These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Temporal Anti-Aliasing

Author
Samir Duran Xadi
Diversity Equity and Inclusion
#1 - 2015-12-08 19:32:02 UTC
Where is it? It was listed as a feature included in the update. The most important one for me.
Unsuccessful At Everything
The Troll Bridge
#2 - 2015-12-08 20:06:14 UTC
"Temporal Anti-Aliasing has been added to improve hardware anti-aliasing. (Note: TAA is only available on DX11 and is tied to the High Anti-Aliasing setting, this means DX9 users will only be able to select Medium Anti-Aliasing from the settings menu from now on.)"

From the patch notes.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Solecist Project
#3 - 2015-12-09 01:51:57 UTC  |  Edited by: Solecist Project
Samir Duran Xadi wrote:
Where is it? It was listed as a feature included in the update. The most important one for me.

Why, of all things, this one?

Just curious.

I recall TAA being a thing in C&C Generals already, thousand years ago ...
... but it didn't seem to catch on at all. Or was it my ATI drivers? Hm...

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia