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EVE reprocessing formula?

Author
FrenchSubstitute
Tradors'R'us
IChooseYou Alliance
#1 - 2015-12-01 22:11:29 UTC  |  Edited by: FrenchSubstitute
I am trying to make a spreadsheet that would calculate the outcome of reprocessing an item. I've searched the forums for the forumla and found the following:

Station Equipment x (1 + Refining skill x 0.03) x (1 + Refining Efficiency skill x 0.02) x (1 + Ore Processing skill x 0.02) x (1 + Implant modifier))

However, I don't know if I fully understand what I apply this percent to? Is it to the mineral cost of making the item? If so, at what ME level?

Thanks.
Do Little
Bluenose Trading
#2 - 2015-12-01 23:32:54 UTC
This dev blog discusses the current rules: http://community.eveonline.com/news/dev-blogs/reprocess-all-the-things

This article will give you yields for different levels of skill: http://wiki.eveuniversity.org/Reprocessing
FrenchSubstitute
Tradors'R'us
IChooseYou Alliance
#3 - 2015-12-08 03:53:24 UTC
Thank you for your post. I have reviewed those sites. However, i still do not understand how to calculate the reprocessing of meta items. I understand the calculation and how it works for items that have blueprints, but not the meta items...

Thanks
Tau Cabalander
Retirement Retreat
Working Stiffs
#4 - 2015-12-08 04:15:31 UTC  |  Edited by: Tau Cabalander
Everything other than ice and ore:

Scrap Yield = 0.5 * Base Materials * (1 + Scrap Metal Processing Skill * 2%)

Base materials are available from the data dump, a.k.a. Static Data Export (SDE).

https://www.fuzzwork.co.uk/dump/latest/

Example: See "Recycling Output" http://games.chruker.dk/eve_online/item.php?type_id=8789
Also note the database version! In this case: Mosaic (2015-05-02) [bottom right]

I'm sure Steve Ronuken has many other useful calculators on his fuzzwork site, so browse!