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Issues, Workarounds & Localization

 
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EVE client is "ahead" in time

First post
Author
Nimos Endashi
Dreddit
Test Alliance Please Ignore
#1 - 2015-09-15 05:22:34 UTC
Hello!

Since a few days ago, my EVE client appears to be a few seconds ahead of what's actually happening.

When I run a module, the cycle animation starts at 7 seconds in, when I deactivate, it finishes the cycle, and then keeps flashing red for those 7 seconds until it actually deactivate.

The same thing happens when I safe logoff, the 30 seconds timer starts at 23, then rests at 0 for 7 seconds until I actually logoff.

It seems like the number of seconds changes (it was 5 seconds a day ago), but is constant within a playing session.

Movement, including warp commands seem to work as normal, so I don't think it has anything to do with latency.

Any ideas how to solve this issue?
CCP Explorer
C C P
C C P Alliance
#2 - 2015-09-15 11:35:36 UTC
This needs to be fixed on our end, we are looking into it.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer