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And time has come to fly Marauder...

Author
Altair Taurus
#121 - 2015-11-04 17:23:48 UTC
Thanks!

Thus I stick with T2+T1 Rigor rigs.

However I am not completely sure about cruise missiles and damage application mods. Maybe scripted Missile Guidance Computer is better than Target Painter? Besides Furies with TP/MGS are viable option against anything smaller than BC or I have to use Precision and/or drones against smaller NPC ships anyway?
Arthur Aihaken
CODE.d
#122 - 2015-11-04 22:56:36 UTC  |  Edited by: Arthur Aihaken
Altair Taurus wrote:
Thanks!
Thus I stick with T2+T1 Rigor rigs.

However I am not completely sure about cruise missiles and damage application mods. Maybe scripted Missile Guidance Computer is better than Target Painter? Besides Furies with TP/MGS are viable option against anything smaller than BC or I have to use Precision and/or drones against smaller NPC ships anyway?

Yes, you'll get a slightly improved benefit with a MGC over a TP on the Rattlesnake - but only for missiles. Your TP will also help drone damage application, so it's like having a MGC and TC together. With your setup all you'll need to apply 100% damage application to anything larger than cruisers are your rigs and a single TP. You will also be able to pop destroyers and non-Elite cruisers with this setup using Fury ammunition as well. For Elite cruisers and frigates, definitely switch to Precision ammunition.

Both TPs and MGCs are relatively cheap, so I'd suggest giving both a go and see which one works better for you. Semi-related, painting a target will auto-agress any inactive drones - so there is that benefit as well.

I am currently away, traveling through time and will be returning last week.

Velarra
#123 - 2015-11-05 00:50:34 UTC
Altair Taurus wrote:
As for now I am inclined towards Vargur and Golem...


Have you ever spent any time playing with target painters?
Altair Taurus
#124 - 2015-11-05 23:40:57 UTC  |  Edited by: Altair Taurus
Arthur Aihaken: Thanks! I'll try both damage application mods during weekend because I'll finish Missile Rigging IV training tomorrow. I'd prefer not to use Precision cruise missiles at all and rely on sentry/scout drones instead while fighting small NPC ships but you are right there are those dirty jamming elite cruisers (Dire Pithum...) with very strong resistances, too.
Arthur Aihaken
CODE.d
#125 - 2015-11-06 03:24:51 UTC  |  Edited by: Arthur Aihaken
Altair Taurus wrote:
Arthur Aihaken: Thanks! I'll try both damage application mods during weekend because I'll finish Missile Rigging IV training tomorrow. I'd prefer not to use Precision cruise missiles at all and rely on sentry/scout drones instead while fighting small NPC ships but you are right there are those dirty jamming elite cruisers (Dire Pithum...) with very strong resistances, too.

No problem at all. My Rattlesnake fit features a pair of Hyperspacials instead of rigors and a pair of Faction target painters along with an omnidirectional tracking link. When combined with TPs and a tracking speed link Geckos just melt frigates. I don't use a MJD - preferring instead to get where I need to go with a MWD. That leaves 3 slots for tank - which is more than enough for any L4.

The one benefit of MGCs is that you can use them with auto-targeting missiles in situations where ECM or damps would render missiles useless.

I am currently away, traveling through time and will be returning last week.

Amanda Chan
Garoun Investment Bank
Gallente Federation
#126 - 2015-11-06 14:52:37 UTC
Arthur Aihaken wrote:
Altair Taurus wrote:
Arthur Aihaken: Thanks! I'll try both damage application mods during weekend because I'll finish Missile Rigging IV training tomorrow. I'd prefer not to use Precision cruise missiles at all and rely on sentry/scout drones instead while fighting small NPC ships but you are right there are those dirty jamming elite cruisers (Dire Pithum...) with very strong resistances, too.

No problem at all. My Rattlesnake fit features a pair of Hyperspacials instead of rigors and a pair of Faction target painters along with an omnidirectional tracking link. When combined with TPs and a tracking speed link Geckos just melt frigates. I don't use a MJD - preferring instead to get where I need to go with a MWD. That leaves 3 slots for tank - which is more than enough for any L4.

The one benefit of MGCs is that you can use them with auto-targeting missiles in situations where ECM or damps would render missiles useless.


I miss hi-sec where I could fly shiny and didn't have to worry about hot drop o'clock.
Bobinu
Unsober
Last Picks
#127 - 2015-11-06 15:19:19 UTC
Not sure what was said before me, but Golem IMO is best.

Precisions, damage projection, slot layout, Carry a depot and fit a MWD and your good for gates too.
Altair Taurus
#128 - 2015-11-07 18:51:44 UTC  |  Edited by: Altair Taurus
Golem is meh. Barghest and CNR are better.
Arthur Aihaken
CODE.d
#129 - 2015-11-07 22:45:06 UTC
Amanda Chan wrote:
I miss hi-sec where I could fly shiny and didn't have to worry about hot drop o'clock.

Was that ever a real thing?

I am currently away, traveling through time and will be returning last week.

Altair Taurus
#130 - 2015-11-07 23:54:51 UTC  |  Edited by: Altair Taurus
I have just flown my "final" Rattlesnake in a couple of missions. This boat is a beast! It's like Marauder without need to train two months longer! I can destroy NPC battleship very fast with 1-3 Fury volleys + Sentries/Gecko fire. Big smile
Altair Taurus
#131 - 2015-11-08 10:31:01 UTC
Do you think training T2 sentry and heavy drones is a good idea (Rattlesnake)? Is Gecko better than two dedicated T2 heavy drones?