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Mass Test on Singularity on Tuesday 1st March 2016

First post
Author
Soldarius
Dreddit
Test Alliance Please Ignore
#21 - 2016-03-01 17:36:09 UTC
This weekend I experienced the stuck issue twice. Once during a Fight Club match. My client simply refused to recognize that I had changed states.

Despite everyone being able to see me in my pod, my client still thought I was in my ship. I still had all my modules though I could not interact with them. I could see my supposedly destroyed ship in space. I could see other entities using effects on that ship such as rep bots, even though the ship should not even exist. My client appeared to have stopped accepting data from the server. But it was still connected. I did not see a wreck.

http://youtu.be/YVkUvmDQ3HY

P6tu
Carebear Dragons
#22 - 2016-03-01 17:48:35 UTC  |  Edited by: P6tu
Stuck issue is still there...Exactly as described in post #21.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#23 - 2016-03-01 17:52:08 UTC
Where can I turn off that gong when a ship I have locked is destroyed?
Where can I turn off that flashing X that is uncalled for and obnoxious.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Officer Sage
Brutor Tribe
Minmatar Republic
#24 - 2016-03-01 17:57:51 UTC
Yep, my Wolf got stuck after I wrecked.

The SP are just for Singularity or will they apply to Tranquility as well?
Lee Maulerant
The Scope
Gallente Federation
#25 - 2016-03-01 18:31:43 UTC
Officer Sage wrote:
Yep, my Wolf got stuck after I wrecked.

The SP are just for Singularity or will they apply to Tranquility as well?


Just for Singularity, any testing done on the Singularity server will not affect anything on the Tranquility server.

The test was great, I found no problems with camera controls but the "Track" option on the overview target tab sticks, meaning you can't stop tracking until you look at your own ship, at least with my experience.

Not sure if this is intended but it is, nonetheless, frustrating.
Tchubb
Tch. Evasion
#26 - 2016-03-01 20:31:19 UTC
Lol i've got scammed by ccp ! I was thinking about tranquility for the free SP... who cares about sisi sp...
Very disappointing i've wasted 3hours
Lukas Ish
No Luck Corp
Kenshin Shogunate.
#27 - 2016-03-02 07:38:02 UTC  |  Edited by: Lukas Ish
Tchubb wrote:
Lol i've got scammed by ccp ! I was thinking about tranquility for the free SP... who cares about sisi sp...
Very disappointing i've wasted 3hours



I just realised that too... soo dissapointed now, I was already building up skill queue on TQ to finally get some decent fitting skills.. :( pretty useless then.. I was hoping to get that SP boost, as it takes ages to train those skills >.<
Lee Maulerant
The Scope
Gallente Federation
#28 - 2016-03-02 13:56:34 UTC
I hate to disappoint the two above posters, but it was (and always is) clearly stated in the first post of this topic by CCP Habakuk that the two million skill points will be on Singularity (Test Server), not Tranquility (Live Server).

CCP Habakuk wrote:
What else should I know?
Use the command /moveme to be moved to the start system FD-MLJ
2M Skill points will be awarded on Singularity for this mass test
CCP Habakuk
C C P
C C P Alliance
#29 - 2016-03-02 16:48:18 UTC
The skill points have been applied now on Singularity to 653 characters. Thanks for helping and for your bug reports!

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Anonymous The Sixth
Room for Improvement
Good Sax
#30 - 2016-03-03 14:22:26 UTC
i had two accounts working the last test. neither got any experience points for some reason. I participated in all the events and submitted error notices from both accounts. Skipped this one.
Emma A Baxter
Doomheim
#31 - 2016-03-11 12:51:43 UTC
well i was on that test server and never got my points, can you explain to me why...
Phinix Erebus
Science and Trade Institute
Caldari State
#32 - 2016-03-31 16:46:12 UTC  |  Edited by: Phinix Erebus
me neither
pajedas
Doomheim
#33 - 2016-03-31 17:22:06 UTC  |  Edited by: pajedas
Thought this was recent. I'll assume that it's been resolved.

🐇

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