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Level 4 missions working differently (bug?)

Author
Ruvin
Amarr Empire
#1 - 2015-12-09 09:13:54 UTC
Hello, we noticed some different behaviour in a couple of missions after the update .
Would like to know if those are bugs or "working as intended" as in patch there is nothing about it .

Gone berserk , 3 groups with their own waves , "blitz" one group with its respective waves must be killed : now you must kill ALL .
The assault , before you just needed to kill 4 frigs or so , now "everything"
Attack of the drones or something like that , same as above , entire pocket must be cleared .

So were those hidden fix , or just colateral damage ?

Opportunities multiply as they are seized.

Lan Wang
Federal Navy Academy
Gallente Federation
#2 - 2015-12-09 10:10:43 UTC  |  Edited by: Lan Wang
death to blitzing, probably blame the guys preaching the 200mil/hr in highsec, next up incursions.

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Anize Oramara
WarpTooZero
#3 - 2015-12-09 10:16:28 UTC
CCP's prolly a bit sore about the Blitzing guide. Though I think making changes to the game, especially content that hasn't changed in many, many years without putting anything in the patch notes is one hell of a scummy way to do it and sets a terrible precident. From now on if anything changes we won't know if it's a stealth nerf, a bug, or just CCP giving us the finger. Kinda remember now why I quit the first time. Don't care about the changes but this sure is a ****** way to implement them.

Put in Bug reports for each one and see what replies you get, only way to be sure.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Anize Oramara
WarpTooZero
#4 - 2015-12-09 10:17:14 UTC
Lan Wang wrote:
death to blitzing, probably blame the guys preaching the 200mil/hr in highsec, next up incursions.

Don't come crying to me when CCP starts making stealth nerfs to content you like Lol

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Lan Wang
Federal Navy Academy
Gallente Federation
#5 - 2015-12-09 10:25:13 UTC
Anize Oramara wrote:
Lan Wang wrote:
death to blitzing, probably blame the guys preaching the 200mil/hr in highsec, next up incursions.

Don't come crying to me when CCP starts making stealth nerfs to content you like Lol


i like gatecamping and thats just been buffed Big smile

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Jerry T Pepridge
Meta Game Analysis and Investment INC.
#6 - 2015-12-09 10:30:29 UTC
you will learn to enjoy those extra 3.45 minutes killing a room

@JerryTPepridge

Lan Wang
Federal Navy Academy
Gallente Federation
#7 - 2015-12-09 10:33:25 UTC
Anize Oramara wrote:
Lan Wang wrote:
death to blitzing, probably blame the guys preaching the 200mil/hr in highsec, next up incursions.

Don't come crying to me when CCP starts making stealth nerfs to content you like Lol


You complain about plex prices being too high yet making 200mil/hr, they start nerfing incomes then the demand for plex will go down, in turn the sellers will be forced to lower prices to sell plex. by the looks of it my plex selling gameplay is receiving a stealth nerf, you just dont know it yet

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Anize Oramara
WarpTooZero
#8 - 2015-12-09 11:00:15 UTC
Lan Wang wrote:
Anize Oramara wrote:
Lan Wang wrote:
death to blitzing, probably blame the guys preaching the 200mil/hr in highsec, next up incursions.

Don't come crying to me when CCP starts making stealth nerfs to content you like Lol


You complain about plex prices being too high yet making 200mil/hr, they start nerfing incomes then the demand for plex will go down, in turn the sellers will be forced to lower prices to sell plex. by the looks of it my plex selling gameplay is receiving a stealth nerf, you just dont know it yet

Nice dream world you live in there. So long as there's nullsec miners that can turn 20bill a day with an army of alts that are all plexed then what I do has 0 impact on anything in the game. In fact, what I do actually reduces the number of alts required to play the game.

Maybe that's the problem for CCP.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Anize Oramara
WarpTooZero
#9 - 2015-12-09 11:05:02 UTC
Doesn't matter at the end of the day, Eve is all about adapting. Unless they make Burners completely unplayable (I'd love to see them reduce their pride and joy new PvE content to a joke) it won't have a huge impact. Maybe slight reduction in isk income but there's ways around it.

TO be clear, my issue is with how they are implementing these changes, under the table, no patch notes. It's the worst way a company can make any changes, especially nerfs. Unless of course you think that it's ok? I doubt I'll get a straight answer on this.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Ruvin
Amarr Empire
#10 - 2015-12-09 11:09:05 UTC
anyone else can confirm this tho ?
More missions which behave differently ?

As for income thats a bit silly , not because i farm missions , but of the point being made . Just having different types of incomes , afk ratting anomalies , incursion , wh escalations , lvl5 missions , you nerf lvl 4 ones (carebears + certain npc null population) doesnt really bring much to the table .

Opportunities multiply as they are seized.

Lan Wang
Federal Navy Academy
Gallente Federation
#11 - 2015-12-09 11:12:43 UTC
Anize Oramara wrote:
Lan Wang wrote:
Anize Oramara wrote:
Lan Wang wrote:
death to blitzing, probably blame the guys preaching the 200mil/hr in highsec, next up incursions.

Don't come crying to me when CCP starts making stealth nerfs to content you like Lol


You complain about plex prices being too high yet making 200mil/hr, they start nerfing incomes then the demand for plex will go down, in turn the sellers will be forced to lower prices to sell plex. by the looks of it my plex selling gameplay is receiving a stealth nerf, you just dont know it yet

Nice dream world you live in there. So long as there's nullsec miners that can turn 20bill a day with an army of alts that are all plexed then what I do has 0 impact on anything in the game. In fact, what I do actually reduces the number of alts required to play the game.

Maybe that's the problem for CCP.


but they aint making 200mil/hr with concord protection and solo are they? just remember the stealth nerf to the lvl 4's, while you boast about 200mil/hr in highsec blitzing, i can no longer blitz in nullsec either so my chances to be hotdropped are increased yet you have no risk increased

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Anize Oramara
WarpTooZero
#12 - 2015-12-09 11:20:39 UTC  |  Edited by: Anize Oramara
Lan Wang wrote:
Anize Oramara wrote:
Lan Wang wrote:
Anize Oramara wrote:
Lan Wang wrote:
death to blitzing, probably blame the guys preaching the 200mil/hr in highsec, next up incursions.

Don't come crying to me when CCP starts making stealth nerfs to content you like Lol


You complain about plex prices being too high yet making 200mil/hr, they start nerfing incomes then the demand for plex will go down, in turn the sellers will be forced to lower prices to sell plex. by the looks of it my plex selling gameplay is receiving a stealth nerf, you just dont know it yet

Nice dream world you live in there. So long as there's nullsec miners that can turn 20bill a day with an army of alts that are all plexed then what I do has 0 impact on anything in the game. In fact, what I do actually reduces the number of alts required to play the game.

Maybe that's the problem for CCP.


but they aint making 200mil/hr with concord protection and solo are they? just remember the stealth nerf to the lvl 4's, while you boast about 200mil/hr in highsec blitzing, i can no longer blitz in nullsec either so my chances to be hotdropped are increased yet you have no risk increased

Safety in HS is an illusion while in NS it's a certainty. You know who told me this? Nullsec players. My time in Null has proven to me that this is indeed true. The only place you aren't safe(anymore) is Wormhole space.

Still not the issue though, address the fact that these are stealth nerfs and that you are OK with stealth nerfs or go peddle your BS somewhere else.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Lan Wang
Federal Navy Academy
Gallente Federation
#13 - 2015-12-09 11:45:23 UTC  |  Edited by: Lan Wang
i really dont spend my time looking at patch notes so really stealth nerfs dont bother me in the slightest, ill adapt, and lol to your comment about safety, on one hand you say null is safer, have you lived in npc nullsec? its far from safe to run missions, if null is so safe why arent you living there and blitzing pirate lvl 4's?

"This can be done on a single, well trained character in the relative safety of Hi-Sec, indefinitely." - Copy and pasted from your blog post

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Anize Oramara
WarpTooZero
#14 - 2015-12-09 11:53:23 UTC  |  Edited by: Anize Oramara
Lan Wang wrote:
i really dont spend my time looking at patch notes so really stealth nerfs dont bother me in the slightest, ill adapt, and lol to your comment about safety, on one hand you say null is safer, have you lived in npc nullsec? its far from safe to run missions, if null is so safe why arent you living there and blitzing pirate lvl 4's?

"This can be done on a single, well trained character in the relative safety of Hi-Sec, indefinitely." - Copy and pasted from your blog post

*relative*, woo there goes the reading comprehension out the window. And who the heck was talking about NPC null? Are you a landscape engineer because you're really good at moving goalposts.

So you're saying if they implement changes to sov mechanics without any patch notes, that's fine with you?

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Ruvin
Amarr Empire
#15 - 2015-12-09 12:09:45 UTC
Calm your **** ladies .
First : Lan Wang dont be stupid , if you dont read patch notes , and "bla bla adapt bla bla" it's your choice . The patch notes are there for a reason , imagine loging in your titan and there is no POS around it due to mechanics change ? Capish ? Patch notes are important . You ignore them at your own risk .

second : NPC nullsec may not be as safe as HS but its far from "deadly" , no suicide people , no wars , no random neutrals .
If you control the pocket you live in , and you know what the hell you are doing it can be pretty damn safe . I wont post all the "theory" but trust me , want to prove me wrong ? Find me a "pve" lose , there are some but they are little , and 99% its pilot fault .

And WHO cares about Anize getting with 7kkk <-> 10kkk investment 200kk per hour ! If someone does you must change your priorities , with that kind of investment there are countless options to make good money .

Now focus on the problem : WHAT is going on with the missions , is that a NERF , or a BUG , do you encountered more of such ? Anyone opened a ticket ?

no wonder ccp offers more support on reddit :\

Opportunities multiply as they are seized.

Hasikan Miallok
Republic University
Minmatar Republic
#16 - 2015-12-09 12:13:21 UTC
Ironically changes to make level 4 completion slower and far more grindy is not going to effect Blitzers, it will just reduce the pool of missions they accept slightly.

It will mainly effect newer players trying to get a foothold in the game. Knowing CCP - they will be under some delusion those same players will then move to null and work for a pittance for some player corp and hence provide "content" but in reality they will likely just quit if making ISK gets too grindy.
Lan Wang
Federal Navy Academy
Gallente Federation
#17 - 2015-12-09 12:19:47 UTC  |  Edited by: Lan Wang
Anize Oramara wrote:
And who the heck was talking about NPC null? Are you a landscape engineer because you're really good at moving goalposts.


You are shifting the goalposts, you dont get lvl 4 missions in sov space so what does that have to do with anything?

"second : NPC nullsec may not be as safe as HS but its far from "deadly" , no suicide people , no wars , no random neutrals .
If you control the pocket you live in , and you know what the hell you are doing it can be pretty damn safe . I wont post all the "theory" but trust me , want to prove me wrong ? Find me a "pve" lose , there are some but they are little , and 99% its pilot fault ."

ok you are just being silly now....bubbles, capitals, black ops, cyno's, no concord, no need for wars, random neutrals, i think you should post all the theory because id be delighted to see it.

you cant control npc nullsec so where are you going with this? and pve loses, killed plenty of them in curse when i was there

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Anize Oramara
WarpTooZero
#18 - 2015-12-09 12:47:27 UTC
Lan Wang wrote:
Anize Oramara wrote:
And who the heck was talking about NPC null? Are you a landscape engineer because you're really good at moving goalposts.


You are shifting the goalposts, you dont get lvl 4 missions in sov space so what does that have to do with anything?


Quote:
Nice dream world you live in there. So long as there's nullsec miners that can turn 20bill a day with an army of alts that are all plexed then what I do has 0 impact on anything in the game. In fact, what I do actually reduces the number of alts required to play the game.


Yea, whatever you're smoking, you probably need to stop.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Anize Oramara
WarpTooZero
#19 - 2015-12-09 12:56:49 UTC
Hasikan Miallok wrote:
Ironically changes to make level 4 completion slower and far more grindy is not going to effect Blitzers, it will just reduce the pool of missions they accept slightly.

It will mainly effect newer players trying to get a foothold in the game. Knowing CCP - they will be under some delusion those same players will then move to null and work for a pittance for some player corp and hence provide "content" but in reality they will likely just quit if making ISK gets too grindy.

This is actually more true than you'd think. The missions in my guide that I use for Standing upkeep are the 'cream of the crop' so to speak. The primary attribute to them is actually not only how fast you can complete them but it's a combination of that, payout (dictated by an algorithm I believe) and bounties. There are actually missions that are a lot faster to complete than Gone Beserk/Attack of the drones (Before the stealth nerf) but that don't *quite* match the same isk/time spent. However, because they are faster, it allows me to run more burners so theoretically it should work out in the end.

Like I said, I'll adapt.

What is interesting is the fact that with bigger grids they might look at removing(or changing) the Warp Deceleration Cap (3AU/s I think?) This will be an indirect buff, more so with these changes since I'll be spending more time in warp, especially in interceptors (18.73 au/s).

Everything effects everything and when nerfs are sneaked in, especially without discussion, they often miss the target audience and make the game worse for newer players. Do you get why I care about having these kinds of changes in patch notes yet?

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Lan Wang
Federal Navy Academy
Gallente Federation
#20 - 2015-12-09 13:12:27 UTC
Anize Oramara wrote:
Everything effects everything and when nerfs are sneaked in, especially without discussion, they often miss the target audience and make the game worse for newer players. Do you get why I care about having these kinds of changes in patch notes yet?


ill quote your blog post again in regards to the above comment

"1. Requirements

Unfortunately it is not quite possible to just create a clean alt and start rolling in the isk straight away. In fact it is advised that a well established character with a solid foundation be used. The better your support skills the easier it will be to quickly move into burner missions as well as grind out that initial standings. That said this guide does cater for brand new pilots, check out the skill plan at the end."

"Appendix B: Sample Skill plan

This skill plan has all the skills required to fly every single one of the fits listed in this guide. It is just under/over 1y of training"

Im sorry but im not the one smoking here, it is infact you

quote again where you proudly claim you are the reason of these nerfs yet you complain you were not told about them.

"It makes me a little proud that this guide is most likely the catalyst" well bravo for being the reason for the nerfs you are complaining about :)

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

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