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UPDATE: DRIFTER INCURSIONS HAVE BEGUN!!

Author
Herzog Wolfhammer
Sigma Special Tactics Group
#41 - 2015-08-26 07:07:57 UTC
Dracvlad wrote:
Damn and there was me hoping that the first Drifter incursions would start in Niarja...



I don't think the gankers would be pleased to see NPCs showing less predictability than them.

Bring back DEEEEP Space!

Herzog Wolfhammer
Sigma Special Tactics Group
#42 - 2015-08-26 07:11:39 UTC
Kiandoshia wrote:
Herzog Wolfhammer wrote:
Tyberius Franklin wrote:
So to the topic of the thread, has there been any strategy/info sharing going on about these? The forums are disappointingly quiet regarding how/if the fight is progressing.

That or I'm missing it somewhere.




I have not seen anything about this new type of incursion in the missions and complexes sub-forum yet but I checked only a couple of hours ago.

Given that the Drifters change their tactics and have a Death Ray (that's what I'm calling it and I don't care) this is going to be very very interesting to see if the players manage to turbo farm them. Bling boats are a bad idea when you got little death stars all over the place.



If Sansha incursions don't get nerfed somehow, I doubt anybody is going to care. On the other hand, the drifter incursions might end up drawing an entirely new crowd to the whole thing. If they really do spread if nobody does anything about it, sooner or later, they'll end up in places where people don't want them and we'll be forced to PvE :D I'm sure that'll be fun /sarcasm




I don't know.

CCP is up to something, and I'm not sure what they expect. They can miss the mark at times, like allowing dictor bubbles in Thera (meaning, it's a camp-fest and one big meh), but at other times they can pull stuff off pretty good.

Lowsec died a long time ago with the "kill everything that moves for no reason" game play that perpetuates there. True piracy of lowsec is dead. It was great when I started back in 06. But now it's just killmail addicts calling themselves pirates without even knowing what the word means.

Even the lowseccers who used to come into the forums and cry over nobody wanting to come out to lowsec (total disconnect of actions from consequences makes me fear for these people in RL) have gotten bored and left the game.

Bring back DEEEEP Space!

Kagura Nikon
Native Freshfood
Minmatar Republic
#43 - 2015-08-26 09:53:16 UTC
Maldiro Selkurk wrote:
Ishtanchuk Fazmarai wrote:
Wait, the incursions are in Khanid space (yikes, it's homeland!) yet only in lowsec (oh, then I can wait... I'm from Thashkarai).

Seriously CCP. Seriously. Even if I felt inclined to losing ships for no known reward, with a chance of negative player interaction, you pretend that I move out of highsec so I must face PvP too?

LOL, CCP, Lots Of Laughs! Lol



It is CCPs entrenched belief that there is some magic, 'something', that will change the inate personality of highsec players into nullsec players and no amount of evidence to the contrary seems to be making it clear to CCP that no such magic thing exists.




so if magic fails, use brainwashing.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Celeste Coeval
The Gosimer and Scarab
#44 - 2015-08-26 10:00:38 UTC
Herzog Wolfhammer wrote:



Lowsec died a long time ago with the "kill everything that moves for no reason" game play that perpetuates there. True piracy of lowsec is dead. It was great when I started back in 06. But now it's just killmail addicts calling themselves pirates without even knowing what the word means.

Even the lowseccers who used to come into the forums and cry over nobody wanting to come out to lowsec (total disconnect of actions from consequences makes me fear for these people in RL) have gotten bored and left the game.


This is just plain wrong. Low sec was ALWAYS kill everything that moves space. My corp has thrived in low sec in multiple regions, at different times in the past 9 years, just because yourself and others don't know how to survive there and make the best of extracting its resources doesn't mean others don't. Most organizations that thrive in low sec and are not "all about the killmails" do not advertise their success, for obvious reasons.

Your whole angle of saying "it used to be great" just doesn't work, I'm an '06 player, low sec has had the amount and variability of resources in it improved drastically since '06. Please don't associate the old lowsec folk leaving eve as low sec dying....you know old players of all areas of eve have left, the correlation you are making means that all of eve is dying, for every vet that stops being a pirate in low sec, there are two noobs to replace him Pirate

The low sec is broken argument, never has gone away and yet...drug gas finds it's way into drugs, clone tags get to market, exploration loots from low sec is on sale in Jita, incursions get run....

Perhaps you should go and live in low sec before you claim to understand it?
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#45 - 2015-08-26 10:25:18 UTC
Gillia Winddancer wrote:
La Rynx wrote:
Primary This Rifter wrote:
More pointless PVE bullshit while the rest of the game languishes.


Roll
you want more pvp, go out and do something about it, instead of cyring in the forums.

CCP develops several aspects of EvE in parallel.
Why is it that this "EvE-PvP-Masterrace" cries over and over again?

Or do you want to say that "broken SOV" keeps you from PvP?
What else keeps you from PvP?
Broken fingernails?
Intense Envy of PvE games or WoW?


Did CCP add anything, that a PvP Player can not **** of ( i mean fight) those "filthy" PvE Players when they join those Occasions?
No!
You can interfere with missions, incursions, Ratting.
But its all not good enough...



They're just a bunch of people who've somehow ended up thinking that they're entitled to anything they ask for. The only thing that these people need is a massive b***hslap back to reality. If they want to unsub then so much the better.


Did you just quote yourself? I can never tell with these npc alts.
Kuronaga
The Dead Parrot Shoppe Inc.
The Chicken Coop
#46 - 2015-08-26 10:40:04 UTC  |  Edited by: Kuronaga
Maldiro Selkurk wrote:
Ishtanchuk Fazmarai wrote:
Wait, the incursions are in Khanid space (yikes, it's homeland!) yet only in lowsec (oh, then I can wait... I'm from Thashkarai).

Seriously CCP. Seriously. Even if I felt inclined to losing ships for no known reward, with a chance of negative player interaction, you pretend that I move out of highsec so I must face PvP too?

LOL, CCP, Lots Of Laughs! Lol



It is CCPs entrenched belief that there is some magic, 'something', that will change the inate personality of highsec players into nullsec players and no amount of evidence to the contrary seems to be making it clear to CCP that no such magic thing exists.




Let's not give this a blanket term while saying it is "CCP". There is an actual human being behind this poorly conceived game design decision.

Soundwave, once upon a time, struggled with the very concept you speak of and eventually came to an understanding of the folly of trying to change people, and instead learned how to use the sheep in a productive manner. So these days, who has his old job and is mucking things up?

If we're going to assign blame, we might as well assign it accurately.
Elyia Suze Nagala
Republic Military School
Minmatar Republic
#47 - 2015-08-26 10:40:53 UTC
Maybe this is the Fourth Calamity from Macapers Prophecy... "the appetite of nothing expands over the world". sounds like you incursion runners better get your butts in gear before they take over New Eden.
Elyia Suze Nagala
Republic Military School
Minmatar Republic
#48 - 2015-08-26 10:44:38 UTC
Next question for anyone actually reading for something other than to whine about their space ship woes. Does this new incursion have system effects like Sansha Incursions, and if so to what degree?
Kinete Jenius
Republic Military School
Minmatar Republic
#49 - 2015-08-26 11:44:09 UTC  |  Edited by: Kinete Jenius
Maldiro Selkurk wrote:
It is CCPs entrenched belief that there is some magic, 'something', that will change the inate personality of highsec players into nullsec players and no amount of evidence to the contrary seems to be making it clear to CCP that no such magic thing exists.

Well everyone starts off as a highsec player. The "elite" players of eve tend to forget that.


Excluding those that started in the really early days of testing. Even they started off in highsec though post wipes.


This character was created to assist newbies in eve. Over the years I've seen many a highsec player make the shift to null or WHs (some straight from the newbie corp after some training time). I also know a few groups located in highsec right now as a means to lick their wounds from WH or Null wars gone bad.

People's play styles can be quite fluid at times. Writing people off in whole chunks is counter productive to the continued existence of this game.
Hasikan Miallok
Republic University
Minmatar Republic
#50 - 2015-08-26 12:00:29 UTC
Elyia Suze Nagala wrote:
Next question for anyone actually reading for something other than to whine about their space ship woes. Does this new incursion have system effects like Sansha Incursions, and if so to what degree?



I have an alt down that way with a covops frigate, if I can ever log in (stuck on initialising after downtime) I will go for a look around.
afkalt
Republic Military School
Minmatar Republic
#51 - 2015-08-26 12:08:32 UTC
Hasikan Miallok wrote:
I am a little unclear why we really care if they spread.

Khanid lowsec is dead you often transverse 3 or 4 systems before seeing another ship, but aside from that how much are they going to effect the odd person who does do exploration/mining/PI there anyway ?



Clearly somebody has never roamed in small gangs in null/low and hit an incursion system....
Ishtanchuk Fazmarai
#52 - 2015-08-26 13:23:16 UTC
Kuronaga wrote:
Maldiro Selkurk wrote:
Ishtanchuk Fazmarai wrote:
Wait, the incursions are in Khanid space (yikes, it's homeland!) yet only in lowsec (oh, then I can wait... I'm from Thashkarai).

Seriously CCP. Seriously. Even if I felt inclined to losing ships for no known reward, with a chance of negative player interaction, you pretend that I move out of highsec so I must face PvP too?

LOL, CCP, Lots Of Laughs! Lol



It is CCPs entrenched belief that there is some magic, 'something', that will change the inate personality of highsec players into nullsec players and no amount of evidence to the contrary seems to be making it clear to CCP that no such magic thing exists.




Let's not give this a blanket term while saying it is "CCP". There is an actual human being behind this poorly conceived game design decision.

Soundwave, once upon a time, struggled with the very concept you speak of and eventually came to an understanding of the folly of trying to change people, and instead learned how to use the sheep in a productive manner. So these days, who has his old job and is mucking things up?

If we're going to assign blame, we might as well assign it accurately.


Well, behind the Drifter storyline are CCP Affinity and CCP RedDawn. They aren't my favorite devs, since they are staunch believers of the "move outside of your comfort zone" mantra. Roll

Roses are red / Violets are blue / I am an Alpha / And so it's you

Hasikan Miallok
Republic University
Minmatar Republic
#53 - 2015-08-26 13:39:12 UTC
I presume the incursion in question is the one active in Baratar, Dimoohan, Nandeza and Chitamen.
Val'Dore
PlanetCorp InterStellar
#54 - 2015-08-26 13:53:24 UTC
When the day comes that an Incursioneer Flotilla wipes, because Drifters decided to crash their Sansha Bash, I'll be laughing all the way to my jump clone.

Star Jump Drive A new way to traverse the galaxy.

I invented Tiericide

Jenn aSide
Worthless Carebears
The Initiative.
#55 - 2015-08-26 14:12:54 UTC
See CCP, this is what happens when you spend time 'making content' trying to please people who can't be pleased (mainly the unrealistic mostly pve fringe, that makes all PVErs look bad), instead of sticking to the more sandboxy way of "making tools and letting the players make the story" for people who actually can be pleased.
Herzog Wolfhammer
Sigma Special Tactics Group
#56 - 2015-08-26 17:48:38 UTC
Celeste Coeval wrote:
Herzog Wolfhammer wrote:



Lowsec died a long time ago with the "kill everything that moves for no reason" game play that perpetuates there. True piracy of lowsec is dead. It was great when I started back in 06. But now it's just killmail addicts calling themselves pirates without even knowing what the word means.

Even the lowseccers who used to come into the forums and cry over nobody wanting to come out to lowsec (total disconnect of actions from consequences makes me fear for these people in RL) have gotten bored and left the game.


This is just plain wrong. Low sec was ALWAYS kill everything that moves space. My corp has thrived in low sec in multiple regions, at different times in the past 9 years, just because yourself and others don't know how to survive there and make the best of extracting its resources doesn't mean others don't. Most organizations that thrive in low sec and are not "all about the killmails" do not advertise their success, for obvious reasons.

Your whole angle of saying "it used to be great" just doesn't work, I'm an '06 player, low sec has had the amount and variability of resources in it improved drastically since '06. Please don't associate the old lowsec folk leaving eve as low sec dying....you know old players of all areas of eve have left, the correlation you are making means that all of eve is dying, for every vet that stops being a pirate in low sec, there are two noobs to replace him Pirate

The low sec is broken argument, never has gone away and yet...drug gas finds it's way into drugs, clone tags get to market, exploration loots from low sec is on sale in Jita, incursions get run....

Perhaps you should go and live in low sec before you claim to understand it?




Well then congratulations. You won lowsec. Pat yourself on the back.
Still won't bother with it though.

Bring back DEEEEP Space!

Jenn aSide
Worthless Carebears
The Initiative.
#57 - 2015-08-26 18:20:23 UTC  |  Edited by: Jenn aSide
Celeste Coeval wrote:
Herzog Wolfhammer wrote:



Lowsec died a long time ago with the "kill everything that moves for no reason" game play that perpetuates there. True piracy of lowsec is dead. It was great when I started back in 06. But now it's just killmail addicts calling themselves pirates without even knowing what the word means.

Even the lowseccers who used to come into the forums and cry over nobody wanting to come out to lowsec (total disconnect of actions from consequences makes me fear for these people in RL) have gotten bored and left the game.


This is just plain wrong. Low sec was ALWAYS kill everything that moves space. My corp has thrived in low sec in multiple regions, at different times in the past 9 years, just because yourself and others don't know how to survive there and make the best of extracting its resources doesn't mean others don't. Most organizations that thrive in low sec and are not "all about the killmails" do not advertise their success, for obvious reasons.

Your whole angle of saying "it used to be great" just doesn't work, I'm an '06 player, low sec has had the amount and variability of resources in it improved drastically since '06. Please don't associate the old lowsec folk leaving eve as low sec dying....you know old players of all areas of eve have left, the correlation you are making means that all of eve is dying, for every vet that stops being a pirate in low sec, there are two noobs to replace him Pirate

The low sec is broken argument, never has gone away and yet...drug gas finds it's way into drugs, clone tags get to market, exploration loots from low sec is on sale in Jita, incursions get run....

Perhaps you should go and live in low sec before you claim to understand it?


+1, they say the same thing about null sec. It's really just a dodge, something they tell themselves to make them feel better about not being able to overcome a barrier in a video game. It's easier for a person to say "I don't go to low/null because all of the bad people who kill everything and camp gates" than it is to say "my ego is too weak to suffer the potential loss of even meaningless video game pixels, even if that loss can be avoided by thinking".

I have the same reaction to that as you seem to, I've have at least once character in null sec since late 2008 (after wasting my 1st year of EVE running missions because I listened to stupid people tell me "don't leave high sec until you have enough skill points to survive!"). and all it takes is a little bit of forethought as well as keeping things in context (it's just a game, it's not real). But then you come to the forums and it's "low/null is DEATH, CCP can't make me go there!" lol.

These people are actually surprised that people shoot at each other in a game that has space ships with guns on them. I've PVE'd everywhere and have yet to find myself surprised when someone tries to hunt me, I simply do what I need to do to win though to the loot and gtfo.
Estella Osoka
Cranky Bitches Who PMS
#58 - 2015-08-26 18:24:15 UTC
I hope as the drifter incursion expands, the space they take over becomes lowsec space.
Bobb Bobbington
Rattini Tribe
Minmatar Fleet Alliance
#59 - 2015-08-26 19:56:39 UTC
Markus Reese wrote:
Arla Sarain wrote:

why do these even exist? Unless they nerfed sansha incursion...
have they?


A dynamic pve does bring in a player base. It is also something that pve'ers will be essentially forced to do. CCP stated these can spread without limit if not contested. Ergo, it is a forced isk sink through destroying ships. Or not destroy and lose your space. As such, everybody pves. Even the most hardcore pvper. How else do they get isk to buy their ships?

Ideally, from what we have seen is it is hard combat. You will lose ships, you can be podded, etc. If done right, it can provide similar excitement on the biochemical level as pvp. Difference is you are on the receiving end.

If the AI is good enough, I guess only way you might not like it is if you cannot handle some tears of your own?

Gonna be awesome.


I'm, I'm sry, but this is bugging me that nobody talked about this...

The drifter death weapon is in NO WAY a forced isk sink. It is literally a forced isk faucet because of the ship insurance. It is however a forced material sink. Those are definetely not the same thing.

However, the LP stores ARE an isk sink. You exchange LP and isk (which vanish) for a faction item.


Thanks for your time.

This is a signature.

It has a 25m signature.

No it's not a cosmic signature.

Probably.

Btw my corp's recruiting.

Elyia Suze Nagala
Republic Military School
Minmatar Republic
#60 - 2015-08-26 20:06:01 UTC
Bobb Bobbington wrote:
Markus Reese wrote:
Arla Sarain wrote:

why do these even exist? Unless they nerfed sansha incursion...
have they?


A dynamic pve does bring in a player base. It is also something that pve'ers will be essentially forced to do. CCP stated these can spread without limit if not contested. Ergo, it is a forced isk sink through destroying ships. Or not destroy and lose your space. As such, everybody pves. Even the most hardcore pvper. How else do they get isk to buy their ships?

Ideally, from what we have seen is it is hard combat. You will lose ships, you can be podded, etc. If done right, it can provide similar excitement on the biochemical level as pvp. Difference is you are on the receiving end.

If the AI is good enough, I guess only way you might not like it is if you cannot handle some tears of your own?

Gonna be awesome.


I'm, I'm sry, but this is bugging me that nobody talked about this...

The drifter death weapon is in NO WAY a forced isk sink. It is literally a forced isk faucet because of the ship insurance. It is however a forced material sink. Those are definetely not the same thing.

However, the LP stores ARE an isk sink. You exchange LP and isk (which vanish) for a faction item.


Thanks for your time.


Agreed