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Bye bye watch lists

Author
Jonah Gravenstein
Machiavellian Space Bastards
#281 - 2016-03-18 10:37:16 UTC
Mr Mieyli wrote:
Uta Benigna wrote:
chances are high that already someone else said that but anyway i will do. For my chars who are doing a lot of mining in highsec the watchlist is our only intel. Dont tell me i should have scouts in other systems as i already sub 6 accs - my only chance is to see when people who had aggressed me before come on and then decide maybe better get the fleet back to station. When i see them on the OV it's already too late. Thanks CCP for making mining even more exciting and rewarding (just in case - this sentence is sarcastic)


Or do what I do on my mining alt. find yourself a belt and open up d-scan. It works best if you find a belt far from the busiest parts of the system and keep your eyes on the scanner. That way when you're mining in your skiff and a few catalysts show up you can think "these guys are likely here for me, better bail" before they are even on grid with you. Watchlist is not your only intel, it's not even that useful intel (for a HS miner) all it does is say a certain player is online. Local and d-scan tell you useful intel, who is in system able to harm you, and what ships are they flying.
D-scan works really well if you're mining in a gated dead-space area too, set the distance and direction so that it covers the entrance gate, anybody that attempts to enter the dead space area has to come through the gate and thus shows on d-scan.

In the beginning there was nothing, which exploded.

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Starrakatt
Empire Assault Corp
Dead Terrorists
#282 - 2016-03-18 15:35:06 UTC  |  Edited by: Starrakatt
Uta Benigna wrote:
chances are high that already someone else said that but anyway i will do. For my chars who are doing a lot of mining in highsec the watchlist is our only intel. Dont tell me i should have scouts in other systems as i already sub 6 accs - my only chance is to see when people who had aggressed me before come on and then decide maybe better get the fleet back to station. When i see them on the OV it's already too late. Thanks CCP for making mining even more exciting and rewarding (just in case - this sentence is sarcastic)

I've been mining on an alt that has been wardecced by 5 merc groups, its not even in an out of the way system, what is the problem?

Keep an eye on Local, choose a cluster of belts that is very far from gate (u need a big system) and dock up as soon s you see one of them pop in system. And as it has been said: Directional scan. Orca in belt is a bad idea, keep it POSed or on station.

Easy enough.

You say you run 6 accounts, by the gods, if you are too lazy to keep a scout next door you deserve to lose your fleet and have your gamestyle impeded.
Cara Forelli
State War Academy
Caldari State
#283 - 2016-03-18 17:44:56 UTC
Uta Benigna wrote:
chances are high that already someone else said that but anyway i will do. For my chars who are doing a lot of mining in highsec the watchlist is our only intel. Dont tell me i should have scouts in other systems as i already sub 6 accs - my only chance is to see when people who had aggressed me before come on and then decide maybe better get the fleet back to station. When i see them on the OV it's already too late. Thanks CCP for making mining even more exciting and rewarding (just in case - this sentence is sarcastic)

Cases like this are exactly why ccp removed watchlist and your whining is just distracting from real issues with its removal. Watchlist is not your only intel in that situation and there are plenty of ways for you to protect yourself. In other areas of the game (wormholes, wardecs) watchlist served a purpose which can't be replaced by other intel sources, and that is the real problem.

Try playing at the keyboard. If that's too boring, you might ask yourself why you are mining in the first place.

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Johan Marberg
SoE Roughriders
Electus Matari
#284 - 2016-03-20 07:26:09 UTC
I use watch lists to track targets (as I imagine a lot of folks do). I war dec folks and then unlike most war deccers who seem content to just camp pipes I run traces on whoever is online and then go find them so we can interact meaningfully in space (Oh look content). I also use this a lot to find miners and mission runners in enemy FW highsec space. I have lists of folks I added to my watch list after i exploded their ships. I check these lists often and run traces. Now these lists are pointless. Cannot see many people adding me as a contact if I ask politely so I can then see if they are online (and run traces and then go say hi).

Did CCP not know how we were using these things. Did the CSM not tell them? Or is this all about protecting the anonymity of Titan pilots? How many of them can there be and was this enough of a problem that it needed fixing?

I did wonder why none of my WTs seemed like they had been online this weekend. They probably have been but how I'd know this is a bit of an open question. Guess I'll just have to become a trade-hub/pipe camper (booooooooooring) because my more boutique style of personalised war just got widdled on from a great height..




Morgan Agrivar
Doomheim
#285 - 2016-03-29 07:47:57 UTC
Jonah Gravenstein wrote:
Mr Mieyli wrote:
Uta Benigna wrote:
chances are high that already someone else said that but anyway i will do. For my chars who are doing a lot of mining in highsec the watchlist is our only intel. Dont tell me i should have scouts in other systems as i already sub 6 accs - my only chance is to see when people who had aggressed me before come on and then decide maybe better get the fleet back to station. When i see them on the OV it's already too late. Thanks CCP for making mining even more exciting and rewarding (just in case - this sentence is sarcastic)


Or do what I do on my mining alt. find yourself a belt and open up d-scan. It works best if you find a belt far from the busiest parts of the system and keep your eyes on the scanner. That way when you're mining in your skiff and a few catalysts show up you can think "these guys are likely here for me, better bail" before they are even on grid with you. Watchlist is not your only intel, it's not even that useful intel (for a HS miner) all it does is say a certain player is online. Local and d-scan tell you useful intel, who is in system able to harm you, and what ships are they flying.
D-scan works really well if you're mining in a gated dead-space area too, set the distance and direction so that it covers the entrance gate, anybody that attempts to enter the dead space area has to come through the gate and thus shows on d-scan.

Not for Recon ships...
Jade Blackwind
#286 - 2016-03-29 09:33:29 UTC
Good riddance.

Even setting aside the "free intel" part, this feature had a Titanic-sized potential to be used in all kinds of exploits and harassment.
Starrakatt
Empire Assault Corp
Dead Terrorists
#287 - 2016-03-29 13:25:09 UTC
Jade Blackwind wrote:
Good riddance.

Even setting aside the "free intel" part, this feature had a Titanic-sized potential to be used in all kinds of exploits and harassment.

Exploits?

I am curious, name one

I can't believe CCP missed a Watchlist exploit for all these years, I want retroactive mass bans.
Neadayan Drakhon
Heuristic Industrial And Development
AddictClan
#288 - 2016-03-29 20:54:36 UTC
Jade Blackwind wrote:
Good riddance.

Even setting aside the "free intel" part, this feature had a Titanic-sized potential to be used in all kinds of exploits and harassment.

And removing watch lists is going to somehow limit the harrassment potential?

Also, what exploits? Please, enlighten us.

Free intel, pff, what a joke. All it ever told you was whether the person was online at the moment or not, didn't tell you where they were, what they were flying, whether they were docked or in space, afk or active. Just online/offline, and even then you didn't know if that guy that just logged off was doing a logoff trap or was disconnected or was genuinely logging off.

For both hunters and hunted, this was a vital tool to avoid wasting massive amounts of time looking for a pilot that isn't even online.

Personally I'd bring it back as it was, because I don't think watchlisting supers is a problem that needed to be fixed. However if they insist on nerfing the watchlisting of super pilots, this thread already has several workable suggestions on how to do that while preserving at least most of the remaining functionality of the watchlist.
Smitty Uitra
Smitty's FUC n' Hauling
#289 - 2016-04-20 04:44:23 UTC
So on Twitter CCP said they were going to look at the watchlist issues over a month ago. Have they posted anything that I missed?
March rabbit
Aliastra
Gallente Federation
#290 - 2016-04-20 05:36:16 UTC  |  Edited by: March rabbit
Smitty Uitra wrote:
So on Twitter CCP said they were going to look at the watchlist issues over a month ago. Have they posted anything that I missed?

maybe they have looked....

but logs shown nothing Shocked

Neadayan Drakhon wrote:
Free intel, pff, what a joke. All it ever told you was whether the person was online at the moment or not, didn't tell you where they were, what they were flying, whether they were docked or in space, afk or active.

Story from one WH person.
---
We see player warping out and then the ship disappears from D-Scan. WL helps us to see whether he just cloaked or logged off.
---

So as you can see: it's not just 'on/off status'. Sometimes WL gives too much info

The Mittani: "the inappropriate drunked joke"

Shayla Etherodyne
Delta Laroth Industries
#291 - 2016-04-20 06:26:58 UTC  |  Edited by: Shayla Etherodyne
I find fun that some player has asked for the watchlist removal for years as it gave their targets/hunters free intel and now some different (I suppose) player cry because they have lost the same free intel.
You can't please everyone and all that stuff. Lol
Dracvlad
Taishi Combine
Astral Alliance
#292 - 2016-04-20 06:58:30 UTC  |  Edited by: Dracvlad
In spite of the fact that it makes that cloaky camper more powerful because I now have no way of checking if they have a threat behind them I think it is a very good thing. I don't really care about knowing if other non-BLOP's or hot drop potential enemies are online or not because I am used to operating around them anyway.

The one issue I have is that they still have free information on me being active by using the Eve map and Dotlan, does it really have to have NPC kills detailed, is that really wise CCP? Remove that massive free intel tool and we are at a similar level. When I first started playing Eve I blew up the wrecks not realising that people could tell there was someone ratting as it was handed to them on a plate, I was a bit shocked at this, but I was told by people that this had been in the game from the start, still seemed stupid to me, but CCP needs to think that they have made it easier to catch people since I started, perhaps that free intel needs to go too, perhaps if I smile sweetly they will think about it?

In hisec people will have to actually hunt or just camp trade hubs and choke points, I expect even more blanket war decs until that collapses under its own stupidity, I hope that CCP makes war decs only possible against entities that have a POS or their replacements, a citadel or own space, in other words having skin in the game or a reason to fight. Hopefully that will enable corps in hisec to develop more than in the main being one man or single account corps.

People can use their caps more, but the chance of an unexpected escalation increases a lot, this is a very good thing.

Overall I think this is a very positive thing and makes Eve bigger.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Mephiztopheleze
Laphroaig Inc.
#293 - 2016-04-20 07:00:33 UTC
Neadayan Drakhon wrote:
Free intel, pff, what a joke. All it ever told you was whether the person was online at the moment or not, didn't tell you where they were, what they were flying, whether they were docked or in space, afk or active. Just online/offline, and even then you didn't know if that guy that just logged off was doing a logoff trap or was disconnected or was genuinely logging off.


Knowing exactly when someone logs into, or out of, a persistent game setting like EVE is a pretty damn big deal. For example: https://www.themittani.com/news/pl-nabs-another-titan-lowsec

Good riddance to a bad mechanic.

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Omar Alharazaad
New Eden Tech Support
#294 - 2016-04-20 07:42:49 UTC
"In hisec people will have to actually hunt or just camp trade hubs and choke points, I expect even more blanket war decs until that collapses under its own stupidity, I hope that CCP makes war decs only possible against entities that have a POS or their replacements, a citadel or own space, in other words having skin in the game or a reason to fight. Hopefully that will enable corps in hisec to develop more than in the main being one man or single account corps."

The first part of this is a direct result of this change, except the hunting bit... that's become a great deal more difficult now that locator agents are basically a waste of money and time. Some of us are still trying, but it's starting to get more than a little discouraging. I doubt it's going to collapse any time soon though, mercs tend to be tenacious and are more likely to just make those areas into their private hunting grounds until things are either changed for the better or CCP succumbs to the wailing of the 'Just one more nerf' crew.

I understand where you're coming from, but I'm personally against any changes that dumb down or narrow the focus of wars in high security space. Wars exist for a variety of reasons beyond bashing structures and reducing it to that would be for lack of a better word, bad. We need some ability to prosecute wars for hire in a meaningful fashion and for reasons other than 'smash that structure'.

And no, I'm not arguing for the return of the watchlist as it was... that ship has sailed for better or for worse. I do think that the consequences of it need to be addressed though.

Come hell or high water, this sick world will know I was here.

Metheman
Doomheim
#295 - 2016-04-20 08:08:39 UTC
Oh look, CCP made it easier to gank. So what else is new?
Shae Tadaruwa
Science and Trade Institute
Caldari State
#296 - 2016-04-20 10:27:27 UTC
Metheman wrote:
Oh look, CCP made it easier to gank. So what else is new?

What idiocy are you talking about.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Dracvlad
Taishi Combine
Astral Alliance
#297 - 2016-04-20 11:57:02 UTC
Omar Alharazaad wrote:
"In hisec people will have to actually hunt or just camp trade hubs and choke points, I expect even more blanket war decs until that collapses under its own stupidity, I hope that CCP makes war decs only possible against entities that have a POS or their replacements, a citadel or own space, in other words having skin in the game or a reason to fight. Hopefully that will enable corps in hisec to develop more than in the main being one man or single account corps."

The first part of this is a direct result of this change, except the hunting bit... that's become a great deal more difficult now that locator agents are basically a waste of money and time. Some of us are still trying, but it's starting to get more than a little discouraging. I doubt it's going to collapse any time soon though, mercs tend to be tenacious and are more likely to just make those areas into their private hunting grounds until things are either changed for the better or CCP succumbs to the wailing of the 'Just one more nerf' crew.

I understand where you're coming from, but I'm personally against any changes that dumb down or narrow the focus of wars in high security space. Wars exist for a variety of reasons beyond bashing structures and reducing it to that would be for lack of a better word, bad. We need some ability to prosecute wars for hire in a meaningful fashion and for reasons other than 'smash that structure'.

And no, I'm not arguing for the return of the watchlist as it was... that ship has sailed for better or for worse. I do think that the consequences of it need to be addressed though.


I see where you are coming from, when I wrote that I was thinking should I cover war decs against people who use newbs unfairly or people who people just do not like who do not have any skin in the game, I for one would prefer that it was possible but was mindful of getting rid of blanket war decs, but thinking of a mechanic around this would be rather difficult. Perhaps that could be dealt with via significant cost, for example the current rules apply for the corps or alliances with skin in the game as I detailed above, but make the cost of war decs for others that do not have this exposure cost 10 times more and put a limitation on how long they can stay under a war dec and then block any war decs for three weeks after that war dec. In return some adjustment to the avoidance, but you cannot get around simply just not logging in...

In terms of the watch list think we might see some war dec corps become more local and hunt a region or constellation perhaps, I can understand it becoming more difficult and more of a bind where its difficult to get a fight at least at this point, but I think as things start to change then you might get more corps that will stand up and fight. I can understand your issue here and how discouraging it is. I had hit after hit on my game play in Eve, the loss of the kiting Drake with missiles nerfs, then making interceptors a real threat to get on top of you, then cut my reprocessing value by 60%, then no D-scan on combat recons. My fun was belt ratting in systems with other players trying to kill me, was fun, but it got harder and harder, but I still do it for laughs, I adjusted, but I earn even less because now I have a scout following them around... I feel your pain, I hope you get through it. By the way I rather like your posts, because I get the impression you look at it from the other side too.

I do believe that the blanket war dec is an issue and the watch list change will increase that issue sadly even though removing the watch list is a big improvement in the game overall.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Lord Razpataz
Devils Rejects 666
The Devil's Warrior Alliance
#298 - 2016-04-20 12:31:22 UTC
At this point.. almost 2 month after we got word that watchlist is beeing changed to a glorified facebook lookalike, the only thing I want from CCP is a respons on the massive feedback about this change.

It seems they made this change without any clue how this will affect other areas/playstyles of the game.
And now their hiding... (busy with other coming changes that will fix the titan/super issue - main reason for the watchlist change)

A month ago in the march feedback thread..
CCP Lebowski wrote:
Thanks for all watchlist feedback great and small, thoughtful and mean! Lol

We'll be discussing this as a team and I'll endeavour to get some responses on your points and suggestions.

Thanks for your patience!



Omar Alharazaad
New Eden Tech Support
#299 - 2016-04-20 12:38:39 UTC
Sadly the blanket war dec thing is a result of the watchlist change to some degree. I'm not saying that everyone is doing it, they aren't... however, there are those who have turned to this because it's the only viable way to keep their members engaged now. Hunting isn't impossible, but it's become a great deal more difficult and often turns up nothing in return for the time and effort... so it's not surprising that folks are seeking a method that yields better results despite being less elegant in the manner of prosecution.

Adaptation takes many forms I guess.
I cast no moral judgements on those who opt for the path of lesser resistance, doing everything the hard way all the time is a special form of insanity that I've found myself guilty of in the past... but I cannot expect that out of others.

I do try to see things from both sides, at least when it comes to high sec. I have little experience in null and low and none to speak of in WH's, so I try not to chime in on things that pertain to them. I did spend a goodly 7-8 years as a bear in high sec though before learning the joys of playing hard with my fellow man. I mined for years, I ran missions for years, I was saved from quitting the game by Jam and the other Lords when they taught me a new way to have fun. It's not for everyone and I recognize that.

However, as a member of one of the merc groups that has made their name by actively hunting their targets - to the extent of being willing to fly 30 jumps just to pop a target, these current changes have crippled our way of life and done nothing other than encourage us to become just like so many other groups and simply camp the hubs and pipes. We don't want to do this. We hate doing this. We are trying to adapt as well without compromising who and what we are.

Come hell or high water, this sick world will know I was here.

Cara Forelli
State War Academy
Caldari State
#300 - 2016-04-20 13:41:30 UTC
March rabbit wrote:
We see player warping out and then the ship disappears from D-Scan. WL helps us to see whether he just cloaked or logged off.
---

So as you can see: it's not just 'on/off status'. Sometimes WL gives too much info

So you would prefer I wait all night for then to show back up? Have you ever set foot in a wormhole? That isn't free intel, I'm literally watching them! I'm happy to "work" for my intel, but I can't do that if you take away all the tools! Wormhole people already work much harder to find targets. The amount of time I've wasted since this change is ridiculous.

You are so obsessed with free intel that you can't recognize hard earned intel when it's staring you in the face. If he's in my watchlist, I've already been on grid with him. Today. This is not analogous to supers at all.

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