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[December] Module Tiericide - Warp Disruption Field Generators

First post
Author
Aiyshimin
Shiva Furnace
#101 - 2015-11-05 16:26:06 UTC
So many posts basically saying

"omg I can't kite in my OP linked kiting autism chariot with absolute impunity and feel elite anymore if the enemies have a HIC"
Challus Mercer
Viziam
Amarr Empire
#102 - 2015-11-05 16:26:49 UTC
CCP Larrikin wrote:
Suitonia wrote:
A separate script that has reduced range (Maybe 40% of normal) would probably make this a bit more balanced. 37.5km Scrams on T2 HIC is incredibly powerful, and actually stronger than best faction linked heating Lachesis, obviously HICs can't get reps like a Lach can but they still have huge buffers and they will be incredibly problematic for small gangs, especially those without links.


Yeah we've got this in our back pocket. We want to see how this works out, and if its too OP we'll introduce a new scrambling script with a shorter range.

Such a huge range for a scram is a huge boost to all kinds of camping. Eve doesn't need this at all. It only shifts the meta towards oversized ABs and smaller ships like t3d's, which was already the case. Just reconsider this again please. New script with smaller range would be definitely more healthy decision.
Zazad Antollare
GoonWaffe
Goonswarm Federation
#103 - 2015-11-05 16:27:14 UTC  |  Edited by: Zazad Antollare
Make the regular generator (no script) increase agility modifer (increase algin time) and then we are good
afkalt
Republic Military School
Minmatar Republic
#104 - 2015-11-05 16:29:09 UTC  |  Edited by: afkalt
Aiyshimin wrote:
So many posts basically saying

"omg I can't kite in my OP linked kiting autism chariot with absolute impunity and feel elite anymore if the enemies have a HIC"



So much this. It's like they've never seen a proteus.

Ed: 26.6 km scram, 185k EHP (not even slaved), over 900 DPS. Yeah....but these HICs....totally different Lol
Soldarius
Dreddit
Test Alliance Please Ignore
#105 - 2015-11-05 16:38:58 UTC
The more I think about this, the more my mind is completely blown. 39km 100pt scram on a 150k EHP brick (or 112k EHP brick and 500dps passive regen rate if you use purger rigs) with 500dps is absolutely insane. I feel like the dude in the seat. Can we plz get these on sisi for a while? I really want to haze some nerds with this before it gets nerfed.

https://youtu.be/80DtQD5BQ_A?t=1m50s

http://youtu.be/YVkUvmDQ3HY

Whisperen
Resilience.
The Initiative.
#106 - 2015-11-05 16:43:26 UTC  |  Edited by: Whisperen
This is a bad idea. Scram and anti-mjd long point + bubbles on a instalocking brick tanked cruiser are you nuts?
Swiftstrike1
Swiftstrike Incorporated
#107 - 2015-11-05 16:43:49 UTC
CCP Larrikin wrote:
  • Scripted Warp Disruption Field Generators now Scramble, disabling MJDs and MWDs
  • This is by far the most meaningful and best part of the changes. +1,000,000

    On a side note, do (scripted) Warp Disruption Field Generators benefit from Skirmish Warfare Links that increase point range? If not, they should do.

    Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.

    Querns
    Science and Trade Institute
    Caldari State
    #108 - 2015-11-05 16:44:47 UTC
    Soldarius wrote:
    The more I think about this, the more my mind is completely blown. 39km 100pt scram on a 150k EHP brick (or 112k EHP brick and 500dps passive regen rate if you use purger rigs) with 500dps is absolutely insane. I feel like the dude in the seat. Can we plz get these on sisi for a while? I really want to haze some nerds with this before it gets nerfed.

    https://youtu.be/80DtQD5BQ_A?t=1m50s

    Link your fit.

    This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

    Yin Zheng
    Blumenkranz Academy
    #109 - 2015-11-05 16:45:43 UTC  |  Edited by: Yin Zheng
    Aiyshimin wrote:
    omg I can't kite in my OP linked kiting autism

    Solo is pretty much dead already, this is not even the last nail in its coffin - more like a **** on its grave. Small scale pilots are forced to bring OP linked kiting autism to survive against blobs, because you are much more likely to die in a brawling setup. Now they will also be forced to bring a counter to this cancer. This doesn't add a single bit of depth to the guerilla-style pvp, simply a hard counter that requires you to field another hard counter. Diversity of setups? Didn't want this crap anyway.

    Right now blobtards like cfc have to bring a handful of svipuls in addition to the actual combat fleet to force small gangs out of their krabbici haven. When this HIC revamp hits TQ, it'd be enough to bring one or two HICs with cyno.

    But hell, who cares about those small scale pvpers, right? They can die off for all CCP cares. Feel free to post how salty I am and that I should adapt.
    Challus Mercer
    Viziam
    Amarr Empire
    #110 - 2015-11-05 16:46:42 UTC
    Aiyshimin wrote:
    So many posts basically saying

    "omg I can't kite in my OP linked kiting autism chariot with absolute impunity and feel elite anymore if the enemies have a HIC"

    A lot of l33t kiters already use oversized AB's, especially with links. Do you need more of this? Do you think bigger ships like BC's and BS's with MWD are too OP?
    Querns
    Science and Trade Institute
    Caldari State
    #111 - 2015-11-05 16:50:24 UTC
    Yin Zheng wrote:
    Aiyshimin wrote:
    omg I can't kite in my OP linked kiting autism

    Solo is pretty much dead already, this is not even the last nail in its coffin - more like a **** on its grave. Small scale pilots are forced to bring OP linked kiting autism to survive against blobs, because you are much more likely to die in a brawling setup. Now they will also be forced to bring a counter to this cancer. This doesn't add a single bit of depth to the guerilla-style pvp, simply a hard counter that requires you to field another hard counter. Diversity of setups? Didn't want this crap anyway.

    Right now blobtards like cfc have to bring a handful of svipuls in addition to the actual combat fleet to force small gangs out of their krabbici haven. When this HIC revamp hits TQ, it'd be enough to bring one or two HICs with cyno.

    But hell, who cares about those small scale pvpers, right? They can die off for all CCP cares. Feel free to post how salty I am and that I should adapt.

    So a handful of heavy interdictors replacing a handful of svipuls is somehow a net negative change?

    Also, this post would have been a lot more sympathetic if you left out the needless invectives.

    This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

    Desiderya
    Blue Canary
    Watch This
    #112 - 2015-11-05 16:51:05 UTC
    Interesting changes. Not a fan of the implication for gatecamps. Maybe touching scanres a bit may be in order?

    Ruthlessness is the kindness of the wise.

    afkalt
    Republic Military School
    Minmatar Republic
    #113 - 2015-11-05 16:53:57 UTC
    Whisperen wrote:
    This is a bad idea. Scram and anti-mjd long point + bubbles on a instalocking brick tanked cruiser are you nuts?



    This would be a valued and insightful comment, if only it wasn't wholly inaccurate...
    Whisperen
    Resilience.
    The Initiative.
    #114 - 2015-11-05 16:56:09 UTC
    Maybe you should use one then get back to us.
    Skyler Hawk
    The Tuskers
    The Tuskers Co.
    #115 - 2015-11-05 17:00:25 UTC
    afkalt wrote:
    [quote=Aiyshimin]So much this. It's like they've never seen a proteus.

    Ed: 26.6 km scram, 185k EHP (not even slaved), over 900 DPS. Yeah....but these HICs....totally different Lol

    To achieve that result with a proteus, you are using a 200m ISK faction scram on a 450m hull with links and heat, and even then you fall 10 km short of the tackling capabilities that hictors will get with just a t2 WDFG and no links, at a total cost of around 250m. It's not a remotely honest comparison.
    Fredric Wolf
    Black Sheep Down
    Tactical Narcotics Team
    #116 - 2015-11-05 17:17:30 UTC
    Querns wrote:
    Fredric Wolf wrote:
    I am still upset with the tiericide project because all meta modules are better then base T1 mods. I do know know why these were made without trade offs to keep the base mod as a viable item. Why would I ever use a T1 when the compact is better in every single way?

    Cost.

    T1 modules are also necessary for building the T2 variants.


    I would agree with cost if meta in most cases were not cheaper then T1. Also I am not in agreement that T1 is only useful for T2 production.
    Querns
    Science and Trade Institute
    Caldari State
    #117 - 2015-11-05 17:19:45 UTC
    Fredric Wolf wrote:
    Querns wrote:
    Fredric Wolf wrote:
    I am still upset with the tiericide project because all meta modules are better then base T1 mods. I do know know why these were made without trade offs to keep the base mod as a viable item. Why would I ever use a T1 when the compact is better in every single way?

    Cost.

    T1 modules are also necessary for building the T2 variants.


    I would agree with cost if meta in most cases were not cheaper then T1. Also I am not in agreement that T1 is only useful for T2 production.

    Care to give some examples of mods whose meta variants are cheaper than T1?

    This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

    bigbillthaboss3
    Amok.
    Goonswarm Federation
    #118 - 2015-11-05 17:27:46 UTC
    There might need to be some theory crafting and thought put on the issue of people using these on citadels. As they can now scramble ships I see this as an issue popping up in the future.

    I don't have an issue with it, just curious if the possible outcomes and scenarios have been run through regarding camping citadels.
    rhiload Feron-drake
    TURN LEFT
    #119 - 2015-11-05 17:27:50 UTC
    rip

    refitting to 100mn oversized AB's on all my ships now o7

    p.s plz buff chameleon p.g/cpu and speed
    Soldarius
    Dreddit
    Test Alliance Please Ignore
    #120 - 2015-11-05 17:28:25 UTC
    Swiftstrike1 wrote:
    CCP Larrikin wrote:
  • Scripted Warp Disruption Field Generators now Scramble, disabling MJDs and MWDs
  • This is by far the most meaningful and best part of the changes. +1,000,000

    On a side note, do (scripted) Warp Disruption Field Generators benefit from Skirmish Warfare Links that increase point range? If not, they should do.


    They do not. At least not according to EFT.

    http://youtu.be/YVkUvmDQ3HY