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Has jump Fatigue Killed the eve experience?

First post
Author
Jenn aSide
Worthless Carebears
The Initiative.
#41 - 2015-08-27 17:44:45 UTC
Steve Ronuken wrote:



So you're aware, We are talking with CCP about jump fatigue. At least some members of the CSM (I don't want to speak for everyone, as I know there are degrees of disagreement) are not happy with the current situation.



With all due respect brother, The time to have been 'not happy' would have been when CCP told y'all (or the last CSM, whoever, i don't keep up) about the idea in the 1st place imo.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#42 - 2015-08-27 17:48:40 UTC
Jenn aSide wrote:
Steve Ronuken wrote:



So you're aware, We are talking with CCP about jump fatigue. At least some members of the CSM (I don't want to speak for everyone, as I know there are degrees of disagreement) are not happy with the current situation.



With all due respect brother, The time to have been 'not happy' would have been when CCP told y'all (or the last CSM, whoever, i don't keep up) about the idea in the 1st place imo.


We first heard on CSM 9. There was a degree of unhappiness then, too.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Markus Reese
Deep Core Mining Inc.
Caldari State
#43 - 2015-08-27 17:51:55 UTC
What about if there was something that can help reset fatigue faster? Say outpost module or some other upgrade (medical bay?) which speeds up the timer 10x. So six minutes becomes 36 seconds, etc. Or if sov holding can put up a module that causes jump fatigue? Best, a combination of both.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

baltec1
Bat Country
Pandemic Horde
#44 - 2015-08-27 17:52:42 UTC
Frostys Virpio wrote:
Anize Oramara wrote:
Neuntausend wrote:
Also, although taking a few Gates with a Capital is probably a good thing, since it takes away from their previous nigh-invulnerability, it's also a major pain. A capital ship is about as maneuverable as a Landslide, while having all the speed and acceleration of a three legged turtle.

Implants, rigs, modules and an alt/corpmate with a webber. I mean really.


You need an alt to do the jump in most case anyway so it's not like anyone has an excuse to not have one that can fit a web...


pfff webs.
Frostys Virpio
State War Academy
Caldari State
#45 - 2015-08-27 18:38:58 UTC
baltec1 wrote:
Frostys Virpio wrote:
Anize Oramara wrote:
Neuntausend wrote:
Also, although taking a few Gates with a Capital is probably a good thing, since it takes away from their previous nigh-invulnerability, it's also a major pain. A capital ship is about as maneuverable as a Landslide, while having all the speed and acceleration of a three legged turtle.

Implants, rigs, modules and an alt/corpmate with a webber. I mean really.


You need an alt to do the jump in most case anyway so it's not like anyone has an excuse to not have one that can fit a web...


pfff webs.


We aren't all like you cruising around in nano dreads man.
Frostys Virpio
State War Academy
Caldari State
#46 - 2015-08-27 18:39:45 UTC  |  Edited by: Frostys Virpio
Scalding Holland wrote:
Frostys Virpio wrote:
Scalding Holland wrote:
Jump Fatigue is a terrible mechanic.

Basically CCP forces you to log off and not play whilst you wait for your fatigue to run down,


Or you could play in the many way the games offer that does not require the use of jump drives.


Tell that to dedicated cap pilots


His fault for putting all his eggs in one basket.

Or maybe he could play on one of his alts.
Vic Jefferson
Stimulus
Rote Kapelle
#47 - 2015-08-27 19:34:10 UTC
Jenshae Chiroptera wrote:
I ♥ jump fatigue.


I do too. I can be absurdly reckless and drop carriers on every single little gang I encounter now with absolutely no fear of reprisal, isn't jump fatigue GREAT?

Vote Vic Jefferson for CSM X.....XI.....XII?

Markus Reese
Deep Core Mining Inc.
Caldari State
#48 - 2015-08-27 19:37:17 UTC  |  Edited by: Markus Reese
Or you can jump on some tiny little fleet and only reprisal is feck, I cannot escape cause it was a TRAP. Fatigue is opportunity, not failure. Trap fleet uses gate to get in. You jump and they find where to, your fleet is S.T.U.C.K.

Edit: Cap only pilot? Such a thing can exist? I got my first carrier in like 2011. I mean I got good at frigs, dessies, cruisers, battlecruisers, battleships in that order before I went to caps.... Of course a year of not being able to do anything cause only want caps I am sure was fun too.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

baltec1
Bat Country
Pandemic Horde
#49 - 2015-08-27 20:54:19 UTC
Frostys Virpio wrote:


We aren't all like you cruising around in nano dreads man.


It even has its own theme
Josef Djugashvilis
#50 - 2015-08-27 21:28:22 UTC
Yang Aurilen wrote:
Jump through stargates.


Pretty much the answer right here ^^^

Mind you, I do appreciate that it must be really inconvenient not being able to hop across the Eve universe to hot drop cruisers.

This is not a signature.

DaReaper
Net 7
Cannon.Fodder
#51 - 2015-08-27 21:31:45 UTC
no, but i'm in WH;'s atm. the last time i actually flew a cap was when i lost my nyx in 2010.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Chainsaw Plankton
FaDoyToy
#52 - 2015-08-27 22:31:19 UTC
jump changes suck for the solo pilot. I have no reason to want a carrier now-a-days. Having one for a mobile base and being able to jump around to different parts of lowsec was an interesting idea. I might pick up a jump freighter, although for the amount of isk involved I should probably contract black frog instead.

for a fleet, it is pretty easy to refit off each other into travel/battle fits Plus with the number of coalitions and jump conditions the likely hood of getting intercepted just doesn't seem to be there. Jump 5LY, burn gates for a while, Jump 5 LY, burn gates, ect.

Overall I think it is probably better now than it used to be, but a few small tweaks would probably make it even better.

@ChainsawPlankto on twitter

aldhura
Blackjack and Exotic Dancers
Top Tier
#53 - 2015-08-28 01:04:13 UTC
I used to covert cyno around running anoms in null in systems belonging to alliances with upgraded systems. The fatigue has made it impossible (well really hard) to move around. But thats OK, i sold my covops toon and closed the account.. so its working as intended Ugh
Jenshae Chiroptera
#54 - 2015-08-28 01:20:34 UTC
Vic Jefferson wrote:
Jenshae Chiroptera wrote:
I ♥ jump fatigue.
I do too. I can be absurdly reckless and drop carriers on every single little gang I encounter now with absolutely no fear of reprisal, isn't jump fatigue GREAT?
I can roam around without a capital blob dropping on us for "lulz" now.
Isn't jump fatigue GREAT? Blink

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#55 - 2015-08-28 14:28:27 UTC
Jenn aSide wrote:
Jump Fatigue din't "kill" it, but it did dampen it. CCP doesn't seem to understand that nerfing oppurtunities for people to come together in conflict results in less conflict. The goal of "more localized conflict" sounds nice but doesn't actually work, and the fact that only the most expensive jump capable hauler ships (jump freighters) have reasonable jump ranges means that the only thing that really changed is that jump freighter pilots are getting rich lol.

I sold both my Carriers, I don't own a single capital ship right now though I am considering buying back 1 carrier to jump to friendly stations when I get an escalation. But otherwise they are just a useless hunk of ship that sits in a hanger, not even good for emergency evaccing anymore. Last night was the 1st time I saw a carrier on the field in a couple months, and it was a bait Archon in Catch.

Didn't want that Drake anyways btw.


I don't think CCP really expect wars like having people in deklein and venal deploying to curse and providence to persist for much longer, especially given that the original plan included eventually nerfing JF as well as the other caps. Did you forget the mass protests about JF only having 5LY jump range too?

It's not *just* a matter of only being in space you can conceivably inhabit it's also about closing the doors of opportunity for groups to relocate their military powers willy-nilly all over the cluster because that's how you generate fun in modern EVE.

Put simply, too many blues.
Jenshae Chiroptera
#56 - 2015-08-28 14:41:28 UTC
Caleb Seremshur wrote:
...Put simply, too many blues.
There might also be a time factor. Coalitions haven't consolodated down in space yet, despite having more ratting sites.
Alliances haven't grown to try push into the weak spots.

Though, Phoebe might be painful because people simply do not want SOV and it might be creating a series of islands, rather than a huge mix of warring states.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

BrundleMeth
State War Academy
Caldari State
#57 - 2015-08-29 11:03:15 UTC
Jenshae Chiroptera wrote:
Vic Jefferson wrote:
Jenshae Chiroptera wrote:
I ♥ jump fatigue.
I do too. I can be absurdly reckless and drop carriers on every single little gang I encounter now with absolutely no fear of reprisal, isn't jump fatigue GREAT?
I can roam around without a capital blob dropping on us for "lulz" now.
Isn't jump fatigue GREAT? Blink

For once, I agree with you 100%...
Starbuck05
Abiding Ormolus
#58 - 2015-08-29 11:42:28 UTC
I love my CAP-less life

Just because i am blond does not make me stoopid !

Sarrgon
Avalonians United
#59 - 2015-08-29 16:40:43 UTC
But also IMO it makes big fleet fights harder, say alliance A wants to invade alliance B space but live on other side of the map. They need to move their caps and super caps into position but would take a LONG time to do it. More time for the other alliance to hear about it, prepare for it. Etc.

Plus IMO is making plex prices go up, how many would buy tons of plexes to sell for ISK to buy a super, now people are selling them off, canceling accounts. FozzieSov not seem to be going over to well also, seems all these recent changes is hurting the game more then it is helping. Pleases a few while upsetting a lot more.
Eugene Kerner
TunDraGon
Goonswarm Federation
#60 - 2015-08-29 16:56:18 UTC
Jump Fatigue is great.
Low sec is much better now.

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP