanjoClown
Arcana Imperii Ltd.
#171 - 2016-03-09 21:23:19 UTC
Isaac Armer wrote:
I do grasp the lifestyle. I tried it for a bit. It's incredibly boring. There is virtually zero risk behind it, given 95% of your targets aren't prepared to fight back. It's almost as risk averse as mining or ganking.

The core motivation from what I've seen is to make easy ISK with drops and keep inflated KB stats up. Not to have any sort of real challenge when playing.


Two nights ago I flew my Stratios right into a five-man ambush. No boosters, no neutral reps, just me going face-first into a Rokh, a Maller, and a few destroyers. Your characterization of the people who do what I do is generalized and inaccurate. For every What Squad hanging off a hub with piles of logi behind them, there are a dozen guys like me who just enjoy the nuance of the hunt in highsec.

Founding member of the Belligerent Undesirables movement.

Kamahl Daikun
State War Academy
Caldari State
#172 - 2016-03-09 21:24:52 UTC
Frostys Virpio wrote:
Watchlist could tell me if a player I never even met in space or elsewhere if he is online. Why should I be granted that kind of intel without even needing to be ONCE in the same system as he was? Why was I able to run a script to create contact of every single member of a corp and WL them without having to do any work to collect any of that intel?

The fact that is was good and usefull does not mean it was not also broken and stupid at the same time. I could see it being defended if it had at least a medicum of requirement to use but it wasn't even that. You could WL anyone at will which granted you his status and he had no counter play at all beside not logging in that character but even that is only low counter play because he does not even know he is on a WL.



You seem to be operating under the idea that the WL is giving you any specific information. As someone mentioned earlier, it's only useful for super pilots since they log off in their ship and typically never leave it.
Aside from that, it's simply telling you if they're online or not. Following your logic, we should remove:
1) Local chat - It's free information. You have Dscan, probes, and the ability to move around. Stop using free intel as a crutch
2) Corp/Alliance Chat - How do you know if they're online? It's free intel for spais. Stop using it as a crutch
3) Any and all other sources of free intel - Because crutch

The Watchlist wasn't some super amazing intel database of everything they're doing and flying in. It just says they're online. So what?
Mortlake
Republic Military School
#173 - 2016-03-09 21:27:42 UTC
Isaac Armer wrote:


Sure, you wardec 200+ corps and simply fight anyone you see.



No, you don't.

Isaac Armer wrote:


I tried it for a bit. It's incredibly boring.



I'm sorry you were terrible at it. Your bitterness is misdirected, it's not our fault.

Isaac Armer wrote:


The core motivation from what I've seen is to make easy ISK with drops



This reinforces the fact that you know very little about what many of us do, and is probably why you were terrible at it.

Isaac Armer wrote:


Not to have any sort of real challenge when playing.



You're either trolling, or thick as ****. Either way you aren't qualified to comment and have clearly been a victim at some point, an incident that you evidently haven't gotten over.

Sometimes you hit the bar and sometimes the bar hits you...

Frostys Virpio
State War Academy
Caldari State
#174 - 2016-03-09 21:34:13 UTC
Kamahl Daikun wrote:
Frostys Virpio wrote:
Watchlist could tell me if a player I never even met in space or elsewhere if he is online. Why should I be granted that kind of intel without even needing to be ONCE in the same system as he was? Why was I able to run a script to create contact of every single member of a corp and WL them without having to do any work to collect any of that intel?

The fact that is was good and usefull does not mean it was not also broken and stupid at the same time. I could see it being defended if it had at least a medicum of requirement to use but it wasn't even that. You could WL anyone at will which granted you his status and he had no counter play at all beside not logging in that character but even that is only low counter play because he does not even know he is on a WL.



You seem to be operating under the idea that the WL is giving you any specific information. As someone mentioned earlier, it's only useful for super pilots since they log off in their ship and typically never leave it.
Aside from that, it's simply telling you if they're online or not. Following your logic, we should remove:
1) Local chat - It's free information. You have Dscan, probes, and the ability to move around. Stop using free intel as a crutch
2) Corp/Alliance Chat - How do you know if they're online? It's free intel for spais. Stop using it as a crutch
3) Any and all other sources of free intel - Because crutch

The Watchlist wasn't some super amazing intel database of everything they're doing and flying in. It just says they're online. So what?


1) Have to at least have someone in the same system to get said information. WL required nothing except adding a name to a list.

2) You need to be in contact or be yourself a member of said corp/alliance as opposed to adding a bunch of name to a list.

Knowing when someone was online or not was half the battle for anyone who used the WL since you knew if it was worth looking for him or not, hunting him or not, hiding from him or not, ... Saying it didn't provide any details is denying the truth. If it didn't provide anything of use, people would not ***** about it going away.
Starrakatt
Empire Assault Corp
Dead Terrorists
#175 - 2016-03-09 21:35:53 UTC
Isaac Armer wrote:
FloppieTheBanjoClown wrote:
Isaac Armer wrote:
HS is supposed to be a bit safer, and a bit harder to PvP in.


And it is. Unless you know a good way to put together a gang and roam around fighting everything you see in highsec.


Sure, you wardec 200+ corps and simply fight anyone you see.

Quote:
Roll Another one of these. Look, we understand. You don't grasp the lifestyle and think it's easy mode or risk averse because it's not how you do it. You don't get some of the core motivations behind it, yet you've decided that we all think a certain way.


I do grasp the lifestyle. I tried it for a bit. It's incredibly boring. There is virtually zero risk behind it, given 95% of your targets aren't prepared to fight back. It's almost as risk averse as mining or ganking.

The core motivation from what I've seen is to make easy ISK with drops and keep inflated KB stats up. Not to have any sort of real challenge when playing.

I used to be a merc and do Hisec wardecs, I was a hunter, almost never camped a hub or trade pipe. Specific target hunting (as in contracted targets) can be long and boring, yes. Removal of Watchlist just surmultiplied the dificulties of it. I'd say its pretty much dead as a playstyle.

As for the 'zero risk/95% unprepared' comment... We got hotdropped by a 35 super fleet last week, there was zero risk involved for the hot droppers, yeah.

Nulsec is much of the same most of the time - I was there too.

Pot, kettle, all black.

All playstyles are valid, all playstyles are relevant, not only your's and your opinion.
Isaac Armer
The Soup Kitchen
#176 - 2016-03-09 21:39:50 UTC  |  Edited by: Isaac Armer
FloppieTheBanjoClown wrote:
Two nights ago I flew my Stratios right into a five-man ambush. No boosters, no neutral reps, just me going face-first into a Rokh, a Maller, and a few destroyers. Your characterization of the people who do what I do is generalized and inaccurate. For every What Squad hanging off a hub with piles of logi behind them, there are a dozen guys like me who just enjoy the nuance of the hunt in highsec.


And you can easily do the same thing outside of HS. That's literally the point.

Mortlake wrote:

No, you don't.


How many corps do you currently have wardecced right now?

Quote:
I'm sorry you were terrible at it. Your bitterness is misdirected, it's not our fault.


I was far from bad at it. Fighting innocent carebears who can't/don't fight back is hardly difficult or challenging playstyle.

Quote:
This reinforces the fact that you know very little about what many of us do, and is probably why you were terrible at it.


Keep spinning it however you need to. It looks like you do nothing but kill industrials and mining ships. Wow, such difficulty! What's the point of playing, when you are going to only fight people who can't fight back? Leave HS and actually challenge yourself, carebear.

Quote:
You're either trolling, or thick as ****. Either way you aren't qualified to comment and have clearly been a victim at some point, an incident that you evidently haven't gotten over.


Thanks for proving my point though, mate. I was waiting for a carebear wardeccer to give me some salt for posing what I did. When I get wardecced I disappear into NS/WHs, and I bet dollars to doughnuts you're too afraid to follow.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#177 - 2016-03-09 21:41:06 UTC  |  Edited by: Tyberius Franklin
Kamahl Daikun wrote:
You seem to be operating under the idea that the WL is giving you any specific information. As someone mentioned earlier, it's only useful for super pilots since they log off in their ship and typically never leave it.
If that's true why are people who aren't hunting supers and just waging wars in highsec not liking the change?

Kamahl Daikun wrote:
Aside from that, it's simply telling you if they're online or not. Following your logic, we should remove:
1) Local chat - It's free information. You have Dscan, probes, and the ability to move around. Stop using free intel as a crutch
2) Corp/Alliance Chat - How do you know if they're online? It's free intel for spais. Stop using it as a crutch
3) Any and all other sources of free intel - Because crutch

The Watchlist wasn't some super amazing intel database of everything they're doing and flying in. It just says they're online. So what?

1) A number of people already support this
2) Corp chat is the same as watchlist now. It's a mutual association that both the corp and it's members consent to with an obvious counter: Leave the corp.
3) So what else gives you intel on someone for nothing more than knowing their character name aside from info intended to be public and they can't opt out of?
Isaac Armer
The Soup Kitchen
#178 - 2016-03-09 21:44:05 UTC  |  Edited by: Isaac Armer
Starrakatt wrote:
I used to be a merc and do Hisec wardecs, I was a hunter, almost never camped a hub or trade pipe. Specific target hunting (as in contracted targets) can be long and boring, yes. Removal of Watchlist just surmultiplied the dificulties of it. I'd say its pretty much dead as a playstyle.

As for the 'zero risk/95% unprepared' comment... We got hotdropped by a 35 super fleet last week, there was zero risk involved for the hot droppers, yeah.

Nulsec is much of the same most of the time - I was there too.

Pot, kettle, all black.

All playstyles are valid, all playstyles are relevant, not only your's and your opinion.


I don't live in nullsec. Sov null is equally risk averse as wardeccers and gankers. LS/WHs are really the only challenging parts of the game, IMO.

All playstyles are definitely valid. I never said differently. Wanting risk averse killing like wardeccers do is 100% a valid playstyle, just be honest about why people do it.
Starrakatt
Empire Assault Corp
Dead Terrorists
#179 - 2016-03-09 22:02:24 UTC  |  Edited by: Starrakatt
Frostys Virpio wrote:
Knowing when someone was online or not was half the battle for anyone who used the WL since you knew if it was worth looking for him or not, hunting him or not, hiding from him or not, ... Saying it didn't provide any details is denying the truth. If it didn't provide anything of use, people would not ***** about it going away.

No offense, but... no.

From Nulsec or Lowsec perspective I realize why removing watchlist is both good (Super pilots) or irelevant: You usually don't hunt THAT or THIS specific target, you hunt in enemy space and kill anything not blue, I get that. THAT is Nulsec/Lowsec/WH hunting, and it is good.

Hisec hunting doesn't work like this at all. You can't decide to go and hunt in their Sov or NPC region or Home System, for they usually don't have any. Hisec Corps and Alliances are usually scattered all over Empire. You don't a specific constellation or Region to scout out. You got dozens. You also don't have thousand members alliance in Hisec, with all teh intel network and the many, many scouts.

You are in Nul or Low, using the Starmap you get 'free' intel about where ratting happens, Industry Index where mining happens, you know their Capitals and Staging, hunting is much easier, in the roaming sense of the word. You can't do that in Hisec, just not possible, unless you mass wardec Corps and Alliances, and even then most of the roam's catches are going to be in Hubs and trade pipes.

I hunted targets in Hisec on and off for years between Nulsec (and now Lowsec) periods, using Watchlist and Locators. It is usually a long and protracted effort to get some kills. Once Online and Located, you realize that 90% of the players you are looking for are either in a cloaky, docked or our of your reach (deep in Nul or in a WH).

For a hunter of specific targets, Watchlist is, or was, an essential tool to at least know who is online before running a Locator and do 30 jumps with your scout.

Without Watchlist, you will now do 60 jumps and run at least 2 Locators: Thats your scout coming back after finding out the guy is actually Offline.

Then you rince and repeat 85 times on your Contracted targets, instead of doing it 10 times on actually Online targets.

CCP made the decision, and removed Watchlist, fine enough. It will save or kill a lot of Caps and Supers. However it also practically killed a playstyle.
Pandora Carrollon
Provi Rapid Response
#180 - 2016-03-09 22:03:51 UTC
Isaac Armer wrote:
Starrakatt wrote:
I used to be a merc and do Hisec wardecs, I was a hunter, almost never camped a hub or trade pipe. Specific target hunting (as in contracted targets) can be long and boring, yes. Removal of Watchlist just surmultiplied the dificulties of it. I'd say its pretty much dead as a playstyle.

As for the 'zero risk/95% unprepared' comment... We got hotdropped by a 35 super fleet last week, there was zero risk involved for the hot droppers, yeah.

Nulsec is much of the same most of the time - I was there too.

Pot, kettle, all black.

All playstyles are valid, all playstyles are relevant, not only your's and your opinion.


I don't live in nullsec. Sov null is equally risk averse as wardeccers and gankers. LS/WHs are really the only challenging parts of the game, IMO.

All playstyles are definitely valid. I never said differently. Wanting risk averse killing like wardeccers do is 100% a valid playstyle, just be honest about why people do it.


As a current HiSec PvE (Resource PvPer) person, while I learn, I can back this up. PvE'ers will not fight back, we just aren't rigged for it. Just because some HiSec, self named 'hunter' says they get bopped every once in a while doesn't mean it's the rule, it's the exception to the rule.

PvE, you have two choices:

If you are in Concord patrolled space, you can try try to hold out with tank long enough to let Concord arrive and solve your problems. You buy the Captain, Commodore and Lieutenants a brewski at the local station and go on about your business. Or you run, either to the nearest gate or friendly dock. GTFO is your response to attack.

If you are in local patrol space, it's pretty much GTFO because the locals don't come to you very well.

By it's very nature, PvP actually favors the attacker, which means PvE ships just have the short end of the stick. So, these folks calling themselves 'hunters' is a little self serving. Occasionally they get their comeuppance but in ratio to what they destroy? I agree with those that say it's a low risk way to operate.

We don't fight back because we don't want to, we just aren't equipped for it and since we are already starting the engagement at a loss, it would be a miracle to win.