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I want to use the Proteus!

Author
Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#21 - 2011-12-21 16:42:12 UTC
Use the drone subsystem and 5 sentries. Oh wai...

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Arazel Chainfire
Aliastra
Gallente Federation
#22 - 2011-12-21 16:57:32 UTC
Alexa Coates wrote:
Liang Nuren wrote:
Alexa Coates wrote:

ew what the hell? Rails?
http://i927.photobucket.com/albums/ad113/Byodood/prot.png best possible pve proteus.


You're out of your ******* mind there m8. Sleepers in a C3 start 60-100km away.

-Liang

250mm rails is like rolling down the window and spitting on them.


While at least if you're spitting at them, SOMETHING is hitting them. From my own experience, even a legion with scorch loaded is suboptimal for C2/C3 WH's, and an AC ship can just go home as well (unless its a mach or vargur... the only 2 decent AC PvE ships). And while the battleships can web and neut at 40km, there are also cruisers that can web and neut at 20, which are going to be just as big a pita as the battleships because they are faster and still want to run away. Do you keep null loaded all the time and call scratching at 30km "good dps"?

-Arazel
Julia Connor
P R O M E T H E U S
From Anoikis
#23 - 2011-12-22 04:47:11 UTC
From my experience, an optimal legion fit handles C3s very well even with neuting NPCs ongrid but you'll need to primary them asap. It also gets much better when you have boosts running. Tengu on the other hand is WAY better and is working as intended. I have no idea about how the proteus fairs at anything but I'm sure it's nothing short of average performance if you consider the current hybrid boost.
Alticus C Bear
University of Caille
Gallente Federation
#24 - 2011-12-22 08:52:00 UTC
Liang Nuren wrote:
Alexa Coates wrote:
I have a proteus that can tank C3's, and does 700 dps w/ drones (605 without)


Something along this line (5% hardwirings)?


[Proteus, C3 Proteus]
Corpum A-Type Medium Armor Repairer
Corpum A-Type Medium Armor Repairer
Imperial Navy Energized Adaptive Nano Membrane
Damage Control II
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer
Shadow Serpentis Magnetic Field Stabilizer

Cap Recharger II
Cap Recharger II
Cap Recharger II

250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
200mm Railgun II, Caldari Navy Antimatter Charge M

Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit I

Proteus Defensive - Nanobot Injector
Proteus Electronics - Emergent Locus Analyzer
Proteus Engineering - Power Core Multiplier
Proteus Offensive - Hybrid Propulsion Armature
Proteus Propulsion - Localized Injectors


Hammerhead II x5


-Liang

Ed: If you run with Legion gang bonuses this becomes something of a workable fit.


You slipping? sixth turret is a 200mm railgun Shocked

I am not a Wormholer but I would perhaps do this.

[Proteus, C3 Proteus]
Corelum B-Type Medium Armor Repairer
Corelum B-Type Medium Armor Repairer
Imperial Navy Energized Adaptive Nano Membrane
Centum A-Type Energized Reactive Membrane
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer

Large Capacitor Battery II
Republic Fleet 10MN Afterburner
Imperial Navy Cap Recharger

250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M

Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit I

Proteus Defensive - Nanobot Injector
Proteus Electronics - Emergent Locus Analyzer
Proteus Engineering - Power Core Multiplier
Proteus Offensive - Hybrid Propulsion Armature
Proteus Propulsion - Localized Injectors


Hammerhead II x5
Hobgoblin II x5

As for other PVE, a Proteus can do any level 4 it is just a matter of efficiency so use it if you want. I am almost max skilled for it and amongst other ships including Ishtar, Hype the Proteus (Blaster) is my first choice for serpentis missions. Two slot tank and lots of DPS. I vary between a micrwarpdrive and afterburner depending on the mission. Some single pocket missions such as duo of death or if there are webbing towers then I will use the hype. But for worlds collide, extravaganza, vengeance, blockade etc I use the Proteus. Being damped is not as much of an issue if you are planning to be up close Lol

PVP wise it is very flexible with gank or active tank and an overheated 18km scram and web to match is very handy.



Liang Nuren
No Salvation
Divine Damnation
#25 - 2011-12-22 09:27:35 UTC
Alticus C Bear wrote:

You slipping? sixth turret is a 200mm railgun Shocked


Huh, I wonder why I did that. I think maybe I was checking tracking on 200s? Not sure. Thanks for the catch though - brings it up to 737 DPS @ 18+23... which isn't terrible but is still way less than a Tengu would do. Your fit isn't bad - I hadn't considered a cap battery and I really should have.

-Liang

I'm an idiot, don't mind me.

Jack Jombardo
Ministry of War
Amarr Empire
#26 - 2011-12-22 10:44:44 UTC  |  Edited by: Jack Jombardo
Malcanis wrote:
Liang Nuren wrote:
You aren't going to find a Proteus fit that can competitively PVE with a Tengu. It just isn't going to happen. The question to me is whether they should boost ALL OTHER T3s or whether they should nerf the Tengu. I'm down for either one - I can fly all the T3s and own 3-4 Tengus.

-Liang


Rather than rebalance 3/4 of the ships around PvE, it makes much more sense to rebalance NPCs so that they're not so easily killed with one weapon type.

Wrong.

Changing NPCs effect ALL T3. Reminde, Mini and Amarr use missile too. And Gallent use the same damage type (kin) as main damage.

Easiest (maybe not the best) fix: remove one/two rocket launcher slots from some Tengu Offensives And tweak some Tengu Deffensives to disable this insane tank abilitys.
So instead of changing 10000xxx NPC ... just change maybe 4 T3-systems -> much less work to do -> much less risky to fail

But I would prefare to boost the other T3 :).
Legion:
- get right of this stupid cap/level for laser bullshit and add flat 25% more cap to all engineering subs
-- add 5% damage to drone and covert sub
-- add 5% tracking to liquid sub (with 25 m³ drones it would do far to much damage else)
- add 25 m³ drone bay/band to all engineering subs (AND remove 25 m³ from the drone offense to secure balance!)
- tweak electronic subs Tactical Targeting and Dissolution -1 med +1 low


PS: this way you can get:
- 7/3/7 liquid offensive with 690+99 = 789 dps Legion (biggest improve are the 5 drones to get a bit better operation against frigs). ALL T2 with conflage (8.6 opti + 6.5 falloff)!
- the drone sub might reach the 650 DPS (now pur T2 ends at 544 DPS)
- Covert offens gain +99 DPS from the drones + ~90 from new 5% bonus =~ from 383 to 574 DPS which is a BIG increase
PPS: forgot assault offense :)
- +99 DPS from 5 small drones =~750 dps
Roime
Mea Culpa.
Shadow Cartel
#27 - 2011-12-22 10:53:30 UTC  |  Edited by: Roime
Wacktopia wrote:
Use the drone subsystem and 5 sentries. Oh wai...


4 sentries is not terribad, though. Would probably work well for all-in-one hisec exploration, and in lower wormholes... but C3 is a bit trickier.

C3s require nearly 100km range or mobility to get up close, so a medium rail fit or AB probably won't cut it. Cap stability should also be rather closer to 50% than 30%, neuts hurt. Now I'm not sure if this has enough dps to really make it worthwhile soloing a C3, but it at least has the needed utilities and the range to reach out to those battleships.

edit- forgot to mention that Hammerheads can't catch Sleeper frigs, so light drones are compulsory.


[Proteus, Proteus sentry]

Proteus Defensive - Nanobot Injector
Proteus Electronics - Emergent Locus Analyzer
Proteus Engineering - Augmented Capacitor Reservoir
Proteus Propulsion - Localized Injectors
Proteus Offensive - Drone Synthesis Projector

Heavy Ion Blaster II, Null M
Heavy Ion Blaster II, Null M
Heavy Ion Blaster II, Null M
Drone Link Augmentor I
Improved Cloaking Device II
Core Probe Launcher I

Corelum C-Type 10MN Afterburner
Medium Capacitor Booster II, Cap Booster 800
Omnidirectional Tracking Link II

Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Damage Control II
Armor Explosive Hardener II
Federation Navy Energized Adaptive Nano Membrane
Corelum C-Type Medium Armor Repairer
Corelum C-Type Medium Armor Repairer

Medium Sentry Damage Augmentor II
Medium Auxiliary Nano Pump I
[Empty Rig slot]


Garde II x4
Hobgoblin II x5
Bouncer II x4


Even though I'm a pure Gallente pilot and won't crosstrain even next year, wormhole PvE is not really the domain of Proteus, Sleepers belong to Tengus and that is the end of story.

.

Bibosikus
Air
#28 - 2011-12-22 19:45:53 UTC  |  Edited by: Bibosikus
Roime wrote:

....

Even though I'm a pure Gallente pilot and won't crosstrain even next year, wormhole PvE is not really the domain of Proteus, Sleepers belong to Tengus and that is the end of story.


Tosh. A well-fit Legion with C-Type repper can out-dps a Tengu in C3 anomalies. In my corp we actually tried it out. I took almost a minute less to complete a Fortification Frontier Stronghold than an equally skilled corpie in a similar fit Tengu. However - the Oruze Construct, he was quicker (I coudln't get into range quick enough). He was also faster on the Solar Cell and I was quicker on the Outpost Frontier. I was also quicker running the FFRD and FFQO mag sites by almost 4 minutes. We dind't test the radars.

We chalked it up to insta-dps and insta-swap range. Plus apart from the usual triple damage mods, I could run dual tracking comps.

Familiarisation with the 4 anomaly types and the 4 different mag/radar sites can help you to be closing on an imminent spawn in a timely fashion. It takes practice, that's all.

What it really boils down to is your playing style. Tegus are praised because they're n00b-friendly, have a huge forgiving tank and spit dps out for miles. But - Sleeper-fitted they're also fat, slow and boring to fly. Take your pick. I personally prefer to move about a lot. It also makes it more difficult to be ganked.

FYI since the reintroduction of Sleeper neuting, solo Proteus blaster fits cannot and do not work in C3 sites (anomalies yeah maybe). They get webbed, scrammed, neuted and they die. Period. I haven't tried a railgun fit yet but even if I do, there is no way in Hell I could afford twin A-Type reppers on it, Liang :)

Eagles may soar, but weasels don't get sucked into jet engines.

Hungry Eyes
Imperial Academy
Amarr Empire
#29 - 2011-12-22 20:08:10 UTC
t'3s need serious balancing
Roime
Mea Culpa.
Shadow Cartel
#30 - 2011-12-22 20:21:23 UTC
Bibosikus wrote:

Tosh. A well-fit Legion with C-Type repper can out-dps a Tengu in C3 anomalies. In my corp we actually tried it out.


Good info there, I've heard similar reports but they were mostly hearsay, and I've never personally seen a Legion at work in anoms, only suffered serious penis envy for Tengus.

I'm training a Legion booster alt, but thanks to you she will now have to learn to shoot as well :)

.

Alticus C Bear
University of Caille
Gallente Federation
#31 - 2011-12-22 22:30:15 UTC
Okay how about this

Should tank about 500dps
Does about 880dps
No range but travels 1600m/s and is dual prop
Stable about 55% with microwarpdrive
Stable with afterburner about 59%

[Proteus, Dual Prop]
Imperial Navy Energized Adaptive Nano Membrane
Centum A-Type Energized Reactive Membrane
Corelum B-Type Medium Armor Repairer
Corelum B-Type Medium Armor Repairer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer

Corelum C-Type 10MN MicroWarpdrive
Republic Fleet 10MN Afterburner
Imperial Navy Cap Recharger
Imperial Navy Cap Recharger

Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M

Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II
Medium Ancillary Current Router I

Proteus Defensive - Nanobot Injector
Proteus Electronics - Emergent Locus Analyzer
Proteus Engineering - Capacitor Regeneration Matrix
Proteus Offensive - Hybrid Propulsion Armature
Proteus Propulsion - Localized Injectors


Hammerhead II x5
Hobgoblin II x5
Bibosikus
Air
#32 - 2011-12-23 00:06:07 UTC  |  Edited by: Bibosikus
Solo, nobody in a C3 uses drones. They get primaried, and they go down very fast. Once you've lost them, you've lost your ability to kill scramming frigates quick. Without tracking computers you won't be able to out-dps the Sleeper rr with your blasters.

For all four anomaly types, you need about 55% cap stability to tank Sleeper neuting (assuming you don't **** up the triggers). But that's not the issue

The single most difficult obstacle for the Protues is webbing. No amount of EFT-warrioring will fix that. Not dual props, not huge dps, nothing.

Here are some quick stats:

Sleepless Upholder BS - neuts you from 70km and orbits at 70km.
Sleepless Defender BS - webs you from 30km and orbits at 19km

Awakened Upholder Cruiser - webs & neuts from 40km and orbits at 30km

Apart from last spawn of Oruze Contruct and the 2nd spawn in Outpost Frontier Stronghold, there are webs in every wave - up to 5 of them, each knocking 60% off your speed and in many cases staying well out of blaster range while taunting you to put out Hammers so they can immediately switch targets and pwn the poor blighters.

You'll only be able to complete anomalies by warping out & in (there's a scramming frigate in the Solar Cell anom, so be extra careful in that one), and it will take forever.

So blasters are out. Big dps they might have, but they simply can't apply it. Rails are still up for discussion but I fail to see how they can really stand up against T2 heavy mssls or Scorch-fit Pulses or 425 AC's.

That said - the Proteus MWD/Blaster fit is fine in anomaly-farming gangs of two or more. Once you have at least two ships on the field, Sleepers pretty much stop aggressing drones altogether. But forget about using a Proteus in any of the mags or radars in anything less than a gang with logi. They just melt if they get primaried.

@Roime - I use a Legion booster alt with T2 ganglinks and a dps Legion alt with c-type repper & TC, which allows it to two-shot scram frigs on approach. It can "solo" anoms in 12-14 mins and mag/radars in 25. It's a winning combo. So keep on those armored warfare skills, the T2 links are awesome :)

Eagles may soar, but weasels don't get sucked into jet engines.

Alara IonStorm
#33 - 2011-12-23 00:25:16 UTC  |  Edited by: Alara IonStorm
Scrubs...

/Anyone else get the reference?
Liang Nuren
No Salvation
Divine Damnation
#34 - 2011-12-23 02:31:49 UTC
Roime wrote:

edit- forgot to mention that Hammerheads can't catch Sleeper frigs, so light drones are compulsory.


This is false. I used Hammerheads on my C3 Sleipnir and they worked fine.

-Liang

I'm an idiot, don't mind me.

Liang Nuren
No Salvation
Divine Damnation
#35 - 2011-12-23 02:37:12 UTC
Bibosikus wrote:
Solo, nobody in a C3 uses drones. They get primaried, and they go down very fast. Once you've lost them, you've lost your ability to kill scramming frigates quick. Without tracking computers you won't be able to out-dps the Sleeper rr with your blasters.


This is also false. I did many anomalies solo in my Sleipnir and I only lost one drone every 4-5 sites... and even that was because I was a lazy **** about repping them between sites.

-Liang

I'm an idiot, don't mind me.

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