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Seeking advice for caldari PvE ships

Author
Ixion Rout
Deep Core Mining Inc.
Caldari State
#21 - 2015-11-13 12:19:19 UTC
aldhura wrote:
Do not use a rokh for missions its terrible, stick with gallente ships if you want to use hybrids. You really want to be doin lvl 4's in a BS, a mega or navy mega is what you want to aim for and that will set you up for a vargur which is the hybrid marauder.
Yes you can use some t3 and bc for lvl 4's, including t2 frigs, but if you can drive to work, why would you walk ??
Train for a brutix for lower levels, put rails, prop mod and some webs and you good to go.
If you in a decent corp once you in a BC you can run lvl4's with them to make isk and focus on core skills before you go to BS, that way you not too stressed about making iskis and having to rush in to a bs.


I've been considering the possibility of changing the faction of the ships I fly. Thing is I love the looks of the caldari ships. But I think I'll follow your advice and go for Gallente, it's not too long to get the skills and I still would be able to get my hands on the other ship later (: and I still have lots of time until I can afford such ships.

Thank you everyone for being so helpful so far ! Even the comments that are not related to my primary question helped Big smile

....

Still want my Rokh tho.
Trudeaux Margaret
University of Caille
#22 - 2015-11-13 12:23:44 UTC
Ixion Rout wrote:
aldhura wrote:
Do not use a rokh for missions its terrible, stick with gallente ships if you want to use hybrids. You really want to be doin lvl 4's in a BS, a mega or navy mega is what you want to aim for and that will set you up for a vargur which is the hybrid marauder.
Yes you can use some t3 and bc for lvl 4's, including t2 frigs, but if you can drive to work, why would you walk ??
Train for a brutix for lower levels, put rails, prop mod and some webs and you good to go.
If you in a decent corp once you in a BC you can run lvl4's with them to make isk and focus on core skills before you go to BS, that way you not too stressed about making iskis and having to rush in to a bs.


I've been considering the possibility of changing the faction of the ships I fly. Thing is I love the looks of the caldari ships. But I think I'll follow your advice and go for Gallente, it's not too long to get the skills and I still would be able to get my hands on the other ship later (: and I still have lots of time until I can afford such ships.

Thank you everyone for being so helpful so far ! Even the comments that are not related to my primary question helped Big smile

....

Still want my Rokh tho.



Cross-training into Gallente will give you the option of some really good faction ships such as the Gila and Rattlesnake -- so an excellent idea IMO

> anyone willing to give me like a 5 min politics crash course?

> grr goons, lowsec is full of elitist sh*s, all roads lead to the bittervet pl

Kharaxus
Republic Military School
Minmatar Republic
#23 - 2015-11-13 14:27:16 UTC
Ixion Rout wrote:
I've been considering the possibility of changing the faction of the ships I fly. Thing is I love the looks of the caldari ships. But I think I'll follow your advice and go for Gallente, it's not too long to get the skills and I still would be able to get my hands on the other ship later (: and I still have lots of time until I can afford such ships.

Thank you everyone for being so helpful so far ! Even the comments that are not related to my primary question helped Big smile

....

Still want my Rokh tho.


The Rokh is an awesome ship. Learn to use it.

I prefer Minnie ships - I am one of many WD40 and Duct tape kind of characters you may hear stories about...... Minmatar ships fit me well - so I learn to use them well (or I try to anyway - lots of better players than me out there - always will be).

I also fly just about every other faction's ships as well. There are times I have a use for them because they are specifically designed for it - as needed. Keep in mind you may still need certain support skills for a different Faction's ship fits.

Stay frosty. Don't get too complacent.
aldhura
Blackjack and Exotic Dancers
Top Tier
#24 - 2015-11-13 20:11:36 UTC
Kharaxus wrote:


The Rokh is an awesome ship. Learn to use it.

I don't use it though....



makes perfect sense Blink
Kharaxus
Republic Military School
Minmatar Republic
#25 - 2015-11-13 20:22:27 UTC
aldhura wrote:
Kharaxus wrote:


The Rokh is an awesome ship. Learn to use it.

I don't use it though....



makes perfect sense Blink


lol

I don't need it - I have the Minmatar equivalent.
Cara Forelli
State War Academy
Caldari State
#26 - 2015-11-15 23:20:33 UTC
Sabriz Adoudel wrote:
Strongly disagree on Thermo 5.

I'm an 80 million SP character and I've never considered training it to 5.

Level 1 gets you the full ability to overheat. Level 3 is worth training because it's almost free. But compared to 3, level 5 reduces overheat damage to modules by about 10% - which sounds good until you realise that with heat mechanics, heat damage is a cubic function of the time spent continuously overheating, meaning you get only about a 3% increase in the time you can overheat.

The emphasis on getting level 5 core skills is right, but not Thermo. Thermo you get to 1 ASAP, then train to 3 in time, then leave it at 3 or 4 until you have 150m SP.

I've got to say I disagree with your disagreement.

Your explanation makes sense...except it's not so black and white. You don't have to heat everything, always. Heating should be used when necessary. In a straight DPS race that might mean overheating your entire weapon rack, and yeah, the 4 second difference between level 4 and 5 might not matter.

But what if I don't need to heat everything, continuously? Way more often you have a single priority module heated - scram or web to keep something in range, maybe a single hardener or a rep to tank that extra bit of damage, etc. Not only that but you can pulse the heat only when it's necessary. A single heated hardener can last an extra 20 seconds with thermo 5 when heated continuously for several minutes. Imagine how much extra you get when you are pulsing it only when necessary. It's a pretty big deal actually.

I can't even count the number of times I've won a fight with heat damage upward of 90% or even burning out just as the target popped. Those fights would have been losses had I stuck with thermo 4.

Of course that is in PVP...it's not quite so useful for PVE.

And no, I don't think thermo 5 should be a priority over t2 weapons and tank and some other core skills. But I definitely would not wait until 80M skillpoints. For sure I would want that trained somewhere in the first 30-40M, once I have enough options to fly around without worrying too much about what I'm training.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Hasikan Miallok
Republic University
Minmatar Republic
#27 - 2015-11-16 01:05:39 UTC
Cara Forelli wrote:


Of course that is in PVP...it's not quite so useful for PVE.

.


Maybe if blitzing burners is your thing.
Chainsaw Plankton
FaDoyToy
#28 - 2015-11-16 01:28:34 UTC
I've burned things to 99% a whole bunch of times with thermo 5. having thermo 4 wouldn't really hurt much just require I pay a little more attention. playing with thermo level in eft doesn't really seem to show a huge difference on weapons, change of a few cycles most likely.

@ChainsawPlankto on twitter

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