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Crime & Punishment

 
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Also on the chopping block, wardecs

First post
Author
Lucas Kell
Solitude Trading
S.N.O.T.
#21 - 2015-11-06 00:06:45 UTC
Leto Thule wrote:
Tengu Grib wrote:
Mag's wrote:
Nothing CCP does now comes as a surprise anymore, since their SP buying announcement that is.

While Eve may not be dying and could in fact live on for many years, it's core is. So I couldn't care less what they do anymore.
I hear Elite Dangerous is producing more and more tears these days.

(For clarification, I'm not telling you to leave, I'm saying if you do I might join you)
I already have an elite account and have been conducting piracy . hit me up.
Out of curiosity, why do you guys go so ape about how terrible the idea of allowing "carebears" to have the ability to be "completely safe" would spell disaster and cause you to can your accounts, while elite offers that exact option (in a far bigger way than EVE ever will) and that's OK? Legitimate question.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Leto Thule
Caldari Provisions
Caldari State
#22 - 2015-11-06 00:38:03 UTC
Lucas Kell wrote:
Leto Thule wrote:
Tengu Grib wrote:
Mag's wrote:
Nothing CCP does now comes as a surprise anymore, since their SP buying announcement that is.

While Eve may not be dying and could in fact live on for many years, it's core is. So I couldn't care less what they do anymore.
I hear Elite Dangerous is producing more and more tears these days.

(For clarification, I'm not telling you to leave, I'm saying if you do I might join you)
I already have an elite account and have been conducting piracy . hit me up.
Out of curiosity, why do you guys go so ape about how terrible the idea of allowing "carebears" to have the ability to be "completely safe" would spell disaster and cause you to can your accounts, while elite offers that exact option (in a far bigger way than EVE ever will) and that's OK? Legitimate question.


Well, for one thing, if someone is playing Elite in "open world" mode, there is a good chance they are welcoming encounters with others, be it friendly or hostile. Elite has segregated its carebears from the open world players in a way that accomodates both playstyles, and done so rather successfully. Elite will never be EVE, or have all the things we know and love about EVE, and I am hardly advocating leaving one for the other, just saying I play both games, and both can be fun for different reasons.

As for Elite, the risk/reward system is fully intact there, and there are no invincible space police (im not advocating removal of CONCORD by any means, just saying), allowing real piracy in virtually any system. It falls on the players to apprehend and eliminate pirates via a working bounty system (again, not knocking EVE, but the mechanics are different).

Then, finally, there is the fact that things in Elite arent being taken away as they are here. The opportunities seem to growing rather than shrinking. So while I totally understand where your question comes from, id have to TL/DR it down to the fact that id rather have content added than taken away. EVE has been sliding more towards the safe side lately, and thats not the game I am interested in playing.

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

Areen Sassel
Dirac Angestun Gesept
#23 - 2015-11-06 01:20:45 UTC
Lady Ayeipsia wrote:
What you posted was information from a CSM member. That is not CCP saying the will do X.


Feyd has taken a slightly subtler approach where someone from CCP saying they might do X is thrown into close proximity with a CSM member saying if X was done they'd like to see it done in a certain way.

I'd like to see social corps... in a certain way, but not the same way. If they provide no game mechanical advantage over NPC corps - no reduction in corp tax, etc, basically just an easier way of organising a chat channel - but could then become a real corp with all the issues thereof - sure, no bad idea. Certainly better than being in a one-human corp and dodging corp tax that way.
Tengu Grib
Caldari Provisions
Caldari State
#24 - 2015-11-06 01:30:10 UTC
Leto Thule wrote:
Lucas Kell wrote:
Leto Thule wrote:
Tengu Grib wrote:
Mag's wrote:
Nothing CCP does now comes as a surprise anymore, since their SP buying announcement that is.

While Eve may not be dying and could in fact live on for many years, it's core is. So I couldn't care less what they do anymore.
I hear Elite Dangerous is producing more and more tears these days.

(For clarification, I'm not telling you to leave, I'm saying if you do I might join you)
I already have an elite account and have been conducting piracy . hit me up.
Out of curiosity, why do you guys go so ape about how terrible the idea of allowing "carebears" to have the ability to be "completely safe" would spell disaster and cause you to can your accounts, while elite offers that exact option (in a far bigger way than EVE ever will) and that's OK? Legitimate question.


Well, for one thing, if someone is playing Elite in "open world" mode, there is a good chance they are welcoming encounters with others, be it friendly or hostile. Elite has segregated its carebears from the open world players in a way that accomodates both playstyles, and done so rather successfully. Elite will never be EVE, or have all the things we know and love about EVE, and I am hardly advocating leaving one for the other, just saying I play both games, and both can be fun for different reasons.

As for Elite, the risk/reward system is fully intact there, and there are no invincible space police (im not advocating removal of CONCORD by any means, just saying), allowing real piracy in virtually any system. It falls on the players to apprehend and eliminate pirates via a working bounty system (again, not knocking EVE, but the mechanics are different).

Then, finally, there is the fact that things in Elite arent being taken away as they are here. The opportunities seem to growing rather than shrinking. So while I totally understand where your question comes from, id have to TL/DR it down to the fact that id rather have content added than taken away. EVE has been sliding more towards the safe side lately, and thats not the game I am interested in playing.


To add to that, added safety, with content removed, and no similar content added in it's place.

Rabble Rabble Rabble

Praise James, Supreme Protector of High Sec.

Mike Adoulin
Happys Happy Hamster Hunting Club
#25 - 2015-11-06 06:25:37 UTC
Also, Fuel Rats best Rats.

Bear

Everything in EVE is a trap.

And if it isn't, it's your job to make it a trap...:)

You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.

Chribba is the Chuck Norris of EVE.

Thermal Damage
Star Nation
Goonswarm Federation
#26 - 2015-11-06 09:24:30 UTC
Certain CSM members need firing with immediate effect

I was found guilty of Nitshe by the CoCaP

Lucas Kell
Solitude Trading
S.N.O.T.
#27 - 2015-11-06 11:06:18 UTC  |  Edited by: Lucas Kell
Leto Thule wrote:
Well, for one thing, if someone is playing Elite in "open world" mode, there is a good chance they are welcoming encounters with others, be it friendly or hostile. Elite has segregated its carebears from the open world players in a way that accomodates both playstyles, and done so rather successfully. Elite will never be EVE, or have all the things we know and love about EVE, and I am hardly advocating leaving one for the other, just saying I play both games, and both can be fun for different reasons.

As for Elite, the risk/reward system is fully intact there, and there are no invincible space police (im not advocating removal of CONCORD by any means, just saying), allowing real piracy in virtually any system. It falls on the players to apprehend and eliminate pirates via a working bounty system (again, not knocking EVE, but the mechanics are different).

Then, finally, there is the fact that things in Elite arent being taken away as they are here. The opportunities seem to growing rather than shrinking. So while I totally understand where your question comes from, id have to TL/DR it down to the fact that id rather have content added than taken away. EVE has been sliding more towards the safe side lately, and thats not the game I am interested in playing.
OK, that kinda makes sense, though it's strange that EVE adding a solo feature would be seen by most as the end of EVE while in elite it's not. Would you see it as a positive change if EVE gained more players by adding more abilities for carebears to do their own thing without being so aggressively attacked at the same times a loosening up the mechanical restrictions on PvP (like concord) for those who want to engage?

The biggest problem I see is that a lot of the "grr carebears" people want to have a ready pool of soft targets to gank, but don't want CCP to make changes that attract more carebears in the first place. Personally I'd be happy to see changes like:
- Wardecs restricted to corps that opt in
- Only opt-in corps and alliances able to place or attack structures in space.
- Add player owned structures that tax local PvE players at rates set by the owners (up to a limit)
- Reduce the effectiveness of bumping (because since it was buffed it's ridiculous)
- Reduce highsec rewards
- Move highsec incursions to lowsec
- Drastically increase trading taxes (once citadels are out, with citadels having significantly reduced NPC tax)
- Increase NPC contract costs and fees between opt-out and op-in war corps (so it enforces costs to use a safer hauler and industrialist)

I don't see a problem with people being able to play with reduced risk, I think they should just use carrots to get people to choose to take more risks rather than the current "THERE MUST BE ONLY STICKS" approach taken by a lot of players.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Xai
Doomheim
#28 - 2015-11-06 11:37:47 UTC  |  Edited by: Xai
Opt-ins for war decs isn't a good idea. I would prefer to see simultaneous active war amounts capped and/or a big increase in dec fees. Even as a carebear corp in days of old, we'd occasionally dec someone for fun or profit.

I apologise in advance for being an NPC alt. I'm currently reinventing myself as a pvp pilot having carebeared for years and am starting afresh. Hopefully I'll be in a player corp soon.
Serendipity Lost
Repo Industries
#29 - 2015-11-06 13:07:29 UTC
Xai wrote:
Opt-ins for war decs isn't a good idea. I would prefer to see simultaneous active war amounts capped and/or a big increase in dec fees. Even as a carebear corp in days of old, we'd occasionally dec someone for fun or profit.

I apologise in advance for being an NPC alt. I'm currently reinventing myself as a pvp pilot having carebeared for years and am starting afresh. Hopefully I'll be in a player corp soon.



If you can fly a drake and want to pvp - send me a mail. If we're a good match we'll go forward to greatness from there.
Tam Arai
Mi Pen Rai
#30 - 2015-11-06 13:17:20 UTC
i thought that social corps were to make things easier for doing things like npsi roams like spectre fleet and rvb ganked. It was mainly to streamline the organization of community activities as i imagine some of it is a ballache to do without tools- corp fits, bookmarks, mail etc. It would make it easier to organise and execute something that many people think is valuable to the community

People could be members of various social corps to take part in roams etc but they would still actually remain in their official corp at all times
Serendipity Lost
Repo Industries
#31 - 2015-11-06 13:22:51 UTC
Lucas Kell wrote:
Leto Thule wrote:
Well, for one thing, if someone is playing Elite in "open world" mode, there is a good chance they are welcoming encounters with others, be it friendly or hostile. Elite has segregated its carebears from the open world players in a way that accomodates both playstyles, and done so rather successfully. Elite will never be EVE, or have all the things we know and love about EVE, and I am hardly advocating leaving one for the other, just saying I play both games, and both can be fun for different reasons.

As for Elite, the risk/reward system is fully intact there, and there are no invincible space police (im not advocating removal of CONCORD by any means, just saying), allowing real piracy in virtually any system. It falls on the players to apprehend and eliminate pirates via a working bounty system (again, not knocking EVE, but the mechanics are different).

Then, finally, there is the fact that things in Elite arent being taken away as they are here. The opportunities seem to growing rather than shrinking. So while I totally understand where your question comes from, id have to TL/DR it down to the fact that id rather have content added than taken away. EVE has been sliding more towards the safe side lately, and thats not the game I am interested in playing.
OK, that kinda makes sense, though it's strange that EVE adding a solo feature would be seen by most as the end of EVE while in elite it's not. Would you see it as a positive change if EVE gained more players by adding more abilities for carebears to do their own thing without being so aggressively attacked at the same times a loosening up the mechanical restrictions on PvP (like concord) for those who want to engage?

The biggest problem I see is that a lot of the "grr carebears" people want to have a ready pool of soft targets to gank, but don't want CCP to make changes that attract more carebears in the first place. Personally I'd be happy to see changes like:
- Wardecs restricted to corps that opt in
- Only opt-in corps and alliances able to place or attack structures in space.
- Add player owned structures that tax local PvE players at rates set by the owners (up to a limit)
- Reduce the effectiveness of bumping (because since it was buffed it's ridiculous)
- Reduce highsec rewards
- Move highsec incursions to lowsec
- Drastically increase trading taxes (once citadels are out, with citadels having significantly reduced NPC tax)
- Increase NPC contract costs and fees between opt-out and op-in war corps (so it enforces costs to use a safer hauler and industrialist)

I don't see a problem with people being able to play with reduced risk, I think they should just use carrots to get people to choose to take more risks rather than the current "THERE MUST BE ONLY STICKS" approach taken by a lot of players.


Here's my ***** about ALL of this. Eve is eve. Wow is wow. Elite is Elite.

What really burns my biquits is when folks come into this or the features and ideas forums and try to implement change to Eve to make it more like something else. My biggest gripe is the re re nerds that try to silk screen real life morals, ideals and concepts of fairness into my fantasy space game. When we log in we all bring out own personal code of ethics into the fantasy. That's great - it makes things interesting, but DON'T try to force your ethos on others by changing the game. Do it through player interaction. Leto is a good example. He likes some stuff in Eve and plays Eve for that stuff. He does the same in Elite. That's cool. He's not trying to change either game.

If you change the way eve is to mimic elite (stay with me here) you end up with elite behind and eve log in screen. That's garbage. You like Elite - freakin great, go play it. You like eve - awesome - go play it. They are both unique and you should be making you play choice at the login screen, not morphing one game into another.

If you want to make eve better and have an idea - great! Let's talk about it. If you want to make eve into some other game or try to force your morale code of ethics onto everyone trying to play a space fantasy game - FO GUCK YOURSELF!

You feeling me Lucas?
Serendipity Lost
Repo Industries
#32 - 2015-11-06 13:28:04 UTC
Tam Arai wrote:
i thought that social corps were to make things easier for doing things like npsi roams like spectre fleet and rvb ganked. It was mainly to streamline the organization of community activities as i imagine some of it is a ballache to do without tools- corp fits, bookmarks, mail etc. It would make it easier to organise and execute something that many people think is valuable to the community

People could be members of various social corps to take part in roams etc but they would still actually remain in their official corp at all times



No, it's subterfuge so that incursion folks can fly bling and be in a non decable 'social' corp. They want the benefits w/out the risks. It's a crap propaganda campaign by a bunch of pampered risk averse space tittybabies.

Sadly many ideas are presented as one thing but actually designed to do another. Thankflully the good citizens of this forum are astute enough to see through the smoke screens and have the perseverance to continually fight against the impending evil.
Tam Arai
Mi Pen Rai
#33 - 2015-11-06 13:35:21 UTC
Serendipity Lost wrote:
Tam Arai wrote:
i thought that social corps were to make things easier for doing things like npsi roams like spectre fleet and rvb ganked. It was mainly to streamline the organization of community activities as i imagine some of it is a ballache to do without tools- corp fits, bookmarks, mail etc. It would make it easier to organise and execute something that many people think is valuable to the community

People could be members of various social corps to take part in roams etc but they would still actually remain in their official corp at all times



No, it's subterfuge so that incursion folks can fly bling and be in a non decable 'social' corp. They want the benefits w/out the risks. It's a crap propaganda campaign by a bunch of pampered risk averse space tittybabies.

Sadly many ideas are presented as one thing but actually designed to do another. Thankflully the good citizens of this forum are astute enough to see through the smoke screens and have the perseverance to continually fight against the impending evil.


but you can dec their actual corp still?

you cant just be in a social corp- they're purely administrative for want of a better term.

Serendipity Lost
Repo Industries
#34 - 2015-11-06 13:47:04 UTC
Tam Arai wrote:
Serendipity Lost wrote:
Tam Arai wrote:
i thought that social corps were to make things easier for doing things like npsi roams like spectre fleet and rvb ganked. It was mainly to streamline the organization of community activities as i imagine some of it is a ballache to do without tools- corp fits, bookmarks, mail etc. It would make it easier to organise and execute something that many people think is valuable to the community

People could be members of various social corps to take part in roams etc but they would still actually remain in their official corp at all times



No, it's subterfuge so that incursion folks can fly bling and be in a non decable 'social' corp. They want the benefits w/out the risks. It's a crap propaganda campaign by a bunch of pampered risk averse space tittybabies.

Sadly many ideas are presented as one thing but actually designed to do another. Thankflully the good citizens of this forum are astute enough to see through the smoke screens and have the perseverance to continually fight against the impending evil.


but you can dec their actual corp still?

you cant just be in a social corp- they're purely administrative for want of a better term.



NO, that's not it. The point is they will stay in NPC corps (no dec) and be in a social corp (no dec). If it's admin only, then it's already in game in 2 places. Mailing list and Player created chat channel. Both are effective, easy to use and already available. If it's just admin, then use these 2 functions.

See that's the thing, it's about getting a foot in the door and moving forward from that staging point. It's just a bad idea that will lead to worse things down the road.

Tora Bushido
The Marmite Mercenaries
BLACKFLAG.
#35 - 2015-11-06 13:56:19 UTC  |  Edited by: Tora Bushido
As long as there is a financial difference between social corps and normal corps (=motivation to grow to a normal corp), I'm not against it. But I do need to see how they want to implement this first, before I can judge it.

More social corps = more player interaction = more players playing/staying in Eve = if implemented well, more normal corps = more people to war dec who might fight back = more fun for the HTFU guys like me. Twisted

Ps. You're showing a screen from Fozzy, not Falcon.

DELETE THE WEAK, ADAPT OR DIE !

Meta Gaming Level VII, Psycho Warfare Level X, Smack Talk Level VII.

Lucas Kell
Solitude Trading
S.N.O.T.
#36 - 2015-11-06 14:01:00 UTC
Serendipity Lost wrote:
Here's my ***** about ALL of this. Eve is eve. Wow is wow. Elite is Elite.

What really burns my biquits is when folks come into this or the features and ideas forums and try to implement change to Eve to make it more like something else. My biggest gripe is the re re nerds that try to silk screen real life morals, ideals and concepts of fairness into my fantasy space game. When we log in we all bring out own personal code of ethics into the fantasy. That's great - it makes things interesting, but DON'T try to force your ethos on others by changing the game. Do it through player interaction. Leto is a good example. He likes some stuff in Eve and plays Eve for that stuff. He does the same in Elite. That's cool. He's not trying to change either game.

If you change the way eve is to mimic elite (stay with me here) you end up with elite behind and eve log in screen. That's garbage. You like Elite - freakin great, go play it. You like eve - awesome - go play it. They are both unique and you should be making you play choice at the login screen, not morphing one game into another.

If you want to make eve better and have an idea - great! Let's talk about it. If you want to make eve into some other game or try to force your morale code of ethics onto everyone trying to play a space fantasy game - FO GUCK YOURSELF!

You feeling me Lucas?
Yes, I'm with you. But there's nothing wrong with pointing out what other games do right and suggesting them as additions to a game. Especially considering EVE was so obviously built with the original elite as inspiration. And for the record, I'm not trying to change EVE into elite, I'm for keeping EVE as a sandbox with a variety of valid playstyles.

I say that, because do you know what I hate? Players who take a single aspect of the game (such as "pew pew" PvP) then decide that's the right way to play EVE and that all mechanics should be build around the idea of pushing more and more of that. EVE is a game with a vast variety of playstyles, yet many of those are crushed by the repeated demands for everything to allow some douche in a cheap ship to blow up easy marks. PvE has been neglected for so long that it's almost indistinguishable from how it was when I joined (which was over 10 years ago).

At the end of the day people like you will reject anything that allows more safety as being "like wow" regardless of if the suggestion originates from there. But CCP are now looking at their stats and seeing that more people join for and spend more time doing missions, industry, mining and trading than the "pew pew" form PvP, and by the looks of it they are finally starting to move towards changes to make those more appealing and entertaining. If you don't like it, you know where the unsub button is.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#37 - 2015-11-06 14:02:51 UTC  |  Edited by: Lucas Kell
Tora Bushido wrote:
more normal corps = more people to war dec who might fight back = more fun for the HTFU guys like me. Twisted
lol, you're not a HTFU guy, you're a "my playstyle should always be easy" guy. You're a prime example of a carebear. Miners take more risks than you since they move away from the docking ring.

Serendipity Lost wrote:
See that's the thing, it's about getting a foot in the door and moving forward from that staging point. It's just a bad idea that will lead to worse things down the road.
Dat slippery slope. It's a fallacy bro. Any change could be declared to be a catalyst for further changes down the road, so if we go by your slippery slope fallacy, CCP should just stop developing EVE. If instead you look rationally at each suggested change as it is, not what you fear it would one day potentially lead to if they make several hundred other changes, then you'll get a lot further.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Feyd Rautha Harkonnen
Doomheim
#38 - 2015-11-06 14:06:45 UTC
Tora Bushido wrote:

..
Ps. You're showing a screen from Fozzy, not Falcon.

Goddamnit
Lucas Kell
Solitude Trading
S.N.O.T.
#39 - 2015-11-06 14:08:51 UTC
Serendipity Lost wrote:
No, it's subterfuge so that incursion folks can fly bling and be in a non decable 'social' corp. They want the benefits w/out the risks. It's a crap propaganda campaign by a bunch of pampered risk averse space tittybabies.
What benefits? incursion folks already exist in 1 man corps which the roll if they get decced or NPC corps, and they hang around in private channels. Adding social corps won't improve their safety, nor will it grant them any further benefits.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Tora Bushido
The Marmite Mercenaries
BLACKFLAG.
#40 - 2015-11-06 14:23:27 UTC
Lol, see what the cat dragged in again. The forums were so much better without Lucas. And blocked. Twisted

DELETE THE WEAK, ADAPT OR DIE !

Meta Gaming Level VII, Psycho Warfare Level X, Smack Talk Level VII.