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Summit Day 3 Quick Report

First post
Author
Trebor Daehdoow
The Scope
Gallente Federation
#1 - 2011-12-10 07:10:58 UTC
Web Cell: we saw some mockups of a new EVE outward-facing (for potential players) website that had some very nice features, and learned of plans to refocus EVE Gate to provide more information and tools for players.

New Player Experience: a broad discussion of ways to make the NPE better, get noobs hooked faster, and get them socially involved in EVE (ie: in a corp).

Art: Lots of eye candy. Improved noob ships (a CSM wishlist item). We also saw some early tests of new explosions, new ship destruction animations, nasty missile anime-tions, and more. Art department has been reorganized to be more flexible.

UI: My favorite session, as usual. We saw mockups of the new NEOCOM, a new inventory management tool, and a new HUD. There was much discussion of better ways to present information to players during combat. The UI folks have been working hard and you will see some nice stuff from them in the future.

Hilmar: We discussed the results of the meetings, and quizzed Hilmar about recent events of interest. As for details, you'll have to wait for the minutes, but here is a quote: "The age of the Jesus feature is over".

Private Citizen • CSM in recovery

Max Kolonko
Caldari Provisions
Caldari State
#2 - 2011-12-10 11:02:01 UTC
Thats again Trebor for report.

Now, what did Hilmar meant by "Jesus features"???????????
Lupus Hekki
State Protectorate
Caldari State
#3 - 2011-12-10 11:04:36 UTC
Max Kolonko wrote:
Thats again Trebor for report.

Now, what did Hilmar meant by "Jesus features"???????????

My best guess is that he's trying to relate to Adam and Eve in the bible, which includes jesus.

But this is completely random.
Max Kolonko
Caldari Provisions
Caldari State
#4 - 2011-12-10 11:07:44 UTC
Lupus Hekki wrote:
Max Kolonko wrote:
Thats again Trebor for report.

Now, what did Hilmar meant by "Jesus features"???????????

My best guess is that he's trying to relate to Adam and Eve in the bible, which includes jesus.

But this is completely random.



Thats a little far streached: Jesus and Adam+Eve?

Maybe more of ... errr... or maybe .... nope, dont have a clue
Max Kolonko
Caldari Provisions
Caldari State
#5 - 2011-12-10 11:16:13 UTC
Trebor Daehdoow wrote:

UI: My favorite session, as usual. We saw mockups of the new NEOCOM, a new inventory management tool, and a new HUD. There was much discussion of better ways to present information to players during combat. The UI folks have been working hard and you will see some nice stuff from them in the future.



Do we get something in line of what was avaible months ago on SIS (windows like neocom?)
And for hud, something like a concept arts that where shown on fanfest? (with separate "info boxes" for each object. something in line with domination trailer @47s)
Lord Zim
Gallente Federation
#6 - 2011-12-10 11:19:35 UTC  |  Edited by: Lord Zim
Trebor Daehdoow wrote:
UI: My favorite session, as usual. We saw mockups of the new NEOCOM, a new inventory management tool, and a new HUD. There was much discussion of better ways to present information to players during combat. The UI folks have been working hard and you will see some nice stuff from them in the future.

Pretty please, tell me they're going to sit down and setup and modify a PI planet 50 times, then setup 50 manufacturing/invention/research jobs etc etc etc, and then come up with a UI there which isn't RSI-inducing. It seems they've done this with the PI extraction UI, please plead with them to do this with the rest too.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Lupus Hekki
State Protectorate
Caldari State
#7 - 2011-12-10 11:21:18 UTC
Max Kolonko wrote:

Thats a little far streached: Jesus and Adam+Eve?

Maybe more of ... errr... or maybe .... nope, dont have a clue


Indeed it is, my closest guess is to create something that makes something else that currently is treated like jesus (Probably T3 ships or something) look like a piece of trash

Simplified, They're removing or adding something from CCP/EVE that is treated like jesus (with something mightier).
Max Kolonko
Caldari Provisions
Caldari State
#8 - 2011-12-10 11:26:53 UTC
Lupus Hekki wrote:
Max Kolonko wrote:

Thats a little far streached: Jesus and Adam+Eve?

Maybe more of ... errr... or maybe .... nope, dont have a clue


Indeed it is, my closest guess is to create something that makes something else that currently is treated like jesus (Probably T3 ships or something) look like a piece of trash

Simplified, They're removing or adding something from CCP/EVE that is treated like jesus (with something mightier).



Trebor replied on G+ on tthat question here:
https://plus.google.com/112475795278864542962/posts/QJtYwwdKuzh


Robert Woodhead - A Jesus feature is "something that turns 4 loaves of bread into 50,000 subscribers". In other words, something "awesome"
Lupus Hekki
State Protectorate
Caldari State
#9 - 2011-12-10 11:31:50 UTC  |  Edited by: Lupus Hekki
Trebor Daehdoow wrote:
Web Cell: we saw some mockups of a new EVE outward-facing (for potential players) website that had some very nice features, and learned of plans to refocus EVE Gate to provide more information and tools for players.

Lovely, more web related googly goo for me to enjoy.

Trebor Daehdoow wrote:

New Player Experience: a broad discussion of ways to make the NPE better, get noobs hooked faster, and get them socially involved in EVE (ie: in a corp).

Moar noobships in jita.
Does this mean that we can hire them billboards to place ads of our corp?

Trebor Daehdoow wrote:

Art: Lots of eye candy. Improved noob ships (a CSM wishlist item). We also saw some early tests of new explosions, new ship destruction animations, nasty missile anime-tions, and more. Art department has been reorganized to be more flexible.

MOAAAAAAAAAAAAR NOOBSHIPS
Eye candy, i wish i saw it, "Reorganized"? When i saw the videos i saw people juggling and solving rubiks cubes, i wonder what they changed. (And missiles were the things that got me hooked to EVE, don't mess that up please)

Trebor Daehdoow wrote:

UI: My favorite session, as usual. We saw mockups of the new NEOCOM, a new inventory management tool, and a new HUD. There was much discussion of better ways to present information to players during combat. The UI folks have been working hard and you will see some nice stuff from them in the future.

Hopefully this relates to the UI post made a couple of days back, and as the other two said, if its anything you've placed in the the Dominion video and Casualty video or anything near the PI Extraction interface... (Also, please make the damn POS Structure list searchable)

Trebor Daehdoow wrote:

Hilmar: We discussed the results of the meetings, and quizzed Hilmar about recent events of interest. As for details, you'll have to wait for the minutes, but here is a quote: "The age of the Jesus feature is over".

Jesus feature keeps me riddled
Trebor Daehdoow
The Scope
Gallente Federation
#10 - 2011-12-10 11:41:44 UTC
Or to put it another way, no more trying to hit a home run with some big awesome feature. Instead, lots of singles. Lots and lots of singles.

Private Citizen • CSM in recovery

Max Kolonko
Caldari Provisions
Caldari State
#11 - 2011-12-10 11:50:23 UTC  |  Edited by: Max Kolonko
Trebor Daehdoow wrote:
Or to put it another way, no more trying to hit a home run with some big awesome feature. Instead, lots of singles. Lots and lots of singles.


At some point they will have to give us something BIG AND NEW. But until that point there is a loooong bumpy road that needs new asphalt and new stripes, some new speed cameras. A new Gas station here and there. A drive-trough and some police to keep it all safe.

After that we can think of a Huge Mall close to it.
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#12 - 2011-12-10 12:00:27 UTC
Trebor Daehdoow wrote:
Web Cell: we saw some mockups of a new EVE outward-facing (for potential players) website that had some very nice features, and learned of plans to refocus EVE Gate to provide more information and tools for players.


Any plans of switching skills through the Gate? Yes, no, NDA?
Aineko Macx
#13 - 2011-12-10 12:03:28 UTC
Tell the other CSMs to stop being lazy and start communicating with the playerbase. It's getting ridiculous with only Trebor and TwoStep postnig on forums. Let me spell that out: You are not helping CSM credibility.
Lord Zim
Gallente Federation
#14 - 2011-12-10 12:09:56 UTC
You're pretty good at selective reading, I must say.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Jade Constantine
Jericho Fraction
The Star Fraction
#15 - 2011-12-10 12:32:32 UTC
Trebor Daehdoow wrote:
Web Cell: we saw some mockups of a new EVE outward-facing (for potential players) website that had some very nice features, and learned of plans to refocus EVE Gate to provide more information and tools for players.

New Player Experience: a broad discussion of ways to make the NPE better, get noobs hooked faster, and get them socially involved in EVE (ie: in a corp).

Art: Lots of eye candy. Improved noob ships (a CSM wishlist item). We also saw some early tests of new explosions, new ship destruction animations, nasty missile anime-tions, and more. Art department has been reorganized to be more flexible.

UI: My favorite session, as usual. We saw mockups of the new NEOCOM, a new inventory management tool, and a new HUD. There was much discussion of better ways to present information to players during combat. The UI folks have been working hard and you will see some nice stuff from them in the future.

Hilmar: We discussed the results of the meetings, and quizzed Hilmar about recent events of interest. As for details, you'll have to wait for the minutes, but here is a quote: "The age of the Jesus feature is over".



Any comment on what happened during the Microtransaction session of the third day Trebor?

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Ishtanchuk Fazmarai
#16 - 2011-12-10 12:47:30 UTC
Jade Constantine wrote:
(...)


Any comment on what happened during the Microtransaction session of the third day Trebor?


CSM began to say "So what abut the NEx sto...", then all CCPs present collapsed into shaky heaps of flesh, panicly howling "No, no, 10,000 volts not again!", then CCP Punkturis came in dresed like a viking nurse and scolded the CSM for being so insensitive and sent them onto the next session.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Pinaculus
Aliastra
Gallente Federation
#17 - 2011-12-10 14:09:49 UTC
"Jesus Feature" is software designer speak for "The great feature that will make our customers completely happy." It means they've stopped trying to find the magic One Great Feature. Instead they are committing to shore up their product as a whole. Considering EVE is both big and old, this will be an undertaking. Most MMOs never really go back and revisit the old stuff to make the entire universe work as one cohesive product. Everquest still plays like a bunch of tiny, similar games that have been duct taped together.

I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs.

Trebor Daehdoow
The Scope
Gallente Federation
#18 - 2011-12-10 14:17:36 UTC
Doing this from my iPad so must be brief.

Microtransactions: sorry I forgot about this session. Don't want to spoil the minutes, some good discussions but no bombshells, so don't get your space panties in a twist.

Eve gate stuff: I can't get into details yet but webcell wants to add lots of functionality to both web and mobile access. And changing skills is obviously something they will consider. We also pushed for exposing more stuff via API.

Private Citizen • CSM in recovery

Lord Zim
Gallente Federation
#19 - 2011-12-10 14:24:49 UTC
Trebor Daehdoow wrote:
Eve gate stuff: I can't get into details yet but webcell wants to add lots of functionality to both web and mobile access. And changing skills is obviously something they will consider. We also pushed for exposing more stuff via API.

Fixing forum ganking?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Lors Dornick
Kallisti Industries
#20 - 2011-12-10 14:26:50 UTC  |  Edited by: Lors Dornick
Trebor Daehdoow wrote:
Or to put it another way, no more trying to hit a home run with some big awesome feature. Instead, lots of singles. Lots and lots of singles.

But wasn't Jesus also single?

Or did he marry in some Apocrypha?

And of course. Thanks Treb.

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

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