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Small Tweaks to the Astero & Dramiel

Author
non ficti0n
Job Center Plus
#1 - 2015-08-28 12:18:02 UTC  |  Edited by: non ficti0n
The Dramiel being described as a pirate interceptor type ship in the pirate rebalance - perhaps it should have the interdiction nullification the interceptors have? As it stands the dramiel is a bit weak compared to most the other pirate frigs, would this be a good idea or overpowered?


The Astero, a cov-ops frig for most intents and purposes, althought it cannot light a covert cyno. Allowing it to light a covert cyno seems to make sense.
Reaver Glitterstim
The Scope
Gallente Federation
#2 - 2015-08-28 12:53:55 UTC  |  Edited by: Reaver Glitterstim
I am interested to know if these roles can be added to these ships without stepping on any toes or cutting into their racial flavor.

It would be nice if they remained distinct from other covert ops or interceptors, but if they could be balanced to be a unique take on that role, that would be neat.


Perhaps instead of interdiction nullification, the Dramiel could have bonus warp strength.

Perhaps instead of having covert cyno ability, the Astero could have removal of targeting delay after decloaking like stealth bombers, making it a stealth drone assault.


It would also be nice if the tech 1 tackler frigates had their warp speed boosted a bit, to better conform to their role as interceptors.

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non ficti0n
Job Center Plus
#3 - 2015-08-28 18:27:59 UTC
Reaver Glitterstim wrote:
I am interested to know if these roles can be added to these ships without stepping on any toes or cutting into their racial flavor.

It would be nice if they remained distinct from other covert ops or interceptors, but if they could be balanced to be a unique take on that role, that would be neat.


Perhaps instead of interdiction nullification, the Dramiel could have bonus warp strength.

Perhaps instead of having covert cyno ability, the Astero could have removal of targeting delay after decloaking like stealth bombers, making it a stealth drone assault.


It would also be nice if the tech 1 tackler frigates had their warp speed boosted a bit, to better conform to their role as interceptors.



I think a warp stregnth bonus on anything but an industrial ship would at least feel quite out of place.

The astero did have it's target delay cut not long after it's release but not down to zero. Do you not feel that no targeting delay would be overpowered?
elitatwo
Zansha Expansion
#4 - 2015-08-28 18:58:57 UTC
non ficti0n wrote:
...The astero did have it's target delay cut not long after it's release but not down to zero. Do you not feel that no targeting delay would be overpowered?


Yes.

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ShahFluffers
Ice Fire Warriors
#5 - 2015-08-28 19:31:42 UTC  |  Edited by: ShahFluffers
The Dramiel is nowhere near as powerful as it once was... and that is a good thing. Fit properly, it is still a ship to be a bit leery about as it deals a not-so-insignificant amout of dps and is one of the faster ships around... in and out of warp.


The Astero... fit for pure PvP brawling that thing is a beast. I once tanked a Rifter, Ishkur, and rocket-Corax (without Warfare Link support). I lost by only a slim margin.
It does not need any buffs of any sort.
Alundil
Rolled Out
#6 - 2015-08-28 20:17:09 UTC
ShahFluffers wrote:
The Dramiel is nowhere near as powerful as it once was... and that is a good thing. Fit properly, it is still a ship to be a bit leery about as it deals a not-so-insignificant amout of dps and is one of the faster ships around... in and out of warp.


The Astero... fit for pure PvP brawling that this is a beast. I once tanked a Rifter, Ishkur, and rocket-Corax (without Warfare Link support). I lost by only a slim margin.
It does not need any buffs of any sort.

I tend to agree with this. I had a combat Astero tank over 17k damage in a fight with two other combat Asteros. I think I would have succeeded in killing them both until the 3rd one showed up. Hehe.

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Samillian
Angry Mustellid
#7 - 2015-08-28 20:22:47 UTC  |  Edited by: Samillian
I agree with Shah, both the Dramiel and Astero are in good places.

Just to add that not only am I a firm believer that this game needs less interdiction nullification not more but I would never support nullification on a T1 (even faction) hull simply because it is a specialised T2 trait.

This is the same reason I was never in favour of the Astero and Stratios having access to the Covert Ops cloak at all.

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Alundil
Rolled Out
#8 - 2015-08-28 21:36:44 UTC
Samillian wrote:

1. this game needs less interdiction nullification not more, it is a specialised T2 trait.

2. Astero and Stratios having access to the Covert Ops cloak at all.


1. Agreed
2. I actually think that both the Stratios and the Astero would be in a much worse place (obviously) without the covert cloak ability. To the point that people probably wouldn't fly them much at all without that aspect. The Statios is a dangerous combat cruiser in a capable pilot's hands. It's really not too well suited for pure exploration though as it's far to expensive to see a lot of dedicated use at this when a comparable 'exploration' tengu is quite a bit cheaper, to say nothing of the actual covops frigates coming in under 25m a piece. As for the Astero, it, too, would not be nearly as useful/viable even as an exploration ship without the ability to cloak through hostile space. Once again, this is due to the covops frigates. I happen to think that their lack of ability to easily fit a combat scanner is a nice blocking maneuver to their becoming the "cloaky combat vessel of choice" simply because they need to rely on another scout/scanner or an alt to find things that aren't at anoms.

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