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Nikolai Agnon for CSM XI - FacWar | Lowsec | PVE | API

Author
ValentinaDLM
SoE Roughriders
Electus Matari
#21 - 2015-12-29 19:45:59 UTC
I am a bit uncertain on reducing victory points or deplex times but most of this seems extremely reasonable. Unless a better candidate appears you have my vote.
Kert Gadar
Amarr Bureau of Investigation
Worst Alliance Ever
#22 - 2015-12-30 06:35:02 UTC
Where to sign my vote?
edeity
Holy Amarrian Battlemonk
Crimson Inquisicion
#23 - 2016-01-01 21:22:36 UTC
Endorsed.
Nameira Vanis-Tor
Sebiestor Tribe
Minmatar Republic
#24 - 2016-01-02 10:21:17 UTC
Hello!

I will chuck a few questions your way if you don't mind?

1) What impact do you see citadels having on FW if any?

2) If you were CCP what new ship class concept would you work on next (its role/class) and why?

3) What are your thoughts on a four way faction war and how would you envision it working in practice?

4) Traditionally FW's interests get represented by a low sec pirate candidate partly because few FW candidates can gather support outside of their own militia. How are you going to campaign to break this trend and gather FW pilots outside of Amarr Militia (or ex Amarr Militia) vote? What qualities do you have as an individual that would overcome the normal reluctance to put a rival militia officer in front of the developers influencing low secs mechanics?

Good luck out there.

Nikolai Agnon
Khanid Propulsion Systems
Local Is Primary
#25 - 2016-01-03 20:36:52 UTC  |  Edited by: Nikolai Agnon
Nameira Vanis-Tor wrote:
1) What impact do you see citadels having on FW if any?

The first few weeks or even months after the first ones arrive in the warzones I expect will be pretty turbulent, as everyone is itching to try them out. After the newness dies down, depending on whether there are restrictions on anchoring, I suspect mediums will be used as forward staging bases similarly to POSes, especially as they have at least a full week of action if they survive the anchoring stage. I expect the more powerful entities on each side will put up large citadels in their home systems, giving defenders advantages for their fortresses. It also better allows groups to feasibly live in stationless systems.

Nameira Vanis-Tor wrote:
3) What are your thoughts on a four way faction war and how would you envision it working in practice?

Very little has been announced about the four way war. Even the current CSM members seem to know little other than that description. If I had to guess at its implementation, it would mean any FW system could be claimable by any militia, in either warzone. Due to trade hub and hisec access, each militia would likely stay near to their main empires, though if an Amarr group wanted to take a break in Calgal, or if Galmil wanted to live in Heimatar, they could simply pack up, plex up a system, claim it, and live there.

My guess on conquest implementation involves a two-phase system capture sequence: as long as one militia holds a system, any other militia's plexing counts offensively. When the system reaches high enough contestation, it'd enter a freeport-like mode, where any interested parties would need to compete for their own militia.

Nameira Vanis-Tor wrote:
4) Traditionally FW's interests get represented by a low sec pirate candidate partly because few FW candidates can gather support outside of their own militia. How are you going to campaign to break this trend and gather FW pilots outside of Amarr Militia (or ex Amarr Militia) vote? What qualities do you have as an individual that would overcome the normal reluctance to put a rival militia officer in front of the developers influencing low secs mechanics?

This is one of my biggest concerns in running for CSM for FW, and why I'm also doubling as a lowsec candidate. A CSM's job is more for feedback and precaution for CCP than for direction, and it's naive to expect that all my dreams will come true. By being overly verbose in my ideas on change and rebalance, I hope to convince all the militias that I have everyone's interest in fun at heart, and not just Amarr's. I want better pirate presence, as well. CAGE/DBD/SWCW/etc: they're bad guys for us, but I want them to have even more chances to be those bad guys and impact our warzones.

Nameira Vanis-Tor wrote:
2) If you were CCP what new ship class concept would you work on next (its role/class) and why?

This question took me a while, actually! We just finished getting 13 new ships, many of which I'm still excited about. Small ships need a little rebalancing (mostly the AFs), and destroyers still don't have Navy variants, which I find a little odd. That said, Command destroyers and T2 Logi frigates filled the two biggest gaps in small ship combat, plus we have new ewar frigates. Asking for more small ships seems a little overkill ATM, especially since most of the roles are already handled pretty well. Instead, I decided to look towards larger ships, and possibly a solution to bringing back BS/BC fleets.

BSes are infrequently used in lowsec these days aside from arty Machariels, because cruisers simply outperform them and it's hard to force any engagement except over structures. There's no large-sized form of tackle, and they warp too slowly to catch anything. Battlecruisers are a little better in speed and warp time, but they still don't offer tackle solutions. Given that their role as Command ships was recently added to destroyers, and that the other T2 destroyers are interdictors (speedy tackle in null, and expensive dessies in low), it seems to me the interdictor role could be shared with battlecruisers. In null, cruiser fleets oftentimes wont even undock without dictors. For roaming fleets, battleships are usually skipped as they don't have tackle options, either because they're too slow or because there's no way to feasibly tackle ships except in brawling distance, which favors cruisers and below.

To remedy this, and to make BS fleets strong again, I'd suggest a new Point Interdictor class of support BCs. They would have 3.5 au/s warp speed, T2 resists, and a role bonus of +100% optimal range to WDFGs (can only use the scripted version, and they would prevent gate usage), which would pose valid risks to T3 fleets that can often simply de-aggress on a gate and walk away if they decide they don't want to fight. In practice they would rarely apply much damage, but coupled with other micro-jump mechanics (including the destroyer), they could help battleships see more usage outside of exclusively structure ops.

A Point Interdictor would be more expensive than a HIC, with lower scan res and bigger signature radius (especially if it tries using MWD or MMJD). It would have T2 resists, but without the further 20% bonus that HICs get for free. It could be strong in gatecamps, but only as support-tackle, as even with sebos, BCs take a while to lock small targets. The two ship classes would overlap a bit, but HICs would be preferable or at least equally suitable for most scenarios other than BC and BS fleets.

It'd be new and could help BC/BS fleets see a return. In these fleets they'd be preferable over HICs and inties, though for capital escalations, HICs would still be ideal. I don't personally find battleship fleets all that enjoyable, but it'd be nice if BCs and BSes had their own spot in subcap combat again, as right now their engagement options are a bit limited.

Nikolai Agnon for CSM XI!

FacWar | Lowsec | PVE | API

StupidGenius Charante
Alea Iacta Est Universal
Blades of Grass
#26 - 2016-01-16 17:57:30 UTC
Here is CSM Watch's interview for the CSM 11 election with candidate Nikolai Agnon: http://csmwatch.com/2016/01/16/csm-11-candidate-interview-nikolai-agnon/
Malphas Inanis
Deep Core Mining Inc.
Caldari State
#27 - 2016-02-01 07:53:01 UTC
A great and knowledgeable person who will serve the CSM well.

This is one of the hardest lessons for humans to learn. We cannot admit that things might be neither good nor evil, neither cruel nor kind, but simply callous – indifferent to all suffering, lacking all purpose.

Borat Guereen
Doomheim
#28 - 2016-02-18 02:47:32 UTC  |  Edited by: Borat Guereen
You have my votes!
Best luck!

Candidate for CSM XII

Nikolai Agnon
Khanid Propulsion Systems
Local Is Primary
#29 - 2016-02-25 22:49:48 UTC
I appreciate your support, friends and not-so-friends alike.

Voting is on Monday. Remember to Make Lowsec Great Again!

Nikolai Agnon for CSM XI!

FacWar | Lowsec | PVE | API

Ivorcya Yvormes
Center for Advanced Studies
Gallente Federation
#30 - 2016-02-27 01:05:16 UTC
You Nik sir, got my vote!
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#31 - 2016-03-01 15:18:20 UTC
Quote:
More API endpoints for all of the above.

What about players that have that have no knowledge how to use the API/CREST provided info (there are some public tools provided by certain players) ?

CEO of Lanate Industries

Citizen of Solitude

Nikolai Agnon
Khanid Propulsion Systems
Local Is Primary
#32 - 2016-03-02 15:39:37 UTC
Akrasjel Lanate wrote:
Quote:
More API endpoints for all of the above.

What about players that have that have no knowledge how to use the API/CREST provided info (there are some public tools provided by certain players) ?


I'm not entirely certain what you're asking about, but additional API endpoints benefits almost every EVE player. Whether it's to check your eve-mails from your phone, or to import fits from Pyfa into EVE directly, or even simply to look at the killboards, third party apps help make the game more accessible.

  • For developers, more API endpoints means more tools to help manage characters, corps, groups etc. I currently have a petition out to CCP Foxfour (hopefully he can get around to it before he leaves Sad) to get an improvement to the FW map xml API.
  • For aspiring developers, there are plenty of resources to choose from, and countless guides online on how to read or access such data.
  • For non-developers, what matters the most is the scope of what third party apps let you read or access while away from the client.

Nikolai Agnon for CSM XI!

FacWar | Lowsec | PVE | API

TheSmokingHertog
Julia's Interstellar Trade Emperium
#33 - 2016-03-08 04:15:29 UTC
Nice writeup.

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

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