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Decline in numbers... starting to turn into RAPID!!!

First post
Author
Gregor Parud
Imperial Academy
#3061 - 2015-12-27 14:38:11 UTC  |  Edited by: Gregor Parud
Mallak Azaria wrote:
Cam Me'Leone wrote:
So, to sum up, nobody needs or likes hi-sec miners.


That's a sweeping generalization that is inherently incorrect.


To expand on that, us active players (who do various things within EVE both it PVE as PVP) massively dislike the non-effort "durrrr" attitude and play style some people have. The ones who never learn, who never man up to improve or make stuff happen, people who "mind their own business". EVE is about player interaction in whatever way or form and if someone refuses to interact in a meaningful manner (be it positive, negative or at the very least acknowledging the idea as a whole) then someone will step up and go "there's your interaction" and blow you up.

Miners can do JUST fine and in fact, ganking is GOOD for miners because it takes care of the afk (semi) botters meaning that active miners who pay attention and are actual real normal players get more isk for their ores. Ganking is only bad for non-effort idiots, it's good for everyone else.

It's just that most people new to EVE need a wake up call at some point (I had that well over a decade ago, into my second week of EVE. It made me ragequit at first but I returned with a fierce focus vowing to get it right). That wake up call is going to hurt, can't be helped. Sink or swim.
Mallak Azaria
Caldari Provisions
Caldari State
#3062 - 2015-12-27 14:39:38 UTC
Cam Me'Leone wrote:
One thing I'm curious about, how is suicide ganking in hi-sec at all profitable? It seems to be about destruction of property, not gains. Can someone please explain how blowing yourself up is profitable?


Sure. You find someone who thought it was a great idea to jam a bunch of expensive deadspace modules on his ship, then you get some friends together & blow the thing up. Once everything is dead your designated looter loots & salvages the field.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Cam Me'Leone
The Scope
Gallente Federation
#3063 - 2015-12-27 14:42:09 UTC
Mallak Azaria wrote:
Cam Me'Leone wrote:
So, to sum up, nobody needs or likes hi-sec miners.


That's a sweeping generalization that is inherently incorrect.



"The biggest producers are in nulsec. I would still have ships to fly even if every last highsec miner left the game overnight."



That's what I'm getting from these responses. That's what I'm getting from the gankers.
Hi-sec mining is a waste of time & older players who have more ISK than CCP can produce will continue to shoot them like fish in a barrel until they give it up.
Mallak Azaria
Caldari Provisions
Caldari State
#3064 - 2015-12-27 14:43:14 UTC
Gregor Parud wrote:
Miners can do JUST fine and in fact, ganking is GOOD for miners because it takes care of the afk (semi) botters meaning that active miners who pay attention and are actual real normal players get more isk for their ores. Ganking is only bad for non-effort idiots, it's good for everyone else.


That sounds like something you may have read on a certain blog about bumping & such. In reality destruction is good because the economy revolves around it, it really is that simple.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Guttripper
State War Academy
Caldari State
#3065 - 2015-12-27 14:45:17 UTC
Remiel Pollard wrote:

This was more of a word-salad than anything with a coherent meaning. Can you elaborate on your point please?

For some reason, when I went to quote, part of it got wrecked.

Similar to what you mentioned about Eve being a harsh partner Remiel, part of the problem I see is a good portion of the player base attempts to be just as bad ass, but comes across as phony. Yet if a new player attempts to join the group of hard cores while honestly not having a clue about Eve at its core, mistakes that new player makes are not only highlighted to the rest of the hard cores, the mistakes are rubbed into the new player's face. While there are some that will attempt to teach what went wrong, too often players believing since they play Eve, it is their right to keep stomping on the new player in a vicious ritual of weeding out the weak. The weak will go elsewhere while the strong seem to become stagnant (blue donut) and instead of turning on themselves, "Hey, it's all cool bro!"

As for what Ms. Project altered in the other person's post, those alterations can be applied to Eve to a degree.

"easiest to milk" - CCP has been a master of this for years! Planetary interaction was to be this whole expanded game - their trailer of being a benevolent or a bastard ruler to the people down below is somewhere on my old computer. Or walking in stations and the whole two plus year ~wait~ for CCP to start working on Eve more than just a token. "Soon" is a thrown around aspect to CCP that while I have not kept up lately, are they still on track to fix supers and players can create star gates? Just keep subscribing and wait.

"clothes and skins" - flash the latest style with a "look at me"! feel to it. This is like taking the old "excel in space" aspect of Eve and instead of black lettering on white background, we can color code the letters, squares, and tabs!

"ego inflation" - too often I have seen the same hard cores mentioned above use kill board stats as their badge of honor. There were no boards to rate players that played Eve but followed different career paths: no top player that mined the most ice or rock in a certain time period or a player that created more ships of a certain type over other players. While I read (and probably added a comment or two) back in the day whether those aspects are really a part of Eve at its core or not, that is neither here nor now. Thus the only thing that mattered were kill boards, which leads into -

"e-peen comparison" - Goons worked their way into the top position. Too often these forums had them chastise others as part of the game with the occasional trickle into real life. Aspects within the game is all fair and square; but when it boils into real life is where lines get drawn. I've met (and dealt) with two Goons in real life that acted like "Eve is real" and thought themselves better because they are better within the game. Things got ugly, and I'll leave it at that.

At its heart, Eve is just another video game. I've gotten to a point where I barely visit these forums because all too often the fanatics want to portray themselves as the elite players of the video game world. And disagree with them on anything...

Just my views Remiel - I could elaborate further, but I am getting long winded.
Mallak Azaria
Caldari Provisions
Caldari State
#3066 - 2015-12-27 14:45:29 UTC  |  Edited by: Mallak Azaria
Cam Me'Leone wrote:
Mallak Azaria wrote:
Cam Me'Leone wrote:
So, to sum up, nobody needs or likes hi-sec miners.


That's a sweeping generalization that is inherently incorrect.



"The biggest producers are in nulsec. I would still have ships to fly even if every last highsec miner left the game overnight."



That's what I'm getting from these responses. That's what I'm getting from the gankers.
Hi-sec mining is a waste of time & older players who have more ISK than CCP can produce will continue to shoot them like fish in a barrel until they give it up.


Congratulations on being so easily trolled.

Edit: The biggest single producers may indeed be nullsec guys, but more production happens in highsec overall. Don't take my word for it though, fly around highsec & check production stations for yourself.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Remiel Pollard
Aliastra
Gallente Federation
#3067 - 2015-12-27 14:48:09 UTC
Cam Me'Leone wrote:
Mallak Azaria wrote:
Cam Me'Leone wrote:
So, to sum up, nobody needs or likes hi-sec miners.


That's a sweeping generalization that is inherently incorrect.



"The biggest producers are in nulsec. I would still have ships to fly even if every last highsec miner left the game overnight."



That's what I'm getting from these responses. That's what I'm getting from the gankers.
Hi-sec mining is a waste of time & older players who have more ISK than CCP can produce will continue to shoot them like fish in a barrel until they give it up.


That was a response to someone claiming that "without miners in highsec you'd all have nothing!" What I said was, it wouldn't change a thing. Not that I didn't like them. Rest assured though, my needs are being fully met. All the T2 stuff I fly is supplied by low and nul due to the materials being needed for T2 only coming from there.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Remiel Pollard
Aliastra
Gallente Federation
#3068 - 2015-12-27 14:50:56 UTC
Mallak Azaria wrote:
Gregor Parud wrote:
Miners can do JUST fine and in fact, ganking is GOOD for miners because it takes care of the afk (semi) botters meaning that active miners who pay attention and are actual real normal players get more isk for their ores. Ganking is only bad for non-effort idiots, it's good for everyone else.


That sounds like something you may have read on a certain blog about bumping & such. In reality destruction is good because the economy revolves around it, it really is that simple.


This. If ships aren't blowing up, no one is going to buy new ones. If no one is buying them, no one builds them. If no one is building them, then no one is buying the ore you're mining or the minerals you're refining. When you say, "without highsec miners, you'd have no ships", you have to remember that without people getting blown up, you'd have no market.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Mallak Azaria
Caldari Provisions
Caldari State
#3069 - 2015-12-27 14:53:48 UTC  |  Edited by: Mallak Azaria
Remiel Pollard wrote:


That was a response to someone claiming that "without miners in highsec you'd all have nothing!" What I said was, it wouldn't change a thing. Not that I didn't like them. Rest assured though, my needs are being fully met. All the T2 stuff I fly is supplied by low and nul due to the materials being needed for T2 only coming from there.


If highsec miners disappeared over night we would gradually see a cost increase for low-end minerals which would be plugged by a combination of nullsec mining operations & new miners springing up in highsec to fill the void. In essence though the effect wouldn't disrupt anything.

Also don't forget that T2 item production requires the T1 item as well. Prices would go up, but the void would be filled rather quickly by opportunists.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

sero Hita
Science and Trade Institute
Caldari State
#3070 - 2015-12-27 15:01:13 UTC  |  Edited by: sero Hita
Cam Me'Leone wrote:
So, to sum up, nobody needs or likes hi-sec miners.
If newbies loose a week or months worth of work because a ganker thought it'd be fun or cool to pop a sitting duck (which is what a barge is for a catalyst), it's the newbies fault for being weak & if they don't want to join pvp, you guys don't want them here anyway.

Good to know.

One thing I'm curious about, how is suicide ganking in hi-sec at all profitable? It seems to be about destruction of property, not gains. Can someone please explain how blowing yourself up is profitable?


I think it is a certain kind of miner, that people dislike. Because being ganked is largely avoidable. I know because I sometimes mine in lowsec(crazyyyy, I know!!), and have only lost one procurer due to a mistake on my behalf (Don't get entangled in the asteroids :D).

Questions I have to your statement are:
- Why was that miner caught by the catalyst? The D-scan would have told the miner the catalyst was coming. And as the miner was pre-aligned with a higgs rig(to decrease speed and get more time aligned), he could just warp out as the ganker landed. Why didn't he?

-Why did a barge die to a catalyst? A fully tanked procurer can handle more catalysts without breaking a sweat. Or did the miner fly an untanked mackinaw to increase yield?

- Why did the miner not find a quiet system to mine, so he could watch local in case a player named something like #IGANKnoobNOAAWWW jumps into the system?


To your point about profitability of ganking. With mining ships it is not to earn anything, but more a statement from certain players, that they don't want you to be AFK when mining. Because if you are checking what is going on around you, you will hardly never be ganked.

"I'm all for pvp, don't get me wrong. I've ganked in Empire, blobed in low sec. Got T-shirts from every which-where.. But to be forced into a pvp confrontation that I didn't want is wrong ccp." RealFlisker

Cam Me'Leone
The Scope
Gallente Federation
#3071 - 2015-12-27 15:03:22 UTC
Remiel Pollard wrote:
Mallak Azaria wrote:
Gregor Parud wrote:
Miners can do JUST fine and in fact, ganking is GOOD for miners because it takes care of the afk (semi) botters meaning that active miners who pay attention and are actual real normal players get more isk for their ores. Ganking is only bad for non-effort idiots, it's good for everyone else.


That sounds like something you may have read on a certain blog about bumping & such. In reality destruction is good because the economy revolves around it, it really is that simple.


This. If ships aren't blowing up, no one is going to buy new ones. If no one is buying them, no one builds them. If no one is building them, then no one is buying the ore you're mining or the minerals you're refining. When you say, "without highsec miners, you'd have no ships", you have to remember that without people getting blown up, you'd have no market.



Ships get blown up in low-sec & incursion points all the time. I don't need gankers as clients. Just like they can get everything they need from their null sec buddies. I get it. Hi-sec mining is a waste of time.
Mallak Azaria
Caldari Provisions
Caldari State
#3072 - 2015-12-27 15:06:44 UTC  |  Edited by: Mallak Azaria
Mind you that with the increased grid sizes escaping a gank before it happens is even easier now. There has been over two dozen direct & indirect nerfs to ganking over the last 7 years yet people still complain about highsec ganking.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Mallak Azaria
Caldari Provisions
Caldari State
#3073 - 2015-12-27 15:09:36 UTC
Cam Me'Leone wrote:
Remiel Pollard wrote:
Mallak Azaria wrote:
Gregor Parud wrote:
Miners can do JUST fine and in fact, ganking is GOOD for miners because it takes care of the afk (semi) botters meaning that active miners who pay attention and are actual real normal players get more isk for their ores. Ganking is only bad for non-effort idiots, it's good for everyone else.


That sounds like something you may have read on a certain blog about bumping & such. In reality destruction is good because the economy revolves around it, it really is that simple.


This. If ships aren't blowing up, no one is going to buy new ones. If no one is buying them, no one builds them. If no one is building them, then no one is buying the ore you're mining or the minerals you're refining. When you say, "without highsec miners, you'd have no ships", you have to remember that without people getting blown up, you'd have no market.



Ships get blown up in low-sec & incursion points all the time. I don't need gankers as clients. Just like they can get everything they need from their null sec buddies. I get it. Hi-sec mining is a waste of time.


"I'm going to willingly lose out on profits because these guys are shooting ships in a game about shooting ships" said no one ever this guy.

As a producer you should be glad that other people are helping you succeed for free.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Guttripper
State War Academy
Caldari State
#3074 - 2015-12-27 15:15:07 UTC
Mallak Azaria wrote:
Mind you that with the increased grid sizes escaping a gank before it happens is even easier now. There's has been over two dozen direct & indirect nerfs to ganking over the last 7 years yet people still complain about highsec ganking.

Ironically enough, long ago Goons offered information on how to survive a gank attempt with ship fittings.

Friend of mine (unintentionally) tested the set-up one night against a ganker in his Hulk. Ganker got through armor and just started touching hull when he decided to turn on his various shields. Kept mining while Concord eventually arrived to deal with the ganker. It was a lower end of high sec - 0.6 or 0.7, but the information is (was) available to survive.
Cam Me'Leone
The Scope
Gallente Federation
#3075 - 2015-12-27 15:23:13 UTC
sero Hita wrote:
Cam Me'Leone wrote:
So, to sum up, nobody needs or likes hi-sec miners.
If newbies loose a week or months worth of work because a ganker thought it'd be fun or cool to pop a sitting duck (which is what a barge is for a catalyst), it's the newbies fault for being weak & if they don't want to join pvp, you guys don't want them here anyway.

Good to know.

One thing I'm curious about, how is suicide ganking in hi-sec at all profitable? It seems to be about destruction of property, not gains. Can someone please explain how blowing yourself up is profitable?


I think it is a certain kind of miner, that people dislike. Because being ganked is largely avoidable. I know because I sometimes mine in lowsec(crazyyyy, I know!!), and have only lost one procurer due to a mistake on my behalf (Don't get entangled in the asteroids :D).

Questions I have to your statement are:
- Why was that miner caught by the catalyst? The D-scan would have told the miner the catalyst was coming. And as the miner was pre-aligned with a higgs rig(to decrease speed and get more time aligned), he could just warp out as the ganker landed. Why didn't he?

-Why did a barge die to a catalyst? A fully tanked procurer can handle more catalysts without breaking a sweat. Or did the miner fly an untanked mackinaw to increase yield?

- Why did the miner not find a quiet system to mine, so he could watch local in case a player named something like #IGANKnoobNOAAWWW jumps into the system?


To your point about profitability of ganking. With mining ships it is not to earn anything, but more a statement from certain players, that they don't want you to be AFK when mining. Because if you are checking what is going on around you, you will hardly never be ganked.



The most useful response I've gotten. Thank you.

To your point, I wasn't aware I needed to treat mining in hi-sec the same as mining in low-sec. Things have changed a lot in 3 years.
Remiel Pollard
Aliastra
Gallente Federation
#3076 - 2015-12-27 15:27:45 UTC  |  Edited by: Remiel Pollard
Cam Me'Leone wrote:

Ships get blown up in low-sec & incursion points all the time. I don't need gankers as clients. Just like they can get everything they need from their null sec buddies. I get it. Hi-sec mining is a waste of time.


Gankers destroy trillions more than they lose. The gankers aren't your clients. Their victims are.

Cam Me'Leone wrote:

The most useful response I've gotten. Thank you.

To your point, I wasn't aware I needed to treat mining in hi-sec the same as mining in low-sec. Things have changed a lot in 3 years.


No they haven't, high sec has never been safe. Just because you haven't caught onto that in three years doesn't mean anything has changed.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Gregor Parud
Imperial Academy
#3077 - 2015-12-27 15:32:46 UTC
Mallak Azaria wrote:
Gregor Parud wrote:
Miners can do JUST fine and in fact, ganking is GOOD for miners because it takes care of the afk (semi) botters meaning that active miners who pay attention and are actual real normal players get more isk for their ores. Ganking is only bad for non-effort idiots, it's good for everyone else.


That sounds like something you may have read on a certain blog about bumping & such. In reality destruction is good because the economy revolves around it, it really is that simple.


It's a mutual thing, it increases demand while culling suppliers.
Cam Me'Leone
The Scope
Gallente Federation
#3078 - 2015-12-27 15:32:48 UTC
Remiel Pollard wrote:
Cam Me'Leone wrote:

Ships get blown up in low-sec & incursion points all the time. I don't need gankers as clients. Just like they can get everything they need from their null sec buddies. I get it. Hi-sec mining is a waste of time.


Gankers destroy trillions more than they lose. The gankers aren't your clients. Their victims are.

Cam Me'Leone wrote:

The most useful response I've gotten. Thank you.

To your point, I wasn't aware I needed to treat mining in hi-sec the same as mining in low-sec. Things have changed a lot in 3 years.


No they haven't, high sec has never been safe. Just because you haven't caught onto that in three years doesn't mean anything has changed.



Nope. New players can't afford to build barges. We can scarcely afford to buy them.
Gregor Parud
Imperial Academy
#3079 - 2015-12-27 15:36:26 UTC
Cam Me'Leone wrote:
Remiel Pollard wrote:
Cam Me'Leone wrote:

Ships get blown up in low-sec & incursion points all the time. I don't need gankers as clients. Just like they can get everything they need from their null sec buddies. I get it. Hi-sec mining is a waste of time.


Gankers destroy trillions more than they lose. The gankers aren't your clients. Their victims are.

Cam Me'Leone wrote:

The most useful response I've gotten. Thank you.

To your point, I wasn't aware I needed to treat mining in hi-sec the same as mining in low-sec. Things have changed a lot in 3 years.


No they haven't, high sec has never been safe. Just because you haven't caught onto that in three years doesn't mean anything has changed.



Nope. New players can't afford to build barges. We can scarcely afford to buy them.


Using minerals to build barges means more demand, more demand results in better prices. Just because you personally don't build barges doesn't mean you're not affected by it all.
Alavaria Fera
GoonWaffe
#3080 - 2015-12-27 15:40:12 UTC
Cam Me'Leone wrote:
Things have changed a lot in 3 years.

Cam Me'Leone wrote:
Nope. New players can't afford to build barges. We can scarcely afford to buy them.

Just wait until you hear about the new players using exhumers.

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