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I'm worried for the future of CODE and EVE online.

First post
Author
Kaarous Aldurald
Black Hydra Consortium.
#101 - 2015-10-11 22:11:42 UTC
Salvos Rhoska wrote:

Its irrelevant to the issue.


Your ignorant hubris is the issue.

You don't even have a clue about what you're talking about, and you have the gall to get on a soapbox and tell people who do have a clue how things should work.

The worst kind of intellectual dishonesty.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Anize Oramara
WarpTooZero
#102 - 2015-10-11 22:15:04 UTC  |  Edited by: Anize Oramara
I liked the part where a codie was concerned for newbies. You know, because they give a flying's rats arse about newbies. remember that time they had a competition (with plex prizes) on who could kill the most newbies in ventures*?

Good times, good times.

The newbies were in the ventures, obviously Roll

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Salvos Rhoska
#103 - 2015-10-11 22:15:20 UTC  |  Edited by: Salvos Rhoska
Kaarous Aldurald:
I love how you actually mimic the critique I've (with good reason) laid upon you now and over a year ago.
Almost word for word. And yet avoid the actual topic at hand.

You don't realize it, but I'm actually your teacher.
You are a child stumbling in my footsteps. An infant with no character of its own, looking up to someone else.
You attempt to emulate my behavior, in a kind of perverted, failed form of misguided flattery.

It would be funny if it wasn't so pathetic and rather concerning regarding your psychological stability.

Anize Oramara:
Yes, exactly.
"Think of the noobs!"
Apparently increasing sec standing loss for illegal activities would be crippling for noobs.
Whereas they themselves are, demonstrably, a large part of HS victims of illegal activity.
Kaarous Aldurald
Black Hydra Consortium.
#104 - 2015-10-11 22:25:03 UTC
Salvos Rhoska wrote:
Kaarous Aldurald*snip*


I snipped out your ranting.

Please, keep trying to make excuses for your blatant ignorance of this game and it's mechanics. It amuses me.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Arthur Hannigen
#105 - 2015-10-11 22:29:12 UTC
Salvos Rhoska wrote:
Arthur Hannigen wrote:
I have to say, I'm impressed to see -10 gankers reject a nerf to their profession out of their selfless and altruistic concerns for the high sec players that may make mistakes and get themselves CONCORDed. No self-interest there at all. Brought a tear to my eye.


Pirate

That and "Im already -10 so I don't care".
Well, no fking **** sherlock!


Well, you know, we have to coddle and protect those that make mistakes. It seems contrary to what they usually preach. But I think their sincerity is pretty legit.
Nevyn Auscent
Broke Sauce
#106 - 2015-10-11 22:29:18 UTC
Salvos Rhoska wrote:
Kaarous Aldurald:
I love how you actually mimic the critique I've (with good reason) laid upon you now and over a year ago.
Almost word for word. And yet avoid the actual topic at hand.

You don't realize it, but I'm actually your teacher.
You are a child stumbling in my footsteps. An infant with no character of its own, looking up to someone else.
You attempt to emulate my behavior, in a kind of perverted, failed form of misguided flattery.

It would be funny if it wasn't so pathetic and rather concerning regarding your psychological stability.

Anize Oramara:
Yes, exactly.
"Think of the noobs!"
Apparently increasing sec standing loss for illegal activities would be crippling for noobs.
Whereas they themselves are, demonstrably, a large part of HS victims of illegal activity.

Salvos, as a mainly high sec resident (though I do take part in FW also), shut up.
You are talking a load of rubbish.

If you actually want to make gankers targets have the ability to fight back in a reasonable way (ignoring all the 'have five alts' ways the gankers currently promote.) two things need to happen.

Industrials need to get real fittings. Slots, PG & CPU based relative to their size. I'd rate Barges & Transports as BC size, give them BS level agility & speed, and cruiser level Slots, PG & CPU perhaps. This is a buff to them yes, now gankers STFU and read the next part. (Cargo extenders should also get a stacking penalty since basically every other percentage based module has a stacking penalty)

INCREASE concord response time. Yes, Increase it. If barges & industrials have real fittings and the option to fit both passive & active tank, they won't die anywhere near as easily to alpha ganks. So INCREASE concord time. This allows ganks still to happen, but allows the industrial pilot to overheat tank and reps to make a difference, it allows logistics pilots to land reps. It allows white knights to decide to intervene. It allows time for Ewar to matter on both sides.
(Note, increasing concord response time with current industrial & barge fittings will just be crazy)

Now this can't be taken too far or it becomes way way to easy to gank combat fitted ships as well since they won't be getting increased stats, but overall if both things happen then ganking should become a more fun experience for EVERYONE involved. Both the attacker and the target. Rather than a blink and you miss it mathematical certainty like it is currently.
Divine Entervention
Doomheim
#107 - 2015-10-11 22:30:36 UTC  |  Edited by: Divine Entervention
Personally I think CCP should suspend everyone in CODE for a month.

Like don't tell them it's a suspension, tell them it's a perma-ban so they get all outragey and cryey.

Then after a month let them come back in.

It would be hilarious.

Also because there's many many reasons to do so, and the only people who would disagree are the offenders who do not wish to face the retribution they deserve.
Anize Oramara
WarpTooZero
#108 - 2015-10-11 22:38:44 UTC  |  Edited by: Anize Oramara
You know, although I dont always agree with Salvos (no offense), his idea to increase sec status loss has a lot of merit. Aside form some very thinly vailed 'concern', there still isn't a valid objection against it. In fact I can see a LOT more positive that can come of it. Most importantly however is to note that this is not aimed at 'nerfing' gankers. Yes, it's a convenient shield that you're all spouting to try and deflect but from what I see this is purely to increase PvP in HS as well as various other advantages;

- Increase security tags usage. A lot of good things here, buffing low sec player income, maybe even drawing some of the more adventurous (but greedy) Hi-Sec players into Low. Show them there's not that much to be afraid of really. Bigger isk sink as well.
- In case the gankers wants to go farm tags themselves then this adds more activity to LS in general. This is a very good thing.
- More reds flying around in HS means more opportunity for PvP. If people fighting around gates and stations (and not just the undocs of trade hubs) become more common, PvP wont be this big giant scary thing for HS bears. It's actually the main complain a friend of mine had regarding eve. I was trying to sell him on the PvP as thats his thing and he didn't experience ****, even going into LS.
- Heck this might also in fact give the bounty system a tiny boost and with it, more people getting into bounty hunting.

Now the 'concern' with new players 'accidentally' triggering concord, by default the security is set to green, meaning it's impossible to trigger Concord. A very robust mechanic really, protect new players from getting concorded, waaaaaaay better than was there a few years ago. A single text box with a nice big OK button. That was some good times. Easy to hit it by accident even for more experienced players. These days you're informed quite clearly when you set your security to red or even yellow. I mean really, maybe the new players are so soft because you guys think that even a robust security mechanic like that is too hard for em. Where's all the HTFU from all these grizzled nullsec veterans? All I hear is squeels of 'oh but think of the children!' Transparent and hypocritical.

Quite amusing.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

Nighthawk The Assassin
The Scope
Gallente Federation
#109 - 2015-10-11 23:12:22 UTC
EvE stopped being a decent game when they introduced:

Jump Bridges
Capital Ships

& CODE i.e GOONSWARM/TEST ALTS - decided to kill every miner they could because of badly written game code.

The Null Sec is a blue ball because its stupid easy to hold space unlike when we had no JB's, space used to change hands all the time.

EvE = Downhill.

CCP = Need to sort it out.

Nerfing CODE - First step in road to new players staying put.

Next Nerf - Massive Buff to ship HP's i.e dessys can't gank, need bc's n above, people wan't to gank, make them pay massive ISK to do it.
SmokeTheFly
Earth Corp.
#110 - 2015-10-12 02:37:42 UTC
CODE to me just seems like an embodiment of the sacked Devs trying to ruin a game that has done so much better since they were shown the door.

Ganking is also an abusable mechanic to defraud a customer to perpetuate further sales.
Demerius Xenocratus
The Scope
Gallente Federation
#111 - 2015-10-12 03:08:58 UTC
I have seen plenty of highsec legal gank toons in Vexors and Tornados. The only ones that tend to be permanently -10 are the catalysts use for indiscriminate slaughter of mining barges and the mass freighter ganking fleets. Alts used for selective gank-for-profit on overburdened subcap industrials are mostly legal.

Few people want to spend their time positioning for 15-30 second windows to shoot 2-8M ISK destroyers and empty pods. And if the gankers were able to fly real ships via mechanical changes, fighting them would be a pointless exercise. You can't out escalate Goonswarm in Deklein and you wouldn't be able to do so on the Uedama gate either.

Nobody wants to pay a monthly fee to be someone else's clay pigeon.
Caleb Seremshur
Commando Guri
Guristas Pirates
#112 - 2015-10-12 03:13:28 UTC
5 full pages since I last checked the thread. Pretty impressive response.

SmokeTheFly wrote:
CODE to me just seems like an embodiment of the sacked Devs trying to ruin a game that has done so much better since they were shown the door.

Ganking is also an abusable mechanic to defraud a customer to perpetuate further sales.


I'd really like to see some knd of statistical evidence to support this theory; because I seem to remember ganking alreadt being a very popular thing back in '09 & '10 when I signed up. Infact without CODE what kind of ganking would there even be?

It's hyperbolic to have to do this: preemptively state that I am neither for nor against them in principle but that I am against their existence as a consolidated entity because it represents a significantly increased difficulty in one of EVEs rather unique features to the point where it takes the coordination of an 11,000 strong alliance to keep the ball rolling.

It's the loss of this feature I lament the most - even though I personally may only have been a victim of it once or twice. I don't perform the act personally either - this whole thread was created as a critique of the critical direction of EVE away from what it was and in to something new and that this new game is frustrating the existing playerbase while from the publics perspective failing to capture the imagination of new players as well.

I do support CODE as a movement - the ongoing protest against the marginalisation of gameplay in the name of ease of use. There's a reason why gameplay mechanics and corporation functionality was changed rapidly to accommodate BRAVE while it was growing - because CCP had to.
baltec1
Bat Country
Pandemic Horde
#113 - 2015-10-12 03:47:12 UTC
Dracvlad wrote:


So all those members of Bat County that went back to Deklin to get their security status back to 5.0 was a figment of my imagination, who would have thunk that.


Hi, Bat Country here.

We don't care about sec status and we don't go back to Dek to grind up our sec status, we go back because thats where we live. We use alts for our ganking and only move our mains to empire when we have something special like an interdiction or burn jita planned. So yes, its a figment of your imagination.
Teckos Pech
Hogyoku
Goonswarm Federation
#114 - 2015-10-12 04:48:27 UTC
baltec1 wrote:
Salvos Rhoska wrote:

Would you have a problem with increasing sec standing loss for HS illegal actions? If so, why/how?


I have a problem with anything that further nerfs the single most nerfed activity in EVE. Its simply not needed especially given how easy it is to both avoid and to protect yourself from being ganked. Plus given most run around at -10 anyway you wont even do anything to harm gankers, what you will end up doing is punishing people who accidentally get themselves concorded.

You nerfed the wrong people to try and further punish another group that already suffers the most punishments in EVE.


Emphasis added.

Nerfing one group of players to get at another group never, ever works.

Pretty simple, really.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#115 - 2015-10-12 04:53:02 UTC
Salvos Rhoska wrote:
baltec1 wrote:
Salvos Rhoska wrote:


Increased sec standing loss for an illegal act does not nerf the activity.

Same risk/rewards, ship balance, CONCORD reaction, still applies.
HS is not made safer at all.

All it does, is increase player based content and PvP, as opposed to CONCORD (as PvE).


They are mostly at -10 anyway so the only people to suffer are the people who accidentally get concorded. Congrats, your nerf to gankers missed the target and hit someone else, just like the freighter nerf did.


"Accidently get CONCORDed"
Excuse me? What? How do you accidentally get CONCORDed?

As Ive already stated many times over, it doesnt nerf gankers.
The meta and act remains the same.
Ganking continues the same way as before.

The only difference, is they quicker become red, which creates more player content, PvP and ship destruction in HS.

Its win/win/win across the board.


It happens doofus. I've done it, I've seen older players do it. One guy did it when he had me targeted for who knows why in Deltole...then activated his guns forgetting he had me targeted. Concord finally zapped him.

So don't be an idiot. Roll

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#116 - 2015-10-12 05:10:36 UTC
People do go GCC by accident relatively often. It's normally people who don't usually play in highsec who decide that they want to participate in some kind of impromptu highsec PVP activity and didn't realize how important it is to set your safety to anything other than red.
Ima GoodGirl
Aria Shi's Wasted ISK
#117 - 2015-10-12 05:21:55 UTC  |  Edited by: Ima GoodGirl
Salvos Rhoska wrote:
You don't realize it, but I'm actually your teacher.
You are a child stumbling in my footsteps. An infant with no character of its own, looking up to someone else.

But will your feet making that footsteps be kicking him in the face IRL and will you laugh at seeing that?

That's your thing right? Laughing when you see people get kicked in the face IRL.
Vic Jefferson
Stimulus
Rote Kapelle
#118 - 2015-10-12 05:29:35 UTC
Divine Entervention wrote:
Personally I think CCP should suspend everyone in CODE for a month..

That would be like taking all the sharks out of the ocean, or lions off the savanna. The weak, lazy, and vulnerable would not be punished , and the value of ore and hauling goods would tumble even more as all opportunity cost associated with them would have been totally removed. Not to mention all of the other things wrong with arbitrarily suspending a group for operating entirely within intended game mechanics.

Demerius Xenocratus wrote:
Nobody wants to pay a monthly fee to be someone else's clay pigeon.

If they didn't want to play that part bad enough, they would have read how to avoid being ganked. That easy. Part of what makes EvE, EvE, is that if you succeed at something, you can walk away from the keyboard knowing that you succeeded in spite of a world of players trying to see you fail, for their own profit, amusement, or both. What would the value of ore be if there was no risk in mining it? What would the value of hauling be if 100% of freighters survived unchallenged? How would you know if someone was good at a given aspect of the game if failures weren't both possible and preventable? Gankers provide that mechanism, and you should be happy they do.

Vote Vic Jefferson for CSM X.....XI.....XII?

Ima Wreckyou
The Conference Elite
Safety.
#119 - 2015-10-12 05:55:29 UTC
I totally support the salvos guys sec status idea. It will finally punish all the silly carebears who try to rebel and kill my bumper alt.
Dracvlad
Taishi Combine
Astral Alliance
#120 - 2015-10-12 06:01:42 UTC
baltec1 wrote:
Dracvlad wrote:


So all those members of Bat County that went back to Deklin to get their security status back to 5.0 was a figment of my imagination, who would have thunk that.


Hi, Bat Country here.

We don't care about sec status and we don't go back to Dek to grind up our sec status, we go back because thats where we live. We use alts for our ganking and only move our mains to empire when we have something special like an interdiction or burn jita planned. So yes, its a figment of your imagination.


They are still gankers, and doing exactly what the person I replied to said did not happen, you just confirmed my point with your reply, thank you.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp