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Bounty System is broken

Author
Celise Katelo
State War Academy
Caldari State
#21 - 2015-11-24 18:13:03 UTC
State War Academy , throws a bounty on players for any reason, or for no reason P

Asking for ISK is the best way to get a high bounty BlinkShockedP

EVEBoard ...Just over 60million skill points, each skill was chosen for a reason. I closed my eyes & clicked another skill to train... "BINGO...!!!" ... "This time i got something usefull"

Chainsaw Plankton
FaDoyToy
#22 - 2015-11-24 19:44:03 UTC
Aiwha wrote:
I always thought positive sec status prevented bounty placing?

it used to, but with the new bounty system you can put a bounty on anyone, any time, for any reason. The negative sec status part pretty much meant in 0.0 you couldn't bounty anyone as you don't take sec hits for 0.0 pvp.

@ChainsawPlankto on twitter

Ima Wreckyou
The Conference Elite
The Conference
#23 - 2015-11-25 07:06:34 UTC  |  Edited by: Ima Wreckyou
If there is a miner with a bounty mining next to a miner with no bounty I kill the one with the bounty => criminal miner got punished, system works as intended.

Me thinks only the people who are unable to kill other people in highsec are crying about this. Maybe bounty hunting is something for people with elite PvP skills only, did you ever think about that?
Tristan Agion
Royal Amarr Institute
Amarr Empire
#24 - 2015-11-25 10:24:05 UTC
Ima Wreckyou wrote:
If there is a miner with a bounty mining next to a miner with no bounty I kill the one with the bounty => criminal miner got punished, system works as intended. Me thinks only the people who are unable to kill other people in highsec are crying about this. Maybe bounty hunting is something for people with elite PvP skills only, did you ever think about that?

Killing miners requires elite PVP skills?!

Anyway, the point of the OP was that many (most?) bounties are placed not to extract retribution for criminal acts ("criminal" with reference to the actual game mechanics and lore,e.g., someone killing a miner...), but quite simply to spite and harass (the "crime" being that a player is hated and/or considered trollable by another player).

I think the bounty system is largely pointless as it is. As others have pointed out, it does not motivate many players to engage in different (and more interesting) gameplay. Given that it is also a means for harassment, the game would probably be better off simply without it.

That said, how about this idea: whenever we have 1) a pilot, and 2) a CONCORD ship on grid with us, we can bribe CONCORD to give us a kill right for that pilot. Let's say the costs for that are a factor between 1 and 5 times the total worth of the present ship+cargo+implants of the target, with the factor randomly assigned to represent the willingness of the CONCORD official. And to limit newbro killing, the CONCORD officials won't even consider your bribe unless it's above some threshold, say 20 million.

This means if you are really pissed off at someone, you can blow them out of sky even in highsec (or have someone else blow them out of the sky for you). It also means that there is a new game in town, namely stalking some rich and/or well-hated pilot until they undock in something cheap. Then pay for the kill right at a bargain price, to be sold or used later for a fat kill.

Does this idea have legs?
Dirk Magnum
Spearhead Endeavors
#25 - 2015-11-25 12:37:46 UTC
Eve players today, I swear. The last few people I've ganked haven't even taken the time to make the kill rights public.

Posting in a thread that complains about a fear of bounties. I don't think I've ever received more than about 100k ISK in a bounty payout. I've never been in a gank fleet that said "let's get *that* guy, he has a bounty."

                      "LIVE FAST DIE." - traditional Minmatar ethos [citation needed]

Syeed Ameer Ali
Dirtbag Space Warriors Coming for yor Loots
#26 - 2015-11-25 13:40:30 UTC
The bounty system is awesome. It's basically just a way of keeping score. If you have a high bounty then you are obviously really good at EVE. I'm not sure if your bounty directly correlates to your penis size, but there is some kind of relationship there.
Ima Wreckyou
The Conference Elite
The Conference
#27 - 2015-11-25 15:06:58 UTC
Tristan Agion wrote:
Killing miners requires elite PVP skills?!

If you don't think so then please explain why I am able to blow up stuff in Highsec and claim bounties while you whine for a game mechanic change so you will be able to do the same.
Avvy
Doomheim
#28 - 2015-11-25 15:27:30 UTC  |  Edited by: Avvy
Kia Lafemme2 wrote:

I did make one rule on the chat that, it was to treat other people nice,
some players did not like that, and did harass all new people on the chat with bounties,
and it ended up me giving up, running the chat, therefore no Danish chat with many players now.



That happens in other chat channels, normally they're a bit tight with their wallet, they only give you 100k bounty.

Usually they target players that have 0 bounty and give them 100k.

NPC corp. chat channels was a favourite for some, might be why NPC corp. chat is dead boring and rarely happens these days.


Edit:

It also wouldn't surprise me if it's part of the reason people don't stay in this game, as sometimes this game just doesn't feel like an MMO.

It's not too bad when you have Rookie Help, but after 30 days when you lose it, it becomes a lot quieter.
Karash Amerius
The Seven Shadows
Scotch And Tea.
#29 - 2015-11-25 16:04:25 UTC
Bad guys? Good guys?

See...this is where you go wrong.

Karash Amerius Operative, Sutoka

Haleuth
Peoples Liberation Army
Goonswarm Federation
#30 - 2015-11-25 17:34:04 UTC
Chainsaw Plankton wrote:
DaReaper wrote:
i personally think it should be scrapped for a more workable system. One that makes bounty hunting a viable professtion.


if you can design that system go for it, I'm sure CCP would be interested in hearing about it. AFAIK it doesn't exist.


They are not interested in fixing it, there has been one bounty hunting system invented in an mmorpg that did work which could be modified to fit with Eve.

This exact system has been suggested many times by many players yet ccp won't adopt it.

Sometimes, you don't need to reinvent the wheel.

Hal
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#31 - 2015-11-25 18:09:07 UTC
It always blows my mind when people think that they're the de facto "good guys" for no reason.

You are not the good guy just because you are a carebear, at best you're completely neutral, at worst you're self interested, parasitic vermin. People blowing you up and placing bounties are doing a service to everyone.
Sumeragy
Revolution of Chaos
#32 - 2015-11-25 19:04:08 UTC
Vimsy Vortis wrote:
It always blows my mind when people think that they're the de facto "good guys" for no reason.

You are not the good guy just because you are a carebear, at best you're completely neutral, at worst you're self interested, parasitic vermin. People blowing you up and placing bounties are doing a service to everyone.


Just me or did u just get personal on him ? Keep calm remember just a game :)

I do agree that the bounty system is kind of broken, but i still see it use there. For example putting a bounty on a guy who i dont like so he gets ganked. If i would make an alt u wont see from who it comes from. Its just how it is. Its kind of a normal gameplay mechanic in EvE to force someoen his gameplay on someoen else. Like always in EvE adapt or die. Btw i think the guy who is giving you all this bounty got a boner reading this :)
Soldarius
Dreddit
Test Alliance Please Ignore
#33 - 2015-11-25 19:09:01 UTC
How exactly is having a bounty put on you harrassment? It changes nothing. It does not make you any more vulnerable to ganks than before. Bounties literally do nothing to the person upon whom the bounty is placed.

The only thing it does do is remove isk from the pocket of the person that placed the bounty.

The only reason they are doing it is to get you to cry on the forums and in local.

http://youtu.be/YVkUvmDQ3HY

Valacus
Streets of Fire
#34 - 2015-11-25 19:16:37 UTC
The bounty system is broken for a zillion other reasons, none of which are "the bad guys can put bounties on the good guys". The main reason the bounty system is broken is because of alt culture/exploitation. It makes any viable bounty system impossible to conceive, because people will exploit it and claim their own bounties, then others will lose faith in it and not even put out bounties, and then it's useless. There's no good way around it. Even if someone tried(and people have) to create a player driven bounty system, the golden rule in EVE is trust no one, and since there is absolutely no guarantee that the bounty hunters aren't just paying a portion of the reward to their targets to kill their ship to claim said bounty, no one has faith in it and no one should. The bounty system is the one thing in EVE that completely evades the "everything has consequences" philosophy the game tries to foster, because in order to work like CCP wants it to, bounty hunters need to receive huge payouts for kills. However, if the payout to ship worth ratio is skewed towards payout, then people will simply exploit it by allowing their ship to be killed or by doing it themselves in an alt. If the payout to ship ratio is skewed towards the ship, then people with high bounties will simply pilot cheap ships, thus there is no payout to be had, thus no one will bother to hunt them. It's a never ending cycle of failure. It can't be done in the EVE universe. The game is designed to loop hole it at every turn. Any system based on trust can not thrive, or even exist, in a game where there is no trust.
Sumeragy
Revolution of Chaos
#35 - 2015-11-25 19:16:51 UTC
Soldarius wrote:
How exactly is having a bounty put on you harrassment? It changes nothing. It does not make you any more vulnerable to ganks than before. Bounties literally do nothing to the person upon whom the bounty is placed.

The only thing it does do is remove isk from the pocket of the person that placed the bounty.

The only reason they are doing it is to get you to cry on the forums and in local.



Well it does something, heres the situation you have 2 gank targets to pick, same ship ,same equip, just different names and the one got a bounty on it. Wich one do you pick ?

If i would atack someoen i would go for the bounty at least in that case. Oh and you must consider that depending on the person some things are harrassment to someoen. Like i consider Polka ( carefull i wanred you !! https://www.youtube.com/watch?v=1212mVExIWc) as harrassment and a good reason to kill someone ....well personal differences here xD
Sumeragy
Revolution of Chaos
#36 - 2015-11-25 19:22:22 UTC
Valacus wrote:
The bounty system is broken for a zillion other reasons, none of which are "the bad guys can put bounties on the good guys". The main reason the bounty system is broken is because of alt culture/exploitation. It makes any viable bounty system impossible to conceive, because people will exploit it and claim their own bounties, then others will lose faith in it and not even put out bounties, and then it's useless. There's no good way around it. Even if someone tried(and people have) to create a player driven bounty system, the golden rule in EVE is trust no one, and since there is absolutely no guarantee that the bounty hunters aren't just paying a portion of the reward to their targets to kill their ship to claim said bounty, no one has faith in it and no one should. The bounty system is the one thing in EVE that completely evades the "everything has consequences" philosophy the game tries to foster, because in order to work like CCP wants it to, bounty hunters need to receive huge payouts for kills. However, if the payout to ship worth ratio is skewed towards payout, then people will simply exploit it by allowing their ship to be killed or by doing it themselves in an alt. If the payout to ship ratio is skewed towards the ship, then people with high bounties will simply pilot cheap ships, thus there is no payout to be had, thus no one will bother to hunt them. It's a never ending cycle of failure. It can't be done in the EVE universe. The game is designed to loop hole it at every turn. Any system based on trust can not thrive, or even exist, in a game where there is no trust.


The problem is to find a system that can´t be exploided. Sometimes i think, it would just be easyer to forbid it, but that would fill the ticket systems.
Valacus
Streets of Fire
#37 - 2015-11-25 19:31:08 UTC
Sumeragy wrote:
Valacus wrote:
The bounty system is broken for a zillion other reasons, none of which are "the bad guys can put bounties on the good guys". The main reason the bounty system is broken is because of alt culture/exploitation. It makes any viable bounty system impossible to conceive, because people will exploit it and claim their own bounties, then others will lose faith in it and not even put out bounties, and then it's useless. There's no good way around it. Even if someone tried(and people have) to create a player driven bounty system, the golden rule in EVE is trust no one, and since there is absolutely no guarantee that the bounty hunters aren't just paying a portion of the reward to their targets to kill their ship to claim said bounty, no one has faith in it and no one should. The bounty system is the one thing in EVE that completely evades the "everything has consequences" philosophy the game tries to foster, because in order to work like CCP wants it to, bounty hunters need to receive huge payouts for kills. However, if the payout to ship worth ratio is skewed towards payout, then people will simply exploit it by allowing their ship to be killed or by doing it themselves in an alt. If the payout to ship ratio is skewed towards the ship, then people with high bounties will simply pilot cheap ships, thus there is no payout to be had, thus no one will bother to hunt them. It's a never ending cycle of failure. It can't be done in the EVE universe. The game is designed to loop hole it at every turn. Any system based on trust can not thrive, or even exist, in a game where there is no trust.


The problem is to find a system that can´t be exploided. Sometimes i think, it would just be easyer to forbid it, but that would fill the ticket systems.


There is no way to prevent exploitation of the system. When CCP says, "Everything in EVE has consequences", they are lying to you. There are many things in EVE with no consequences, but the biggest one is being a lying, cheating, scamming bastard. Being a lying, cheating, scamming bastard in the game of EVE online has absolutely no consequences. That is the ultimate failure that destroys things like the bounty system. A bounty system requires a clientele confidence built on trust, but there is no trust to be had. There is a consequence to trusting people in EVE Online. There is no consequence to violating any trust given to you.
Sumeragy
Revolution of Chaos
#38 - 2015-11-25 19:40:53 UTC
Valacus wrote:
Sumeragy wrote:
Valacus wrote:
The bounty system is broken for a zillion other reasons, none of which are "the bad guys can put bounties on the good guys". The main reason the bounty system is broken is because of alt culture/exploitation. It makes any viable bounty system impossible to conceive, because people will exploit it and claim their own bounties, then others will lose faith in it and not even put out bounties, and then it's useless. There's no good way around it. Even if someone tried(and people have) to create a player driven bounty system, the golden rule in EVE is trust no one, and since there is absolutely no guarantee that the bounty hunters aren't just paying a portion of the reward to their targets to kill their ship to claim said bounty, no one has faith in it and no one should. The bounty system is the one thing in EVE that completely evades the "everything has consequences" philosophy the game tries to foster, because in order to work like CCP wants it to, bounty hunters need to receive huge payouts for kills. However, if the payout to ship worth ratio is skewed towards payout, then people will simply exploit it by allowing their ship to be killed or by doing it themselves in an alt. If the payout to ship ratio is skewed towards the ship, then people with high bounties will simply pilot cheap ships, thus there is no payout to be had, thus no one will bother to hunt them. It's a never ending cycle of failure. It can't be done in the EVE universe. The game is designed to loop hole it at every turn. Any system based on trust can not thrive, or even exist, in a game where there is no trust.


The problem is to find a system that can´t be exploided. Sometimes i think, it would just be easyer to forbid it, but that would fill the ticket systems.


There is no way to prevent exploitation of the system. When CCP says, "Everything in EVE has consequences", they are lying to you. There are many things in EVE with no consequences, but the biggest one is being a lying, cheating, scamming bastard. Being a lying, cheating, scamming bastard in the game of EVE online has absolutely no consequences. That is the ultimate failure that destroys things like the bounty system. A bounty system requires a clientele confidence built on trust, but there is no trust to be had. There is a consequence to trusting people in EVE Online. There is no consequence to violating any trust given to you.



There is one, and as u said trust! Your name means something in game and the same count as for my name. I won´t make deals whit someoen i don´t trust anymore or invite him to my corp etc. etc. but as you know there are ppl who like this gameplay and alts are easy made :) CCP made even a trailer for it!

As for myself i hate those guys but nothing i can do about it just to prepare for the worst case. If CCP would make a new Server whit Fluffy rules no ganking or what ever srsly i would join, even if that means i would start from scratch :)
Valacus
Streets of Fire
#39 - 2015-11-25 19:45:36 UTC
Sumeragy wrote:
Valacus wrote:
Sumeragy wrote:
Valacus wrote:
The bounty system is broken for a zillion other reasons, none of which are "the bad guys can put bounties on the good guys". The main reason the bounty system is broken is because of alt culture/exploitation. It makes any viable bounty system impossible to conceive, because people will exploit it and claim their own bounties, then others will lose faith in it and not even put out bounties, and then it's useless. There's no good way around it. Even if someone tried(and people have) to create a player driven bounty system, the golden rule in EVE is trust no one, and since there is absolutely no guarantee that the bounty hunters aren't just paying a portion of the reward to their targets to kill their ship to claim said bounty, no one has faith in it and no one should. The bounty system is the one thing in EVE that completely evades the "everything has consequences" philosophy the game tries to foster, because in order to work like CCP wants it to, bounty hunters need to receive huge payouts for kills. However, if the payout to ship worth ratio is skewed towards payout, then people will simply exploit it by allowing their ship to be killed or by doing it themselves in an alt. If the payout to ship ratio is skewed towards the ship, then people with high bounties will simply pilot cheap ships, thus there is no payout to be had, thus no one will bother to hunt them. It's a never ending cycle of failure. It can't be done in the EVE universe. The game is designed to loop hole it at every turn. Any system based on trust can not thrive, or even exist, in a game where there is no trust.


The problem is to find a system that can´t be exploided. Sometimes i think, it would just be easyer to forbid it, but that would fill the ticket systems.


There is no way to prevent exploitation of the system. When CCP says, "Everything in EVE has consequences", they are lying to you. There are many things in EVE with no consequences, but the biggest one is being a lying, cheating, scamming bastard. Being a lying, cheating, scamming bastard in the game of EVE online has absolutely no consequences. That is the ultimate failure that destroys things like the bounty system. A bounty system requires a clientele confidence built on trust, but there is no trust to be had. There is a consequence to trusting people in EVE Online. There is no consequence to violating any trust given to you.



There is one, and as u said trust! Your name means something in game and the same count as for my name. I won´t make deals whit someoen i don´t trust anymore or invite him to my corp etc. etc. but as you know there are ppl who like this gameplay and alts are easy made :) CCP made even a trailer for it!

As for myself i hate those guys but nothing i can do about it just to prepare for the worst case. If CCP would make a new Server whit Fluffy rules no ganking or what ever srsly i would join, even if that means i would start from scratch :)


Roll new alt, have new name, rinse and repeat. Again, there is no consequence what-so-ever to being a lying, cheating, scamming bastard. Even if you don't change your name, so what? Wow, one person no longer trusts you. Maybe a whole corp, hell, maybe even a whole alliance(unlikely), but there are hundreds of other alliances and corps out there for you to prey on. Word doesn't really get out all that fast about scams in EVE, which is why scams are so powerful. Again, the whole "everything in EVE Online has consequences" is a blatant lie.
Sumeragy
Revolution of Chaos
#40 - 2015-11-25 19:48:08 UTC
Valacus wrote:
Sumeragy wrote:
Valacus wrote:
Sumeragy wrote:
Valacus wrote:
The bounty system is broken for a zillion other reasons, none of which are "the bad guys can put bounties on the good guys". The main reason the bounty system is broken is because of alt culture/exploitation. It makes any viable bounty system impossible to conceive, because people will exploit it and claim their own bounties, then others will lose faith in it and not even put out bounties, and then it's useless. There's no good way around it. Even if someone tried(and people have) to create a player driven bounty system, the golden rule in EVE is trust no one, and since there is absolutely no guarantee that the bounty hunters aren't just paying a portion of the reward to their targets to kill their ship to claim said bounty, no one has faith in it and no one should. The bounty system is the one thing in EVE that completely evades the "everything has consequences" philosophy the game tries to foster, because in order to work like CCP wants it to, bounty hunters need to receive huge payouts for kills. However, if the payout to ship worth ratio is skewed towards payout, then people will simply exploit it by allowing their ship to be killed or by doing it themselves in an alt. If the payout to ship ratio is skewed towards the ship, then people with high bounties will simply pilot cheap ships, thus there is no payout to be had, thus no one will bother to hunt them. It's a never ending cycle of failure. It can't be done in the EVE universe. The game is designed to loop hole it at every turn. Any system based on trust can not thrive, or even exist, in a game where there is no trust.


The problem is to find a system that can´t be exploided. Sometimes i think, it would just be easyer to forbid it, but that would fill the ticket systems.


There is no way to prevent exploitation of the system. When CCP says, "Everything in EVE has consequences", they are lying to you. There are many things in EVE with no consequences, but the biggest one is being a lying, cheating, scamming bastard. Being a lying, cheating, scamming bastard in the game of EVE online has absolutely no consequences. That is the ultimate failure that destroys things like the bounty system. A bounty system requires a clientele confidence built on trust, but there is no trust to be had. There is a consequence to trusting people in EVE Online. There is no consequence to violating any trust given to you.



There is one, and as u said trust! Your name means something in game and the same count as for my name. I won´t make deals whit someoen i don´t trust anymore or invite him to my corp etc. etc. but as you know there are ppl who like this gameplay and alts are easy made :) CCP made even a trailer for it!

As for myself i hate those guys but nothing i can do about it just to prepare for the worst case. If CCP would make a new Server whit Fluffy rules no ganking or what ever srsly i would join, even if that means i would start from scratch :)


Roll new alt, have new name, rinse and repeat. Again, there is no consequence what-so-ever to being a lying, cheating, scamming bastard. Even if you don't change your name, so what? Wow, one person no longer trusts you. Maybe a whole corp, hell, maybe even a whole alliance(unlikely), but there are hundreds of other alliances and corps out there for you to prey on. Word doesn't really get out all that fast about scams in EVE, which is why scams are so powerful. Again, the whole "everything in EVE Online has consequences" is a blatant lie.


Somehow i got the felling u would restart whit me on the fluffy server :)