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Null Sec and Low Sec Mining Tactics

Author
Davinthan
Pator Tech School
Minmatar Republic
#21 - 2015-10-02 02:35:44 UTC
Morgan Agrivar wrote:
What he wants and is asking for is not in the game. So go with what is in the game and make the best of it. People have given you answers to your question, you just blow them off because you don't like their answer.


So I love all this response. I just thought we could there was a few better tactics to use.

I don't discount any of you responses, well maybe the stocked bar and massage.

SO what I am hearing there is no better tactic than running when a gang shows or having hire guns covering you.

Wouldn't be grand if you could have a cyno to lite if trouble showed?

So what would you ask for if you could?

Davinthan
Davinthan
Pator Tech School
Minmatar Republic
#22 - 2015-10-13 05:45:37 UTC
Morgan Agrivar wrote:
What he wants and is asking for is not in the game. So go with what is in the game and make the best of it. People have given you answers to your question, you just blow them off because you don't like their answer.


Mogan, don't mis-read my message that I am challenging others to what else is there?

I value every comment.

DavinthanSmile
ApollyN
Center for Advanced Studies
Gallente Federation
#23 - 2015-10-14 11:16:45 UTC
This is kinda like asking how to beat a full fleet with a Rifter.

Miners have some decent defense craft for risky mining ops (Skiffs) and if its really worth it off grid links nd even escorts but ultimately, they are miners and not combat ships. If a fleet lands on your gang and you havent aligned and are in warp then you need to be able to fight fully fledged combat ships with a bunch of miners and that just wont work.

Sleipnirs are great ships and expensive to boot but they can still die, and they are top end combat (or used to be). Why should miners be able to fight off a dedicated combat gang?

Its the EVE circle of life - the minerals you mine make the ships that kill you as you mine. Or some other cheesey idea like that.
Rosira
Caldari Provisions
Caldari State
#24 - 2015-10-15 15:31:13 UTC  |  Edited by: Rosira
Mine aligned.

If it looks suspicious its better to leave and be sure than to stay and asplode.

Have somewhere safe to go, even if its a string of bookmarks and deepsafes.
Civ Kado
State War Academy
Caldari State
#25 - 2015-10-16 20:00:18 UTC  |  Edited by: Civ Kado
Rosira wrote:
Mine aligned.

If it looks suspicious its better to leave and be sure than to stay and asplode.

Have somewhere safe to go, even if its a string of bookmarks and deepsafes.


this, just mine aligned. There are plenty of strategies that you can employ to stay aligned to something. Just figure it out.

the Higgs Boson rigs will help you A LOT in that aspect btw.

Again just be aligned and not afk. I do it all the time and it's incredibly fun and a rush playing the cat and mouse game and escaping as soon as a hostile warps on grid, or baiting them and having a fleet on standby.
Malcanis
Vanishing Point.
The Initiative.
#26 - 2015-10-18 12:44:33 UTC
Civ Kado wrote:
Rosira wrote:
Mine aligned.

If it looks suspicious its better to leave and be sure than to stay and asplode.

Have somewhere safe to go, even if its a string of bookmarks and deepsafes.


this, just mine aligned. There are plenty of strategies that you can employ to stay aligned to something. Just figure it out.

the Higgs Boson rigs will help you A LOT in that aspect btw.

Again just be aligned and not afk. I do it all the time and it's incredibly fun and a rush playing the cat and mouse game and escaping as soon as a hostile warps on grid, or baiting them and having a fleet on standby.


Another technique is to fit a web in the mids and have a "web buddy" - you mutually web each other, reducing top speed by 60%.

Combined with Link bonuses to mining laser range, this means that you can align at instawarp speed without changing direction for considerable periods.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Leila Meurtrier
Why Am I Not Surprised
#27 - 2015-10-19 10:26:00 UTC
Nullsec and Lowsec mining tactics? There is already one — sit in overtanked boosted procurers ready to OMGWTFBBQ anyone with drones.
Problem is mentality of average miner.
Kaivar Lancer
Doomheim
#28 - 2015-11-07 18:07:47 UTC
Not sure what null sec mining is like, but there are a few asteroid belts that are 14.3+ AU away from the nearest celestial. If you mine in those belts, you won't pop up on d-scan (unless someone does a thorough sweep through the system and checks every belt).
Intar Medris
KarmaFleet University
#29 - 2015-11-09 13:18:48 UTC
Get a Skiff. It is by far a dedicated Null Sec miner. With the right the right it has an EHP that will make a T3 jealous. CCP gave it one hell of tank for a reason. The best option though is always just GTFOing as soon as a net or hostile is a jump away or in system.

I try to be nice and mind my business just shooting lasers at rocks. There is just way too many asshats in New Eden for that to happen.

Intar Medris
KarmaFleet University
#30 - 2015-11-09 13:19:57 UTC
Kaivar Lancer wrote:
Not sure what null sec mining is like, but there are a few asteroid belts that are 14.3+ AU away from the nearest celestial. If you mine in those belts, you won't pop up on d-scan (unless someone does a thorough sweep through the system and checks every belt).



You don't mine in belts in null. You mine in sites.

I try to be nice and mind my business just shooting lasers at rocks. There is just way too many asshats in New Eden for that to happen.

Kharaxus
Eve Academy Corporation
Nomad Alliance
#31 - 2015-11-13 01:09:48 UTC
Davinthan wrote:
So I am looking for an improved strategy for Null and Lowsec mining. My thought was that I would start asking ccp about providing us some special defence or offensive functions to better protect our mining fleets.

I have experimented with Warp bubble surrounding the main paths to the mining fleet location. My thought was could we potentially request a mobile defense battery that we could post round our fleets to protect us from smaller gangs and single hunters?


If it can, and people want to kill it, it will die. Question is how long before that happens, and did you get your money's worth before it died.

Re: "mobile defense battery" - anything else besides a POS defense battery is likely going to be a huge project and a half for CCP. Meanwhile, the POS batteries aren't all that great to begin with.

Last, citadels are coming in the spring, big changes then. Either fine tune your goals/priorities and organize, or make new ones, starting with basic mechanics. If you can't figure out what's on the market (or not) and how to use it, now is a good time to start - asking CCP to implement a solution when one already exists is elementary (many people have made suggestions already).

Now I am going to take what "I" learned from this and possibly build a Skiff for chasing solo pvper's with (sounds like fun).
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