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Issues, Workarounds & Localization

 
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Sound glitches

Author
Daedalus Arcova
The Scope
#1 - 2011-12-12 12:48:06 UTC
- Salvager sound effects keep cycling even after the module has been deactivated. They seem localised to the ship using the salvager - if you zoom out, you can't hear it anymore. Applies both to salvagers the player is using and other players' salvagers.

- Propulsion sounds will often stop working. Seems to happen when you've been on a 'busy' grid with a lot of other ships.

- 200mm Railguns play their firing sound effect erroneously. You get the sound effect when: activating a ship in hangar with 200mm rails fitted; undocking from station in a ship with 200mm rails fitted; fitting a 200mm railgun to a ship. Only come across this for 200mm railguns (might also apply to 250mm rails, as they use the same effect, but I haven't tried it).