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Fuel blocks! (and CCP Soundwaves wildlife safety advice)

First post First post
Author
Lors Dornick
Kallisti Industries
#381 - 2011-12-15 11:18:13 UTC
GSCyber wrote:

I don't know how many teaspoons of salt are in the dead sea, but i gather you'd want us to count each grain by hand first as well...then charge us a 5£ tax on each.


You forget that this is the new CCP, all smiling, all listening, all talking, all making sense.

So obviously they are planning something way much more hideous than even taxes ...

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

Icarus Helia
State War Academy
Caldari State
#382 - 2011-12-15 13:38:28 UTC
GSCyber wrote:
well that's all fine and dandy and all that sugar free candy, but here's my issue with the whole scenario of your roll out expectations...

If you double the fuel bay, to make room for the pez, why take it back STRICTLY when the changeover happens...
My reasoning behind asking that is:

a) What happens to any remaining fuel components that are still in the bay when you shrivel it up to normal size

b) what if some random tard stuffs his full of pez the night before with only a day's worth of component fuels

c) Not sure about you, but the whole " premise " behind these fuel changes isn't to make us mine more ice product *sarcasm* but to make it " easier " for the large alliances with 1000's of posses, for the sole reason of the horde, you've changed pos fueling to be more expensive for the sake of ease of use and expediency, That being the case, why now all of a sudden do you expect these lot to count all their fuel in all their poses down to the minute so they don't lose anything on switch over day?..

I don't know how many teaspoons of salt are in the dead sea, but i gather you'd want us to count each grain by hand first as well...then charge us a 5£ tax on each.



given the old and new fuel systems, the new one is cheaper than the old system assuming you are comparing at the same component prices (like you should be).

What is making it more expensive to fuel your POS now is not the blocks themselves, but the rampant panic-buying, speculation, and customs office tax rates.

Why you no care?

Smoking Blunts
ZC Omega
#383 - 2011-12-15 15:34:17 UTC
Icarus Helia wrote:
GSCyber wrote:
well that's all fine and dandy and all that sugar free candy, but here's my issue with the whole scenario of your roll out expectations...

If you double the fuel bay, to make room for the pez, why take it back STRICTLY when the changeover happens...
My reasoning behind asking that is:

a) What happens to any remaining fuel components that are still in the bay when you shrivel it up to normal size

b) what if some random tard stuffs his full of pez the night before with only a day's worth of component fuels

c) Not sure about you, but the whole " premise " behind these fuel changes isn't to make us mine more ice product *sarcasm* but to make it " easier " for the large alliances with 1000's of posses, for the sole reason of the horde, you've changed pos fueling to be more expensive for the sake of ease of use and expediency, That being the case, why now all of a sudden do you expect these lot to count all their fuel in all their poses down to the minute so they don't lose anything on switch over day?..

I don't know how many teaspoons of salt are in the dead sea, but i gather you'd want us to count each grain by hand first as well...then charge us a 5£ tax on each.



given the old and new fuel systems, the new one is cheaper than the old system assuming you are comparing at the same component prices (like you should be).

What is making it more expensive to fuel your POS now is not the blocks themselves, but the rampant panic-buying, speculation, and customs office tax rates.


the main differnce is now pos burn LO and HW at max all the time, many pos's used to burn very low amounts of either prior to this. so the cost is higher when comparing none sov discounted or faction pos's

OMG when can i get a pic here

rodyas
Tie Fighters Inc
#384 - 2011-12-15 15:52:04 UTC
CCP Soundwave wrote:
Seleene wrote:
CCP Prism X wrote:
Why are you tackling these inconsequential survival myths?
What about drinking my own urine? I should be drinking my own urine while the snake bites me, right?!


Gave you a like for this one, bro.


CCP Prism should continue drinking his own urine. Everyone else should not.



Why let only him grow overpowered.

Signature removed for inappropriate language - CCP Eterne

Cygnet Lythanea
World Welfare Works Association
#385 - 2011-12-16 23:38:51 UTC
Jarnis McPieksu wrote:

No, can't you understand the highsec carebear logic?

"I own fuel cubes. I need fuel cubes to run my POS in the future. Since I own the cubes, they are free. I can't do anything with them, they must go to a POS. Oh, now I need another month of POS fuel but I'm low on iskies. Damn, I'm hosed".


Sorry, Einstein, I'm far from hosed (28,000 years worth of POS fuel under the old system for a small). The point was that POS fuel is costing more per hour atm then POS fuel cubes use, meaning it's costing more isk to run POS then designed. Which has a negative impact on the T2 market, jacking prices up to meet increased cost.

Has nothing to do with buying or selling cubes. Had to do with isk consumed per hour.
Teh Frog
Exotic Connections
#386 - 2011-12-17 20:58:17 UTC
I saw as a gift from ccp we could get all four fuel block bpo's. Anyone know the cost of the fuel block bpo's? I cant readily check.
RubyPorto
RubysRhymes
#387 - 2011-12-17 23:05:22 UTC
Teh Frog wrote:
I saw as a gift from ccp we could get all four fuel block bpo's. Anyone know the cost of the fuel block bpo's? I cant readily check.


Eve-central

I think they're 10-15, researched can be found maybe 20-25mil. Just off the top of my head.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Teh Frog
Exotic Connections
#388 - 2011-12-17 23:51:48 UTC
RubyPorto wrote:
Teh Frog wrote:
I saw as a gift from ccp we could get all four fuel block bpo's. Anyone know the cost of the fuel block bpo's? I cant readily check.


Eve-central

I think they're 10-15, researched can be found maybe 20-25mil. Just off the top of my head.


Awesome. Thanks a bunch. :)
Smoking Blunts
ZC Omega
#389 - 2011-12-18 18:50:15 UTC
fuel block bpos are 11mil each npc order. the ccp ones are just unresearched ones iirc

OMG when can i get a pic here

Lord Orefinger
Real Life Super Heros Inc.
#390 - 2011-12-20 02:30:34 UTC
What I hate about this is that POS towers now cost a lot more to run; is this a bug?

Before, if we didn't use a lot of Power Grid or CPU, we did not have to pay for the ozone or liquid because we basically only had to buy for what we used.

Now with this change, the amount of both is set. Using less power grid and CPU on your tower does nothing to reduce your fuel costs.


This means your paying a lot more each month to run a large tower.

WTF CCP.
RubyPorto
RubysRhymes
#391 - 2011-12-20 02:54:55 UTC
Lord Orefinger wrote:
What I hate about this is that POS towers now cost a lot more to run; is this a bug?

Before, if we didn't use a lot of Power Grid or CPU, we did not have to pay for the ozone or liquid because we basically only had to buy for what we used.

Now with this change, the amount of both is set. Using less power grid and CPU on your tower does nothing to reduce your fuel costs.


This means your paying a lot more each month to run a large tower.

WTF CCP.



Welcome to what EVERYONE everyone figured out more than a MONTH ago. As it turns out, if the extra cost from Ozone or HW bankrupts you, you're probably doing it wrong. Especially since you'll be using less topes as a consolation.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Lord Orefinger
Real Life Super Heros Inc.
#392 - 2011-12-20 03:09:11 UTC
RubyPorto wrote:



Welcome to what EVERYONE everyone figured out more than a MONTH ago. As it turns out, if the extra cost from Ozone or HW bankrupts you, you're probably doing it wrong. Especially since you'll be using less topes as a consolation.



I just reactivated my account; I was gone for about a year.

I can only think this will put stress on 0.0 alliances; is this CCP's way of nerfing large alliances? Or forcing them to invest in industry and not fighting?
RubyPorto
RubysRhymes
#393 - 2011-12-20 03:22:36 UTC
Lord Orefinger wrote:
RubyPorto wrote:



Welcome to what EVERYONE everyone figured out more than a MONTH ago. As it turns out, if the extra cost from Ozone or HW bankrupts you, you're probably doing it wrong. Especially since you'll be using less topes as a consolation.



I just reactivated my account; I was gone for about a year.

I can only think this will put stress on 0.0 alliances; is this CCP's way of nerfing large alliances? Or forcing them to invest in industry and not fighting?


If you just resubbed, I'd assume you don't run a POS, thus "WTF CCP." seems an odd comment

It adds less than 10% of the total fuel cost, and the decrease in topes (and robotics if you're in sov) combined with the ease in fueling the POSes (I for one *ALWAYS* forget the coolant) probably make up for it (consider the 3-5s anchor/online timers as a part of the change, and POSes just got an enormous buff).

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Vaako Horizon
Caldari Provisions
Caldari State
#394 - 2011-12-24 10:20:40 UTC
CCP Soundwave wrote:
Starbase structures begin consuming fuel blocks exclusively on January 24th. Hopefully this timeline will allow you to build up a sizable stock of blocks, without ruining your Christmas. I’m sure your family will appreciate you not bringing your laptop to the Christmas dinner to start production jobs. Please keep in mind that on the day of the switch, POSs will ONLY consume fuel blocks and all the old items will no longer keep the starbase going.

On a slightly related note, here is a quick piece of wildlife advice that could save you or a loved one: If bitten by a snake, avoid attempting to suck out the poison from the wound, like seen in movies. You’ll remove insignificant quantities of poison, while transferring bacteria to the wound and subjecting yourself to the risk of getting poisoned. Instead, call for help and arrange transport to the nearest hospital emergency room. Like with bears, the safest bet is staying away from poisonous snakes in the first place.

We might be able to sneak a few more changes in, but for now, this is the timeframe for fuel blocks. Enjoy.

Update from CCP Greyscale:

We got the TEMPORARY fuel bay size boost through all the relevant hoops and it's going out in the patch tomorrow.

This means that, until January 24th, your fuel bay sizes will be doubled, which should allow you to compensate for the unfortunate postponement of the fuel block switchover by just dumping another month's worth of fuel into your bay, without having to take out any blocks that you've already added. We are at this time planning to revert these changes and reduce bay sizes back to their current (ie, post-Crucible-boost, pre-tomorrow-boost) sizes on the 24th.


"exclusively"...
Am I to understand that blocks can be used by POS'es at the current date? ( as in can they run on both atm? )
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#395 - 2011-12-24 10:25:13 UTC
Vaako Horizon wrote:
CCP Soundwave wrote:
Starbase structures begin consuming fuel blocks exclusively on January 24th. Hopefully this timeline will allow you to build up a sizable stock of blocks, without ruining your Christmas. I’m sure your family will appreciate you not bringing your laptop to the Christmas dinner to start production jobs. Please keep in mind that on the day of the switch, POSs will ONLY consume fuel blocks and all the old items will no longer keep the starbase going.

On a slightly related note, here is a quick piece of wildlife advice that could save you or a loved one: If bitten by a snake, avoid attempting to suck out the poison from the wound, like seen in movies. You’ll remove insignificant quantities of poison, while transferring bacteria to the wound and subjecting yourself to the risk of getting poisoned. Instead, call for help and arrange transport to the nearest hospital emergency room. Like with bears, the safest bet is staying away from poisonous snakes in the first place.

We might be able to sneak a few more changes in, but for now, this is the timeframe for fuel blocks. Enjoy.

Update from CCP Greyscale:

We got the TEMPORARY fuel bay size boost through all the relevant hoops and it's going out in the patch tomorrow.

This means that, until January 24th, your fuel bay sizes will be doubled, which should allow you to compensate for the unfortunate postponement of the fuel block switchover by just dumping another month's worth of fuel into your bay, without having to take out any blocks that you've already added. We are at this time planning to revert these changes and reduce bay sizes back to their current (ie, post-Crucible-boost, pre-tomorrow-boost) sizes on the 24th.


"exclusively"...
Am I to understand that blocks can be used by POS'es at the current date? ( as in can they run on both atm? )

They can be placed in but not consumed

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Scrapyard Bob
EVE University
Ivy League
#396 - 2011-12-24 13:28:30 UTC
RubyPorto wrote:

Welcome to what EVERYONE everyone figured out more than a MONTH ago. As it turns out, if the extra cost from Ozone or HW bankrupts you, you're probably doing it wrong. Especially since you'll be using less topes as a consolation.


Specifically, old vs new Consumption (assuming a ME40 BPO of the fuel blocks and Production Efficiency V skill and that you were maxing out on HW/LOz before):

Coolant - 2/4/8 to 2/4/8
Enriched Uranium - 1/2/4 to 1/2/4
Mech Parts - 2/3/5 to 1/2/4
Oxygen - 7/13/25 to 5/10/20
Robotics - 1/1/1 to 0.25/0.50/1.00
Heavy Water - 38/75/150 to 38/75/150
Isotopes - 113/225/450 to 100/200/400
Liquid Ozone - 38/75/150 to 38/75/150

So Mech Parts consumption went down. Oxygen went down. Robotics was even or down. Isotopes went down.

If you were running your towers in a maxed out configuration, small towers are now about 34% cheaper. If you weren't maxed out previously, you'll still see some savings even with the increased HW/LOz usage. (And if you can't figure out how to profit from that, then you need to rethink why you're running a small tower.)

Medium towers got about 18% cheaper per month. Again, even if you weren't maxed out on HW/LOz usage, you're still going to end up with a tower that is 5-10% cheaper to run compared to the old fuel types.

Large towers only got about 6% cheaper. So if you weren't maxed out on LOz usage, then you probably broke even with the change. Saving in one area, spending more in another area.
Tanaka Sekigahara
United Space Marine Corp
#397 - 2011-12-25 15:53:29 UTC
CCP Prism X wrote:
Why are you tackling these inconsequential survival myths?
What about drinking my own urine? I should be drinking my own urine while the snake bites me, right?!

No, you should not drink your own urine when snakebitten, you are doing it wrong. You should instead urinate on the snakebite, as the nitrates in the urine neutralize the poison.At least, it works that way when you step on sea urchins.If you step on a Sea Urchin, urinate on it, or ask a friend to. Or you can urinate on the snake, that might make you feel better, but you might die from the snakebite anyway.
Dante Chusuk
Sebiestor Tribe
Minmatar Republic
#398 - 2011-12-30 12:03:38 UTC
I've been wondering if Soundwave also has some wildlife tips on The Canadian Trialthon. Twisted
svetlana
Constellation Guard
#399 - 2011-12-31 10:30:23 UTC
CCP Soundwave wrote:
...advice that could save you or a loved one: If bitten by a snake, avoid attempting to suck out the poison from the wound, like seen in movies. You’ll remove insignificant quantities of poison, while transferring bacteria to the wound and subjecting yourself to the risk of getting poisoned. Instead, call for help and arrange transport to the nearest hospital emergency room. ...


?how is a bacteria infection that might kill you if left untreated for a month, comparable to snake poison that WILL kill you in less than an hour?

?if you suck out the poison, you are not supposed to swallow it.

?why can't you do both, suck out the poison AND call for help and go to a hospital. . .

?are you suggesting that if your loved one were bitten with deadly poison that you stand back and get on your cel phone: "sorry honey, I don't want to risk sucking out the poison because I might get hurt, and anyways, my saliva might infect the bite long after you are already dead from the poison. it's true because i got that advice from a video game." You must really love that person.

? don''t believe what you see in movies, believe what you see in video games instead?


RubyPorto
RubysRhymes
#400 - 2011-12-31 23:23:18 UTC
svetlana wrote:
CCP Soundwave wrote:
...advice that could save you or a loved one: If bitten by a snake, avoid attempting to suck out the poison from the wound, like seen in movies. You’ll remove insignificant quantities of poison, while transferring bacteria to the wound and subjecting yourself to the risk of getting poisoned. Instead, call for help and arrange transport to the nearest hospital emergency room. ...


?how is a bacteria infection that might kill you if left untreated for a month, comparable to snake poison that WILL kill you in less than an hour?

?if you suck out the poison, you are not supposed to swallow it.

?why can't you do both, suck out the poison AND call for help and go to a hospital. . .

?are you suggesting that if your loved one were bitten with deadly poison that you stand back and get on your cel phone: "sorry honey, I don't want to risk sucking out the poison because I might get hurt, and anyways, my saliva might infect the bite long after you are already dead from the poison. it's true because i got that advice from a video game." You must really love that person.

? don''t believe what you see in movies, believe what you see in video games instead?



You're not getting this advice from a video game, you're getting it from a video game *designer* named CCP Soundwave, who's put himself in the enviable position of having given medical advice to complete strangers.

Here's a medical reference with instructions for treatment of snakebites.
http://emedicine.medscape.com/article/168828-treatment

And here's a guide that includes the proper methods and indications to attempt venom extraction (protip: Putting your mouth on an open wound is NEVER the right answer in emergency medicine).
http://www.cobras.org/cob_7.htm

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon