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Incursion site de-spawn griefing

Author
Inflatable Girlfriend
Solar Trade and Industry
#1 - 2011-12-11 20:04:08 UTC
just curious is it against the rules to park alts at the gates or inside of finished incursion sites to prevent the de-spawn of them thus preventing more spawns in said system. essentially people with enough trial alts using virtual machines to multi box trials or multi comps can lock down an entire incursion to have 0 spawns in all the systems.

just wondering at what level is any rules broken and if any thing will be done about it.


personally i don't care if its done on occasion but when its done to an excessive extent there is no sites to run for any fleet.

and the most fun part of incursions is not the isk made but the contesting other fleets for that isk its a fun risky way to make isk instead of grinding sactums or misions or ratting.

"enter the trolls" << ya dont care waste ur time typing no one will read it.
Jita Alt666
#2 - 2011-12-11 20:06:15 UTC
I though crucible took care of this?
adopt
Brutor Tribe
Minmatar Republic
#3 - 2011-12-11 20:13:08 UTC
CCP Patched this however we are still experiencing sites not respawning in the HQ system.
Inflatable Girlfriend
Solar Trade and Industry
#4 - 2011-12-11 20:13:17 UTC
nope the alts still sit at gates preventing despawn its prolly people who get shunned by the standard of if ur not shinny high sp we dont want you attitude of the majority of the high sec incursion FC's

im tempted to probe these alts down with a smarty bs or some guys with useless thrasher alts and go pop/pod the ones in weak ships/pods lol
Brock Nelson
#5 - 2011-12-11 20:21:29 UTC
Inflatable Girlfriend wrote:
nope the alts still sit at gates preventing despawn its prolly people who get shunned by the standard of if ur not shinny high sp we dont want you attitude of the majority of the high sec incursion FC's

im tempted to probe these alts down with a smarty bs or some guys with useless thrasher alts and go pop/pod the ones in weak ships/pods lol


I too wish to be able to probe down cloaky alts....

Signature removed, CCP Phantom

ZeroMercy FullWallet
State War Academy
Caldari State
#6 - 2011-12-11 20:23:11 UTC
Thanks OP, you just gave me a new idea. Twisted
Inflatable Girlfriend
Solar Trade and Industry
#7 - 2011-12-11 20:49:29 UTC
none as of yet have been cloaky that i have seen just shuttles/noobships/haulers with out cloaks but the ones who read this thread will prolly train and fit cloaks now lol
Jita Alt666
#8 - 2011-12-11 20:56:01 UTC
Maybe CCP nerfed the ability of cloaked ships to stop despawning but left the ability of uncloaked ships to stop despawning?
Zowie Powers
Aliastra
Gallente Federation
#9 - 2011-12-11 22:45:38 UTC
Rest assured, if there is a problem that could be possibly considered to help hinder Hisec Incursion runners from hitting their 100m risk free isk per hour CCP will smite that problem with great vengeance and furious anger.

ATX: The best of the rest.

Dr Karsun
Coffee Lovers Brewing Club
#10 - 2011-12-11 22:54:48 UTC
I vote for disabling cloaks in incursion space... Since you can't light a cyno in an incursion, why not break clokes? I mean, these are supposedly very suffisticated devices, right? Easy to break?

"Have you had your morning coffee?" -> the Coffee Lovers Brewing Club is recruiting! https://forums.eveonline.com/default.aspx?g=posts&m=363976#post363976

Myxx
The Scope
#11 - 2011-12-11 23:05:20 UTC
I vote for kicking BTL/TDF in the arse for being stupid overall and for signifigantly nerfing the security found in highsec space.
Forum Fighter
Doomheim
#12 - 2011-12-12 00:24:40 UTC
Inflatable Girlfriend wrote:
nope the alts still sit at gates preventing despawn its prolly people who get shunned by the standard of if ur not shinny high sp we dont want you attitude of the majority of the high sec incursion FC's

im tempted to probe these alts down with a smarty bs or some guys with useless thrasher alts and go pop/pod the ones in weak ships/pods lol


There is a pvp solution to every ingame problem. This is it.

Bearer of the 1600mm Tinfoil Hat

Ur235
Appetite 4 Destruction
#13 - 2011-12-12 00:33:56 UTC
Who cares you make more than enough isk from incursions anyway I'd keep the bug its stupid how much money you can make in high sec incursions

hmm

Inflatable Girlfriend
Solar Trade and Industry
#14 - 2011-12-13 01:52:42 UTC
Zowie Powers wrote:
Rest assured, if there is a problem that could be possibly considered to help hinder Hisec Incursion runners from hitting their 100m risk free isk per hour CCP will smite that problem with great vengeance and furious anger.



hmm risk free you say ? either you have never once done any incursion yet. or you have been lucky look in the incursion constellations in high sec with ships lost in the last hour and last 24 hours and it will be rather high.

granted a large portion of the losses are to griefers getting into fleets and causing problems. but there is other factors a logi disconnects during an ota blitz ships die it happens. there is also idiots who try to FC with a yellow helmet secured to their head by the paste they where just eating. there are just many many factors but RISK FREE not one of them.

if high sec incursions where risk free the market would have imploded with and prices would plumit cause supply would be far to high with no demand.

do some research before you claim risk free. high sec incursion fleets prolly lose more ships then goons null and low sec incursion fleets.

or maybe u have been shunned with ur meta 4 abaddon in the shield channel ? dont know but your very wrong on risk free.

and thats just a small hand full of the risk there is many more wich im fine with and most are or they would stop running. even those losing ships get in a new one and keep running.

so before u make random claims cause ur mad ask yourself is there any thing to back up my ranting ?


as to original issue seems only option is to prep the thrasher alts and smart bomb alts :P
Krios Ahzek
Royal Amarr Institute
Amarr Empire
#15 - 2011-12-13 01:56:02 UTC
Inflatable Girlfriend wrote:
Zowie Powers wrote:
Rest assured, if there is a problem that could be possibly considered to help hinder Hisec Incursion runners from hitting their 100m risk free isk per hour CCP will smite that problem with great vengeance and furious anger.



hmm risk free you say ? either you have never once done any incursion yet. or you have been lucky look in the incursion constellations in high sec with ships lost in the last hour and last 24 hours and it will be rather high.

granted a large portion of the losses are to griefers getting into fleets and causing problems. but there is other factors a logi disconnects during an ota blitz ships die it happens. there is also idiots who try to FC with a yellow helmet secured to their head by the paste they where just eating. there are just many many factors but RISK FREE not one of them.

if high sec incursions where risk free the market would have imploded with and prices would plumit cause supply would be far to high with no demand.

do some research before you claim risk free. high sec incursion fleets prolly lose more ships then goons null and low sec incursion fleets.

or maybe u have been shunned with ur meta 4 abaddon in the shield channel ? dont know but your very wrong on risk free.

and thats just a small hand full of the risk there is many more wich im fine with and most are or they would stop running. even those losing ships get in a new one and keep running.

so before u make random claims cause ur mad ask yourself is there any thing to back up my ranting ?


as to original issue seems only option is to prep the thrasher alts and smart bomb alts :P


The fact that you're rambling madly like a child caught with a jar of cookies reinforces the certainty of Zowie Power's statement.

 Though All Men Do Despise Us

PluckieSalad
Aliastra
Gallente Federation
#16 - 2011-12-13 01:57:02 UTC
Ur235 wrote:
Who cares you make more than enough isk from incursions anyway I'd keep the bug its stupid how much money you can make in high sec incursions


You mad bro?
mkint
#17 - 2011-12-13 02:39:28 UTC
love the nullbear tears. However, since nullbears are no longer griefable by blocking respawns, highbears shouldn't be either. Fair's fair.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Rakshasa Taisab
Sane Industries Inc.
#18 - 2011-12-13 03:03:45 UTC
Just shoot them, it is _that_ easy.

Nyan