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Here is questions For the Nullers,

Author
Mirima Thurander
#1 - 2011-12-10 20:18:45 UTC  |  Edited by: Mirima Thurander
Why do you shoot everything that's Not Blue?

Why is it you don't want Nutes in your systems?

Why is it in less your Blue you cant dock at 99% of null stations?

Why do you not have docking fees for Nutes? And Min taxes for Nutes?

Why do you not set Nutes to Red when they agrees you and revoke there docking rights? Then blow the m away?



I guess i don't under stand, why you don't let randoms live in your systems and tax them for living out of your stations, i mean if they mess up and **** on the owners shoes red them and lock them out of the station and pod them back to empire.



I like the goon Free Port idea for null but i don't really like there EVERYONE BUT GOON is free port.



I mean i know why the NPC null space is full of fail theres no one in charge its a FFA zone most of the time and any one can dock at the stations at any time ( no standing lock outs)





Im guessing the reason is They don't want to have to police there systems( even if it would get them more Pew).

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Tippia
Sunshine and Lollipops
#2 - 2011-12-10 20:20:50 UTC
Because they're competing for resources.
Nikola Aivoras
Mercantilist Corporation of New Eden
#3 - 2011-12-10 20:23:03 UTC
Tippia wrote:
Because they're competing for resources.


Pretty much this. And also neuts can turn into reds very easily, especially if there are lots of them. Or they can be spies for real reds.
Embrace My Hate
Bitmap Brothers
#4 - 2011-12-10 20:28:28 UTC
Tippia wrote:
Because they're competing for resources.


This and rules of engagement. If you let nuets into your areas the rules of engagement become a clusterfcuk. Way easier just to shoot anything not blue.
RubyPorto
RubysRhymes
#5 - 2011-12-10 20:31:04 UTC
Nikola Aivoras wrote:
Tippia wrote:
Because they're competing for resources.


Pretty much this. And also neuts can turn into reds very easily, especially if there are lots of them. Or they can be spies for real reds.


This and "proving" that the agressor was the neut not the blue is basically impossible. It's hard to keep track of failed ganks, other people will use your station while shooting it when none of the diplos are on...

The list goes on and on.

NRDS doesn't make for safe space to live (in sov space, I could see it [almost] working in NPC space). It also would seem to take away from the idea of creating your own Empire.

And to add to the competing for resources issue, they're freeloading while doing so. The blues helped you take that space, upgrade it, etc.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Mirima Thurander
#6 - 2011-12-10 20:31:32 UTC
Tippia wrote:
Because they're competing for resources.




Alliance Tec moons are a null Empires Income, and your the over lords you want to run That mining op today you tell the nutes we doing mining ops to day GTFO the belts and if they dont leave( THEN blow them up) its your empire you make the Rules.





I know if i had a few systems i would run them under the everyone welcome so long as you can follow my rules Law, and if you cant keep to my Rules you will be dealt with.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Destination SkillQueue
Doomheim
#7 - 2011-12-10 20:33:15 UTC
It's also much more easy to manage and is clear for everyone involved. The more nuanced the system is, the more work it requires from the upkeeper and the harder it's going to be to keep everyone current on who they can and can't shoot. It's much more preferable to have a small clear list of players you don't shoot and just treat everything else as hostiles.
Mirima Thurander
#8 - 2011-12-10 20:35:39 UTC  |  Edited by: Mirima Thurander
RubyPorto wrote:


NRDS doesn't make for safe space to live (in sov space, I could see it [almost] working in NPC space). It also would seem to take away from the idea of creating your own Empire.

And to add to the competing for resources issue, they're freeloading while doing so. The blues helped you take that space, upgrade it, etc.


you can set taxes to what you want, there not free loading on your space.

and to make it easy to see who attacked who CCP can add a X shot at X first to the KMs.





Destination SkillQueue wrote:
It's also much more easy to manage and is clear for everyone involved. The more nuanced the system is, the more work it requires from the upkeeper and the harder it's going to be to keep everyone current on who they can and can't shoot. It's much more preferable to have a small clear list of players you don't shoot and just treat everything else as hostiles.




so its as sample as Its to hard to run a open station, who ever said it would be easy, look at the trouble real Empires had to go through.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Halcyon Ingenium
Caldari Provisions
Caldari State
#9 - 2011-12-10 20:36:49 UTC
The taxes to be made from neuts do not override the cost of allowing them safe passage, as has been said.

By the way, since we're already talking, do you want to buy a rifter? I've got the cheapest rifters in Metropolis. If you can find a cheaper rifter, buy it!

Tippia
Sunshine and Lollipops
#10 - 2011-12-10 20:41:31 UTC
Mirima Thurander wrote:
Alliance Tec moons are a null Empires Income, and your the over lords you want to run That mining op today you tell the nutes we doing mining ops to day GTFO the belts and if they dont leave( THEN blow them up) its your empire you make the Rules.
…or, much easier: just always kill them since they're always competing for resources (and/or are up to no good, as others have mentioend).
Quote:
I know if i had a few systems i would run them under the everyone welcome
…at which point they wouldn't be “your systems” for very long. People have tried this — it only kind-of-worked (temporarily) because the space they were in was awful and wasn't even worth the effort to conquer.
Quote:
you can set taxes to what you want, there not free loading on your space.
…and to make that work, you have to set people to blue and shoo away neuts at every opportunity, thus answering your own question.
Nicolo da'Vicenza
Viziam
Amarr Empire
#11 - 2011-12-10 20:45:18 UTC
Mirima feel free to ask CVA leadership how much money they've made by implementing a NRDS engagement policy.
RubyPorto
RubysRhymes
#12 - 2011-12-10 20:48:09 UTC
By the way, the NRDS guys are also the guys with the longest Red lists in the game.

There's a reason for that.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Mirima Thurander
#13 - 2011-12-10 20:52:07 UTC
RubyPorto wrote:
By the way, the NRDS guys are also the guys with the longest Red lists in the game.

There's a reason for that.




because you get more stuff to shoot?

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Zagdul
Federal Navy Academy
Gallente Federation
#14 - 2011-12-10 20:52:12 UTC
Because I'm a fan of interactive MMO's where people should communicate with each other.

NRDS doesn't promote a community or group collaboration. I want my neighbors and people who I share my space with to know who I and my pilots are. NRDS doesn't support this, instead supports space where strange people can come squat on my couch.

If you wanna use my space, use diplomacy and negotiation skills.

Dual Pane idea: Click!

CCP Please Implement

Dirk Magnum
Spearhead Endeavors
#15 - 2011-12-10 20:52:46 UTC
Mirima Thurander wrote:
Why do you shoot everything that's Not Blue?

Some null alliances don't use NBSI. I can't go into UNITY's ROE here but suffice to say that it's more detailed than NBSI.

Quote:
Why is it you don't want Nutes in your systems?

We invested time, effort, and ISK into claiming a system (or a constellation/region, as the case may be), and we don't want neuts utilizing the resources naturally generated by system truesec level or generated by our I-Hubs. Moreover, neuts are assumed to be alts of reds, and we just can't abide by having such folks in our system tbh.

Quote:
Why is it in less your Blue you cant dock at 99% of null stations?

See above, mainly.

Quote:
Why do you not have docking fees for Nutes? And Min taxes for Nutes?

Any paltry sum that might be generated by this fee isn't worth allowing neuts into the system.

                      "LIVE FAST DIE." - traditional Minmatar ethos [citation needed]

Morganta
The Greater Goon
#16 - 2011-12-10 20:54:15 UTC
because pubbies make lousy pets
Lord Zim
Gallente Federation
#17 - 2011-12-10 20:55:42 UTC
Long story short, NRDS means that everyone out there has deal with the administrative trivia of verifying whether or not someone's a friendly neutral, or an unfriendly and future red neutral. NBSI just assumes that whomever hasn't been set blue yet, is in our space to shoot us. This means that all the administrative chores is left to the leadership and usually taken care of in advance, which means everyone else don't have to do this. Their lives are more stress-free.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Nicolo da'Vicenza
Viziam
Amarr Empire
#18 - 2011-12-10 21:04:32 UTC
I did the NRDS thing while starting out.
Nothin' like a neutral noobship piloted by an NPC corp member following your fleets around while defending your space.
Or competing with neutrals for resources, only you lose 'em on ships defending the space while they keep on rattin' and mining.
Or letting a neutral fleet wander around your space as they take their time to find the juiciest target they can find before 'becoming red'.
Or really any and every exploit of a reactive engagement policy you can possibly imagine being used against you.

But yeah, those 50K ISK docking fees, they really cover the 180M monthly cost of the TCU right?
RubyPorto
RubysRhymes
#19 - 2011-12-10 21:06:33 UTC
Mirima Thurander wrote:
RubyPorto wrote:
By the way, the NRDS guys are also the guys with the longest Red lists in the game.

There's a reason for that.




because you get more stuff to shoot?


Because everyone, their mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, her mother, and her mother, has shot at them.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

nahtoh
Vega Farscape
#20 - 2011-12-10 21:13:00 UTC
NBSI? its easy

NRDS? Not worth the annoyance lvl.
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