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Do you think EVE is supportive of casual players?

Author
Leisen
Deep Core Mining Inc.
Caldari State
#21 - 2011-12-16 16:38:52 UTC
Hell no.
baltec1
Bat Country
Pandemic Horde
#22 - 2011-12-16 16:43:29 UTC
Nothing needs to be changed.

ObieWan Kenobieie
Galactic Masonry MGZ
#23 - 2011-12-16 16:48:27 UTC  |  Edited by: ObieWan Kenobieie
I heard something about ccp linking the fitting window to the eve market or something. something about an option where you can autobuy everything in the fitting window from the market...this can work if you are docked in dodixie/jita/rens/oursalurt/etc and have you're market filter set to "in station" only.

You are still "SOL" if you aren't in jita 4 station.

I would like to have NPC haulers in game that deliver mods to you for a fee. These haulers won't hurt market haulers who buy low in jita and rip you off in you're mission hub. The npc hauler would be limited to the region and/or 8 jumps etc. (whatever)

I'd also like npc haulers who would haul ore for you're miner main character in high sec so you don't have to have a second account just to haul ore in a badger 2. Ya sure.....you COULD ask a corpmate to haul for you ..but you can crap in one hand and hope in the other and see which hand fills up faster.....

The redfrog (?) and various market hauler bots would still make their tens of millions.

Making the game complex is great, there is nothing complex about time sinks.


There is nothing complex about: warp to 0/jump/warp to 0/jumpwarp to 0/jumpwarp to 0/jumpwarp to 0/jumpwarp to 0/jump.......Dock/put comic books, mountain dew in cargo hold undock and...warp to 0/jumpwarp to 0/jumpwarp to 0/jump/jumpwarp to 0/jumpwarp to 0/jump/jumpwarp to 0/jumpwarp to 0/jump dock.
Camios
Sebiestor Tribe
Minmatar Republic
#24 - 2011-12-16 17:05:37 UTC
I think that EVE is suitable for casual play, but only if you can enjoy the casual content that it offers.

The problem is that "casual" usually means "solo", but it just depends on your ability, and will, to interact with other people. Once you can join a good corp, or a good alliance with fleets running every night, it's really easy to get into the action even with little time to spare.

If you can't/don't want to find a group that accepts you and your playtime, then you have to play solo, and this might be the problem... but then the question becomes "Do you think EVE is supportive of solo play?". I think yes, there are things to do for the solo player, it just depends on you if you find them enjoyable or not.






Karthwritte
Trouble Seekers Incorporated
#25 - 2011-12-16 17:08:44 UTC
EVE is hardly casual. When you go casual, isk start blowing up
Herzog Wolfhammer
Sigma Special Tactics Group
#26 - 2011-12-16 17:23:17 UTC
Eve is not in any way supportive of casual players, being a game by and for neckbeards and stay-at-home sons. It's even harder on "lone wolves", and may eventually evolve to a game mechanic whereby undocking when not a member of a 0.0 corporation causes ship and capsule to explode in an instant.


And THAT is what makes it all the more challenging.

So I say once more as a casual player and lone wolf: "bring the pain, CCP".


You see, there are people who see a game mechanic or an intent, and totally skew the approach to it for their own terms, such as killmail horing, griefing, e-peenery, semi-autistic emoraging, and the like. CCP does nothing about that. "It's a sandbox" is the excuse-for-all mantra.

So be it.

On those lines I will take their forced group play game, and play it alone, no matter what they do.

The funny part is that the very things CCP does to appease the existing playerbase of ganktards, carebears, 0.0 lordlings, ISKaholoics, and killmail addicts, actually make for little nooks and crannies in which a solo/casual player and survive. And the more they try to appease and force group play, the more little nooks and crannies they create. If this game was "WoW'ed up", it would truly suck, but the very kind of player they are openly against and do nothing to protect, when they find their own goals not related to "how many people can I grief" or "how much ISK can I accumulate and not use", get a better game from it.


IF you want to be an ISKaholic, or a KM addict, you are fodder either way. But if you forget the way the game is advertised, and pay no attention to the ganktards and carebears when they try to tell you how this game "should" be played, you will find your own goals and your own game and a way to achieve those goals and to hell with the intent of the game and who says what.


Sandbox? Indeed. But even those screaming "it's a sandbox!", having invested so much of their ego into the way they play their game that turns out to be anti-climatic will scream it with a penchant for hating it as much as they claim it is hated by those they claim can't handle it.

To me, it's like watching the passengers of a short bus try to take control of the wheel while the whole thing goes over a cliff. It's funny and tragic but at least the windows are clean.


Bring back DEEEEP Space!

MadMuppet
Critical Mass Inc
#27 - 2011-12-16 17:23:50 UTC
I play casually now, down from three accounts where I was going to make my own industrial corp, and there are a lot of things that you can do, but you are pigeon-holed in many respects.

These days I have a base wallet amount that is my 'grinding point' and I have a base fleet of ships for 'grinding isk'. Once I get above the grind point the additional isk is currently going to lo-sec PVP and null/WH exploration. I also go casual mining for ammo materials or some trade operations. I still have some high-sec PI running since it is still profitable even with the higher taxes.

I have no dreams of being a master FC or CEO. Running out to null actually does have interest to me, but i don't know if my casual play style would be of any interest to a corp/alliance out there, so yeah, I'm sort of plateaued game-wise until I make this toon more of a jack-of-all-trades type.

From a gameplay stance, I don't know what you could really change, whatever concessions are made to improve casual play are only going to make the hard-core players (legitimate or not) that much more powerful.

-Mad

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Kyt Thrace
Lightspeed Enterprises
Goonswarm Federation
#28 - 2011-12-16 17:34:44 UTC
Eve-Online: MASSIVE MULTI-PLAYER ONLINE GAME (MMO)

If I were to play this game solo, then I would have quit after the trial period was up.

This game is not meant to be a solo player game. :P

Some people do it & seem to have fun, but it is a sandbox game so more power to those that can make it a solo game.

Causal gaming, its not really & probably a waste of your money if that is how you play. Go play other games.

So, overall I hope CCP does nothing to encourage solo or casual gaming in EVE, but instead keeps putting more focus on group MMO experiences.

R.I.P. Vile Rat

Esu Nahalas
Yote Patrol
#29 - 2011-12-16 17:38:41 UTC
If you are a casual player, and worried about EVE being for casual players (or not), then you are not a casual player.
Citizen Smif
Pator Tech School
Minmatar Republic
#30 - 2011-12-16 22:20:04 UTC
Esu Nahalas wrote:
If you are a casual player, and worried about EVE being for casual players (or not), then you are not a casual player.


Haha, that is a fair comment. I'm not concerned about it, I was merely just posing the question whether it is supportive of casual players or not.
Takseen
Federal Defense Union
Gallente Federation
#31 - 2011-12-16 22:35:26 UTC
Casual in terms of hours played per week, yes absolutely.

Casual in terms of time spent learning how to play...only if you're happy to just mine or run missions. But most of the other elements seem to have a much higher learning curve, pvp especially.
Shizuken
Venerated Stars
#32 - 2011-12-16 23:11:42 UTC
Citizen Smif wrote:
Just a question for you - how do you think EVE is for a casual player? And would you change it if you could, and in what ways?


I think the biggest way is in the skill training system. You do not actually have to be playing (read as "leveling" in most other RPGs) in order to be able to have mechanical access to various aspects of the game. If you are going to be away from the Game for a few months you can log on once every few weeks to update your training queue. That way when you do return you have access to more areas of play. I think EVE strikes a good balance for this.
Tippia
Sunshine and Lollipops
#33 - 2011-12-16 23:23:48 UTC  |  Edited by: Tippia
How do you define “casual”?

I've played EVE very casually for four years now — at least according to my definition of casual play — and it's only become easier to do so over time…
J Kunjeh
#34 - 2011-12-16 23:28:01 UTC
I don't think as it currently stands that Eve is very supportive of casual play. True, casual play can be had, but I think more can be done. I think the current semi-focus on removing unnecessary complexity is a good start (you know, like killing the session change timers...what a waste of time those things are). I think adding more routes of casual play (note: by this I do not mean "dumb Eve down") would be good for CCP and New Eden as more people would play who right now just don't have time for 5 hour CTA's.

"The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5) 

Jack Cavanaugh
Caldari Provisions
Caldari State
#35 - 2011-12-16 23:33:39 UTC
If you don't mind paying a monthly sub of 10-13 bucks then EVE is no problem for casual players. All you have to do is login occasionally to update your skill queue. Dive back in a year later, buy/sell a plex or two and you is winrar!
Pinaculus
Aliastra
Gallente Federation
#36 - 2011-12-17 00:35:39 UTC
EVE is incredibly casual friendly.

1) PLEX. ISK Grinding is for people who game a lot and are really hardcore about it. For casual players, it's kind of dumb. I make more ISK by working a couple extra hours and not going to Starbucks than I do from grinding Incursions for hours on end. It doesn't work for everyone, but it works for me.

2) Buy/Sell Orders. Now with the quick-add fitting feature from Crucible it's even better. Dock in Jita, post buy-orders for the items/quantities/prices I want, log off. 5 minutes to build as many ships as I can afford to insure.

3) Courier Contracts. Once my orders are filled, I can contract that stuff to Red Frog and they'll deliver it wherever. If you aren't near high-sec they have low and null alternatives. And most corps also have Freighter/Jump Freighter services available as well. The contract system makes this possible. I don't need to be online to hand my stuff to a hauler. It just happens.

4) Real-Time Skills. I don't have to grind a zillion fights just to get better gear or "level up." It just happens over time. Old news, but still as a founding principle it works well.

5) EVE Gate. Yes, the twitter-clone is sillly. Having access to in-game EVE Mails from any web browser is awesome. The event calendar is quite useful, if your corp actually bothers.

6) 3rd Party Stuff. This offers so much functionality, it's hard to cover it all. I can use my Android phone to keep tabs on my skill trains and market orders while I'm out and about. I can use EVEMon and EFT to pre-fit ships before I blow cash on them. Killboards allow me to keep up with what the corp's doing and where. I can hang out on Teamspeak with corp mates, or just listen in while I'm doing other stuff. Teamspeak even has an Android app, so I can BS with them while I'm driving around.

Really, the hardest part is finding people that play the same time you do and like doing the same stuff you like. Beyond that, everything else can be handled with a minimal investment of cash to replace the hours I can't and don't want to spend grinding. I log on, hop in my ship, X up for fleet. The fact that I can only play a couple of hours here and there, and need to preplan as much of my sessions as possible means that a few PLEX ends up lasting me a long time.



TL; DR -> EVE is very casual friendly. You can get most of the boring, time-sink crap out of the way with PLEX, in-game tools, and 3rd party services.

I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs.

Spineker
#37 - 2011-12-17 00:49:14 UTC
Eve is one of the most causual MMO's ever made.
Famble
Three's a Crowd
#38 - 2011-12-17 01:31:06 UTC
MMO doesn't mean group play. I grow weary of that misconception. MMO means a lot of people playing in the same world, nothing more. We don't have to play together at all. I'm thankful for that too, because most of you guys suck and I don't want to play with you.

If anyone ever looks at you and says,_ "Hold my beer, watch this,"_  you're probably going to want to pay attention.

Pinaculus
Aliastra
Gallente Federation
#39 - 2011-12-17 01:37:56 UTC
In me experience, people that are very good at the solo PVP game are spoken of very highly. The people that aren't respected much are those that whine about how hard it is because they're bad at it.

The "MMO = Multiplayer" meme is mostly directed at them, I think. I guess the moral of the story is, "If you're bad at solo pvp don't whine about it. Get a fleet or get better."

I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs.

MeestaPenni
Mercantile and Stuff
#40 - 2011-12-17 02:02:07 UTC
Tippia wrote:
How do you define “casual”?

I've played EVE very casually for four years now — at least according to my definition of casual play — and it's only become easier to do so over time…


Yet despite that, you've become the self proclaimed EvE know-it-all.

I am not Prencleeve Grothsmore.