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Warfare & Tactics

 
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Gday guys, Need some PVP/FW advice and maybe a corp:)

Author
Beinon Starkiller
Caldari Provisions
Caldari State
#1 - 2016-02-04 03:18:27 UTC
Gday guys

Long time player finally returning after a big (2 year) break. I have made a new guy and (This one) and would like to do Faction Warfare with him.

I would like to specialize in the smaller side of FW, mainly in frigs and because a gust of wind is enough to kill me in the PvP I have experienced before.

So a couple of questions;

1. Which FW faction has in general opinion the most active/friendly/likely to take newbies into fleet reputation to them?\

2. I'm skilling core skills but also have the isk to fly whatever t1/pirate frig needed, I'm a bit of a slow reaction guy at the moment too so which frigs prob best to start in?

3. Are there any great established friendly FW corps about that take newbies on?

4. Mandatory baity question, which faction generally has the most success in Fw?

Cheers guys, and fly dangerous!


Beinon
Bienator II
madmen of the skies
#2 - 2016-02-04 04:03:07 UTC
1. amarr
2. tormentor
3. yes
4. amarr
5. amarr
6. amarr

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Crosi Wesdo
War and Order
#3 - 2016-02-04 04:23:33 UTC
I anticipate 4 different answers to all of your questions.
Borodin
Doomheim
#4 - 2016-02-04 04:28:33 UTC
1. Yes
2. No
3. Yes
4. Yes
Oreb Wing
Last Rites.
#5 - 2016-02-04 05:59:26 UTC
You can check statistics on dotlan and it's not hard to find FW Corp killboards for most active/'best'. Step into the one that fits you best and flies a lot of frigates.
erg cz
Federal Jegerouns
#6 - 2016-02-04 09:49:54 UTC
Beinon Starkiller wrote:


1. Which FW faction has in general opinion the most active/friendly/likely to take newbies into fleet reputation to them?\

2. I'm skilling core skills but also have the isk to fly whatever t1/pirate frig needed, I'm a bit of a slow reaction guy at the moment too so which frigs prob best to start in?

3. Are there any great established friendly FW corps about that take newbies on?

4. Mandatory baity question, which faction generally has the most success in Fw?

Cheers guys, and fly dangerous!


Beinon


1. Gallente
2. The tanky one. Huge passive tank will let you at least understand what is going on before you pop. Merlin can be a good example if it would not be so limited in damage application. Tristan can be fitted to have just a bit smaller (armor) tank and have good damage application due to drones. Factional frigates will give you best tank, but they are expensive.
3. Yes, check correct forum section.
4. Gallente, Amarr, Caldari, Minmatar.

The question is what is your objective, why you want into FW? If it is ISK - you can find better way around, cause as newbee you will lose a lot of frigates. If it is quick PvP - you are in a right place. But none of you questions will help you here. Cause your main concern is how to get more targets. If you join caldari, you will have over 6000 targets. Gallente will give you only about 5000, amarr - more than 4000 and minmatar - less than 4000. Caldari also give you possibility to get fights next door to trade hubs. For gallente you will have to travel through pirat camps to get to battle field with your new ship.
SeaSaw
Tribal Liberation Force
Minmatar Republic
#7 - 2016-02-04 14:42:24 UTC  |  Edited by: SeaSaw
OP:

Do you really want to listen to some some squeaky FC on teamspeak? Forget joining a corporation til they beg you.

All you need to do is put 3 t1 warp stabs 3 t1 electron blasters and a motor on your merlin and go sit in a novice plex for 10 minutes. It costs a half mil ISK and you will earn 20 mil ISK.

In the process you will learn that nobody fits enough point to catch you and mostly you fight drones in frig PvP.

After a while sit in a defensive large plex with 3 smart bombs and kill drones. (you can do this mostly afk until you see a red or yellow flash on the third window back of your laptop).

Nobody will respect you but you will get a lot of tears for the wcs.

You don't need friends to "learn" FW pvp. In a month you will have lots of ISK, and lots of pvp experience and no microphone and no kills.

your humble servent
SeaSaw
Thanatos Marathon
Moira.
#8 - 2016-02-04 14:50:28 UTC


1. This is more about the corp than the faction.

2. Pick a hull that can scram kite (comet, tormentor, etc.)

3. Depends on your definition of great. Quite a few corps will take in newbros, even those that say they won't in their advertisements.

4. Define Success? FW is a war without end. Players define their own goals and markers for success. If your thing is warzone control, no one has been better at controlling the Pendulum than Gallente in the last few years.
Beinon Starkiller
Caldari Provisions
Caldari State
#9 - 2016-02-04 14:54:06 UTC
Awesome thanks for the input everyone :)
Perkin Warbeck
Higher Than Everest
#10 - 2016-02-04 20:01:46 UTC
Look up Dirt n Glitter. They may be shitposting Reddit sperglords but they are very newbro friendly, run regular fleets and are very active in Amarr FW.
Rovain Sess
Wu Fanged
#11 - 2016-02-17 18:00:58 UTC  |  Edited by: Rovain Sess
I'll share two cents on the last 2 questions.

In my opinion, finding a corp is more about knowing the corporate culture you want to spend your free time in. Corps, like people have personalities and finding the right fit is very important. Do you want mostly small gang, cooperative with other corps vs. non-cooperative, attitude about losses, etc.. Consider what the corp values and figure out if those values resonate with you. I find that usually peeps leave corps when a corps values don't match their own. It could be as simple as the level of maturity on ts, to corps that outright troll pilots for loses. Know thyself and you'll find the corp your looking for.

To your last question - remember that FW is the longest war no matter the faction. This means that it has a certain ebb and flow, cycles of winning and loosing ( cycle lengths are different for certain factions). I guess you need to figure out what cycle ur in or want to be a part of - but keep in mind that it's going to change and you have to be willing to go thru the seasons.

Hope that helps,

Rove
Sean Parisi
Blackrise Vanguard
#12 - 2016-02-18 05:11:33 UTC
1. All of them. Not completely sure about Amar / Minmatar factions. But you will find that the Gallente have a lot more "old blood" where as the Caldari have a lot of new people shifting in and out.

2. Tristan / Fed Navy Comet / Tormentor / Kestrel if you want to be a loser fly a Worm.

3. Tons of them. I would say however "established" corporations are overrated. Consider smaller gang oriented corporations if you actually want to learn to PvP.

4. Depends what you consider to be successful. You will find you might join the militia now while it is successful and a day from now it will implode and the other side will be kicking you around.
Morgan Agrivar
Doomheim
#13 - 2016-02-18 07:58:36 UTC
SeaSaw wrote:
OP:

All you need to do is put 3 t1 warp stabs 3 t1 electron blasters and a motor on your merlin and go sit in a novice plex for 10 minutes. It costs a half mil ISK and you will earn 20 mil ISK.

This was true until the Maulus Navy Issue came along, which with one Warp Scrambler II puts out 4 points of scram strength at 13-14km overheated.