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Solo Maulus

Author
Thanatos Alleile
Doomheim
#1 - 2015-09-23 18:11:55 UTC
I am currently working on a solo Maulus PvP fit and if any of you have any ideas i'd like to hear them, but this is what I am looking at right now

[Maulus, Solo]

Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

5MN Quad LiF Restrained Microwarpdrive
J5 Prototype Warp Disruptor I
Remote Sensor Dampener II, Targeting Range Dampening Script
Remote Sensor Dampener II, Targeting Range Dampening Script

125mm Railgun II, Spike S
125mm Railgun II, Spike S

Small Ancillary Current Router I
Small Trimark Armor Pump I
Small Trimark Armor Pump I

Hobgoblin II x6

Unheated it comes out to 121 DPS (Spike)
Heated it has 128 DPS (Spike)
Unheated has 151 DPS (Fed Navy Antimatter)
Heated it has 164 DPS (Fed Navy Antimatter)

Johnny Riko
The Scope
Gallente Federation
#2 - 2015-09-23 19:56:00 UTC  |  Edited by: Johnny Riko
You only have 2 turrets. I wouldn't have Magnetic field stabs at all for 2 turrets.
I would replace both of them with a Nanofiber and overdrive. Or replace one of those with a Drone damage amplifier.
Put shield tank rigs on instead of armour, no point compromising speed in a kiting ship.

[Maulus, Maulus solo]
Damage Control II
Nanofiber Internal Structure II
Drone Damage Amplifier II

Phased Muon Sensor Disruptor I, Targeting Range Dampening Script
Phased Muon Sensor Disruptor I, Targeting Range Dampening Script
5MN Y-T8 Compact Microwarpdrive
Warp Disruptor II

125mm Railgun II, Spike S
125mm Railgun II, Spike S

Small Core Defense Field Extender I
Small Core Defense Field Extender I
Small Anti-EM Screen Reinforcer I

Acolyte II x4

Maybe something like that. The rigs potentially changed for astronautic/EWAR rigs. Personally I would use an overdrive injector system II instead of the DDA. Maulus is never going to get spectacular DPS.

I wanna join up. I think I got what it takes to be a Citizen.

Paranoid Loyd
#3 - 2015-09-23 20:05:27 UTC  |  Edited by: Paranoid Loyd
Yeah, Johnny's fit is more what I would use, however, there is plenty of left over CPU, might as well use the T2 sensor damps at half the cost. If you get caught you are dead, so might even forego the shield rigs and just go for moar speed.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Johnny Riko
The Scope
Gallente Federation
#4 - 2015-09-23 20:09:38 UTC
Paranoid Loyd wrote:
Yeah, Johnny's fit is more what I would use, however, there is plenty of left over CPU, might as well use the T2 sensor damps at half the cost. If you get caught you are dead, so might even forego the shield rigs and just go for moar speed.


Yeah I haven't unlocked the T2 sensor damps, if you can use those definitely use them, my fit is light on CPU, only powergrid is your concern, needs PGM V

I wanna join up. I think I got what it takes to be a Citizen.

W0lf Crendraven
Federal Navy Academy
Gallente Federation
#5 - 2015-09-23 20:19:18 UTC  |  Edited by: W0lf Crendraven
dont use a maulus for that
Kalihira
Ultramar Independent Contracting
#6 - 2015-09-23 20:39:57 UTC
W0lf Crendraven wrote:
dont use a maulus for that


You have no clue how powerfull that ship can be do you?
Reah Darknorth
Republic Military School
Minmatar Republic
#7 - 2015-09-23 21:27:44 UTC
(MAULUS)
Damage Control II
Overdrive Injector System II
Overdrive Injector System II

5MN Y-T8 Compact Microwarpdrive
Warp Disruptor II
Remote Sensor Dampener II, Targeting Range Dampening Script
Remote Sensor Dampener II, Targeting Range Dampening Script

150mm Prototype Gauss Gun, Caldari Navy Iridium Charge S
150mm Prototype Gauss Gun, Caldari Navy Iridium Charge S

Small Semiconductor Memory Cell I
Small Semiconductor Memory Cell I
Small Semiconductor Memory Cell I

Warrior II x4


Never flown it, but fought against them. This is my contribution. Overdrives instead of nanos because your only tank is in your hull, cap rigs because you have less than 100 dps so you will need time in order to break anything and even with 3 of those rigs you still only have 2 minutes of cap running everything, which is actually really good I just think with a ship like this you will probably need that cap in order to actually be able to have staying power.
Chainsaw Plankton
FaDoyToy
#8 - 2015-09-23 22:55:26 UTC
like you are flying solo, or like you are the only damp ship in gang?

if solo I can only imagine your target will bum rush you and, well its a maulus, at that point it explodes. also with only 2 damps, it is going to be very hard to stay in t1 point range. A confessor with 2x damps can still lock out to 28km.

@ChainsawPlankto on twitter

W0lf Crendraven
Federal Navy Academy
Gallente Federation
#9 - 2015-09-24 03:14:14 UTC
Kalihira wrote:
W0lf Crendraven wrote:
dont use a maulus for that


You have no clue how powerfull that ship can be do you?


not as a solo ship, and due to its rep it doesnt even get a meta bonus
Switch Savage
Center for Advanced Studies
Gallente Federation
#10 - 2015-09-24 09:49:17 UTC  |  Edited by: Switch Savage
W0lf Crendraven wrote:
Kalihira wrote:
W0lf Crendraven wrote:
dont use a maulus for that


You have no clue how powerfull that ship can be do you?


not as a solo ship, and due to its rep it doesnt even get a meta bonus


This. The issue is that many many people will simple not want to engage you 1v1 and it lacks the dps/ehp to take on multiple frigates at once.

You can do a similar setup with an Imicus and everyone and their nan will be throwing ships at you (Source i fly bait Imicus).

If you must use the fit you linked then take off the trimarks and put bulkheads on to get higher ehp without the speed penalty. Drop the Mag stabs for DDAs for more dps and put the long point up to a tech 2. Current router is not needed for the fit to work so drop that and put on a 2 or 3% PG implant.

[Maulus, Solo]
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II

5MN Quad LiF Restrained Microwarpdrive
Warp Disruptor II
Remote Sensor Dampener II, Targeting Range Dampening Script
Remote Sensor Dampener II, Targeting Range Dampening Script

125mm Railgun II, Spike S
125mm Railgun II, Spike S

Small Transverse Bulkhead I
Small Transverse Bulkhead I
Small Transverse Bulkhead I

Hobgoblin II x4


Needs a 2% PG implant to fit. Boasts better ehp, better point range, better speed, better dps.
Reah Darknorth
Republic Military School
Minmatar Republic
#11 - 2015-09-24 13:28:02 UTC
Chainsaw Plankton wrote:
like you are flying solo, or like you are the only damp ship in gang?

if solo I can only imagine your target will bum rush you and, well its a maulus, at that point it explodes. also with only 2 damps, it is going to be very hard to stay in t1 point range. A confessor with 2x damps can still lock out to 28km.

Of course the Maulus's sensor damps would not work as well against a Destroyer with 100km + locking range. Is that really a reason to discount the Maulus? Even the Garmur would have trouble against a sniper Confessor.
Dato Koppla
Neuronix
#12 - 2015-09-25 05:36:01 UTC
You can go for a Crosi Wesdo style fit (look him up on killboards). HG Snakes, links, click orbit, turn everything on. Go AFK. It's some of the most cancerous and boring things in Eve, but hey, it works.
Chainsaw Plankton
FaDoyToy
#13 - 2015-09-25 06:53:49 UTC
Reah Darknorth wrote:
Chainsaw Plankton wrote:
like you are flying solo, or like you are the only damp ship in gang?

if solo I can only imagine your target will bum rush you and, well its a maulus, at that point it explodes. also with only 2 damps, it is going to be very hard to stay in t1 point range. A confessor with 2x damps can still lock out to 28km.

Of course the Maulus's sensor damps would not work as well against a Destroyer with 100km + locking range. Is that really a reason to discount the Maulus? Even the Garmur would have trouble against a sniper Confessor.


they are a rather common ship and an easy example. A merlin has 16km lock range, and vs a 20km long point I'm not sure it is a very good fight to take. Slingshot and destruction seems like it would be almost too easy, or burning out of point range and warping off. A 24km point makes a bit more sense.

unless the plan is to camp FW plexs and hope the incoming target is AB fit. Although at that point I think they just kill your drones and either someone gets bored and self destructs or backup arrives. Although if you are the one camping they have the ability to just not warp in.

I'm just not sure damps and in point range are a good combo. A keres can at least get away with a 42km long point. Add links, faction point, and heat and it gets crazy 82km lulz.

@ChainsawPlankto on twitter

Johnny Riko
The Scope
Gallente Federation
#14 - 2015-10-28 00:44:45 UTC  |  Edited by: Johnny Riko
Yeah, as everyone has already pointed out, the maulus has tremendous power, but it isn't really a great solo ship because it isn't built for dps. It is a support ewar ship. Going solo means you have to carry a point instead of a third damp, which nerfs your own role.

However if you combine this with a kitey combat frigate such as a navy slicer, you are a potent combo.

I wanna join up. I think I got what it takes to be a Citizen.

ColdCutz
Frigonometry
#15 - 2015-10-30 02:21:04 UTC
EWAR boats have other non-EWAR advantages in fitting that you can exploit: more midslots and CPU allow them to rival their combat and attack counterparts in tank and tackle.

[Maulus, PVP Solo Armor]
Damage Control II
200mm Crystalline Carbonide Restrained Plates
Energized Adaptive Nano Membrane II

1MN Afterburner II
Stasis Webifier II
Stasis Webifier II
Warp Scrambler II

Light Electron Blaster II, Null S
Light Electron Blaster II, Null S

Small Trimark Armor Pump I
Small Trimark Armor Pump I
Small Trimark Armor Pump I

Hobgoblin II x4
Hobgoblin II x2
Federation Navy Antimatter Charge S x500
Void S x1000
Null S x1000



[Maulus, PVP Solo Hull]
Damage Control II
Reinforced Bulkheads II
Reinforced Bulkheads II

1MN Afterburner II
Stasis Webifier II
Stasis Webifier II
Warp Scrambler II

Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S

Small Transverse Bulkhead II
Small Transverse Bulkhead II
Small Transverse Bulkhead II

Hobgoblin II x4
Hobgoblin II x2
Federation Navy Antimatter Charge S x500
Void S x1000
Null S x1000
Nalia White
Tencus
#16 - 2015-10-30 17:45:54 UTC
ColdCutz wrote:
EWAR boats have other non-EWAR advantages in fitting that you can exploit: more midslots and CPU allow them to rival their combat and attack counterparts in tank and tackle.

[Maulus, PVP Solo Armor]
Damage Control II
200mm Crystalline Carbonide Restrained Plates
Energized Adaptive Nano Membrane II

1MN Afterburner II
Stasis Webifier II
Stasis Webifier II
Warp Scrambler II

Light Electron Blaster II, Null S
Light Electron Blaster II, Null S

Small Trimark Armor Pump I
Small Trimark Armor Pump I
Small Trimark Armor Pump I

Hobgoblin II x4
Hobgoblin II x2
Federation Navy Antimatter Charge S x500
Void S x1000
Null S x1000



[Maulus, PVP Solo Hull]
Damage Control II
Reinforced Bulkheads II
Reinforced Bulkheads II

1MN Afterburner II
Stasis Webifier II
Stasis Webifier II
Warp Scrambler II

Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S

Small Transverse Bulkhead II
Small Transverse Bulkhead II
Small Transverse Bulkhead II

Hobgoblin II x4
Hobgoblin II x2
Federation Navy Antimatter Charge S x500
Void S x1000
Null S x1000


well you might fit the tank, but surely not the gank of other combat frigates :)

Syndicate - K5-JRD

Home to few, graveyard for many

My biggest achievement

Nad'x Hapax
Hapaxa
#17 - 2015-10-31 13:39:10 UTC

DC II
SAAR
DDA II

AB II
Scram
Web
TD

150mm AC II
150mm AC II


Poly
Nano pump
Nano pump


4 Hobs II



1300m/s Unheated
140 DPS With Barrage Unheated

Engage things when u will have rangecontrol