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How to use FXAA - Post Process Injector ?

Author
iCaldari
QWERTY ASDFG
#1 - 2011-12-15 23:53:00 UTC
Can someone explain it to me step by step, thanks ?

okst666
Federal Navy Academy
Gallente Federation
#2 - 2011-12-15 23:59:55 UTC
iCaldari wrote:
Can someone explain it to me step by step, thanks ?



I can't tell you step by step, but I can say that you have a software on your computer that controls your graphics card. This may be ATI Catalyst or somehting from NVIDIA..

in both of them you can applay special settings to specific applications. One of those setings is AntiAliasing.

I have everything on default, because I go with the frames per second..Personaly I wish a wireframe setting,

[X] < Nail here for new monitor

iCaldari
QWERTY ASDFG
#3 - 2011-12-16 00:18:52 UTC
okst666 wrote:
iCaldari wrote:
Can someone explain it to me step by step, thanks ?



I can't tell you step by step, but I can say that you have a software on your computer that controls your graphics card. This may be ATI Catalyst or somehting from NVIDIA..

in both of them you can applay special settings to specific applications. One of those setings is AntiAliasing.

I have everything on default, because I go with the frames per second..Personaly I wish a wireframe setting,


hmmm
DarkAegix
Center for Advanced Studies
Gallente Federation
#4 - 2011-12-16 00:21:22 UTC
It's for Skyrim, funnily enough.

Step 1: http://www.skyrimnexus.com/downloads/file.php?id=131
Step 2: I don't know, I don't use it. Read instructions on the site.
Taedrin
Federal Navy Academy
Gallente Federation
#5 - 2011-12-16 00:22:38 UTC
okst666 wrote:
iCaldari wrote:
Can someone explain it to me step by step, thanks ?



I can't tell you step by step, but I can say that you have a software on your computer that controls your graphics card. This may be ATI Catalyst or somehting from NVIDIA..

in both of them you can applay special settings to specific applications. One of those setings is AntiAliasing.

I have everything on default, because I go with the frames per second..Personaly I wish a wireframe setting,


FXAA is not the same thing as FSAA. FXAA is an antialiasing technique which works by applying a sort of filter on the image of a scene after it has been rendered in such a way that the "jaggies" are blurred. FXAA is much faster than other FSAA techniques, most notably Multisampling which tries to compute a "partial pixel" based on the actual geometry of the shape before rendering.

AFAIK, there is no way to use FXAA unless the application is designed to do it. There are thus two ways that I know of to "force" FXAA to be used:

1) Apply FXAA on the driver level, so that FXAA is applied to every image before it is "presented" on the monitor.

2) Modify the application's run time so that it applies FXAA immediately after rendering (this would violate the EULA)

Either way, forcing FXAA in EVE would be a bad idea, as it would screw up the UI. FXAA should only be applied on a scene BEFORE the UI has been rendered to avoid distorting text.