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Off-grid boosts with warfare links, etc... discontinuing?

Author
Thomas Lot
London Elektricity
#1 - 2016-01-05 19:26:57 UTC
In the Ships/Modules forum a poster seemed to recall that CCP plans to eliminate all off-grid boosts. I'm not sure if this includes fleet mining boosts or not.

Can we get a confirmation or denial of this? If it is not a Dev posting, please cite your source from CCP to show evidence.
Bumblefck
Kerensky Initiatives
#2 - 2016-01-05 19:32:47 UTC
All of them are going, or they may not be


Source: My moustachio


Perfection is a dish best served like wasabi .

Bumble's Space Log

Solecist Project
#3 - 2016-01-05 19:40:42 UTC
Well I do hope it includes mining boosts ... why should miners be special snowflakes?

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Doc Fury
Furious Enterprises
#4 - 2016-01-05 20:17:34 UTC
Thomas Lot wrote:
In the Ships/Modules forum a poster seemed to recall that CCP plans to eliminate all off-grid boosts. I'm not sure if this includes fleet mining boosts or not.

Can we get a confirmation or denial of this? If it is not a Dev posting, please cite your source from CCP to show evidence.



Why not ask for a confirmation in the Ships/Modules section where you read that?

There's a million angry citizens looking down their tubes..at me.

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#5 - 2016-01-05 20:23:23 UTC  |  Edited by: Scipio Artelius
No one can confirm, since no specifics have been released.

The latest indication by CCP Fozzie is:

Area of effect


Source:
https://twitter.com/ccp_fozzie/status/679385773511061508



So it may be that different links have different AOE and mining links have system wide affect, or they might all have the same much smaller AOE. We don't know and anything we say here is speculation. It'll end up in a thread in the Developers F&I forum or as a devblog.


.
Primary This Rifter
Mutual Fund of the Something
#6 - 2016-01-06 01:29:35 UTC
Solecist Project wrote:
Well I do hope it includes mining boosts ... why should miners be special snowflakes?

Because the Rorqual hasn't yet been changed in such a way as to make this realistic.

Nobody's going to activate industrial core while sitting in a belt unless they're ********.
Black Pedro
Mine.
#7 - 2016-01-06 06:24:41 UTC
Primary This Rifter wrote:
Solecist Project wrote:
Well I do hope it includes mining boosts ... why should miners be special snowflakes?

Because the Rorqual hasn't yet been changed in such a way as to make this realistic.

Nobody's going to activate industrial core while sitting in a belt unless they're ********.

Risk-free resource gathering boosts is just as bad a mechanic as risk-free PvP boosts in that it provides no interesting game play while actively hurting new and small-group/solo players.

Expect it to go away or change along with PvP off-grid boosting. Exactly how remains to be determined, but the Rorqual is due for some significant changes just like the rest of the capitals.
Sentient Blade
Crisis Atmosphere
Coalition of the Unfortunate
#8 - 2016-01-06 07:44:55 UTC
Give people a command battlecruiser that gives the same link bonus as a Rorqual and they'd probably consider it less of an issue.... that the only thing giving equivalent links is a _completely immobilised capital ship_ I'd say system links for industry are a good thing.
Lan Wang
Federal Navy Academy
Gallente Federation
#9 - 2016-01-06 09:44:04 UTC
Solecist Project wrote:
Well I do hope it includes mining boosts ... why should miners be special snowflakes?


they already are :( they can do boosts within pos shields as far as im aware

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Solecist Project
#10 - 2016-01-06 10:08:15 UTC
Lan Wang wrote:
Solecist Project wrote:
Well I do hope it includes mining boosts ... why should miners be special snowflakes?


they already are :( they can do boosts within pos shields as far as im aware

Yeah but that's a special case, because they're ret... special needs kids.

That'll go away eventually.


You know what's far worse?

I've disconnected midwarp into a site, in a wormhole, and lost everything.

Now I'm sitting there in a pod. Well ... no ... because I ******* LOGGED OFF .......................................

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Lan Wang
Federal Navy Academy
Gallente Federation
#11 - 2016-01-06 10:13:41 UTC
Solecist Project wrote:
Lan Wang wrote:
Solecist Project wrote:
Well I do hope it includes mining boosts ... why should miners be special snowflakes?


they already are :( they can do boosts within pos shields as far as im aware

Yeah but that's a special case, because they're ret... special needs kids.

That'll go away eventually.


You know what's far worse?

I've disconnected midwarp into a site, in a wormhole, and lost everything.

Now I'm sitting there in a pod. Well ... no ... because I ******* LOGGED OFF .......................................


nothing worse than being in a pod in wormhole, i feel your pain Big smile

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Solecist Project
#12 - 2016-01-06 10:27:48 UTC
Lan Wang wrote:
Solecist Project wrote:
Lan Wang wrote:
Solecist Project wrote:
Well I do hope it includes mining boosts ... why should miners be special snowflakes?


they already are :( they can do boosts within pos shields as far as im aware

Yeah but that's a special case, because they're ret... special needs kids.

That'll go away eventually.


You know what's far worse?

I've disconnected midwarp into a site, in a wormhole, and lost everything.

Now I'm sitting there in a pod. Well ... no ... because I ******* LOGGED OFF .......................................


nothing worse than being in a pod in wormhole, i feel your pain Big smile

I AM NOT GOING TO MOVE AWAY FROM THERE UNTIL I GET MY ******* SHIP BACK!

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#13 - 2016-01-06 10:34:07 UTC
Solecist Project wrote:
I AM NOT GOING TO MOVE AWAY FROM THERE UNTIL I GET MY ******* SHIP BACK!

That sucks.

We had an Alliance member have something similar and he made a similar decision as he didn't want to self destruct out of principle.

Ended up spending about 3 weeks in the WH warping around until he was able to finally get information about a highsec connection and bring an alt in to scan his way out.

Even if you get your ship back, it won't be in the WH. It'll be delivered to a station hangar.

Good luck.
Solecist Project
#14 - 2016-01-06 10:43:22 UTC
Scipio Artelius wrote:

Even if you get your ship back, it won't be in the WH. It'll be delivered to a station hangar.

Six frostline sites right there.............

Six sites.... right there......... my ship....


I had everything I needed in that ship. A mobile depot, ancillary shield booster,
200 navy cap boosters 20 and invuls to run sites, enough ammunition to last a week,
even an armor repper if I needed it ....

I was ready to stay in there, but Bob does not want me ..........

:(

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Bringer of BadNews
Doomheim
#15 - 2016-01-06 10:54:20 UTC
it won't happen.

the demand for off-grid boosters in the character bazaar is great, people usually pay way overpriced for one too, so I doubt that they will get rid of off-grid boosting, that will mean less money for them. Furthermore, OGB has already been nerfed, and solo pvp is almost a rarity these days compared to 3+ years ago, so there is no real reason to get rid of it.
However, they could implement that on-grid boosting gives significant amount of extra-bonuses versus off-grid boosting, while using the same ship types. This can be used tactically, because you can have less and inferior ships engaging larger fleets, while having perhaps a rapier or whatever that has a long web range stay back with the booster to slow enemies down that try to kill it.

They should allow OGB to continue to exist with the same bonuses and if you bring them on field, within 150km or so, they should have significant more bonuses, and as an end result you have :

New challenging tactical playstyle that requires new methods, example interceptors to go for the boosters, while the fleets that use boosters have to resort on defensive tactics as well as how to protect it.

Knowing CCP, they will do it all wrong anyway at the end, getting rid of it all together.
Nalia White
Tencus
#16 - 2016-01-06 11:48:10 UTC
Bringer of BadNews wrote:
it won't happen.

the demand for off-grid boosters in the character bazaar is great, people usually pay way overpriced for one too, so I doubt that they will get rid of off-grid boosting, that will mean less money for them. Furthermore, OGB has already been nerfed, and solo pvp is almost a rarity these days compared to 3+ years ago, so there is no real reason to get rid of it.
However, they could implement that on-grid boosting gives significant amount of extra-bonuses versus off-grid boosting, while using the same ship types. This can be used tactically, because you can have less and inferior ships engaging larger fleets, while having perhaps a rapier or whatever that has a long web range stay back with the booster to slow enemies down that try to kill it.

They should allow OGB to continue to exist with the same bonuses and if you bring them on field, within 150km or so, they should have significant more bonuses, and as an end result you have :

New challenging tactical playstyle that requires new methods, example interceptors to go for the boosters, while the fleets that use boosters have to resort on defensive tactics as well as how to protect it.

Knowing CCP, they will do it all wrong anyway at the end, getting rid of it all together.


OGB has been nerfed? You mean the change that these ships can now actualy be scanned down with only a 1 bill investion for a scanning pod? :)

Syndicate - K5-JRD

Home to few, graveyard for many

My biggest achievement

Black Pedro
Mine.
#17 - 2016-01-06 11:51:23 UTC
Bringer of BadNews wrote:
it won't happen.
This isn't speculation. CCP Fozzie has confirmed off-grid links are going away, likely to be turned into an on-grid AoE boosting effect.

It's not clear what will happen to mining links, but most likely some system-wide bonuses will be maintained in the form of the Drilling Platforms announced last Fanfest, a properly vulnerable source as opposed to the invulnerable boosters inside POSes that we have now. Perhaps mining links will be removed, or will co-exist with the Drilling Platforms and just be moved on-grid like the rest of the links.

These new structures, and the capital ship changes are going to have the most significant impact on general gameplay seen in a long time for Eve Online.
Val'Dore
PlanetCorp InterStellar
#18 - 2016-01-06 12:14:16 UTC
Let the Rorqual mine directly and it will be in the belts with the rest of them. Problem solved.

Star Jump Drive A new way to traverse the galaxy.

I invented Tiericide

Celthric Kanerian
Viziam
Amarr Empire
#19 - 2016-01-06 13:11:01 UTC
What miner doesn't have their Orca on site?
Malcanis
Vanishing Point.
The Initiative.
#20 - 2016-01-06 13:20:29 UTC
Bringer of BadNews wrote:
it won't happen.

the demand for off-grid boosters in the character bazaar is great, people usually pay way overpriced for one too, so I doubt that they will get rid of off-grid boosting, that will mean less money for them. Furthermore, OGB has already been nerfed, and solo pvp is almost a rarity these days compared to 3+ years ago, so there is no real reason to get rid of it.
However, they could implement that on-grid boosting gives significant amount of extra-bonuses versus off-grid boosting, while using the same ship types. This can be used tactically, because you can have less and inferior ships engaging larger fleets, while having perhaps a rapier or whatever that has a long web range stay back with the booster to slow enemies down that try to kill it.

They should allow OGB to continue to exist with the same bonuses and if you bring them on field, within 150km or so, they should have significant more bonuses, and as an end result you have :

New challenging tactical playstyle that requires new methods, example interceptors to go for the boosters, while the fleets that use boosters have to resort on defensive tactics as well as how to protect it.

Knowing CCP, they will do it all wrong anyway at the end, getting rid of it all together.


It's almost as unlikely as ccp banning multiboxing through isboxer

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

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