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EVE New Citizens Q&A

 
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This game is so damn hard

First post
Author
Bastion Arzi
Ministry of War
Amarr Empire
#61 - 2015-12-23 12:50:40 UTC  |  Edited by: Bastion Arzi
i regularly give isk to people who i blap and then when i look at the km i immediatley feel guilty because they are very young. Its af if some sick **** is telling this newbs to go hang out in ama just for lols

you dont get to just roll around ama as u like.

anyway, i dont think that this will prevent the guy from learning to fish as u put it. but i see it rather like giving him the capital to buy his fishing gear, that he can use to learn to fish with.

he/she will stumble, he/she will fall, at least they wont have to grind for hours to recuperate from a mistake on the market for eg.
Gregor Parud
Imperial Academy
#62 - 2015-12-23 13:24:38 UTC
Bastion Arzi wrote:
i regularly give isk to people who i blap and then when i look at the km i immediatley feel guilty because they are very young. Its af if some sick **** is telling this newbs to go hang out in ama just for lols

you dont get to just roll around ama as u like.

anyway, i dont think that this will prevent the guy from learning to fish as u put it. but i see it rather like giving him the capital to buy his fishing gear, that he can use to learn to fish with.

he/she will stumble, he/she will fall, at least they wont have to grind for hours to recuperate from a mistake on the market for eg.


Lots of idiots/schadenfreude aholes in Rookie chat tell newbies to head to low sec, Tama, Ama and whatnot. They also tell them to enter WH and 0.0. Their defence is that they do it too but they're "forgetting" to mention that a new character played by a (somewhat) knowledgeable EVE player is something entirely different from being an actual newbie.

One of the main reasons to be in Rookie is to counter the bad/troll "advice" people give.
Iria Ahrens
Space Perverts and Forum Pirates
#63 - 2015-12-23 13:34:00 UTC  |  Edited by: Iria Ahrens
Yea, one of the few ongoing things I would like to change, some players - like me- would be good to keep in rookie chat to keep rookies in perspective and give sound advice. Vets do make alts etc, but a lot of those vets are trolls.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Gregor Parud
Imperial Academy
#64 - 2015-12-23 16:13:50 UTC  |  Edited by: Gregor Parud
Some pod pilots are capable of space magic and do no longer need the crude alt account creation method to address the rookies. Space magic is not an inherited or bestowed upon power, It can be learned by any mere mortal. Not everyone is worthy, not everyone shall be taught. To gain the rite of passage you're best to contact your nearest space dragon for information and cheap insurance rates.
Alaric Faelen
Republic Military School
Minmatar Republic
#65 - 2015-12-24 18:12:54 UTC
Back to the OP.
Trying to succeed alone in a massively multiplayer game is the first mistake most players make. It can surely be done, but it is a much harder route to take. This game was a slog, and several times as a lone newb I seriously considered just quitting. But the moment I left high sec, joined up with some pirates in low sec, and made friends-- Eve became a completely different game. About half a decade later, I have never had a month unsubbed.

It's not just in the obvious social context- back then all we could do was stake out FW or mission plex sites and hope to grab someone that didn't have an entire rack of stabs in their lows...so we did alot of sitting around looking for a target and it's nice to have people to laugh with.

You will learn more in one fleet than in six months of solo'ing around. You can also learn a specific fleet role rather than just try to be all things at once alone. You will be a MUCH better PvP'er if you learn roles in depth instead of trying to Jack of All Trades your way to victory.

As other posters mentioned- newbs in any good corp will essentially be handed most of what they need. From skillbooks to whole ships for a fleet. Any Sov corp worth it's nodes will offer an SRP, making PvP essentially free. Dying doesn't matter when you have 20 more of those ships in the corp hangar to use.
The biggest upside of an SRP is that PvE in Eve ceases being a second job. Under an SRP, I essentially have zero need to PvE. So I am free to explore what is FUN, rather than just what makes max isk/hr so I can afford to PvP.

This is why I champion the big sov blocs- frankly they have the size, money, and organization to make Eve a much more fun and immersive game. Where you can concentrate on what it is that brought you to Eve Online in the first place, rather than being sidetracked in a hundred other directions just to eventually get where you want.
If you want to care bear- rental corps allow access to the best space and rewards without having to fire a shot. If you like PvP- a huge bloc like the Imperium will have no less than 10 fleets in Fleet Finder day or night. From camps to mining to roams to sov war- joining a sov bloc provides instant access to what Eve has to offer.