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Crime & Punishment

 
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The Morning I anti-ganked

First post
Author
DrysonBennington
Eagle's Talon's
#61 - 2016-01-20 23:22:50 UTC
Not certain if Command Destroyers are able to use the Micro Jump Drive Generator in High Sec or not. If so then there is the answer to defeating CODE. Simply warp the ship being bumped away when the bump ship makes its outward run. A fleet of four to eight Command Destroyers should basically ruin CODE's glorious affairs in High Sec permanently.
Black Pedro
Mine.
#62 - 2016-01-21 07:41:34 UTC
DrysonBennington wrote:
Not certain if Command Destroyers are able to use the Micro Jump Drive Generator in High Sec or not. If so then there is the answer to defeating CODE. Simply warp the ship being bumped away when the bump ship makes its outward run. A fleet of four to eight Command Destroyers should basically ruin CODE's glorious affairs in High Sec permanently.

Several problems with the proposal. First, jumping a freighter isn't going to "defeat CODE". Probably this would be used more by gankers to jump freighters away from the gate guns and CONCORD, and their web/fleet support, then to save them. Second, freighters are capital ships and the Command Destroyer module is unable to jump capital ships (although I wonder if anyone has tested this?). And third, the module is not usable in highsec and it looks like CCP is about to remove the jump ability from lowsec. It seems unlikely you will see them in highsec anytime soon.

I think you will have to look elsewhere for that miracle you so desperately want to defeat the New Order. But on a philosphical note, if such a module did exist, what would be the benefit? If anti-gankers had a 100% I-win button, then the gankers would just stop undocking when they were around and eventually move on to other things. The rich game play that had developed around hunting freighters and counter-hunting gankers would dry up and the game would be more boring and stagnant. Haven't we had enough of those changes buffing highsec safety in the last 5-7 years to the point now that the ganking/anti-ganking rivalry is one of the last bits of real, player-driven conflict left?
Nitshe Razvedka
#63 - 2016-01-21 08:11:57 UTC  |  Edited by: Nitshe Razvedka
DrysonBennington wrote:
Not certain if Command Destroyers are able to use the Micro Jump Drive Generator in High Sec or not. If so then there is the answer to defeating CODE. Simply warp the ship being bumped away when the bump ship makes its outward run. A fleet of four to eight Command Destroyers should basically ruin CODE's glorious affairs in High Sec permanently.

I gank greifers (badly) and I Haul freighters (badly).

When bumped by a Mach or two, even when your freighter has 3 aux thrusters you cant turn quick enough to warp. Send in 29 catalysts manned by Tards to finish. = CODE have cracked the formulae to gank non afk haulers.

Your only defence are escorts with ew or roving MERCs/Militia looking for CODE kills.

Is farming freighters with this formulae sport or window-licking? Straight











(and no I didn't loose my ship, CODE just could not find sufficient window-lickers {ni ni at institute} to reach the magic 29 figure, and the NPC alt in the Mach lost interest after unsuccessfully pushing a jamestard315 licence on local)

Thieving pirates discuss INTEGRITY; Anarchist gankers give us LAWS; and Whoring merc's cry then blow off clients with INSULTS.

Up is down and down is up in the C&P Forum.

IbanezLaney
The Church of Awesome
Awesome Alliance
#64 - 2016-01-22 00:54:09 UTC
Avi Shekelstien wrote:

Yet falsely claims to be killing CODE because we are elite PvP. Move along folks nothing to see here, just another anti ganking fail! Sonne7 needs to check killboards before unzipping his pants.



Miner calm down.

Cool
Nofear Alt
Forum Alts Anonymous
#65 - 2016-01-22 04:03:44 UTC
Mike Adoulin wrote:
Ozzie Udan wrote:
stupid ignorant garbage


Before posting, learn to play the #%$@$^ing game.

Sorry, not a 'ganker'. Someone who had performed a gank would have been instatackled and destroyed by CONCORD.

Instead, someone who had very bad Amarr standing jumped into the wrong system and was tackled by you, and was then destroyed by Amarr NPC faction police/navy.

Again, not a 'ganker'.

While we all applaud that you managed to whore on a NPC killmail, and that you managed to find a use for the F1 button other than starting a mining laser, that doesn't make it 'your' killmail.

Start/join a real corp, wardec somebody (CODE, maybe?), then come back and talk when you have an actual killmail.

Do you even understand how the game works? Somehow I think the answer is 'No'.

PS.

I am now going to go murder an innocent miner and tell them you paid me to do it.

Enjoy.


Ozzie, ignore this pathetic little sycophant. He's got a joke KB himself which consists of tempting people in hisec to shoot him - pathetic

He's also part of the C&P bully squad - although, again, pathetic at it. Once told me that "he had ways of finding out who my main was" (after joining the bore squad telling me I couldn't post on my alt in C&P) - yet has completely failed to do that.

Reviewing your KMs, your story fully adds up.....good job on 1. Creating content 2. Having fun


Alt and proud

Ozzie Udan
Caldari Provisions
Caldari State
#66 - 2016-01-22 07:31:04 UTC
Nofear Alt wrote:
Mike Adoulin wrote:
[quote=Ozzie Udan]stupid ignorant garbage




Reviewing your KMs, your story fully adds up.....good job on 1. Creating content 2. Having fun





Thxs for your reply, never thought this post would be read so much and still going, your right about that guy but maybe he trys to make game content this way, stranger things happen in Eve but if that's his way so be it,

New story coming soon full of great battles, heroic action and Code fail and a bit of fail myself

A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head A painting of me

Morgan Agrivar
Doomheim
#67 - 2016-01-22 09:26:11 UTC
Go out and create any content you can, whether they like it or not. That is Eve at its core.
Julius Maagnus
The Clown Shoe Crew
MALL POLICE - SEGWAY DIVISION
#68 - 2016-01-28 04:33:23 UTC  |  Edited by: Julius Maagnus
sorry, posted the wrong junk here

If you frenchfry when you should pizza, you're going to have a bad time.

Nitshe Razvedka
#69 - 2016-03-04 13:37:27 UTC
Get some codies.

Thieving pirates discuss INTEGRITY; Anarchist gankers give us LAWS; and Whoring merc's cry then blow off clients with INSULTS.

Up is down and down is up in the C&P Forum.

Ozzie Udan
Caldari Provisions
Caldari State
#70 - 2016-03-04 15:18:54 UTC
Nitshe Razvedka wrote:
Get some codies.


I see trouble afoot hehe ( let them die there will be more, many more)

A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head A painting of me

Ro Fenrios
Armilies Corporation
Domain Research and Mining Inst.
#71 - 2016-03-04 15:59:37 UTC
Black Pedro wrote:
DrysonBennington wrote:
Not certain if Command Destroyers are able to use the Micro Jump Drive Generator in High Sec or not. If so then there is the answer to defeating CODE. Simply warp the ship being bumped away when the bump ship makes its outward run. A fleet of four to eight Command Destroyers should basically ruin CODE's glorious affairs in High Sec permanently.

Several problems with the proposal. First, jumping a freighter isn't going to "defeat CODE". Probably this would be used more by gankers to jump freighters away from the gate guns and CONCORD, and their web/fleet support, then to save them. Second, freighters are capital ships and the Command Destroyer module is unable to jump capital ships (although I wonder if anyone has tested this?). And third, the module is not usable in highsec and it looks like CCP is about to remove the jump ability from lowsec. It seems unlikely you will see them in highsec anytime soon.

I think you will have to look elsewhere for that miracle you so desperately want to defeat the New Order. But on a philosphical note, if such a module did exist, what would be the benefit? If anti-gankers had a 100% I-win button, then the gankers would just stop undocking when they were around and eventually move on to other things. The rich game play that had developed around hunting freighters and counter-hunting gankers would dry up and the game would be more boring and stagnant. Haven't we had enough of those changes buffing highsec safety in the last 5-7 years to the point now that the ganking/anti-ganking rivalry is one of the last bits of real, player-driven conflict left?



Command destroyers are able to jump freighters / jump freighters. Carriers, Drednaughts, supers and rorqual too big to be jumped. True about high sec part though. Sad if low sec gets jump ability removed. :c