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Why are the goons still around?

Author
Market McSelling Alt
Doomheim
#21 - 2015-11-11 13:07:44 UTC
Like the cockroach...

CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.

40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.

Intar Medris
KarmaFleet University
#22 - 2015-11-11 14:31:20 UTC
Simple really those other power blocs existed for the sole reason of getting and holding sovereignty. Once they lost it the alliance no longer had any purpose. Goonswarm is basically a a giant party with 15,000 of your best friends. Even if they lost it all the tomorrow they would come back. They aren't invincible, but they exist to have fun. The others existed to hold power.

I try to be nice and mind my business just shooting lasers at rocks. There is just way too many asshats in New Eden for that to happen.

Otso Bakarti
Doomheim
#23 - 2015-11-11 15:01:09 UTC
It's like that pair of saddle oxfords you can't bring yourself to throw away.
They're too worn to wear, but they used to get you into so much trouble!

There just isn't anything that can be said!

Harry Forever
Pandemic Horde Inc.
Pandemic Horde
#24 - 2015-11-11 15:05:35 UTC
Netan MalDoran wrote:
So, I was watching this interesting SOV video-> https://www.youtube.com/watch?v=vi9_ArJ2mEY and noticed that the only main alliance which survived the time period was the Goonswarm Federation, I'm just curious, as I have lived near goons before, what makes their alliance structure so much different than the other power blocks? Roll


cause there is a never ending supply of douchebags that need a home
Alavaria Fera
GoonWaffe
#25 - 2015-11-11 15:15:10 UTC
Nafensoriel wrote:
The EVE Goon organizational structure is more complex and well thought out than most mid sized corporations.
Its also leveraged world wide talent to do this. From a raw business POV we win simply because somehow we figured out how to turn a game into work that we enjoy doing and staying flexible enough to respond to political changes in eve.

In short we survive because we work for it. Love it. And abuse that strength whenever we can without burning down the whole server.

Q9PP, right?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Otso Bakarti
Doomheim
#26 - 2015-11-11 15:20:15 UTC
Nafensoriel wrote:
The EVE Goon organizational structure is more complex and well thought out than most mid sized corporations.
Its also leveraged world wide talent to do this. From a raw business POV we win simply because somehow we figured out how to turn a game into work that we enjoy doing and staying flexible enough to respond to political changes in eve.

In short we survive because we work for it. Love it. And abuse that strength whenever we can without burning down the whole server.
I love digital spin doctors. They truly make the reality virtual.

There just isn't anything that can be said!

Owen Levanth
Sagittarius Unlimited Exploration
#27 - 2015-11-11 15:43:41 UTC
BirdStrike wrote:
Cecil Montague wrote:
Don't forget Goons have a strong external locus for their community in the Something Awful forums. Events that would lead to a failcascade in other alliances don't cause the same problems with Goons.


They seem to rely mostly on reddit footsloggers from KF et al these days. If you look at most fleet comps actual SA goonwaffe are the minority. If goons had to hold sov without the rest of the cfc they'd get crushed pretty quickly. You assume SA is a thing but the KB activity shows redditors being the new majority these days.


Nah, KB activity doesn't really help with showing what a community does in the game. If you look at my KB for example, you would conclude I'm playing only about 1 day per year, which would be hilariously wrong.
baltec1
Bat Country
Pandemic Horde
#28 - 2015-11-11 22:39:25 UTC
We are a CIA front.
Markus Reese
Deep Core Mining Inc.
Caldari State
#29 - 2015-11-11 23:08:50 UTC  |  Edited by: Markus Reese
This topic is so interesting, and always puts me into a connundrum.

I have said before, and is discussed here about how the goonswarm actually operates and their structure etc being impressive, earning them their place as a powerblock.

The unfortunate part is the attitude directed towards other players, made me really lose respect for those involved. Too many encounters where the line of smacktalk was pushed too far. Is one thing to be disliked for asserted control over eve and playing a bad guy, but unfortunately, reputation precedes that.

Overall, it does get confusing, and a bit depressing to think about really :s

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Cidanel Afuran
Grant Village
#30 - 2015-11-11 23:26:39 UTC
Because, similar to CODE, everyone loves Goons. Even if they love to hate them (which most grr goons people won't admit is how they actually feel). Having someone to complain about/grrr against creates an enormous amount of content.
Markus Reese
Deep Core Mining Inc.
Caldari State
#31 - 2015-11-12 00:30:06 UTC  |  Edited by: Markus Reese
Cidanel Afuran wrote:
Because, similar to CODE, everyone loves Goons. Even if they love to hate them (which most grr goons people won't admit is how they actually feel). Having someone to complain about/grrr against creates an enormous amount of content.


The CODE. example is a great one actually. I hate CODE, but because of that, I like them. The concept they bring is a neat aspect of eve. The issues around them has more to do with how eve is introduced to the new player prior to undocking. There are other issues as well (Was it code that was the "bonus room?") , but I do not see CODE in a more general fashion doing wrong from a gamer's point of view. They style of play should be enhanced, but more inclusive to the communities they affect.

But I can do so because despite everything, they have, for the most part been pretty... respectable? Yeah, a fair numbers of bad apples, but they still are essentially a game community and treating players as other gamers. Piracy in space games is one of those expected things. It is just unfortunate is imbalanced in eve.

Goons though tended to, at least in the past, be disrespectful on a personal level. It seems more toned down in recent years though. But there are some that do just dislike goons because they made things to a personal level in the past.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Raffael Ramirez
Alcohol Fuelled
#32 - 2015-11-12 00:55:17 UTC
Markus Reese wrote:
Cidanel Afuran wrote:
Because, similar to CODE, everyone loves Goons. Even if they love to hate them (which most grr goons people won't admit is how they actually feel). Having someone to complain about/grrr against creates an enormous amount of content.


The CODE. example is a great one actually. I hate CODE, but because of that, I like them. The concept they bring is a neat aspect of eve. The issues around them has more to do with how eve is introduced to the new player prior to undocking. There are other issues as well (Was it code that was the "bonus room?") , but I do not see CODE in a more general fashion doing wrong from a gamer's point of view. They style of play should be enhanced, but more inclusive to the communities they affect.

But I can do so because despite everything, they have, for the most part been pretty... respectable? Yeah, a fair numbers of bad apples, but they still are essentially a game community and treating players as other gamers. Piracy in space games is one of those expected things. It is just unfortunate is imbalanced in eve.

Goons though tended to, at least in the past, be disrespectful on a personal level. It seems more toned down in recent years though. But there are some that do just dislike goons because they made things to a personal level in the past.


The PR is part of why ppl join them, before them it was BOB ,ppl want to feel like they are part of the badass crew even though they only bring the milk for their coffee.

I personally dislike goons, I don't hate them since I think they are a symptom of what has gone wrong with EVE the last few years. EVE scales up without any kind of loss of impact, so if you can do something with 10 pilots you can do it 10 times faster with 100. It has been an age old problem that the bigger fleets always won. Goons just took it to another level - it has been unavoidable with the game mechanics we have and CCP should have done something years ago.

I think even though they claim "we only have fun" they really take this spaceship game far too seriously, all this meta gaming and the sheer amount of effort that goes into the upkeep of all the infrastructure is mind staggering.

The philosophy is also radically different to my play style - in goons you are one of ten thousand others and your contribution is completely insignificant unless you are a key member then its probably more a job than a game
So if you like, you could say Goons are EVE in easy mode - you get everything for free, get told what to do, where to be, what ship to fly (its even on contract for you to claim already fitted) - no individuality, no real impact, no real consequence, no point (for me).

Goons provide "content" in form of direction, materials, security, infrastructure and identity with a group for players that would not normally stay in a sandbox game for long periods of time and for that they are great. But I would rather fight against them than join them Pirate.




Aquilan Aideron
Wardecs go here
#33 - 2015-11-12 01:43:55 UTC
Cidanel Afuran wrote:
Because, similar to CODE, everyone loves Goons. Even if they love to hate them (which most grr goons people won't admit is how they actually feel). Having someone to complain about/grrr against creates an enormous amount of content.

No. Just... no.
d0cTeR9
Caldari Provisions
Caldari State
#34 - 2015-11-12 05:47:02 UTC
BirdStrike wrote:
d0cTeR9 wrote:
Netan MalDoran wrote:
So, I was watching this interesting SOV video-> https://www.youtube.com/watch?v=vi9_ArJ2mEY and noticed that the only main alliance which survived the time period was the Goonswarm Federation, I'm just curious, as I have lived near goons before, what makes their alliance structure so much different than the other power blocks? Roll


Because instead of complaining on the forums, we are in-game playing (and winning).


Winning *cough* you just got spanked two nights in a row at pillow fort.


Lol? Just saw how bad you guys lose nearly every engagements on zkillboard... Heck today we wiped both your fleets...

Been around since the beginning.

Revar
Doomheim
#35 - 2015-11-12 05:51:20 UTC  |  Edited by: Revar
d0cTeR9 wrote:
Lol? Just saw how bad you guys lose nearly every engagements on zkillboard... Heck today we wiped both your fleets.


Are you two done with trying to win a d*ck measuring contest? Jesus....the pettiness/stupidity on these forums. Are we adults or 13 year olds?
Markus Reese
Deep Core Mining Inc.
Caldari State
#36 - 2015-11-12 06:22:21 UTC
Revar wrote:


Are you two done with trying to win a d*ck measuring contest? Jesus....the pettiness/stupidity on these forums. Are we adults or 13 year olds?


I am thinking my personal mantra that every year I am not older, just more immature. I dont get it when taken seriously, but what they say is good ol smacktalk, fun if in good sport. Even I like mutual smacktalk on occasion

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

tiberiusric
Comply Or Die
Pandemic Horde
#37 - 2015-11-12 06:32:14 UTC
Because whilst some alliances cared more about trying to be elite and just hire high sp players, goons simply decided more numbers is better thus allowing noobs to join making them become huge. Now they practically drive eve like that or not its a fact. Not a good one though i might add. And of course they lead a huge and solid coalition which protects them and sadly i feel the days of mass wars have gone.

All my views are my own - never be afraid to post with your main, unless you're going to post some dumb shit

Mephiztopheleze
Laphroaig Inc.
#38 - 2015-11-12 06:41:33 UTC
I think the main reasons goons are still a powerhouse is pretty simple.

The entire CFC/Imperium is, in my experience, based around one simple premise:

Never Not Bring A Rifter.

If the best ship you can fly is a T1 EWAR or Tackle frigate, there's a place for you in every Imperium fleet doctrine with the sole exceptions of BLOPS and Capital fleets.

Goons have done a lot of theorycrafting (and field experiments) about how to best weaponise and utilise newbie players with limited skillpoints and they've done this very, very well. The Celestis doctrine known as FuckYouFleet is another example. A newbie with a couple of days training can take their place in a FYF. I'll leave it for those who've been on the receiving end of a hundred newbies crazed up on the power of Sensor Dampeners to elaborate on just what an effective support fleet the FYF truly is.

Throw in the very comprehensive Ship Replacement Policy along with the numerous ISK making opportunities in 0.0 space and it's a tempting organisation to join.

The other main strength is the nature of the SIG (Special Interest Group) system. Pretty much every Imperium member is also a member of one or more SIGs. ******* Squad for the AUTZ is but one example. The benefit here is that members get to know those in other corporations and alliances in the coalition. So, if a corp or even an entire CFC alliance failcascades, the SIGs serve to find new homes for people and keep them within the coalition as a whole.

It's been mentioned, but I'd love to have an IT wing at my small business with the talent and dedication of the Goons' IT'bros.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Netan MalDoran
Hail To The King
The Silent Syndicate
#39 - 2015-11-12 07:18:27 UTC
Intar Medris wrote:
Simple really those other power blocs existed for the sole reason of getting and holding sovereignty. Once they lost it the alliance no longer had any purpose. Goonswarm is basically a a giant party with 15,000 of your best friends. Even if they lost it all the tomorrow they would come back. They aren't invincible, but they exist to have fun. The others existed to hold power.


It sounds like we need more alliances out there then like them to all have fun conflicts throughout null Big smile

"Your security status has been lowered." - Hell yeah it was!

Falcon's truth

Teckos Pech
Hogyoku
Goonswarm Federation
#40 - 2015-11-12 08:16:52 UTC
Raffael Ramirez wrote:
I haven't been in many alliances in the last decade that were situated in 0.0 so probably not the best to answer that, but what I hear it is the amount of effort and work that goes into this alliance that basically out competes everyone else.
Unless eve is your full time job/hobby/life it is hard to even come close to what is provided in the Goon infrastructure.

I really like to play spaceships but what these guys are doing is far beyond anything I would even consider to invest into a game.



Having been on both sides (the grrr Goons, and then allied with goons), this is pretty much it. Add on that goons bring in new people and support these new players very well and you have a successful group of players who can come back from serious losses whereas other groups can't.

Look at the BoB corps, they are mere shadows of their former selves (or are even dead). They just did not have the cohesion and culture that goons do. To be quite honest a number of old BoB corps hated each other near the end of IT Alliance.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online