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To Be Unique? or To Be Yourself

Author
Iria Ahrens
Space Perverts and Forum Pirates
#21 - 2016-01-17 15:59:29 UTC  |  Edited by: Iria Ahrens
Trying to be unique is a waste of time. Reminds me of a bunch of angsty high schoolers dressing trying to fit into some subculture to show their uniqueness and lack of mainstream.

The point is to have fun. If being unique is part of your fun requirement, then save it for the corp logo and title. Me, I copied and twisted another corp name and ticker because it made me laugh.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Borat Guereen
Doomheim
#22 - 2016-01-17 19:38:03 UTC
If you want to participate to something unique, join us. Cool
You can also create something unique yourself, like all of us can if we want to.
Fly risky!

Candidate for CSM XII

Mithandra
B.O.P Supplication For Glorious
Dracarys.
#23 - 2016-01-17 23:38:03 UTC
Unless you want to role play asteroid hugging space were hamsters, the opportunities to be unique in eve are few and far between.

Uniqueness stands out, and unless you can PVP with the best of them, you are going to get hammered flat.

Darwinism in action.

Eve is the dark haired, totally hot emo gothchild of the gaming community

Jenshae Chiroptera
#24 - 2016-01-18 00:08:46 UTC
Purely on the title:

We are unique;
just like everyone else.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Jill Xelitras
Xeltec services
#25 - 2016-01-18 01:05:52 UTC
Dibz wrote:
Why describe 13 years as 'almost 16 years'? You could have just said 13 years and it wouldn't have made any difference to your post. Is 16 years significant in some way?What?


Yeah ..... at 16 EvE could get a driving license in the US. That's a pretty important milestone in maturity and independance.


Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Jill Xelitras
Xeltec services
#26 - 2016-01-18 01:34:01 UTC
Morgan Johnstone wrote:

I tend to find the fact that my ideas are already being used. I am constantly re-inventing the wheel instead of working with someone else to make improvements on it. To me, I find it hard to get involved in something that’s been going on for any length of time before I join. I find it hard to find my place in those organizations.

When I first joined EVE I created a corporation because I knew that being a CEO was one of my life long goals as a capsuleer. I wanted to build a community of people that are interested in the same things that I am. Is it bad that our focus isn’t special or unique in one way or another? I don’t think so.

What are your thoughts?


People don't join a corp or stay in a corp because the corps' mining or killing efficiency is above average. People join because of people.

It seems to me that you enjoy being in control of many aspects of a corp and dislike relinquishing control. In itself that is not wrong at all. That character trait is what allows a CEO to turn his vision of how something should work into reality.

But it can also put stones in your path. People willingly follow a charismatic leader who respects them, but most people will turn their backs if they feel exploited or ignored. Especially in EvE where we don't join a corp to earn living wage but for our enjoyment.
Keep this in mind when creating a new corp.


Stay true to your ideas, but listen to other member's opinions and adapt if necessary.
Don't recruit people to your corporation, rally them to your cause.
Don't try to change people, accept that some people leave your corp because their interests have changed.

Good luck with your endeavour .

Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Hasikan Miallok
Republic University
Minmatar Republic
#27 - 2016-01-18 02:26:40 UTC
As stated already, Brave is a classic example of one guy a couple of years back creating a corp/alliance that has been very significant.

It is no different to real life. Plenty of people out there just do nothing and complain their new company is doomed because the big multis dominate the field. The occasional person though has a great idea and pulls it off.

The real question as a new player in EVE though should be do why do I even WANT a corp so big that i will have to quit my day job and actually stop playing EVE so I have enough time to run the corp.
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#28 - 2016-01-21 09:46:20 UTC  |  Edited by: Nana Skalski
WHat I have seen is no different than in other MMOS.
People are mass recruiting, then same of these people will shoot you in the back, you kick them out and recruit new all the time.
You really have to talk much and organise a lot yourself in the beginning, people that join corporations would usually like to play with others and do stuff together at least from time to time. Its not a general rule, but I think those corporations who do PvP form deeper bonds between the members. For me killing stuff together is a factor. And ideology, that is also handy.
Olivia Moon
School of Applied Knowledge
Caldari State
#29 - 2016-01-23 13:50:11 UTC
Well, the size of the cake might have been unchanged or even smaller, to compete with the elders, the youngsters must be even stronger to fight for spaces.
Bumblefck
Kerensky Initiatives
#30 - 2016-01-23 14:30:41 UTC

Wrong - I join a corporation based on it's ready supply of high-quality facial hair grooming and maintenance products and Queen 'Best of' allbums






Jill Xelitras wrote:
People join because of people.


Perfection is a dish best served like wasabi .

Bumble's Space Log

Jill Xelitras
Xeltec services
#31 - 2016-01-24 00:59:48 UTC
Bumblefck wrote:

Wrong - I join a corporation based on it's ready supply of high-quality facial hair grooming and maintenance products and Queen 'Best of' allbums






Jill Xelitras wrote:
People join because of people.




So ... Razor alliance ?

Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Trader20
Hedion University
Amarr Empire
#32 - 2016-01-24 01:40:52 UTC
Start a hipster corp and don't invite anyone because they're to mainstream. Then you'll be really unique.
Captain IQ
Innocent Traders Ltd
#33 - 2016-01-24 12:55:03 UTC
I've recruited successfully in many games (cba now), one of the things that always shocked me was how many people will join you just because you have a cool logo or sounding name, seriously.
Hal Morsh
Doomheim
#34 - 2016-01-24 18:22:19 UTC
Both

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

TackyTachy1
Doomheim
#35 - 2016-01-24 20:17:23 UTC
There are many reasons to start a corp; for me (multiboxer) it was simply to not have two ships in a system to be shown belonging to the same corp. There are other reasons for a multiboxer to have multiple corps but none have anything to do with money. One of these days I may well take one of my characters and have him/her join a real corp, just for the fun of it. After all, that's why we're here, right?

Forum Rep for a bunch of characters, couple corps and one seriously Lost In Space multiboxer.

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