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drone control range

Author
Robert Warner
Back Door Burglars
#21 - 2015-09-12 12:43:13 UTC
Tippia wrote:
Simple maths?

Drone Avionics × 5 + Advanced Drone Avionics × 3 + 20 + Ship/module bonuses.


Ridiculous statement, Tippia. The player should not be expected to research and calculate drone ranges manually. It is a waste of play time.
Tippia
Sunshine and Lollipops
#22 - 2015-09-12 12:45:47 UTC
Robert Warner wrote:
The player should not be expected to research and calculate
Lol


…unless you're serious, in which case, let me laugh even harder.
Jill Xelitras
Xeltec services
#23 - 2015-09-12 19:03:59 UTC
All I'm going to say:

CCP please:
- double DCR! 60k range with all level V skills is ******.
- do something with that awful drone control window ... like add icons and make it more compact. How about round ?
- let me rename drone goups ... seriously.



Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Primary This Rifter
Mutual Fund of the Something
#24 - 2015-09-12 22:05:54 UTC
Tippia wrote:
Primary This Rifter wrote:
And it would take all of two minutes to code.

In something as ancient and crufty as the tactical view? I wouldn't bet on it. P

At the same time, it takes all of two seconds to just commit your range to memory and look at the overview.

The apologia is strong with this one.
Xenom7
One Man Isk Printing Machine
#25 - 2015-09-12 23:48:32 UTC
Paranoid Loyd wrote:
Thinking is hard, math is harder. Roll



Now you have me thinking about maths! Oops brain pain
Xenom7
One Man Isk Printing Machine
#26 - 2015-09-12 23:51:03 UTC
Tippia wrote:
Robert Warner wrote:
The player should not be expected to research and calculate
Lol


…unless you're serious, in which case, let me laugh even harder.



lol, next at 11:

I shouldn't have to actually calculate if that market order will make me a margin or not... or figure out what my tank is in EHP since I would have to Maths my way through raw HP/s and my resists! I shouldn't have to calculate my tracking either!
Harrison Tato
Yamato Holdings
#27 - 2015-09-13 00:02:51 UTC
ll Kuray ll wrote:
Is there a special bell and whistle that tells you how far your drones can be controlled?



Why would a super advanced space ship from the distant future have some way of letting its crew know the maximum effective range of a primary weapon system? That's just crazy talk. Next thing you will want is a sensor system that doesn't have to be manually cycled every time you use it like a 1940's RADAR set.
Amarisen Gream
The.Kin.of.Jupiter
#28 - 2015-09-13 06:19:41 UTC
CCP is working on adding a place that shows drone control range in the ghost-fitting window -- just don't expect anything tell all of us are old and crusty.

"The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1

#NPCLivesMatter #Freetheboobs

u3pog
Deep Space Coalition
Fraternity.
#29 - 2015-09-13 17:16:45 UTC
For those saying "Math" and "Thinking", there should be an option to remove all stats on fitting screen, attributes and overview, so you can calculate them yourselves, since you seem to like it.

Stats are something good. EVE is popular with its spreadsheets, no need to calculate everything in the game, I think CCP can ease us on that one.
Tippia
Sunshine and Lollipops
#30 - 2015-09-13 17:31:45 UTC
u3pog wrote:
For those saying "Math" and "Thinking", there should be an option to remove all stats on fitting screen
Why?

Quote:
no need to calculate everything in the game
Correct. You just have to remember a single number.
u3pog
Deep Space Coalition
Fraternity.
#31 - 2015-09-13 17:38:43 UTC
Tippia wrote:
u3pog wrote:
For those saying "Math" and "Thinking", there should be an option to remove all stats on fitting screen
Why?

Quote:
no need to calculate everything in the game
Correct. You just have to remember a single number.


What if I have 10 accounts, all using drones, but with different skills? Should I calculate every time, or maybe remember all their drone range? Maybe I should deploy drones in battle and if they are out of range I will go to refit...oh wait, I am in battle, well maybe next time. Same goes for other stats. Why should there be effective HP, when you can simply calculate it and remember it...Of course you can calculate them yourself, but that's not the point, we might as well just make a formulae for every stat and CCP can disable them.
Tippia
Sunshine and Lollipops
#32 - 2015-09-13 17:42:01 UTC  |  Edited by: Tippia
u3pog wrote:
What if I have 10 accounts, all using drones, but with different skills?
Standardise. Even if you don't, you should only have to look up a single number, which is, of course, pretty much what you're asking for — for all intents and purposes, it's there already.

Quote:
Should I calculate every time, or maybe remember all their drone range?
Either is trivial, and in most cases, it's not even particularly relevant to know.

Quote:
but that's not the point, we might as well just make a formulae for every stat and CCP can disable them.
Non sequitur. Most formulas aren't as laughably trivial as the DCR one.
Jenshae Chiroptera
#33 - 2015-09-13 17:55:52 UTC
Tippia wrote:
... Non sequitur. Most formulas aren't as laughably trivial as the DCR one.
Ah. Just like the old days. Gone full Tipsy. Blink

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Tippia
Sunshine and Lollipops
#34 - 2015-09-13 17:59:41 UTC
Jenshae Chiroptera wrote:
Tippia wrote:
... Non sequitur. Most formulas aren't as laughably trivial as the DCR one.
Ah. Just like the old days. Gone full Tipsy. Blink

Logic is kind of binary that way. Blink
Salvos Rhoska
#35 - 2015-09-13 18:05:32 UTC  |  Edited by: Salvos Rhoska
Hopefully "ghost fitting" will bring more detail and accuracy to this.

Math IS hard for most people.

Whether thats because teachers are crap or because its a difficult abstraction for many people to grasp, I dunno.
In anycase, Id rather not have to pull out a calculator in this age of technology, where the game system, by precedent and as a measure of quality, should and can provide the figures for you internally.

Especially when some of the math involved is unintuitive, and may take hours of searching and figuring out how, and with what exceptions, such as diminished returns, the mechanic actually works ingame.

Ive done my (wasted) time of delving through data files to find accurate modifiers and pulling my hair out trying to figure which they specifically apply to. As well as repeatedly finding the gross errors lazy devs have made in them, feom which the irrational inga,e result was the impetus to look into it and find their mistakes in the first place. Screw that. I aint paid for it.

Who knows how many such mistakes and anomalies already exist in the EVE system?
Cba to find them. Atleast a UI that crunches the numbers would be an overt indication that something has been mis-entered.

There really is no rational reason for why the UI of a game shouldnt do that for you.
Jenshae Chiroptera
#36 - 2015-09-13 18:10:46 UTC
Tippia wrote:
Jenshae Chiroptera wrote:
Tippia wrote:
... Non sequitur. Most formulas aren't as laughably trivial as the DCR one.
Ah. Just like the old days. Gone full Tipsy. Blink
Logic is kind of binary that way. Blink
You are arguing against displaying a number. I don't think logic has anything to do with this. Alcohol, loads of alcohol, perhaps. P

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Tippia
Sunshine and Lollipops
#37 - 2015-09-13 18:14:45 UTC
Jenshae Chiroptera wrote:
You are arguing against displaying a number.
No, I'm arguing against the non sequitur that just because this near-constant number is easy to memorise, no other stats should be calculated and displayed in the UI.
Hal Morsh
Doomheim
#38 - 2015-09-14 00:18:49 UTC  |  Edited by: Hal Morsh
Ralph King-Griffin wrote:



Actually they plan on putting this in the new fitting screen.



New fitting screen.? This is news to me.

Tippia wrote:
Jenshae Chiroptera wrote:
You are arguing against displaying a number.
No, I'm arguing against the non sequitur that just because this near-constant number is easy to memorise, no other stats should be calculated and displayed in the UI.



Pretty much. I tried to send drones out of range and it told me 51km, I skill up once, now it's 53km. They will continue to fight out of range too until they get to a disconnect range, and please don't ask what disconnect range is because I do not know.

Oh, I perfectly understand, Hal Morsh — a mission like this requires courage, skill, and heroism… qualities you are clearly lacking. Have you forgotten you're one of the bloody immortals!?

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