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ISK / hour and trading strategies

Author
Darion Maken
Deep Core Mining Inc.
Caldari State
#1 - 2015-08-31 16:45:01 UTC
Ok – reaching out for some advice from MD. I’m fast reaching a point of the logical conclusion of my trading strategy. On the metrics, ISK per hour and return on ISK invested per day, I’m putting up reasonable numbers while operating both ISK and order limited. But by October (perhaps November) I expect that to dissipate. At that point I hope (plan) to be close to 1 billion ISK/hour in profit. But where next?

I feel like I’ve put myself in a box. I can easily see a lever, increase the profit per hour but only by reducing the return on ISK invested. So for example - if I spread a trillion ISK on sell orders across the galaxy, I can get billions returned at little effort beyond an occasional resupply. Is that the only path available to me?

I’d love MD’s input on two things:

- Trading strategies that yield high ISK per hour. I can see a number of opportunities but all involve significant capital invested – like 100’s of billions, perhaps trillions. Are there other ways? No details needed, just whatever people are willing to share or have already shared in some post somewhere.
- What other ISK making opportunities am I missing? For instance, can an integrated PI / trading strategy work? Or does that yield no improvement from an ISK per hour? How about T2 manufacturing combined with trading. And yes, I understand the BPO investment would be severe.

Some conditions (yep – more of that box I talked about):
- Needs to have a reasonable profit per month, 10’s of billions.
- Provide the ‘requirements’. For instanced - needs to have 27 trade characters (yep Bad Bobby, looking at you). Or has to have 1 trillion invested to attempt, many characters on this forum are there.
- No scams. There are whole other threads devoted to that - market scams / manipulations, bad contracts, joining and looting corps, etc. That play holds no interest for me.

If it helps any for some background, I’d planned to maximize my ISK early in the game (because I enjoy trading and logistics and do it in every MMO I play) and then ramp down the hours invested in that to focus on other aspects – with pretty much unlimited money to do it ‘right’. Sigh…this real life timer on skill advances means my explorer and PVP characters are slow to develop (yes I know I can buy characters – but then they aren’t really mine).

Again, any input is welcome. Thank you.

Darion
Bad Bobby
Bring Me Sunshine
In Tea We Trust
#2 - 2015-08-31 17:00:09 UTC
We've seen this thread before.

It'll be half a page of helicopter dicking, followed by a good post by Rykker Bow.
flakeys
Doomheim
#3 - 2015-08-31 17:05:09 UTC
You forgot ''and flakeys coming in to make a totally not on the subject related bad joke about not getting laid'' ....

We are all born ignorant, but one must work hard to remain stupid.

Darion Maken
Deep Core Mining Inc.
Caldari State
#4 - 2015-08-31 17:22:22 UTC
Bad Bobby wrote:


It'll be half a page of helicopter dicking, followed by a good post by Rykker Bow.


I have to admit as to not having a clue what helicopter dicking was. I googled it and.....still am not sure. ;-). But on a positive note, Thanks for reference to Rykker. I was on SCC with him yesterday and didn't think to ask.

Darion
Dethmourne Silvermane
Silvermane Holdings LTD
#5 - 2015-08-31 18:09:57 UTC
Once, I did a thing, and it was good. Now I don't do the thing anymore, and I regret not having the patience to do the thing, because I blew the ISK from the thing on hookers and blackjack.

Interested Party (TM)

Darion Maken
Deep Core Mining Inc.
Caldari State
#6 - 2015-08-31 19:03:06 UTC
Dethmourne Silvermane wrote:
Once, I did a thing, and it was good. Now I don't do the thing anymore, and I regret not having the patience to do the thing, because I blew the ISK from the thing on hookers and blackjack.


Lol...do you have an ROI calculation on the hookers and blackjack part? As an aside I was chatting with someone last week who celebrated his birthday by blowing 100 billion on one of those EVE gambling websites. He was back to making money to replenish his wallet. :-)

Darion
Rykker Bow
Center for Advanced Studies
#7 - 2015-08-31 21:26:46 UTC  |  Edited by: Rykker Bow
The tl;dr: at the higher echelons of trading, marketeers generally hold their cards very close as they seem to become more focused on one aspect of the market meta game that they still enjoy doing after so many years, one that still creates the income they’re accustomed to, that they’ve become very familiar with in terms of viability and information mining and can do pretty much blindfolded. Giving away that information, especially in a public area, is akin to self destruction and you may not get the information you’re looking for.

The lengthy and perhaps not very useful answer:
My highest metric I believe came during the performance audit by VV while doing manufacturing and market manipulation alongside station trading earning ~1.2b per hour game time over the course of the month. Some good strategies that have increased total isk and isk per hour ratio are manufacturing/manipulation operations, straight manipulations in both moving markets higher and crashing markets for profit, profiting on item volatility and profiting on known or unknown issues with game mechanics. The main goal here is information. Have a very good understanding of the item or items to be manipulated, intel on the main players are in that area of trading and manufacturing that item, keeping up to date on dev blogs and generally knowing your market inside and out. At the higher levels of trading, information is just as important as technique for maximizing profit and preventing losses.

You happened to state “I can easily see a lever, increase the profit per hour but only by reducing the return on ISK invested” and that’s usually the paradigm, usually referred to as diminishing returns and is not necessarily a bad thing so long as you’re isk per hour and/or total isk are increasing.

My ending input would simply be to keep doing what you’re doing, refining and expanding along the way toward growing goals; finding new areas of the market game that you may think is likely to be profitable, diving in and seeing what happens. Somewhere along the way it may be that you find your market niche, settle in and then find a completely new aspect of the game to try out with a completely new set of goals.

The Mjolnir Bloc - Lowsec PvP for the sophisticated - The Mjolnir Bloc Killboards

Rykker Bow
Center for Advanced Studies
#8 - 2015-08-31 21:36:56 UTC  |  Edited by: Rykker Bow
Bad Bobby wrote:
We've seen this thread before.

It'll be half a page of helicopter dicking, followed by a good post by Rykker Bow.


flakeys wrote:
You forgot ''and flakeys coming in to make a totally not on the subject related bad joke about not getting laid'' ....


lol, you guys crack me up. Big smile

btw, what is helicoptor dicking?

The Mjolnir Bloc - Lowsec PvP for the sophisticated - The Mjolnir Bloc Killboards

Careby
#9 - 2015-08-31 22:54:51 UTC
I can't really pull off the helicopter thing. And Rykker Bow has already posted. So all I can add is a superfluous observation about progression in the Eve markets.

If you are hungry, and can grasp a few fundamentals, and are willing to put in the time and endure the tedium of order maintenance, you can make a pretty phenomenal return as a trader. But as your wallet grows, a couple of things happen. The first is that to continue raking in the same profit margin on an ever-increasing pool of capital, you have to expand - either in number of orders, or value of items, or areas of operation. There is a scaling problem here, and for more than one reason. One is that the items you now need to trade have more sophisticated competition, since they are the things other successful traders need to trade. Another is that the total market volume in Eve is not really all that large. Another thing that happens, at least to many traders with "normal" pain thresholds, is that you become unwilling to continue working quite so hard at order maintenance, and you look for easier ways to work, even if they don't pay quite as well. You can easily see an extreme example of this when you look at the going interest rate for "safe" secured loans, which is something less than 2% per month. It ain't much, but it's easy, and it's apparently "enough" for some of the capital deployed in the game.

Now all that is pretty obvious, but the point I want to make is how fortunate we all are that this is the way things work. A newbie starting the game today can begin trading with no more than what the career agents gave him, trade in items most bitter vets would not fool with, in places like rookie systems or minor outlying hubs, and with a little hard work, amass enough of a stake to head to the big time and rub shoulders with the pros. And if you manage to fail, you can do it all again. By the time you do progress to the point of bumping into the scaling problem, you will hopefully find a niche that you don't find unbearable, or maybe even stop caring about isk for the sake of isk. Believe it or not, some people play with no thought of ever making any isk in game, preferring to work an hour or two at a real job to fund their play styles.

Just watch out for those rare birds that can manage orders like bots and keep on doing it for years. Something just ain't right in their heads.
Sabriz Adoudel
Move along there is nothing here
#10 - 2015-09-01 03:12:38 UTC
Rykker Bow wrote:


btw, what is helicoptor dicking?


You probably don't want to know.


On topic - not sure why you regard market manipulation as somehow unethical. Even I (with an NAV in the low 12 figures, 0.1-0.15 trillion range) often crash markets just by virtue of *my* market power. I crashed the market on some tech 2 intermediate components - high volume items - by just moving 5b of them from one hub to another.

Anyone with ten times my amount of capital will distort every market they get into except (maybe) plex and minerals.

Doing this in a planned, controlled way is called market manipulation. Doing it in an unplanned way is called badly executed market manipulation.

I support the New Order and CODE. alliance. www.minerbumping.com

Amanda Rekenwhith
Safeties On Red
#11 - 2015-09-01 06:22:00 UTC
https://www.youtube.com/watch?v=Pi7gwX7rjOw

Helicopter **** at 2:37

Rated PG-13

For dessert we're offering humble pie.  Would you like some after you're done eating crow?

Darion Maken
Deep Core Mining Inc.
Caldari State
#12 - 2015-09-01 15:18:57 UTC
Rykker Bow wrote:
The tl;dr: at the higher echelons of trading, marketeers generally hold their cards very close as they seem to become more focused on one aspect of the market meta game that they still enjoy doing after so many years, one that still creates the income they’re accustomed to, that they’ve become very familiar with in terms of viability and information mining and can do pretty much blindfolded. Giving away that information, especially in a public area, is akin to self destruction and you may not get the information you’re looking for.

The lengthy and perhaps not very useful answer:
My highest metric I believe came during the performance audit by VV while doing manufacturing and market manipulation alongside station trading earning ~1.2b per hour game time over the course of the month. Some good strategies that have increased total isk and isk per hour ratio are manufacturing/manipulation operations, straight manipulations in both moving markets higher and crashing markets for profit, profiting on item volatility and profiting on known or unknown issues with game mechanics. The main goal here is information. Have a very good understanding of the item or items to be manipulated, intel on the main players are in that area of trading and manufacturing that item, keeping up to date on dev blogs and generally knowing your market inside and out. At the higher levels of trading, information is just as important as technique for maximizing profit and preventing losses.

You happened to state “I can easily see a lever, increase the profit per hour but only by reducing the return on ISK invested” and that’s usually the paradigm, usually referred to as diminishing returns and is not necessarily a bad thing so long as you’re isk per hour and/or total isk are increasing.

My ending input would simply be to keep doing what you’re doing, refining and expanding along the way toward growing goals; finding new areas of the market game that you may think is likely to be profitable, diving in and seeing what happens. Somewhere along the way it may be that you find your market niche, settle in and then find a completely new aspect of the game to try out with a completely new set of goals.


Rykker - thank you for the input. And thank you for the 1.2B/hour metric. Across the last 3 weeks I've been doing 500m/hour, perhaps a bit better, hard to pull apart trading from other activities at times. I can see perhaps 1b/hour with more orders and capital, that will be figured out in mid Sept (when training gives my tycoon) and into Oct (as I earn then invest the additional 75-100 billion in capital needed to feed those orders).

But ugh....I was hoping someone would say 2 or 3 B / hour has been done by any number of people. Of course no one will say exactly how but that's fine.

And I love your last paragraph on goals. I started in June wanting 200M/day to plex my characters and give me some spending money as well. By late June I had enough data to understand that my goal was easily achieved. My response was to change the goal to double my profit each month - with October being the capstone month - driven by training that is soooo slow in EVE. I'm well ahead of that goal but scaling issues have been interesting.

What I've been trying to decide is whether I want to further scale in bulk profit, or drop back and just optimize for profit per hour - freeing up hours for other aspects of the game. Decisions, decisions. I had been toying with a thought of whether involvement in a corp could give a little of both. Can anyone point me to any reading on how alliances handle loot selling? I'm wondering if there is a niche for me someplace in being an outlet for a corp or alliance. Oh well - more research.

Again, thank you Rykker for the time.

Darion
Darion Maken
Deep Core Mining Inc.
Caldari State
#13 - 2015-09-01 15:39:24 UTC
Careby wrote:
I can't really pull off the helicopter thing. And Rykker Bow has already posted. So all I can add is a superfluous observation about progression in the Eve markets.

If you are hungry, and can grasp a few fundamentals, and are willing to put in the time and endure the tedium of order maintenance, you can make a pretty phenomenal return as a trader. But as your wallet grows, a couple of things happen. The first is that to continue raking in the same profit margin on an ever-increasing pool of capital, you have to expand - either in number of orders, or value of items, or areas of operation. There is a scaling problem here, and for more than one reason. One is that the items you now need to trade have more sophisticated competition, since they are the things other successful traders need to trade. Another is that the total market volume in Eve is not really all that large. Another thing that happens, at least to many traders with "normal" pain thresholds, is that you become unwilling to continue working quite so hard at order maintenance, and you look for easier ways to work, even if they don't pay quite as well. You can easily see an extreme example of this when you look at the going interest rate for "safe" secured loans, which is something less than 2% per month. It ain't much, but it's easy, and it's apparently "enough" for some of the capital deployed in the game.

Now all that is pretty obvious, but the point I want to make is how fortunate we all are that this is the way things work. A newbie starting the game today can begin trading with no more than what the career agents gave him, trade in items most bitter vets would not fool with, in places like rookie systems or minor outlying hubs, and with a little hard work, amass enough of a stake to head to the big time and rub shoulders with the pros. And if you manage to fail, you can do it all again. By the time you do progress to the point of bumping into the scaling problem, you will hopefully find a niche that you don't find unbearable, or maybe even stop caring about isk for the sake of isk. Believe it or not, some people play with no thought of ever making any isk in game, preferring to work an hour or two at a real job to fund their play styles.

Just watch out for those rare birds that can manage orders like bots and keep on doing it for years. Something just ain't right in their heads.


Careby - great post. I love your comment on scaling. I suspect many in EVE have hit the same wall. You can get bigger and bigger. But eventually you hit a time invested vs perceived gain wall. When you have 5 billion to your name , the rush of doubling that is great. Eventually the difficulty (read time) for doubling outweighs the rush. I'm hitting that point. I can see a couple more doubles but then....hmmmm....either steady state or change.

Thank you for your time.

Darion
Darion Maken
Deep Core Mining Inc.
Caldari State
#14 - 2015-09-01 15:51:57 UTC
Sabriz Adoudel wrote:
Rykker Bow wrote:


btw, what is helicoptor dicking?


You probably don't want to know.


On topic - not sure why you regard market manipulation as somehow unethical. Even I (with an NAV in the low 12 figures, 0.1-0.15 trillion range) often crash markets just by virtue of *my* market power. I crashed the market on some tech 2 intermediate components - high volume items - by just moving 5b of them from one hub to another.

Anyone with ten times my amount of capital will distort every market they get into except (maybe) plex and minerals.

Doing this in a planned, controlled way is called market manipulation. Doing it in an unplanned way is called badly executed market manipulation.


Sabriz - thank you for the comment. I don't believe I said that market manipulation is unethical. EVE is a wonderous beast. No other MMO I've been involved in has such a rich history of lying, cheating, scams, griefing,, etc. Some of this adds to the game, some detracts. I generally ignore most of it. One exception is bumping as a grief mechanism. Stupid of CCP to not fix this. Bumping should quickly escalate to something exploding. Now, it It generally comes down to ... I have more time to waste on this than you do ... ugly. Set it up where you get a free bump ... then something goes boom.

With that said, the personality for my online avatars has always been 'good', 'honorable', 'trustworthy'. Scams, lying, some (most?) market manipulations aren't comfortable to me. That's my problem. It does 'restrict' me in some ways. But it also enables me to feel good about myself as well.

Oh well....hopefully this came out right. I'm not trying to hold myself up, or pull anyone else down. I'm just playing a game in the way I want to.

Darion
Careby
#15 - 2015-09-01 19:04:46 UTC
Quote:
...Scams, lying, some (most?) market manipulations aren't comfortable to me. That's my problem. It does 'restrict' me in some ways. But it also enables me to feel good about myself as well.


Just like in real life, there is a broad spectrum of trader behaviors, and a great deal of disagreement on what is "good" and what is not. Some look at day traders in the stock market as parasites on the economy, extracting gains without providing any benefit to society. Others see their role as providing needed market liquidity - no matter whether you want to buy or sell, there is someone there who will take the other side of your trade.

I like to feel "good" about my trading. I like to think I add some value to the market. I generally try for "reasonable" profit margins. But what I find reasonable may look like extortion to someone who thinks I am making my profit for doing nothing. And I have a dark side, too! When someone buys one of my sell orders for 50% more than my asking price, I don't actually track them down and return the difference. I just don't have the time for that. I know, I know - typing that makes me feel positively sleazy.

So I would never engage in market manipulation. Which is not to say that if prices aren't where I personally think they belong I won't step in to "fix" them. Of course I would do that. Or if I think margins are too low or too high, then yes, I might change those, too. Or if I am just not happy with the current market value of my inventory, or if the materials I need seem to be too expensive, I don't see any harm in adjusting those values to something a little more, uhmm, fair. But market manipulation? No. Just no.


Darion Maken
Deep Core Mining Inc.
Caldari State
#16 - 2015-09-01 19:21:56 UTC
Careby wrote:
[quote]

So I would never engage in market manipulation. Which is not to say that if prices aren't where I personally think they belong I won't step in to "fix" them. Of course I would do that. Or if I think margins are too low or too high, then yes, I might change those, too. Or if I am just not happy with the current market value of my inventory, or if the materials I need seem to be too expensive, I don't see any harm in adjusting those values to something a little more, uhmm, fair. But market manipulation? No. Just no.



You had me saying yes, yep that's me. Like a roller coaster going up, up, up. Then I hit the last paragraph....and wheeeee....the roller coaster started down, spiraling, ever faster.

As for 'mistakes' I too don't have the time to figure them out. But I have given hundreds of millions of ISK back when they are brought to my attention. But so you don't think too little of me - I only give 1/2 of the profit back. If there is no pain, there is no learning. Lastly, I've never asked anyone to fix my mistakes because if I make a mistake I'm darn well going to pay for it and learn.

Darion
0000000000ZERO0000000000
Zero Zentharis
#17 - 2015-09-01 20:28:07 UTC
Sometimes you need to take what is rightfully yours. This is why I see Hamburglar as the hero.

We all play this game for a unique and "sandboxy" goal. Whether its 8/9/10 digits in your wallet, certain amount of money per hour, or hearing the lamentations of your enemies. How you approach this goal matters only to you, and as you can probably already tell by the attitude of MD, we wont judge.

As far as strategies go, there are plenty of blogs detailing every single possible combination of trading and industry/PI/Hauling/NPC hauling. Personally I would recommend Mynnna's blog.
flakeys
Doomheim
#18 - 2015-09-01 21:25:29 UTC  |  Edited by: flakeys
Why am i getting 4 likes when i am talking about the lack of sex i have in my marriage?


DO YOU GUYS ENJOY THIS .. ????? CryCry








Allways the same , someone else's problems soothen your own Lol.




Now back to H1Z1 to get my ass smacked and trashtalked ... and people think eve has a toxic enviremont.

We are all born ignorant, but one must work hard to remain stupid.

Alexi Stokov
State War Academy
Caldari State
#19 - 2015-09-01 22:25:29 UTC
flakeys wrote:
Why am i getting 4 likes when i am talking about the lack of sex i have in my marriage?


DO YOU GUYS ENJOY THIS .. ????? CryCry








Allways the same , someone else's problems soothen your own Lol.




Now back to H1Z1 to get my ass smacked and trashtalked ... and people think eve has a toxic enviremont.


I think we like it as much as your wife does.... Rim shot!
Yawning Angel7
Caldari Provisions
Caldari State
#20 - 2015-09-02 00:34:21 UTC
Darion Maken wrote:
- What other ISK making opportunities am I missing? For instance, can an integrated PI / trading strategy work? Or does that yield no improvement from an ISK per hour? How about T2 manufacturing combined with trading. And yes, I understand the BPO investment would be severe.

BPO investments for T2 manufacturing are actually pretty small because you don't need to do any ME/TE research. I've got BPOs worth 125,000 ISK that can make me about 5 million ISK per slot per day.

The main T2 manufacturing 'cost' for me is managing buy orders for materials and sell orders for finished items as I find it a massive P.I.T.A. However, if you're a trader who already does that for dozens/hundreds of other orders that probably isn't a big deal for you.

Darion Maken wrote:
... At that point I hope (plan) to be close to 1 billion ISK/hour in profit. But where next? ...

In my experience T2 manufacturing wouldn't get you anywhere near this (though I'd love for someone to prove me wrong Big smile). There are too many fiddly things you need to do to keep things running. I don't usually track time-at-keyboard for T2 manufacturing, but a rough guess would be 100m - 200m per hour.

If you've got a ton of spare ISK, character training and trading using Power of Two offers could be one way to boost your ISK-per-hour returns.
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