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Assault Frigates -- instead of a "bandaid", change the role

Author
Durbon Groth
Pator Tech School
Minmatar Republic
#61 - 2016-01-25 06:01:26 UTC
I'm liking the gist of this thread - I just lost my first shtfit arty buffer svipul and I think it's OP. So easy to fly, extremely forgiving and of course, got all the deeps and speed you'd want. I'm probably biased because I love tech2 frigates but I don't think it's unreasonable to nerf the svipul a bit. Like people have already said, nerf the DPS a little, focus on the application. I'm not even sure why they have a bonus to Scan probe launchers as it doesn't suit their role - unless you're flying one solo hunting explorers in sites - at which point it becomes a jack-of-all trades, which is pretty good for 100m.

So yeah, slight buff for AFs, I love the idea of a sig reduction and some extra PG/CPU so you can have some crazy fun with them and some slight boosts to base stats to set them apart from tech1 frigates where needed; and at the same time a slight nerf to the T3D's (admittedly I havn't tried any apart from the svipul yet) in terms of natural speed and DPS. Or, Perhaps introduce a penalty to certain things when in different modes - like a tracking penalty in speed mode, or a speed penalty in tank mode etc. so changing modes is much more situational to your weaknesses, as well as your strengths.
Robert Caldera
Caldera Trading and Investment
#62 - 2016-01-25 14:33:39 UTC
remove svipul from the game, problem solved.