These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
123Next page
 

A big draw for many to play. Achievements.

Author
Ageanal Olerie
Aliastra
Gallente Federation
#1 - 2015-12-07 18:02:45 UTC
Do you know what A LOT of people like? Achievements.

Tallies, special rewards, recognitions.

It works in a lot of games out there. In Steam, a game that has Steam Achievements is an extra incentive to some players to buy a particular game. And even CCP has decided to get into the gig with the Kill Marks.

Now such things don't necessarily need to be displayable, though it's nice when they are. For instance a game like Lord of the Rings Online has deeds and titles which can be displayed. And often there are varying other rewards.

In EVE the completed achievements would appear in people's character sheet list when they are inspected.

Killed your 10,000th rat? That's an achievement.

Piloted every ship in the game? That's an achievement.

Visited every system in Gallente Space, Amarr Space, in all of New Eden? Achievements.

There could be dozens, even hundreds of such achievements, of varying levels.

Rivr Luzade
Coreli Corporation
Pandemic Legion
#2 - 2015-12-07 18:32:13 UTC
Achievements as in Steam Achievements (or any other kind used in modern games) are not compatible with EVE for one, but not exclusively, major reason: Free Intel, in particular to anything that is related to PVP and PVE. Just by looking at your achievements, people could see what kinds of ships you can fly, where you rat the most, which modules you use and so on.

Besides of that, achievements are not a big incentive at all. They are rather a constant nuisance. Not only is it rather pointless to know whether you killed 10k, 100k or 1M NPC of faction x, the onslaught of these achievements in the early days and after a while none at all because it becomes requirements are too high. Especially in the early days, when people don't even know what to do first, constantly popping-up notifications about the 10th or 100ths gate jump or 1k or 2k AU total warp distance are distracting and counter productive.

The achievements that EVE has are killboards and implied achievements like "Having Build our first ship, your first station, your first carrier, your first titan", "Survived a war dec", "Made it through Tama/Rancer/Old Man Star/Amamake alive". There is no need for visible badges, because these are your stories, your memories, your personal milestones that you set yourself and not milestones provided by the game to work through.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Ageanal Olerie
Aliastra
Gallente Federation
#3 - 2015-12-07 18:44:17 UTC

I think the Intel value of achievements would be quite low. Nevertheless it could also be something which a player has control over making visible.

And while you may not find them to be an incentive, they are an incentive to a certain percentage of players and potential players who consider them a mark of their progress and something to work toward.

I've mined how much ore? 1 billion m3 !!

I've popped how many asteroids? (An incentive to target those roids with 62 units of ore in them).

You name it, it can probably be made into an achievement that incentivizes some players to get it ticked off, to increase their count, to get to the next level, to get a reward or badge.



SurrenderMonkey
State Protectorate
Caldari State
#4 - 2015-12-07 18:46:50 UTC
Achievement Unlocked: Shiptoast.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Ageanal Olerie
Aliastra
Gallente Federation
#5 - 2015-12-07 18:51:26 UTC
SurrenderMonkey wrote:
Achievement Unlocked: Shiptoast.


1000th ship lost.

They don't all have to be pleasant achievements. Big smile
Rivr Luzade
Coreli Corporation
Pandemic Legion
#6 - 2015-12-07 18:59:27 UTC
SurrenderMonkey wrote:
Achievement Unlocked: Shiptoast.

I see what you did there. Roll

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Ageanal Olerie
Aliastra
Gallente Federation
#7 - 2015-12-07 19:01:02 UTC

+1 added to Bitter Vet Ire count

Lol
Vic Jefferson
Stimulus
Rote Kapelle
#8 - 2015-12-07 19:30:42 UTC
I find this idea antithetical to a sandbox.

No one can really tell you what an achievement is in this game, except yourself.

Many of the things some people find as an achievement in this game, others would never want to do. One person's unspeakable act is another's ultimate achievement.

Betray your best friend.Evil

Steal everything from your corp.Twisted

AWOX a big ship.Pirate

Gank a miner. Repeatedly for good measure.Cool

Contract scam someone. Also repeatedly for good measure. Lol

Get security status at or above 5.5 Bear


Vote Vic Jefferson for CSM X.....XI.....XII?

Ralph King-Griffin
New Eden Tech Support
#9 - 2015-12-07 19:36:49 UTC
Ageanal Olerie wrote:

I think the Intel value of achievements would be quite low.



I can already pick the carebears out of a Corp just from their sec status.

With your proposal I could tailor my fitting long before I even get eyes on them.

Combine this with the current ability to know when you login and find you with relative ease it's just way too much information without having done any recon.

Ageanal Olerie
Aliastra
Gallente Federation
#10 - 2015-12-07 19:44:38 UTC
Vic Jefferson wrote:
I find this idea antithetical to a sandbox.




EVE Online is not entirely a sandbox game. Nor should it be.

After implementing an achievement system, they could sandbox it by allowing corporations and alliances to make their own achievements for members.

Danika Princip
GoonWaffe
Goonswarm Federation
#11 - 2015-12-07 19:49:11 UTC
Ageanal Olerie wrote:
Vic Jefferson wrote:
I find this idea antithetical to a sandbox.




EVE Online is not entirely a sandbox game. Nor should it be.

After implementing an achievement system, they could sandbox it by allowing corporations and alliances to make their own achievements for members.




We have those, they're called medals. If you want achievements, make them yourself and hand them out to your corpmates. (I assume you have some of those and are just using a forum alt, if I'm wrong then you should join a player corp that does this.)
Ageanal Olerie
Aliastra
Gallente Federation
#12 - 2015-12-07 19:52:00 UTC
Danika Princip wrote:


We have those, they're called medals. If you want achievements, make them yourself and hand them out to your corpmates. (I assume you have some of those and are just using a forum alt, if I'm wrong then you should join a player corp that does this.)



Not really the same thing.

This would require a mechanic that tracks various in-game events.

Vic Jefferson
Stimulus
Rote Kapelle
#13 - 2015-12-07 19:52:59 UTC
Ageanal Olerie wrote:
Vic Jefferson wrote:
I find this idea antithetical to a sandbox.




EVE Online is not entirely a sandbox game. Nor should it be.

After implementing an achievement system, they could sandbox it by allowing corporations and alliances to make their own achievements for members.



But the brilliance of the game is that players themselves govern all of this. Again, I am fully aware that people like and want some sort of momento of fun times had, that much is fine. The present medal system works I think. Even though I am no longer associated with some of my old corps, I still have a few medals from them that I would not stop displaying no matter what. I could see expanding the medal system a little.

Also, EvE is one game where reputation actually matters, and characters are actually...well characters! Your achievements are inscrutable to most clean metrics and measure. How your character fits into the greater picture of New Eden is the only real achievement, and you can't really qualify that easily.

Vote Vic Jefferson for CSM X.....XI.....XII?

Danika Princip
GoonWaffe
Goonswarm Federation
#14 - 2015-12-07 19:56:07 UTC
Ageanal Olerie wrote:
Danika Princip wrote:


We have those, they're called medals. If you want achievements, make them yourself and hand them out to your corpmates. (I assume you have some of those and are just using a forum alt, if I'm wrong then you should join a player corp that does this.)



Not really the same thing.

This would require a mechanic that tracks various in-game events.




Exactly the same thing, you just want it automated.

Do it yourself if you want it to be a thing, don't ask CCP to take ideas from call of duty.
Ageanal Olerie
Aliastra
Gallente Federation
#15 - 2015-12-07 22:18:35 UTC
Vic Jefferson wrote:


Also, EvE is one game where reputation actually matters, and characters are actually...well characters! Your achievements are inscrutable to most clean metrics and measure. How your character fits into the greater picture of New Eden is the only real achievement, and you can't really qualify that easily.


I suppose the same thing would have been said of keeping track of PvP kills and having a way to display those.

The bottom line is, to a certain percentage of players, achievements are fun and something that encourages them to play, and periodically rewards them for playing and doing the things they enjoy (and sometimes things they don't enjoy).

Yeah, they may not be for everyone, and if not you can ignore them. Well that is unless you're the kind of person who hates achievements because you then feel compelled to complete them and hate feeling like you must get them all. Something that's likely an impossible dream for EVE.

Bedsides being the spreadsheet game that EVE is and having much to do with stats and figures, why not have a fun way to keep track of some of those stats.

Vic Jefferson
Stimulus
Rote Kapelle
#16 - 2015-12-07 22:47:17 UTC
You know, there was that one site, that like told you everything...where was it...Ah!

https://spreadsheetsin.space/year-in-review/#

I think this is it. Yep, its all there!

Vote Vic Jefferson for CSM X.....XI.....XII?

Daichi Yamato
Jabbersnarks and Wonderglass
#17 - 2015-12-07 23:52:20 UTC
Achievements have never drawn me to any game. I doubt this will have players flocking to eve like you think.

Far better anyways is that players can sort out their own achievements with the medal system.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Iain Cariaba
#18 - 2015-12-08 01:08:07 UTC
This already exists. Make some decorations for your corp and hand them out.,
The Ginger Sith
Attero Industries
#19 - 2015-12-08 01:24:32 UTC
achievements are a waste of system resources since you get absolutely nothing out of them except an annoying pop up alerting to u it that just gets in the way of playing rather just turn the whole thing off lol
Ageanal Olerie
Aliastra
Gallente Federation
#20 - 2015-12-08 02:23:11 UTC
Vic Jefferson wrote:
You know, there was that one site, that like told you everything...where was it...Ah!

https://spreadsheetsin.space/year-in-review/#

I think this is it. Yep, its all there!


Excellent.

Though it doesn't show anything for some reason.

At any rate, seems like CCP is 1/2 way there already, as they are already collecting a lot of the data that can be used for numerous achievements to be earned in game.

So those of you who've already mined your first billion cubic meters of Veldspar can get a leg up on the newbs.

123Next page