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[proposal] Review T2 ship material change / moonmining / moon distribution

Author
Hemmo Paskiainen
#1 - 2011-12-16 15:03:24 UTC  |  Edited by: Hemmo Paskiainen
Analyse:

A year or so back:
A while ago some material specification of T2 ships changed. This was an indirect nerf and buff to some moon materials aka moongoo. Moon have rarity classifications. There are 5 classes,
#1. Gasses
#2. Rarity 8 (Cobalt, Scandium, Titanium, Thungsten)
#3. Rarity 16 (Cadmium, Vanadium, Chromium, Platinum)
#4. Rarity 32 (Caesium, technetium, Hafnium, Mercury)
#5. Rarity 64 (Promethium, Dysprosium, Neodymium, Thulium)


Before this change of material specification, certain R64´s were very profitable. Those were mostly Promethium & Dysprosium and in lesser extend Neodymium and Thulium. Moon mining gives always a fixed amount of moon materials that can be harvested. At peek market times the Rarity 64 moons made:
Promethium 7b a month
Dysprosium 9b a month
Neodymium 3,5b a month
Thulium 4,5b a month

Current Situation:

After the T2 material spec change a certain bottleneck moongoo item became very valuable. Some people agrued this is intentional or a hasty mistake that got overlooked. It brought us in the current situation that a Rarity 32 moongoo is more valuable than 6 Rarity 64 moons together. This screenshot explains a lot:moon distri.

How this could happen, who knows but its effects are wide spread across EVE. Neodymium & Thulium are giving a few hundred million profit a month and Dyspro and Prom are hardly getting above 1 bilion isk profit marker per month. A technetium moon is worth equal or more than the highest R64 profit moon a year ago. 1 Technetium moon is worth 6 R64 moons. This can not be right. On the screenshot u can conclude multiple explanations and combine them. The Technetium moons are the least spread moons in the game. They are clustered tighter in a handful of region bordering each other. The geographic location of these moons make it a close cluster, a BFF magnet. This also creates an trading cartel. Since the items made from Technetium is an T2 production bottleneck, an cartel has an extra steep impact on the market prices. The ability to apply this and the isk benefits coming forth out of this creates and unhealthy political situation. It is comparable to an Arms Race, only this Isk Race is one sided and unmatchable. The defenders can whelp many more fleets and suicide on anything, bankrupting attackers due the hugh unbalanced free isk income.

Fail Indicators:
-R32 more valuable than 6x R64´s
-Cartel forming
-Non Invasion Pacts (NIP) for protection of isk farming (blue lists)
-Dynamic 0.0 politic situation broken
-Moon geographic location not comparable to other moon math´s
-Dynamic 0.0 pvp situation is broken (north = boring)
-Technetium products is T2 bottleneck
- One racial moon product is way more used than the races´s products

My proposal is to relook at the T2 material change, or review moon mining in general, or review moon distribution (it’s a prehistory distribution out 2004).

If relativity equals time plus momentum, what equals relativity, if the momentum is minus to the time?

Hemmo Paskiainen
#2 - 2011-12-16 15:09:10 UTC  |  Edited by: Hemmo Paskiainen
reserved for future comments

2x harvesting arrays on 1 moon harvesting 200 per hour

Monthy hours 30 days x 24 = 720

Current moon goo value *200 goo* 720 hours = profit a month

Caesium..............2936,97*200*720 = 422.923.680 ISK
Technetium...........100.975,76*200*720= 14.540.509.440 ISK
Hafnium................1999,99*200*720= 287.998.560 ISK
Mercury..................3779,63*200*720= 544.266.720 ISK

Promethium.......5509,44*200*720= 793.359.360 ISK
Dysprosium.......9698*200*720 = 1.396.512.000 ISK
Neodymium.......20396,99*200*720= 2.937.166.560 ISK
Thulium..............2426,84*200*720= 349.464.960 ISK


In short profits as 17-12-11:

Caesium 422 million a month
Technetium 14,5 Billion a month
Hafnium 287 million a month
Mercury 544 million a month

Promethium 793 million a month
Dysprosium 1,3 billion a month
Neodymium 2,9 billion a month
Thulium 349 million a month

If relativity equals time plus momentum, what equals relativity, if the momentum is minus to the time?

Max Kolonko
Caldari Provisions
Caldari State
#3 - 2011-12-17 07:23:23 UTC
+1

Not sure about exact details in your post (wheter they are correct or not) but I agree that this should be looked into and fixed.

first thing should be revision of production chains and availability of certain moon goo.

If this will not help (for example all the tweaking would only lead to creating new rare bottleneck) add some sort of dynamic distribution, so anyone can have a bite of those :D
Drake Draconis
Brutor Tribe
Minmatar Republic
#4 - 2011-12-17 07:28:11 UTC
+1 here... my inclination is to scream "YOUR DOING IT WRONG" but I've noticed a distinct gap/trend.

With the changes made...its only made things astronomically expensive/stupid and not so much balanced.

I can't help but wonder if they tilt the balance back to prior times to see if things shift around a little bit better.

================ STOP THE EVEMAIL SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152

Rixiu
PonyTek
#5 - 2011-12-17 13:57:35 UTC
I have also speculated in moon minerals and would like to see this change!
Morganta
The Greater Goon
#6 - 2011-12-17 15:38:51 UTC
is this where the trolls are supposed to come?
your post in GD confused me
Ira Theos
#7 - 2011-12-17 16:12:25 UTC
While I salute your effort at using logic and game structure facts to highlight EVE resource imbalances, and your attempt to provide solutions is above and beyond, I feel it necessary to point out that AT CCP NOBODY IS LISTENING OR CARES !

So if you would kindly return to posting nothing but limitless praise and adulation for EVE, the management would appreciate it.
Wolodymyr
Breaking Ambitions
#8 - 2011-12-17 19:03:36 UTC
Morganta wrote:
your post in GD confused me

Yeah a little less sperging and a little more solutions please.

R32 prices are higher because consumption is higher. I would either ramp up the amount of moons that produce moon goo. Or I would put more of an emphasis on PI products in T2 manufacturing by changing the materials that the blue prints need or allowing higher level PI turn into the finished materials that moon goo turns into. PI does need to get more important before CCP even thinks of doing Dust.

I honestly think PoCo based sov is a good idea https://forums.eveonline.com/default.aspx?g=posts&m=1417544

Hemmo Paskiainen
#9 - 2011-12-17 19:40:19 UTC
My previous experiance with CCP is that they pick their own solutions and they rely only on their own research. Im just the messenger here, it is up to people to come with good idea's to help CCP and discuss here possible solutions.

I just started the first 2 stages of a problem; Identification & analysation. Lets discuss possible solution here.

If relativity equals time plus momentum, what equals relativity, if the momentum is minus to the time?

Tarunik Raqalth'Qui
Native Freshfood
Minmatar Republic
#10 - 2011-12-17 20:03:26 UTC
I personally think moon minerals should be randomly redistributed on a regular basis, by some means or another. Right now, whoever controls the Tech moons in the North controls the vast majority of T2 production as a result, and that's no good.
Feligast
Brutor Tribe
Minmatar Republic
#11 - 2011-12-17 20:59:54 UTC
Granted, some change in moon mining stuff needs changing. Tech likely needs a nerf of one sort or the other, whether through redistribution or changing of the bill of materials on T2 production.

Until then, people who want those moons and the income can.. you know.. actually fight for them.
Joshua Aivoras
Tech IV Industries
#12 - 2011-12-19 11:02:44 UTC
Feligast wrote:


Until then, people who want those moons and the income can.. you know.. actually fight for them.


Just on the outside looking in, I find it strange that this comment keeps coming up in relation to this problem with moongoo.

The way I see it, these moons have been controlled by the same people for years. One can assume they have ~quite~ a bit of ISK now and with such a massive amount of it on the defender's side, how can, let's say, a small corp ever have a slight chance at taking a moon, let alone defending it, from someone with those resources?

At that point its not a matter of will, laziness, determination, whatever. How could anyone feasibly compete against someone with thousands of times greater resources? Eventually the aggressors will run out and give up.

95% of the players are loving EVE, the other 5%? On the forums.