These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Weapon Module Size-icide

Author
Aerasia
Republic University
Minmatar Republic
#1 - 2015-08-25 23:49:21 UTC
I would ever so love to see the turrets get a "R_ML" style variant to replace the completely unloved lowest tier.

You know the ones. I mean, you know of them. It's been so long for me since I've looked at most of them that I had to go and make sure I wasn't just imagining the whole lot.

Electron widgets
Dual/Quad whosiwhats
Gatling thingamabobs

Give them the "Rapid" treatment - convert their stats down to the lower tier but with a big ol' DPS boost.

While we're at it, a reason for the mid-size to exist other than "This hull doesn't have enough PG" would also be nice. Not sure exactly what. Maybe some better range? Or some low/mid slot modules compelling enough to make you want to use that CPU/PG on smaller weapons?
HiddenPorpoise
Center for Advanced Studies
Gallente Federation
#2 - 2015-08-26 00:19:41 UTC
What happens with lasers where reloading isn't a thing?
Aerasia
Republic University
Minmatar Republic
#3 - 2015-08-26 00:52:54 UTC
Have them break T1 crystals? Twisted

But really, that tradeoff is already being handled in the basic versions. Is there a reason a 'rapid' version would need something different?
Khan Wrenth
Viziam
Amarr Empire
#4 - 2015-08-26 01:54:07 UTC
Instead of rapidness, those lower-tier weapons could get a boon by having a targeting resolution halfway between the normal size and the next size down.

I'll use railguns as an example, because everyone loves railguns. On the medium side, a dual 150mm railgun (D150) has a resolution of 125m. For the smalls, a 150mm railgun has a resolution of 40. That's a difference of 85. Cutting that in half, this proposal would give the Dual 150 a resolution around 83, halfway between 40 and 125, slightly erring in favor of a larger resolution.

This then works for lasers too because it doesn't relate to reloading.

I don't know if all the dual/quad weapons have the same relation to their smaller counterparts, but in this case the D150/150 have a lot of stats in common. Same optimal and falloff. Makes sense. The D150 already has worse tracking, since it's a size up. Again, makes sense.

So weapon for weapon, with the smalls still having better tracking and a smaller resolution, you'd still be better off using a small weapon against a small target. But at least the D150, being a medium weapon, would utilize the bonuses from cruiser hulls and still be a viable weapon against small targets, considering you're already trading off range and damage to get a halfway decent chance of hitting smaller targets.

Perhaps the specifics could use some work, but I think it has potential.
Aerasia
Republic University
Minmatar Republic
#5 - 2015-08-26 14:34:09 UTC
You're right about specifics. I try not to put in specific numbers because trying to balance the thousands of weapon stats against eachother is a big task for a forum post. :)

Changing the resolution and tracking (no point in getting a 'rapid' version you can fly under) works, but doesn't address the need for the reduction in effectiveness against the normal targets for that weapon type. Maybe if you fully drop the res/tracking (i.e. right down to 40 res), and also drop the damage modifier for the turret?

afkalt
Republic Military School
Minmatar Republic
#6 - 2015-08-26 14:49:08 UTC
Whilst we're dreaming (and you're dreaming) where are my "smaller" missile launchers. Not rapid, the equivalent of:

Dual 180mm AC
225mm AC
425mm AC


They are all "medium" sized. I get....heavy assault missile launcher.
Stitch Kaneland
Wild Boars Grass Touching Co.
#7 - 2015-08-26 14:49:09 UTC
No, do not mess with low tier turrets by making them gimmicky like RLML. You know why missiles got rapid mods? Because missiles dont miss, assuming you stay in range. You have 20 missiles to work with. Even if you gave guns a 30 round magazine, you will still miss and waste shots, then be stuck in a long reload, doing 0 dps. Its bad design for turrets.

Dual 180 acs see plenty of use on stabbers, sleips, vagabonds, hurricanes etc. Dual 180s are very useful due to their low fitting requirements, high tracking and decent dps. Dual XLASB sleips would cease to exist if you turned dual 180s into RLML gimmicks.

Quad beam lasers function similarly on the amarr side and track well, use low fitting and can still pump out some solid dps. I use them often for tight fits to get tank/utility/damage.

All of the other low tier guns function very similarly. They are high tracking, low fitting, low dps (in relation to the other tiers) weapons. Infact i use low tier weapons far more than mid range to top tier weapons. Except artillery, because screw 650s. They allow ships to be much more flexible than trying to shoehorn top tier weapons for little gain.

Just because you dont use them or "look" at them, doesnt mean they dont have uses. Thats like saying "I dont have a truck, or have any use for a truck, so all trucks should be motorcycles".
Aerasia
Republic University
Minmatar Republic
#8 - 2015-08-26 15:18:23 UTC
Stitch Kaneland wrote:
Dual XLASB sleips would cease to exist if you turned dual 180s into RLML gimmicks.
Don't tell Mr. Hyde that. In fact, most fits I found for the dual XLASB Sleipnir used 220s at a minimum.

Stitch Kaneland wrote:
All of the other low tier guns function very similarly. They are high tracking, low fitting, low dps (in relation to the other tiers) weapons.
But their tracking and fitting don't make up for the DPS. Otherwise they wouldn't be the "Well, I can't actually fit the bigger gun" option. Maybe we can't find a way to get the 180s to compete directly against 425s, but I think we can find a way to give it a purpose in life.
Stitch Kaneland
Wild Boars Grass Touching Co.
#9 - 2015-08-26 15:40:51 UTC
Aerasia wrote:
Stitch Kaneland wrote:
Dual XLASB sleips would cease to exist if you turned dual 180s into RLML gimmicks.
Don't tell Mr. Hyde that. In fact, most fits I found for the dual XLASB Sleipnir used 220s at a minimum.

Stitch Kaneland wrote:
All of the other low tier guns function very similarly. They are high tracking, low fitting, low dps (in relation to the other tiers) weapons.
But their tracking and fitting don't make up for the DPS. Otherwise they wouldn't be the "Well, I can't actually fit the bigger gun" option. Maybe we can't find a way to get the 180s to compete directly against 425s, but I think we can find a way to give it a purpose in life.


A dual XLASB sleip with 180s requires 0 pimp (except maybe a 1% cpu implant or caldari scram). That 425 sleip is worth alittle under a bil and has less tank than a 180fit. Dual 180 XLASB sleips are very affordable and tank better than that dual 425 fit. Its why theyre preferred. Also, 100mn AB sleips with CB and large shield booster work well. Will only work with dual 180s.

The loss in dps is negligible. My 180cane still does 550+ dps and has med neut(s) with 100mn ab. My harbinger with quad beams does 710dps cold, and about 800 with heat. Electron ferox can fit dual XLASB and do close to 500dps (its a ferox so.. numbers arent going to be huge). Id say thats very respectable. Theres more to a ship than dps. Being able to squeeze in a MJD+prop and neuts is powerful.




Aerasia
Republic University
Minmatar Republic
#10 - 2015-08-26 16:51:03 UTC  |  Edited by: Aerasia
Stitch Kaneland wrote:
A dual XLASB sleip with 180s requires 0 pimp (except maybe a 1% cpu implant or caldari scram).
It looks like you can do 425s without the bling if you're willing to swap out a Gyro.
Quote:
[Sleipnir, HYDE 4 Poors]
Damage Control II
Co-Processor II
Co-Processor II
Gyrostabilizer II
Gyrostabilizer II

X-Large Ancillary Shield Booster, Navy Cap Booster 400
X-Large Ancillary Shield Booster, Navy Cap Booster 400
50MN Y-T8 Compact Microwarpdrive
Fleeting Progressive Warp Scrambler I
X5 Prototype Engine Enervator

425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I

Medium Ancillary Current Router II
Medium Anti-Kinetic Screen Reinforcer II

Hobgoblin II x5
Well, most of it. Those MACR II's aren't cheap. But then, you can go down to the MACR I if you're also willing to go down to 220mm.

And maybe my EFT-fu is weak, but I'm seeing very little DPS difference between a triple Gyro 180mm and dual Gyro 425s.

Edit: Not that the idea of "I can make a fit work with smaller guns" is something I'm opposed to. I call it out in the OP after all. But I'm not seeing why you'd need two extra versions of each weapon for that purpose.
Arla Sarain
#11 - 2015-08-26 17:17:48 UTC  |  Edited by: Arla Sarain
The sole reason why Rapid Missile Launchers of any size exist is because you could not, through your piloting in any way, apply your damage on the target better. Which would make majority of missile ships obsolete against ships of lower size.

Turrets, while being penalised for size mismatch, can still be forced into 0.001 transversal and reliable damage downsized targets .


There is no reason to treat turrets with the R-M mechanic.
Stitch Kaneland
Wild Boars Grass Touching Co.
#12 - 2015-08-26 18:40:43 UTC
Aerasia wrote:
Stitch Kaneland wrote:
A dual XLASB sleip with 180s requires 0 pimp (except maybe a 1% cpu implant or caldari scram).
It looks like you can do 425s without the bling if you're willing to swap out a Gyro.
Quote:
[Sleipnir, HYDE 4 Poors]
Damage Control II
Co-Processor II
Co-Processor II
Gyrostabilizer II
Gyrostabilizer II

X-Large Ancillary Shield Booster, Navy Cap Booster 400
X-Large Ancillary Shield Booster, Navy Cap Booster 400
50MN Y-T8 Compact Microwarpdrive
Fleeting Progressive Warp Scrambler I
X5 Prototype Engine Enervator

425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I

Medium Ancillary Current Router II
Medium Anti-Kinetic Screen Reinforcer II

Hobgoblin II x5
Well, most of it. Those MACR II's aren't cheap. But then, you can go down to the MACR I if you're also willing to go down to 220mm.

And maybe my EFT-fu is weak, but I'm seeing very little DPS difference between a triple Gyro 180mm and dual Gyro 425s.

Edit: Not that the idea of "I can make a fit work with smaller guns" is something I'm opposed to. I call it out in the OP after all. But I'm not seeing why you'd need two extra versions of each weapon for that purpose.


180 version still tanks more, since you can drop the MACR for another resist rig. Either thermal or explosive, whichever you prefer.

Tracking of 180s is far superior to that of 425s, and will track frigs very well on their own. Yes the 425s work with the sleip since you can still squeeze in 2 neuts, but that is one example. You have the hurricane, stabber, vagabond, scyfi, rupture, and probably a few more ships im forgetting that regularly fit dual 180s. XLASB stabber or XLASB+LSE vagabond are good examples.

The main reason is so you can squeeze in a decent tank without gimping the fit with fitting mods. I will list another example. This is my own personal fit for a fleet hurricane. Im using my phone, so it wont be well formatted.

x6 180s
meta3 medium neut
meta3 small neut

Meta4 scram
meta3-4 web
Fed navy 100mn afterburner
medium micro jump drive

x2 gyro
x2 Energized adaptive nano membrane
T2 DCU
Meta4 1600 plate

x2 trimarks
MACR (i think, it might need t2).

Its 81k EHP, can still dictate range on most brawlers, can neut out cruisers and frigs with ease and MJD away from kiters. Ive used this fit with great success, and 220s or 425s will not fit, unless you sacrifice a neut maybe, which would be dumb. You gain maybe 30 more dps and 1km more falloff... not worth it.

Low tier weapons allow flexability in fitting so the person can make a ship that fits their goals. Turning these weapons into a rapid gimmick will ruin many ships that brawl with these weapons. You can kite with RLML/RHML. You cannot kite with quad light beams or 180s (unbonused for range anyway). Stick a RLML caracal in a frig blob. Once it has no missiles, it just waits to die.
Aerasia
Republic University
Minmatar Republic
#13 - 2015-08-26 19:45:13 UTC
Stitch Kaneland wrote:
Turning these weapons into a rapid gimmick will ruin many ships that brawl with these weapons.
Before this turns into EFT-peen wars, I want to take a step back...

Despite calling out "Electron" in my post, keep in mind that the Rapid versions are based on the long range types. So the 180 would actually be completely safe - it's the 650mm that would be converted (if only because medium artillery don't have a third gun for some reason). That also doesn't prevent just adding a new weapon that fits this idea.


Out of curiosity, I did want to check on your HFI fit though. You said you can't get 425s on there, but this seems to go together just fine:
Hurricane Fleet Issue, EFT Wars wrote:

Gyrostabilizer II
Gyrostabilizer II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Damage Control II
1600mm Steel Plates II

Fleeting Propulsion Inhibitor I
Faint Epsilon Warp Scrambler I
10MN Afterburner II
Medium Micro Jump Drive

50W Infectious Power System Malfunction
5W Infectious Power System Malfunction
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Ancillary Current Router I

As before, you can dump the MACR if you go down to 220s, but there doesn't seem to be a reason with the fit you listed to go down to 180s unless you *really* need the tracking.
Stitch Kaneland
Wild Boars Grass Touching Co.
#14 - 2015-08-26 20:00:16 UTC  |  Edited by: Stitch Kaneland
Aerasia wrote:
Stitch Kaneland wrote:
Turning these weapons into a rapid gimmick will ruin many ships that brawl with these weapons.
Before this turns into EFT-peen wars, I want to take a step back...

Despite calling out "Electron" in my post, keep in mind that the Rapid versions are based on the long range types. So the 180 would actually be completely safe - it's the 650mm that would be converted (if only because medium artillery don't have a third gun for some reason). That also doesn't prevent just adding a new weapon that fits this idea.


Out of curiosity, I did want to check on your HFI fit though. You said you can't get 425s on there, but this seems to go together just fine:
Hurricane Fleet Issue, EFT Wars wrote:

Gyrostabilizer II
Gyrostabilizer II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Damage Control II
1600mm Steel Plates II

Fleeting Propulsion Inhibitor I
Faint Epsilon Warp Scrambler I
10MN Afterburner II
Medium Micro Jump Drive

50W Infectious Power System Malfunction
5W Infectious Power System Malfunction
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M
425mm AutoCannon II, EMP M

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Ancillary Current Router I

As before, you can dump the MACR if you go down to 220s, but there doesn't seem to be a reason with the fit you listed to go down to 180s unless you *really* need the tracking.


Recheck the afterburner. Its a 100mn AB, not 10mn. 10mn with plates doesnt have the speed to out manuever frigs/t3d, especially 10mn ab t3d.
Vic Jefferson
Stimulus
Rote Kapelle
#15 - 2015-08-26 20:05:33 UTC
This is treating a symptom not the disease.

Vote Vic Jefferson for CSM X.....XI.....XII?

Aerasia
Republic University
Minmatar Republic
#16 - 2015-08-26 20:09:23 UTC
Ah, ok - good catch. I was paying too much attention to FN, and didn't notice I had dropped the prop a level.
Daichi Yamato
Jabbersnarks and Wonderglass
#17 - 2015-08-26 20:28:21 UTC
Slightly buff tracking.

That's it.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Zan Shiro
Doomheim
#18 - 2015-08-26 22:09:37 UTC
afkalt wrote:
Whilst we're dreaming (and you're dreaming) where are my "smaller" missile launchers. Not rapid, the equivalent of:

Dual 180mm AC
225mm AC
425mm AC


They are all "medium" sized. I get....heavy assault missile launcher.



Yep.

And the smaller bore size gets better tracking. While not an option many use...it is there. for pure frigate/drone popping on frigs I have used 125's in the past. Little bit of an edge better than nothing, especially when you know your targets will be slippery fish.

But I tend to lean towards applied damage. Better damage of the biggest bore can not be the green grass people see it as. It has to hit and hit well to hurt. Smaller bores, not a lot of room to put in tracking mods/rigs....can get you some more help there..

It be nice if we got this for missiles. different variants same class...does some voodoo magic to some aspect to missiles well covered in the fix missile threads. All missiles get is change ammo. I am excluding the obligatory use paint someone will say....I am looking at pure hull only. that and paint helps both so lets remove it as a common factor. Web same lines and not factored in.