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Catching up

Author
Woozlez
Hundred Acre Mine Co.
#1 - 2015-09-14 20:04:20 UTC
Honestly, I don't know if this is even fixable, given the way Eve works, but I'll put it out there, anyway.

I've played enough to accumulate about 40M SP on my main clone. It's taken some time for me to get there.

And I've realized that I will never actually catch up to someone who already has 140M SP. When I get to 140M, they'll have 240M. In short, I'm always going to be in this tier of player, and it will never be anywhere near the top tier.

Yes, I know lower SP players are useful and able to participate in many aspects of the game, but in the big picture those with the most (relevant) SP are always at an advantage.

And there's nothing I can do about that.
Samillian
Angry Mustellid
#2 - 2015-09-15 08:26:52 UTC  |  Edited by: Samillian
There is something you can do. Accumulate ISK and visit the Character Bazaar, problem solved.

NBSI shall be the whole of the Law

Danika Princip
GoonWaffe
Goonswarm Federation
#3 - 2015-09-15 09:46:44 UTC
Woozlez wrote:


Yes, I know lower SP players are useful and able to participate in many aspects of the game, but in the big picture those with the most (relevant) SP are always at an advantage.




Fortunately for you, the relevant SP between a 40mil and a 100mil SP player, much less a 140 and a 240, is going t be pretty much identical.

For instance, how does my 15mil in gunnery help if we're flying HAMgus? Or any of my cap skills, or other racial skills, armour, drone, torp, HML skills...need I go on?

Older characters have more breadth, not more depth.
Woozlez
Hundred Acre Mine Co.
#4 - 2015-09-15 12:21:18 UTC
Danika Princip wrote:
Woozlez wrote:


Yes, I know lower SP players are useful and able to participate in many aspects of the game, but in the big picture those with the most (relevant) SP are always at an advantage.




Fortunately for you, the relevant SP between a 40mil and a 100mil SP player, much less a 140 and a 240, is going t be pretty much identical.

For instance, how does my 15mil in gunnery help if we're flying HAMgus? Or any of my cap skills, or other racial skills, armour, drone, torp, HML skills...need I go on?

Older characters have more breadth, not more depth.


Until the game changes. When I started, hurricanes were the battlecruiser to fly. So I trained those skills. Then it was nerfed, and Dominations and Ishtars were the ships of choice. Those with 100M skill points already had full drone and armor skills, and just jumped in.

I couldn't even fly one, yet, much let have the skills to do so effectively.

And then missiles became "the thing". Again, those with SP just switched. Again, I was on the outside training in.

And then there were T3 cruisers and supercarriers and T3 destroyers, and all kinds of toys that certainly keep the older players interested, but also keep them ahead.
ShahFluffers
Ice Fire Warriors
#5 - 2015-09-15 14:18:11 UTC  |  Edited by: ShahFluffers
1. Take a look at the thread in my sig (Skilltraining and you). There is no such thing as "catching up" once you reach a certain amount of skills.

2. What you are describing is not "catching up." It is "chasing the FoTM." When you stop chasing FoTM and just start playing with things you actually LIKE... the game opens up for you.

edit: 3. Even if you are playing the "FoTM chase" you are eventually going to get to a point where cross-training to the "next thing" will be as simple as training up the ship line itself and nothing more. This is because many ship lines share certain characteristics (ex. Amarr and Gallente ships both use armor tank, guns, and have a decent lineup of drones... once you train up to use a Tech 3 Cruiser, you are only a stones throw away from using a Tech 2 Cruiser).


tldr; having more skillpoints is, by itself, meaningless. The real questions are where those skillpoints are applied and how effectively you can use them?
And no, just because you can't use an Ishtar it does not mean you are "locked out" from using cruiser-sized drone ships. Grab a Vexor.