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Wardec thoughts

Author
Broodin
KarmaFleet
Goonswarm Federation
#1 - 2015-10-01 02:50:31 UTC
Just as a musing from a newer player to eve, why does the wardec system function as it does? Most of the wardecs I have seen are oversized corps and alliances decing smaller corps and the system seems horribly imbalanced in favor of the megacorps and griefing alliances. Curious as to why there isn't either an opt out or even a 5 billion/month limit 100 member/corp neutrality license that smaller corps can get to shield themselves from being bullied by larger corps.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#2 - 2015-10-01 02:57:13 UTC  |  Edited by: Scipio Artelius
Broodin wrote:
Curious as to why there isn't either an opt out or even a 5 billion/month limit 100 member/corp neutrality license that smaller corps can get to shield themselves from being bullied by larger corps.

There is an opt out.

Your current Corp for example cannot be wardecced. You pay high tax for that safety, can't own structures and have little in the way of common/shared goals with your Corp mates, but that's the trade off for safety.

As to an ability for small corps to shield themselves - Eve is not meant to be safe, certainly not at the Corp asset level.
Arthur Aihaken
CODE.d
#3 - 2015-10-01 03:02:35 UTC  |  Edited by: Arthur Aihaken
Scipio Artelius wrote:
There is an opt out.

Roll

I am currently away, traveling through time and will be returning last week.

Xert Trassien
Bunyip Munitions
#4 - 2015-10-01 03:11:04 UTC
The current war dec system sucks the way it is. What is the point of decking a corp at all when by the time the war goes active the corp has disbanded and made a new corp.. There should be a system in place to at least stop ppl just dropping corp to avoid decs. After all eve is based more as a pvp game yes ?
Hole Checker
Black Hole Navy
#5 - 2015-10-01 03:14:36 UTC
Most people that war dec high sec corps will dock up at the first sign of any trouble but if u get war decced get everybody to form a fleet of cheap t1 frigs and head to jita or whatever station they are camping

Because they will be camping a station somewhere almost guaranteed

They will either dock or you can catch them by surprise and kill something

Also if your just in a 1 or 2 man corp just stay away from the major tradehubs unless you scout gates they wont actively hunt you usually unless you really pissed someone off they will just wait to blap a industrial or a mission ship undocking
Hole Checker
Black Hole Navy
#6 - 2015-10-01 03:17:43 UTC
Xert Trassien wrote:
The current war dec system sucks the way it is. What is the point of decking a corp at all when by the time the war goes active the corp has disbanded and made a new corp.. There should be a system in place to at least stop ppl just dropping corp to avoid decs. After all eve is based more as a pvp game yes ?



Lol killing mission runners and industrials is not exactly engaging pvp

I would actually consider people doing the decs to be the bigger carebears by being involved in the most risk adverse gameplay in the game
No Lube ForU
Doomheim
#7 - 2015-10-01 03:25:48 UTC  |  Edited by: No Lube ForU
Agree that the way wars decs need to be changed. But if they drop corp just bank them lol
Yang Aurilen
State War Academy
Caldari State
#8 - 2015-10-01 03:35:57 UTC
Hole Checker wrote:
Xert Trassien wrote:
The current war dec system sucks the way it is. What is the point of decking a corp at all when by the time the war goes active the corp has disbanded and made a new corp.. There should be a system in place to at least stop ppl just dropping corp to avoid decs. After all eve is based more as a pvp game yes ?



Lol killing mission runners and industrials is not exactly engaging pvp

I would actually consider people doing the decs to be the bigger carebears by being involved in the most risk adverse gameplay in the game


Show us on the corp history doll where the wardeccers killed your tax-siphoning corp.

Post with your NPC alt main and not your main main alt!

Hole Checker
Black Hole Navy
#9 - 2015-10-01 04:15:25 UTC  |  Edited by: Hole Checker
Yang Aurilen wrote:
Hole Checker wrote:
Xert Trassien wrote:
The current war dec system sucks the way it is. What is the point of decking a corp at all when by the time the war goes active the corp has disbanded and made a new corp.. There should be a system in place to at least stop ppl just dropping corp to avoid decs. After all eve is based more as a pvp game yes ?



Lol killing mission runners and industrials is not exactly engaging pvp

I would actually consider people doing the decs to be the bigger carebears by being involved in the most risk adverse gameplay in the game


Show us on the corp history doll where the wardeccers killed your tax-siphoning corp.



No where actually I'm not even upset about it I was just stating a fact I'm in null where you don't need wardecs

I also have a alt corp in highsec that makes billions and doesn't have to undock so I could careless about wardecs there either
Black Pedro
Mine.
#10 - 2015-10-01 06:50:04 UTC  |  Edited by: Black Pedro
Broodin wrote:
Just as a musing from a newer player to eve, why does the wardec system function as it does? Most of the wardecs I have seen are oversized corps and alliances decing smaller corps and the system seems horribly imbalanced in favor of the megacorps and griefing alliances. Curious as to why there isn't either an opt out or even a 5 billion/month limit 100 member/corp neutrality license that smaller corps can get to shield themselves from being bullied by larger corps.

The corporation is the competitive unit in Eve. Forming or joining a corporation provides you with rewards, chiefly the taxes and the ability to anchor structures, that comes with the risk that another corporation may object to that and attack you. Eve is a full-time PvP sandbox after all, so you are not entitled to safety anywhere by design.

Corporations and wars are optional however. You are never forced to join a corporation or defend it and can drop from a corporation at any time. If you don't want to deal with wars, then you are intended to stay in or return to the NPC Corp.

Eve isn't fair. Larger and stronger players and organizations get to push others around. That's just life in the sandbox.
Lucas Kell
Solitude Trading
S.N.O.T.
#11 - 2015-10-01 07:33:16 UTC
Black Pedro wrote:
Eve isn't fair. Larger and stronger players and organizations get to push others around. That's just life in the sandbox.
Funny how you say this, yet when there's a suggestion that those "larger and stronger players" should have some of their activities made a bit riskier, they flip out and start screaming about "the carebears". Let's face it, if you're a wardeccer you're about as risk averse as a career highsec miner, and should be treated as such (gankers are about the same tbh).

I've got no problem with PvP existing throughout the game, but come on man, pretending that wardeccers who spend all of their time hiding behind concord and going after easy kills are a shining example of that is laughable. All that wardecs do is mean that corporations that don't focus entirely on shooting other players can't feasibly exist in highsec, so people who are joining the game arrive in a place where there's less options to get into a group and play socially, and people wonder why retention sucks.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Oxide Ammar
#12 - 2015-10-01 08:04:16 UTC
Black Pedro wrote:
Broodin wrote:
Just as a musing from a newer player to eve, why does the wardec system function as it does? Most of the wardecs I have seen are oversized corps and alliances decing smaller corps and the system seems horribly imbalanced in favor of the megacorps and griefing alliances. Curious as to why there isn't either an opt out or even a 5 billion/month limit 100 member/corp neutrality license that smaller corps can get to shield themselves from being bullied by larger corps.

The corporation is the competitive unit in Eve. Forming or joining a corporation provides you with rewards, chiefly the taxes and the ability to anchor structures, that come with the risk that another corporation may object to that and declare attack you. Eve is a full-time PvP sandbox after all, so you are not entitled to safety anywhere by design.

Corporations and wars are optional however. You are never forced to join a corporation or defend it and can drop from a corporation at any time. If you don't want to deal with wars, then you are intended to stay in or return to the NPC Corp.

Eve isn't fair. Larger and stronger players and organizations get to push others around. That's just life in the sandbox.


This guy never stop amusing me when he post how harsh and cruel EVE suppose to be, It's like he reads from the back description of retail box of EVE Online or something..LOL

Lady Areola Fappington:  Solo PVP isn't dead!  You just need to make sure you have your booster, remote rep, cyno, and emergency Falcon alts logged in and ready before you do any solo PVPing.

Nevyn Auscent
Broke Sauce
#13 - 2015-10-01 08:38:41 UTC
Stop whining, CCP have already made it so people can't duck wardecs by Citadels having to be in space at least 24h.
The 'Elite PvP' crowd have won and can now force every small corp to not have structures if they wish.
Mephiztopheleze
Laphroaig Inc.
#14 - 2015-10-01 10:04:13 UTC
Hole Checker wrote:

Lol killing mission runners and industrials is not exactly engaging pvp


it can, however, be incredibly lucrative. The term 'Dining on juicy fat PvE Wildebeest' comes to mind.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

La Rynx
School of Applied Knowledge
Caldari State
#15 - 2015-10-01 10:29:39 UTC
Lucas Kell wrote:
Black Pedro wrote:
Eve isn't fair. Larger and stronger players and organizations get to push others around. That's just life in the sandbox.
Funny how you say this, yet when there's a suggestion that those "larger and stronger players" should have some of their activities made a bit riskier, they flip out and start screaming about "the carebears". Let's face it, if you're a wardeccer you're about as risk averse as a career highsec miner, and should be treated as such (gankers are about the same tbh).

I've got no problem with PvP existing throughout the game, but come on man, pretending that wardeccers who spend all of their time hiding behind concord and going after easy kills are a shining example of that is laughable. All that wardecs do is mean that corporations that don't focus entirely on shooting other players can't feasibly exist in highsec, so people who are joining the game arrive in a place where there's less options to get into a group and play socially, and people wonder why retention sucks.


Exactly growth is hindered by existing hisec groups.
Mercenaries and gankers keep beginners from growing and the biggest joke, uh, i mean argument of course, :P is,
that EvE is harsh and newbs have to endure the griefing of the other hisec carebears, uh i mean dwellers.

Mercs and some gankers act and talk like they are the elite of New Eden, when themself do not leave hisec often.
Instead of fighting other mercenaries and hisec gankers, they go for the miners and haulers.

tl;dr
everyone not leaving hisec is risk averse, but very very prominent are code and mercenaries.

Atomic Virulent : "You can't spell DOUCHE. without CODE."

No Lube ForU
Doomheim
#16 - 2015-10-01 11:05:40 UTC
Lol mercs. You mean the players who sit on the undock or camp the pipes ?

My mains corp and alliance got decced by the 3 biggest mercs in eve.
Not once did they come to low or null for us. I thought if ya paid a real merc they would actually hunt you down ?

o/
Haramir Haleths
Nutella Bande
#17 - 2015-10-01 12:57:35 UTC
quite simple,

CCP likes griefing game play. They support gankers and griefers. Thats the real niche on the game market.
Syeed Ameer Ali
Dirtbag Space Warriors Coming for yor Loots
#18 - 2015-10-01 13:03:39 UTC
Broodin
KarmaFleet
Goonswarm Federation
#19 - 2015-10-01 13:51:47 UTC
La Rynx wrote:
Lucas Kell wrote:
Black Pedro wrote:
Eve isn't fair. Larger and stronger players and organizations get to push others around. That's just life in the sandbox.
Funny how you say this, yet when there's a suggestion that those "larger and stronger players" should have some of their activities made a bit riskier, they flip out and start screaming about "the carebears". Let's face it, if you're a wardeccer you're about as risk averse as a career highsec miner, and should be treated as such (gankers are about the same tbh).

I've got no problem with PvP existing throughout the game, but come on man, pretending that wardeccers who spend all of their time hiding behind concord and going after easy kills are a shining example of that is laughable. All that wardecs do is mean that corporations that don't focus entirely on shooting other players can't feasibly exist in highsec, so people who are joining the game arrive in a place where there's less options to get into a group and play socially, and people wonder why retention sucks.


Exactly growth is hindered by existing hisec groups.
Mercenaries and gankers keep beginners from growing and the biggest joke, uh, i mean argument of course, :P is,
that EvE is harsh and newbs have to endure the griefing of the other hisec carebears, uh i mean dwellers.

Mercs and some gankers act and talk like they are the elite of New Eden, when themself do not leave hisec often.
Instead of fighting other mercenaries and hisec gankers, they go for the miners and haulers.

tl;dr
everyone not leaving hisec is risk averse, but very very prominent are code and mercenaries.



This is the basis for my thoughts in summary. For those who claim to love the pvp why is there an aversion to letting sproutling corps get a foothold and grow if only to provide a larger spectrum of targets later on. Ultimately yes ccp and the community love the pvp sandbox but it is not absolute, hence the existence of concord. Ingraining a way for corps to safely get a foothold and develop some structure and teamwork before being engaged by larger and more established groups doesn't seem unreasonable to me.
Syn Shi
School of Applied Knowledge
Caldari State
#20 - 2015-10-01 14:04:25 UTC
There is a portion of self declared pvp players whose kill-mails are "ships without guns" , "MTUs", and wars against Coprs they outnumber by a large number.

That sums up Eve pvp atm, that is what is left.

Its called emergent gameplay.

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